am 0f2f0350: am 5f78af44: am a03245a3: am 4fc3d3ff: Merge "docs: Building Live TV Apps" into lmp-docs

* commit '0f2f03506654e6669db64147e9f22340c24629e8':
  docs: Building Live TV Apps
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Scott Rowe
2015-04-01 21:58:23 +00:00
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@@ -998,10 +998,25 @@ include the action bar on devices running Android 2.1 or higher."
Building TV Games</a>
</li>
<li>
<a href="<?cs var:toroot ?>training/tv/tif/index.html"
<li class="nav-section">
<div class="nav-section-header">
<a href="<?cs var:toroot ?>training/tv/tif/index.html"
description="How to build Live TV apps.">
Building Live TV Apps</a>
</div>
<ul>
<li>
<a href="<?cs var:toroot ?>training/tv/tif/tvinput.html">
Developing a TV Input Service</a>
<li>
<a href="<?cs var:toroot ?>training/tv/tif/channel.html">
Working with Channel Data</a>
</li>
<li>
<a href="<?cs var:toroot ?>training/tv/tif/ui.html">
Managing User Interaction</a>
</li>
</ul>
</li>
<li>

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@@ -0,0 +1,239 @@
page.title=Working with Channel Data
page.tags=tv, tif
helpoutsWidget=true
trainingnavtop=true
@jd:body
<div id="tb-wrapper">
<div id="tb">
<h2>This lesson teaches you to</h2>
<ol>
<li><a href="#permission">Get Permission</a></li>
<li><a href="#register">Register Channels in the Database</a></li>
<li><a href="#update">Update Channel Data</a></li>
</ol>
<h2>Try It Out</h2>
<ul>
<li><a class="external-link" href="https://github.com/googlesamples/androidtv-sample-inputs">
TV Input Service sample app</a></li>
</ul>
</div>
</div>
<p>Your TV input must provide Electronic Program Guide (EPG) data for at least one channel in its
setup activity. You should also periodically update that data, with consideration for the size of
the update and the processing thread that handles it. This lesson discusses creating and updating
channel and program data on the system database with these considerations in mind.</p>
<p>&nbsp;</p>
<h2 id="permission">Get Permission</h2>
<p>In order for your TV input to work with EPG data, it must declare the
read and write permissions in its Android manifest file as follows:</p>
<pre>
&lt;uses-permission android:name="com.android.providers.tv.permission.READ_EPG_DATA" /&gt;
&lt;uses-permission android:name="com.android.providers.tv.permission.WRITE_EPG_DATA" /&gt;
</pre>
<h2 id="register">Register Channels in the Database</h2>
<p>The Android TV system database maintains records of channel data for TV inputs. In your setup
activity, for each of your channels, you must map your channel data to the following fields of the
{@link android.media.tv.TvContract.Channels} class:</p>
<ul>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_DISPLAY_NAME} - the displayed name of the
channel</li>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_DISPLAY_NUMBER} - the displayed channel
number</li>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_INPUT_ID} - the ID of the TV input service</li>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_SERVICE_TYPE} - the channel's service type</li>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_TYPE} - the channel's broadcast standard
type</li>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_VIDEO_FORMAT} - the default video format
for the channel</li>
</ul>
<p>Although the TV input framework is generic enough to handle both traditional broadcast and
over-the-top (OTT) content without any distinction, you may want to define the following columns in
addition to those above to better identify traditional broadcast channels:</p>
<ul>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_ORIGINAL_NETWORK_ID} - the television
network ID</li>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_SERVICE_ID} - the service ID</li>
<li>{@link android.media.tv.TvContract.Channels#COLUMN_TRANSPORT_STREAM_ID} - the transport stream
ID</li>
</ul>
