Fix lens shading map origin calculation.

Bug: 24816235
Change-Id: Id4609f3349f86c811cbc3d5e1839f880da926486
This commit is contained in:
Ruben Brunk
2015-10-14 17:46:52 -07:00
committed by Eino-Ville Talvala
parent b9a73d2ce3
commit c03443b23d

View File

@@ -1660,10 +1660,11 @@ static sp<TiffWriter> DngCreator_setup(JNIEnv* env, jobject thiz, uint32_t image
uint32_t width = static_cast<uint32_t>(entry.data.i32[2]);
uint32_t height = static_cast<uint32_t>(entry.data.i32[3]);
if (entry2.count > 0 && entry2.count == lsmWidth * lsmHeight * 4) {
// GainMap rectangle is relative to the active area origin.
err = builder.addGainMapsForMetadata(lsmWidth,
lsmHeight,
ymin,
xmin,
0,
0,
height,
width,
opcodeCfaLayout,