Fix issue #2116977: buttons are huge and bent
Now that we are using preloaded drawables in compatibilty mode, when constructing them from their constant state we need to set the new drawable's target density appropriately. Change-Id: I3665cbea09d38b9ac5f45f8c380dc8641f86b266
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@@ -822,7 +822,26 @@ public abstract class Drawable {
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}
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public static abstract class ConstantState {
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/**
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* Create a new drawable without supplying resources the caller
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* is running in. Note that using this means the density-dependent
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* drawables (like bitmaps) will not be able to update their target
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* density correctly.
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*/
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public abstract Drawable newDrawable();
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/**
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* Create a new Drawable instance from its constant state. This
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* must be implemented for drawables that change based on the target
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* density of their caller (that is depending on whether it is
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* in compatibility mode).
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*/
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public Drawable newDrawable(Resources res) {
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return newDrawable();
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}
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/**
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* Return a bit mask of configuration changes that will impact
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* this drawable (and thus require completely reloading it).
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*/
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public abstract int getChangingConfigurations();
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}
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