<p>For internet streaming based TV inputs, assign your own values to the above accordingly so that
each channel can be identified uniquely.</p>
<p>Pull your channel metadata (in XML, JSON, or whatever) from your backend server, and in your setup
activity map the values to the system database as follows:</p>
<pre>
ContentValues values = new ContentValues();
values.put(Channels.COLUMN_DISPLAY_NUMBER, channel.mNumber);
values.put(Channels.COLUMN_DISPLAY_NAME, channel.mName);
values.put(Channels.COLUMN_ORIGINAL_NETWORK_ID, channel.mOriginalNetworkId);
values.put(Channels.COLUMN_TRANSPORT_STREAM_ID, channel.mTransportStreamId);
values.put(Channels.COLUMN_SERVICE_ID, channel.mServiceId);
values.put(Channels.COLUMN_VIDEO_FORMAT, channel.mVideoFormat);
Uri uri = context.getContentResolver().insert(TvContract.Channels.CONTENT_URI, values);
</pre>
<p>In the example above, <code>channel</code> is an object which holds channel metadata from the
backend server.</p>
<h3 id="art">Present Channel and Program Information</h2>
<p>The system TV app presents channel and program information to users as they flip through channels,
as shown in figure 1. To make sure the channel and program information works with the system TV app's
channel and program information presenter, follow the guidelines below.</p>
<ol>
<li><strong>Channel number</strong> ({@link android.media.tv.TvContract.Channels#COLUMN_DISPLAY_NUMBER})
<li><strong>Icon</strong>
(<a href="guide/topics/manifest/application-element.html#icon"><code>android:icon</code></a> in the
TV input's manifest)</li>
<li><strong>Program description</strong> ({@link android.media.tv.TvContract.Programs#COLUMN_SHORT_DESCRIPTION})
<li><strong>Program title</strong> ({@link android.media.tv.TvContract.Programs#COLUMN_TITLE})</li>
<li><strong>Channel logo</strong> ({@link android.media.tv.TvContract.Channels.Logo})
<ul>
<li>Use the color #EEEEEE to match the surrounding text</li>
<li>Don't include padding
</ul></li>
<li><strong>Poster art</strong> ({@link android.media.tv.TvContract.Programs#COLUMN_POSTER_ART_URI})
<ul>
<li>Aspect ratio between 16:9 and 4:3</li>
</ul>
</ol>
<img src="{@docRoot}images/tv/channel-info.png" id="figure1">
<p class="img-caption">
<strong>Figure 1.</strong> The system TV app channel and program information presenter.
</p>
<p>The system TV app provides the same information through the program guide, including poster art,
as shown in figure 2.</p>
<img src="{@docRoot}images/tv/prog-guide.png" id="figure2">
<p class="img-caption">
<strong>Figure 2.</strong> The system TV app program guide.
</p>
<h2 id="update">Update Channel Data</h2>
<p>When updating existing channel data, use the
{@link android.content.ContentProvider#update(android.net.Uri, android.content.ContentValues,
java.lang.String, java.lang.String[]) update()}
method instead of deleting and re-adding the data. You can identify the current version of the data
by using {@link android.media.tv.TvContract.Channels#COLUMN_VERSION_NUMBER Channels.COLUMN_VERSION_NUMBER}
and {@link android.media.tv.TvContract.Programs#COLUMN_VERSION_NUMBER Programs.COLUMN_VERSION_NUMBER}
when choosing the records to update.</p>
<p class="note"><strong>Note:</strong> Adding channel data to the {@link android.content.ContentProvider}
can take time. Only add current programs (those within two hours of the current time) when you update,
and use a <a href="{@docRoot}training/sync-adapters/creating-sync-adapter.html">Sync Adapter</a> to
update the rest of the channel data in the background. See the <a class="external-link" href="https://github.com/googlesamples/androidtv-sample-inputs/blob/master/app/src/main/java/com/example/android/sampletvinput/syncadapter/SyncAdapter.java">
Android TV Live TV Sample App</a> for an example.</p>
<h3 id="batch">Batch Loading Channel Data</h3>
<p>When updating the system database with a large amount of channel data, use the {@link android.content.ContentResolver}
{@link android.content.ContentResolver#applyBatch applyBatch()}
