From 5545b1cc36fd47bb33d87875b451f9f5c870d8bf Mon Sep 17 00:00:00 2001 From: John Reck Date: Thu, 4 May 2023 11:29:45 -0400 Subject: [PATCH] Invalidate buffers on transform change Fixes: 271419600 Test: repro steps on bug Change-Id: Ib4eef40a0f59512c669b069532e55d36293f9e1c (cherry picked from commit 61c64472417a272ec2aa2fd38e0d1874dbf16319) Merged-In: Ib4eef40a0f59512c669b069532e55d36293f9e1c --- libs/hwui/renderthread/VulkanSurface.cpp | 12 ++++++++++++ libs/hwui/renderthread/VulkanSurface.h | 1 + 2 files changed, 13 insertions(+) diff --git a/libs/hwui/renderthread/VulkanSurface.cpp b/libs/hwui/renderthread/VulkanSurface.cpp index 666f329392060..cbee104aa3b01 100644 --- a/libs/hwui/renderthread/VulkanSurface.cpp +++ b/libs/hwui/renderthread/VulkanSurface.cpp @@ -368,6 +368,14 @@ void VulkanSurface::releaseBuffers() { } } +void VulkanSurface::invalidateBuffers() { + for (uint32_t i = 0; i < mWindowInfo.bufferCount; i++) { + VulkanSurface::NativeBufferInfo& bufferInfo = mNativeBuffers[i]; + bufferInfo.hasValidContents = false; + bufferInfo.lastPresentedCount = 0; + } +} + VulkanSurface::NativeBufferInfo* VulkanSurface::dequeueNativeBuffer() { // Set the mCurrentBufferInfo to invalid in case of error and only reset it to the correct // value at the end of the function if everything dequeued correctly. @@ -400,6 +408,10 @@ VulkanSurface::NativeBufferInfo* VulkanSurface::dequeueNativeBuffer() { // new NativeBufferInfo storage will be populated lazily as we dequeue each new buffer. mWindowInfo.actualSize = actualSize; releaseBuffers(); + } else { + // A change in transform means we need to repaint the entire buffer area as the damage + // rects have just moved about. + invalidateBuffers(); } if (transformHint != mWindowInfo.transform) { diff --git a/libs/hwui/renderthread/VulkanSurface.h b/libs/hwui/renderthread/VulkanSurface.h index b8ccf7810b5d2..ff328b25d195a 100644 --- a/libs/hwui/renderthread/VulkanSurface.h +++ b/libs/hwui/renderthread/VulkanSurface.h @@ -113,6 +113,7 @@ private: WindowInfo* outWindowInfo); static bool UpdateWindow(ANativeWindow* window, const WindowInfo& windowInfo); void releaseBuffers(); + void invalidateBuffers(); // TODO: This number comes from ui/BufferQueueDefs. We're not pulling the // header in so that we don't need to depend on libui, but we should share