Merge "Remove force transition logic when keyguard is occluded." into sc-v2-dev
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@@ -375,7 +375,7 @@ class KeyguardController {
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// TODO(b/113840485): Handle app transition for individual display, and apply occluded
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// TODO(b/113840485): Handle app transition for individual display, and apply occluded
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// state change to secondary displays.
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// state change to secondary displays.
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// For now, only default display fully supports occluded change. Other displays only
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// For now, only default display fully supports occluded change. Other displays only
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// updates keygaurd sleep token on that display.
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// updates keyguard sleep token on that display.
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if (displayId != DEFAULT_DISPLAY) {
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if (displayId != DEFAULT_DISPLAY) {
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updateKeyguardSleepToken(displayId);
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updateKeyguardSleepToken(displayId);
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return;
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return;
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@@ -390,15 +390,6 @@ class KeyguardController {
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isDisplayOccluded(DEFAULT_DISPLAY)
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isDisplayOccluded(DEFAULT_DISPLAY)
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? TRANSIT_KEYGUARD_OCCLUDE
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? TRANSIT_KEYGUARD_OCCLUDE
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: TRANSIT_KEYGUARD_UNOCCLUDE, 0 /* flags */);
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: TRANSIT_KEYGUARD_UNOCCLUDE, 0 /* flags */);
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// When the occluding activity also turns on the display, visibility of the activity
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// can be committed before KEYGUARD_OCCLUDE transition is handled.
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// Set mRequestForceTransition flag to make sure that the app transition animation
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// is applied for such case.
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// TODO(b/194243906): Fix this before enabling the remote keyguard animation.
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if (WindowManagerService.sEnableRemoteKeyguardGoingAwayAnimation
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&& topActivity != null) {
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topActivity.mRequestForceTransition = true;
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}
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updateKeyguardSleepToken(DEFAULT_DISPLAY);
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updateKeyguardSleepToken(DEFAULT_DISPLAY);
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mWindowManager.executeAppTransition();
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mWindowManager.executeAppTransition();
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} finally {
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} finally {
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