or
{@link android.content.ContentResolver#bulkInsert(android.net.Uri, android.content.ContentValues[]) bulkInsert()}
method. Here's an example using {@link android.content.ContentResolver#applyBatch applyBatch()}:<p>
<pre>
ArrayList&lt;ContentProviderOperation&gt; ops = new ArrayList&lt;&gt;();
int programsCount = mChannelInfo.mPrograms.size();
for (int j = 0; j &lt; programsCount; ++j) {
ProgramInfo program = mChannelInfo.mPrograms.get(j);
ops.add(ContentProviderOperation.newInsert(
TvContract.Programs.CONTENT_URI)
.withValues(programs.get(j))
.withValue(Programs.COLUMN_START_TIME_UTC_MILLIS,
programStartSec * 1000)
.withValue(Programs.COLUMN_END_TIME_UTC_MILLIS,
(programStartSec + program.mDurationSec) * 1000)
.build());
programStartSec = programStartSec + program.mDurationSec;
if (j % 100 == 99 || j == programsCount - 1) {
try {
<strong>getContentResolver().applyBatch(TvContract.AUTHORITY, ops);</strong>
} catch (RemoteException | OperationApplicationException e) {
Log.e(TAG, "Failed to insert programs.", e);
return;
}
ops.clear();
}
}
</pre>
<h3 id="async">Processing Channel Data Asynchronously</h3>
<p>Data manipulation, such as fetching a stream from the server or accessing the database, should
not block the UI thread. Using an {@link android.os.AsyncTask} is one
way to perform updates asynchronously. For example, when loading channel info from a backend server,
you can use {@link android.os.AsyncTask} as follows:</p>
<pre>
private static class LoadTvInputTask extends AsyncTask&lt;Uri, Void, Void>&gt; {
private Context mContext;
public LoadTvInputTask(Context context) {
mContext = context;
}
&#64;Override
protected Void doInBackground(Uri... uris) {
try {
fetchUri(uris[0]);
} catch (IOException e) {
Log.d(“LoadTvInputTask”, “fetchUri error”);
}
return null;
}
private void fetchUri(Uri videoUri) throws IOException {
InputStream inputStream = null;
try {
inputStream = mContext.getContentResolver().openInputStream(videoUri);
XmlPullParser parser = Xml.newPullParser();
try {
parser.setFeature(XmlPullParser.FEATURE_PROCESS_NAMESPACES, false);
parser.setInput(inputStream, null);
sTvInput = ChannelXMLParser.parseTvInput(parser);
sSampleChannels = ChannelXMLParser.parseChannelXML(parser);
} catch (XmlPullParserException e) {
e.printStackTrace();
}
} finally {
if (inputStream != null) {
inputStream.close();
}
}
}
}
</pre>
<p>If you need to update EPG data on a regular basis, consider using
a <a href="{@docRoot}training/sync-adapters/creating-sync-adapter.html">
Sync Adapter</a> or {@link android.app.job.JobScheduler} to run the update process during idle time,
such as every day at 3:00 a.m. See the <a class="external-link" href="https://github.com/googlesamples/androidtv-sample-inputs/blob/master/app/src/main/java/com/example/android/sampletvinput/syncadapter/SyncAdapter.java">
Android TV live TV sample app</a> for an example.</p>
<p>Other techniques to separate the data update tasks from the UI thread include using the
{@link android.os.HandlerThread} class, or you may implement your own using {@link android.os.Looper}
and {@link android.os.Handler} classes. See <a href="{@docRoot}guide/components/processes-and-threads.html">
Processes and Threads</a> for more information.</p>

View File

@@ -1,17 +1,26 @@
page.title=Building Live TV Apps
page.tags=tv, tif
helpoutsWidget=true
page.article=true
startpage=true
@jd:body
<div id="tb-wrapper">
<div id="tb">
<h2>Dependencies and Prerequisites</h2>
<ul>
<li>Android 5.0 (API level 21) or higher</li>
</ul>
<h2>You should also read</h2>
<ul>
<li><a href="{@docRoot}reference/android/media/tv/package-summary.html">
android.media.tv</a></li>
</ul>
<h2>Try It Out</h2>
<ul>
<li><a class="external-link" href="https://github.com/googlesamples/androidtv-sample-inputs">
TV Input Service sample app</a></li>
</ul>
</div>
</div>
@@ -44,6 +53,17 @@ page.article=true
Building a TV input service for your content can help make it more accessible on TV devices.
