Merge changes I6f00614d,I987eeab2 into oc-dev
* changes: Convert 16 bit bitmaps to 8 bit on devices that do not have GLES3.0 Fix HardwareBitmapTests.testBitmapConfigFromRGB565
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Android (Google) Code Review
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c273784c91
@@ -227,10 +227,16 @@ void Texture::colorTypeToGlFormatAndType(const Caches& caches, SkColorType color
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*outType = GL_UNSIGNED_BYTE;
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break;
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case kRGBA_F16_SkColorType:
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// This format is always linear
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*outFormat = GL_RGBA;
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*outInternalFormat = GL_RGBA16F;
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*outType = GL_HALF_FLOAT;
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if (caches.extensions().getMajorGlVersion() >= 3) {
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// This format is always linear
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*outFormat = GL_RGBA;
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*outInternalFormat = GL_RGBA16F;
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*outType = GL_HALF_FLOAT;
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} else {
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*outFormat = GL_RGBA;
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*outInternalFormat = caches.rgbaInternalFormat(true);
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*outType = GL_UNSIGNED_BYTE;
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}
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break;
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default:
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LOG_ALWAYS_FATAL("Unsupported bitmap colorType: %d", colorType);
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@@ -244,8 +250,17 @@ SkBitmap Texture::uploadToN32(const SkBitmap& bitmap, bool hasLinearBlending,
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rgbaBitmap.allocPixels(SkImageInfo::MakeN32(bitmap.width(), bitmap.height(),
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bitmap.info().alphaType(), hasLinearBlending ? sRGB : nullptr));
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rgbaBitmap.eraseColor(0);
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SkCanvas canvas(rgbaBitmap);
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canvas.drawBitmap(bitmap, 0.0f, 0.0f, nullptr);
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if (bitmap.colorType() == kRGBA_F16_SkColorType) {
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// Drawing RGBA_F16 onto ARGB_8888 is not supported
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bitmap.readPixels(rgbaBitmap.info()
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.makeColorSpace(SkColorSpace::MakeSRGB()),
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rgbaBitmap.getPixels(), rgbaBitmap.rowBytes(), 0, 0);
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} else {
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SkCanvas canvas(rgbaBitmap);
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canvas.drawBitmap(bitmap, 0.0f, 0.0f, nullptr);
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}
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return rgbaBitmap;
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}
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@@ -254,7 +269,9 @@ bool Texture::hasUnsupportedColorType(const SkImageInfo& info, bool hasLinearBle
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|| info.colorType() == kIndex_8_SkColorType
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|| (info.colorType() == kRGB_565_SkColorType
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&& hasLinearBlending
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&& info.colorSpace()->isSRGB());
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&& info.colorSpace()->isSRGB())
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|| (info.colorType() == kRGBA_F16_SkColorType
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&& Caches::getInstance().extensions().getMajorGlVersion() < 3);
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}
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void Texture::upload(Bitmap& bitmap) {
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@@ -287,10 +304,16 @@ void Texture::upload(Bitmap& bitmap) {
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colorTypeToGlFormatAndType(mCaches, bitmap.colorType(),
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needSRGB && hasLinearBlending, &internalFormat, &format, &type);
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// Some devices don't support GL_RGBA16F, so we need to compare the color type
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// and internal GL format to decide what to do with 16 bit bitmaps
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bool rgba16fNeedsConversion = bitmap.colorType() == kRGBA_F16_SkColorType
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&& internalFormat != GL_RGBA16F;
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mConnector.reset();
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// RGBA16F is always extended sRGB, alpha masks don't have color profiles
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if (internalFormat != GL_RGBA16F && internalFormat != GL_ALPHA) {
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// If an RGBA16F bitmap needs conversion, we know the target will be sRGB
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if (internalFormat != GL_RGBA16F && internalFormat != GL_ALPHA && !rgba16fNeedsConversion) {
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SkColorSpace* colorSpace = bitmap.info().colorSpace();
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// If the bitmap is sRGB we don't need conversion
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if (colorSpace != nullptr && !colorSpace->isSRGB()) {
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@@ -228,7 +228,7 @@ sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(uirenderer::renderthread::RenderThr
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bool hasLinearBlending = caches.extensions().hasLinearBlending();
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GLint format, type, internalFormat;
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uirenderer::Texture::colorTypeToGlFormatAndType(caches, skBitmap.colorType(),
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needSRGB, &internalFormat, &format, &type);
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needSRGB && hasLinearBlending, &internalFormat, &format, &type);
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PixelFormat pixelFormat = internalFormatToPixelFormat(internalFormat);
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sp<GraphicBuffer> buffer = new GraphicBuffer(info.width(), info.height(), pixelFormat,
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