[RenderScript] Unhide new Allocation APIs

Bug: 23535524

  - ByteBuffer getByteBuffer()
  - long getStride()
  - Allocation[] createAllocations(rs, type, usage, num)
  - long getTimeStamp()

Change-Id: I0cad88c81f9f48c7aca59af159c49f506b234aee
This commit is contained in:
Miao Wang
2016-01-26 14:19:25 -08:00
parent 1244ece2e3
commit c29bcd0dcd
4 changed files with 12 additions and 4 deletions

View File

@@ -2074,7 +2074,6 @@ public class Allocation extends BaseObj {
}
/**
* @hide
* Gets or creates a ByteBuffer that contains the raw data of the current Allocation.
* If the Allocation is created with USAGE_IO_INPUT, the returned ByteBuffer
* would contain the up-to-date data as READ ONLY.
@@ -2109,7 +2108,6 @@ public class Allocation extends BaseObj {
}
/**
* @hide
* Creates a new Allocation Array with the given {@link
* android.renderscript.Type}, and usage flags.
* Note: If the input allocation is of usage: USAGE_IO_INPUT,
@@ -2211,7 +2209,6 @@ public class Allocation extends BaseObj {
}
/**
* @hide
* Gets the stride of the Allocation.
* For a 2D or 3D Allocation, the raw data maybe padded so that each row of
* the Allocation has certain alignment. The size of each row including such
@@ -2229,7 +2226,6 @@ public class Allocation extends BaseObj {
}
/**
* @hide
* Get the timestamp for the most recent buffer held by this Allocation.
* The timestamp is guaranteed to be unique and monotonically increasing.
* Default value: -1. The timestamp will be updated after each {@link