</p>
<p>For more information about TV Input Framework, see the
<a href="{@docRoot}reference/android/media/tv/package-summary.html">android.media.tv</a>
reference.</p>
<h2>Topics</h2>
<dl>
<dt><b><a href="tvinput.html">Developing a TV Input Service</a></b></dt>
<dd>Learn how to develop a TV input service, which works with the system TV app.</dd>
<dt><b><a href="channel.html">Working with Channel Data</a></b></dt>
<dd>Learn how to describe channel and program data for the system.</dd>
<dt><b><a href="ui.html">Managing User Interaction</a></b></dt>
<dd>Learn how to present overlays, manage content availability, and handle content selection.</dd>
</dl>

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@@ -0,0 +1,177 @@
page.title=Developing a TV Input Service
page.tags=tv, tif
helpoutsWidget=true
trainingnavtop=true
@jd:body
<div id="tb-wrapper">
<div id="tb">
<h2>This lesson teaches you to</h2>
<ol>
<li><a href="#manifest">Declare Your TV Input Service in the Manifest</a></li>
<li><a href="#tvinput">Define Your TV Input Service</a></li>
<li><a href="#setup">Define Setup and Settings Activities</a></li>
</ol>
<h2>You should also read</h2>
<ul>
<li><a href="{@docRoot}reference/android/media/tv/package-summary.html">
android.media.tv</a></li>
<li><a class="external-lin" href="http://source.android.com/devices/tv/index.html">
TV Input Framework</a></li>
</ul>
<h2>Try It Out</h2>
<ul>
<li><a class="external-link" href="https://github.com/googlesamples/androidtv-sample-inputs">
TV Input Service sample app</a></li>
</ul>
</div>
</div>
<p>A TV input service represents a media stream source, and lets you present your media content in a
linear, broadcast TV fashion as channels and programs. With the TV input service, you can provide
parental controls, program guide information, and content ratings. The TV input service works
with the Android system TV app, developed for the device and immutable by third-party apps, which
ultimately controls and presents content on the TV. See
<a class="external-link" href="http://source.android.com/devices/tv/index.html">
TV Input Framework</a> for more information about the framework architecture and its components.</p>
<p>To develop a TV input service, you implement the following components:</p>
<ul>
<li>{@link android.media.tv.TvInputService} provides long-running and background availability for
the TV input</li>
<li>{@link android.media.tv.TvInputService.Session} maintains the TV input state and communicates
with the hosting app</li>
<li>{@link android.media.tv.TvContract} describes the channels and programs available to the TV
input</li>
<li>{@link android.media.tv.TvContract.Channels} represents information about a TV channel</li>
<li>{@link android.media.tv.TvContract.Programs} describes a TV program with data such as program
title and start time</li>
<li>{@link android.media.tv.TvTrackInfo} represents an audio, video, or subtitle track</li>
<li>{@link android.media.tv.TvContentRating} describes a content rating, allows for custom content
rating schemes</li>
<li>{@link android.media.tv.TvInputManager} provides an API to the system TV app and manages
the interaction with TV inputs and apps</li>
</ul>
<h2 id="manifest">Declare Your TV Input Service in the Manifest</h2>
<p>Your app manifest must declare your {@link android.media.tv.TvInputService}. Within that
declaration, specify the {@link android.Manifest.permission#BIND_TV_INPUT} permission to allow the
service to connect the TV input to the system. A system service (<code>TvInputManagerService</code>)
performs the binding and has that permission. The system TV app sends requests to TV input services
via the {@link android.media.tv.TvInputManager} interface. The service declaration must also
include an intent filter that specifies the {@link android.media.tv.TvInputService}
as the action to perform with the intent. Also within the service declaration, declare the service
meta data in a separate XML resource. The service declaration, the intent filter and the service
meta data are described in the following example.</p>
<pre>
&lt;service android:name="com.example.sampletvinput.SampleTvInput"
android:label="@string/sample_tv_input_label"
android:permission="android.permission.BIND_TV_INPUT"&gt;
&lt;intent-filter&gt;
&lt;action android:name="android.media.tv.TvInputService" /&gt;
&lt;/intent-filter&gt;
&lt;meta-data android:name="android.media.tv.input"
android:resource="@xml/sample_tv_input" /&gt;
&lt;/service&gt;
</pre>
<p>Define the service meta data in separate XML file, as shown in the following example. The service
meta data must include a setup interface that describes the TV input's initial configuration and
