Merge "frameworks/base/opengl: Add NULL check"
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@@ -843,10 +843,13 @@ EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
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EGLint patch_index = -1;
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GLint attr;
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size_t size = 0;
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while ((attr=attrib_list[size]) != EGL_NONE) {
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if (attr == EGL_CONFIG_ID)
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patch_index = size;
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size += 2;
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if (attrib_list != NULL) {
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while ((attr=attrib_list[size]) != EGL_NONE) {
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if (attr == EGL_CONFIG_ID)
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patch_index = size;
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size += 2;
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}
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}
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if (patch_index >= 0) {
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size += 2; // we need copy the sentinel as well
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