[RenderScript] Unhide new Allocation APIs
Bug: 23535524 - ByteBuffer getByteBuffer() - long getStride() - Allocation[] createAllocations(rs, type, usage, num) - long getTimeStamp() Change-Id: I0cad88c81f9f48c7aca59af159c49f506b234aee
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@@ -2074,7 +2074,6 @@ public class Allocation extends BaseObj {
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}
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/**
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* @hide
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* Gets or creates a ByteBuffer that contains the raw data of the current Allocation.
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* If the Allocation is created with USAGE_IO_INPUT, the returned ByteBuffer
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* would contain the up-to-date data as READ ONLY.
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@@ -2109,7 +2108,6 @@ public class Allocation extends BaseObj {
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}
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/**
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* @hide
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* Creates a new Allocation Array with the given {@link
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* android.renderscript.Type}, and usage flags.
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* Note: If the input allocation is of usage: USAGE_IO_INPUT,
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@@ -2211,7 +2209,6 @@ public class Allocation extends BaseObj {
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}
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/**
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* @hide
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* Gets the stride of the Allocation.
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* For a 2D or 3D Allocation, the raw data maybe padded so that each row of
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* the Allocation has certain alignment. The size of each row including such
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@@ -2229,7 +2226,6 @@ public class Allocation extends BaseObj {
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}
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/**
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* @hide
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* Get the timestamp for the most recent buffer held by this Allocation.
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* The timestamp is guaranteed to be unique and monotonically increasing.
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* Default value: -1. The timestamp will be updated after each {@link
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