channel scan. Also, the service meta data may (optionally) describe a settings activity for users to
modify the TV input's behavior. The service meta data file is located in the XML resources directory
for your application and must match the name of the resource in the manifest. Using the example
manifest entries above, you would create an XML file in the location
<code>res/xml/sample_tv_input.xml</code>, with the following contents:</p>
<pre>
&lt;tv-input xmlns:android="http://schemas.android.com/apk/res/android"
&lt;!-- Required: activity for setting up the input --&gt;
android:setupActivity="com.example.sampletvinput.SampleTvInputSetupActivity"
&lt;!-- Optional: activity for controlling the settings --&gt;
android:settingsActivity="com.example.sampletvinput.SampleTvInputSettingsActivity" /&gt;
</pre>
<h2 id="tvinput">Define Your TV Input Service</h2>
<div class="figure">
<img id="tvinputlife" src="{@docRoot}images/tv/tvinput-life.png" alt=""/>
<p class="img-caption"><strong>Figure 1.</strong>TvInputService lifecycle.</p>
</div>
<p>For your service, you extend the {@link android.media.tv.TvInputService} class. A
{@link android.media.tv.TvInputService} implementation is a
<a href="{@docRoot}guide/components/bound-services.html">bound service</a> where the system service
(<code>TvInputManagerService</code>) is the client that binds to it. The service life cycle methods
you need to implement are illustrated in figure 1.</p>
<p>The {@link android.app.Service#onCreate()} method initializes and starts the
{@link android.os.HandlerThread} which provides a process thread separate from the UI thread to
handle system-driven actions. In the following example, the {@link android.app.Service#onCreate()}
method initializes the {@link android.view.accessibility.CaptioningManager} and prepares to handle
the {@link android.media.tv.TvInputManager#ACTION_BLOCKED_RATINGS_CHANGED}
and {@link android.media.tv.TvInputManager#ACTION_PARENTAL_CONTROLS_ENABLED_CHANGED} actions. These
actions describe system intents fired when the user changes the parental control settings, and when
there is a change on the list of blocked ratings.</p>
<pre>
&#64;Override
public void onCreate() {
super.onCreate();
mHandlerThread = new HandlerThread(getClass()
.getSimpleName());
mHandlerThread.start();
mDbHandler = new Handler(mHandlerThread.getLooper());
mHandler = new Handler();
mCaptioningManager = (CaptioningManager)
getSystemService(Context.CAPTIONING_SERVICE);
setTheme(android.R.style.Theme_Holo_Light_NoActionBar);
mSessions = new ArrayList&lt;BaseTvInputSessionImpl&gt;();
IntentFilter intentFilter = new IntentFilter();
intentFilter.addAction(TvInputManager
.ACTION_BLOCKED_RATINGS_CHANGED);
intentFilter.addAction(TvInputManager
.ACTION_PARENTAL_CONTROLS_ENABLED_CHANGED);
registerReceiver(mBroadcastReceiver, intentFilter);
}
</pre>
<p> See <a href="{@docRoot}training/tv/tif/ui.html#control">
Control Content</a> for more information about working with blocked content and providing
parental control. See {@link android.media.tv.TvInputManager} for more system-driven actions that
you may want to handle in your TV input service.</p>
<p>The {@link android.media.tv.TvInputService} creates a
{@link android.media.tv.TvInputService.Session} that implements {@link android.os.Handler.Callback}
to handle player state changes. With {@link android.media.tv.TvInputService.Session#onSetSurface(android.view.Surface) onSetSurface()},
the {@link android.media.tv.TvInputService.Session} sets the {@link android.view.Surface} with the
video content. See <a href="{@docRoot}training/tv/tif/ui.html#surface">Integrate Player with Surface</a>
for more information about working with {@link android.view.Surface} to render video.</p>
<p>The {@link android.media.tv.TvInputService.Session} handles the
{@link android.media.tv.TvInputService.Session#onTune(android.net.Uri) onTune()}
event when the user selects a channel, and notifies the system TV app for changes in the content and
content meta data. These <code>notify()</code>code> methods are described in
<a href="{@docRoot}training/tv/tif/ui.html#control">
Control Content</a> and <a href="training/tv/tif/ui.html#track">Handle Track Selection</a> further
in this training.</p>
<h2 id="setup">Define Setup and Settings Activities</h2>
<p>The system TV app works with the setup and settings activities you define for your TV input. The
setup activity is required and must provide at least one channel record for the system database. The
system TV app will invoke the setup activity when it cannot find a channel for the TV input.
