Fix lens shading map origin calculation.
Bug: 24816235 Change-Id: Id4609f3349f86c811cbc3d5e1839f880da926486
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committed by
Eino-Ville Talvala
parent
b9a73d2ce3
commit
c03443b23d
@@ -1660,10 +1660,11 @@ static sp<TiffWriter> DngCreator_setup(JNIEnv* env, jobject thiz, uint32_t image
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uint32_t width = static_cast<uint32_t>(entry.data.i32[2]);
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uint32_t height = static_cast<uint32_t>(entry.data.i32[3]);
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if (entry2.count > 0 && entry2.count == lsmWidth * lsmHeight * 4) {
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// GainMap rectangle is relative to the active area origin.
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err = builder.addGainMapsForMetadata(lsmWidth,
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lsmHeight,
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ymin,
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xmin,
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0,
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0,
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height,
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width,
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opcodeCfaLayout,
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