<p>The setup activity describes to the system TV app the channels made available through the TV
input, as demonstrated in the next lesson, <a href="{@docRoot}training/tv/tif/channel.html">Creating
and Updating Channel Data</a>.</p>
<p>The settings activity is optional. You can define a settings activity to turn on parental
controls, enable closed captions, set the display attributes, and so forth.</p>

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@@ -0,0 +1,304 @@
page.title=Managing User Interaction
page.tags=tv, tif
helpoutsWidget=true
trainingnavtop=true
@jd:body
<div id="tb-wrapper">
<div id="tb">
<h2>This lesson teaches you to</h2>
<ol>
<li><a href="#surface">Integrate Player with Surface</a></li>
<li><a href="#overlay">Use an Overlay</a></li>
<li><a href="#control">Control Content</a></li>
<li><a href="#track">Handle Track Selection</a></li>
</ol>
<h2>Try It Out</h2>
<ul>
<li><a class="external-link" href="https://github.com/googlesamples/androidtv-sample-inputs">
TV Input Service sample app</a></li>
</ul>
</div>
</div>
<p>In the live TV experience the user changes channels and is presented with
channel and program information briefly before the information disappears. Other types of information,
such as messages ("DO NOT ATTEMPT AT HOME"), subtitles, or ads may need to persist. As with any TV
app, such information should not interfere with the program content playing on the screen.</p>
<img src="{@docRoot}images/tv/do-not-attempt.png" id="figure1">
<p class="img-caption">
<strong>Figure 1.</strong> An overlay message in a live TV app.
</p>
<p>Also consider whether certain program content should be presented, given the
content's rating and parental control settings, and how your app behaves and informs the user when
content is blocked or unavailable. This lesson describes how to develop your TV input's user
experience for these considerations.</p>
<h2 id="surface">Integrate Player with Surface</h2>
<p>Your TV input must render video onto a {@link android.view.Surface} object, which is passed by
the {@link android.media.tv.TvInputService.Session#onSetSurface(android.view.Surface) TvInputService.Session.onSetSurface()}
method. Here's an example of how to use a {@link android.media.MediaPlayer} instance for playing
content in the {@link android.view.Surface} object:</p>
<pre>
&#64;Override
public boolean onSetSurface(Surface surface) {
if (mPlayer != null) {
mPlayer.setSurface(surface);
}
mSurface = surface;
return true;
}
&#64;Override
public void onSetStreamVolume(float volume) {
if (mPlayer != null) {
mPlayer.setVolume(volume, volume);
}
mVolume = volume;
}
</pre>
<p>Similarly, here's how to do it using <a href="{@docRoot}guide/topics/media/exoplayer.html">
ExoPlayer</a>:</p>
<pre>
&#64;Override
public boolean onSetSurface(Surface surface) {
if (mPlayer != null) {
mPlayer.sendMessage(mVideoRenderer,
MediaCodecVideoTrackRenderer.MSG_SET_SURFACE,
surface);
}
mSurface = surface;
return true;
}
&#64;Override
public void onSetStreamVolume(float volume) {
if (mPlayer != null) {
mPlayer.sendMessage(mAudioRenderer,
MediaCodecAudioTrackRenderer.MSG_SET_VOLUME,
volume);
}
mVolume = volume;
}
</pre>
<h2 id="overlay">Use an Overlay</h2>
<p>Use an overlay to display subtitles, messages, ads or MHEG-5 data broadcasts. By default, the
overlay is disabled. You can enable it when you create the session by calling
{@link android.media.tv.TvInputService.Session#setOverlayViewEnabled(boolean) TvInputService.Session.setOverlayViewEnabled(true)},
as in the following example:</p>
<pre>
&#64;Override
public final Session onCreateSession(String inputId) {
BaseTvInputSessionImpl session = onCreateSessionInternal(inputId);
session.setOverlayViewEnabled(true);
mSessions.add(session);
return session;
}
</pre>
<p>Use a {@link android.view.View} object for the overlay, returned from {@link android.media.tv.TvInputService.Session#onCreateOverlayView() TvInputService.Session.onCreateOverlayView()}, as shown here:</p>
<pre>
&#64;Override
public View onCreateOverlayView() {
LayoutInflater inflater = (LayoutInflater) getSystemService(LAYOUT_INFLATER_SERVICE);
View view = inflater.inflate(R.layout.overlayview, null);
mSubtitleView = (SubtitleView) view.findViewById(R.id.subtitles);
// Configure the subtitle view.
CaptionStyleCompat captionStyle;
float captionTextSize = getCaptionFontSize();
captionStyle = CaptionStyleCompat.createFromCaptionStyle(
mCaptioningManager.getUserStyle());
captionTextSize *= mCaptioningManager.getFontScale();
mSubtitleView.setStyle(captionStyle);
mSubtitleView.setTextSize(captionTextSize);
return view;
}
</pre>
<p>The layout definition for the overlay might look something like this:</p>
<pre>
&lt;?xml version="1.0" encoding="utf-8"?&gt;
&lt;FrameLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"&gt;
&lt;com.google.android.exoplayer.text.SubtitleView
android:id="@+id/subtitles"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|center_horizontal"
android:layout_marginLeft="16dp"
android:layout_marginRight="16dp"
android:layout_marginBottom="32dp"
android:visibility="invisible"/&gt;
&lt;/FrameLayout&gt;
</pre>
<h2 id="control">Control Content</h2>
<p>When the user selects a channel, your TV input handles the {@link android.media.tv.TvInputService.Session#onTune(android.net.Uri)
onTune()} callback in the {@link android.media.tv.TvInputService.Session} object. The system TV
app's parental controls determine what content displays, given the content rating.
The following sections describe how to manage channel and program selection using the
{@link android.media.tv.TvInputService.Session} <code>notify</code> methods that
communicate with the system TV app.</p>
<h3 id="unavailable">Make Video Unavailable</h3>
<p>When the user changes the channel, you want to make sure the screen doesn't display any stray
video artifacts before your TV input renders the content. When you call {@link android.media.tv.TvInputService.Session#onTune(android.net.Uri) TvInputService.Session.onTune()},
you can prevent the video from being presented by calling {@link android.media.tv.TvInputService.Session#notifyVideoUnavailable(int) TvInputService.Session.notifyVideoUnavailable()}
and passing the {@link android.media.tv.TvInputManager#VIDEO_UNAVAILABLE_REASON_TUNING} constant, as
shown in the following example.</p>
<pre>
&#64;Override
public boolean onTune(Uri channelUri) {
if (mSubtitleView != null) {
mSubtitleView.setVisibility(View.INVISIBLE);
}
notifyVideoUnavailable(TvInputManager.VIDEO_UNAVAILABLE_REASON_TUNING);
mUnblockedRatingSet.clear();
mDbHandler.removeCallbacks(mPlayCurrentProgramRunnable);
mPlayCurrentProgramRunnable = new PlayCurrentProgramRunnable(channelUri);
mDbHandler.post(mPlayCurrentProgramRunnable);
return true;
}
</pre>
<p>Then, when the content is rendered to the {@link android.view.Surface}, you call
{@link android.media.tv.TvInputService.Session#notifyVideoAvailable() TvInputService.Session.notifyVideoAvailable()}
to allow the video to display, like so:</p>
<pre>
&#64;Override
public void onDrawnToSurface(Surface surface) {
mFirstFrameDrawn = true;
notifyVideoAvailable();
}
</pre>
<p>This transition lasts only for fractions of a second, but presenting a blank screen is
visually better than allowing the picture to flash odd blips and jitters.</p>
<p>See also, <a href="#surface">Integrate Player with Surface</a> for more information about working
with {@link android.view.Surface} to render video.</p>
<h3 id="parental">Provide Parental Control</h3>
<p>To determine if a given content is blocked by parental controls and content rating, you check the
{@link android.media.tv.TvInputManager} class methods, {@link android.media.tv.TvInputManager#isParentalControlsEnabled()}
and {@link android.media.tv.TvInputManager#isRatingBlocked(android.media.tv.TvContentRating)}. You
might also want to make sure the content's {@link android.media.tv.TvContentRating} is included in a
set of currently allowed content ratings. These considerations are shown in the following sample.</p>
<pre>
private void checkContentBlockNeeded() {
if (mCurrentContentRating == null || !mTvInputManager.isParentalControlsEnabled()
|| !mTvInputManager.isRatingBlocked(mCurrentContentRating)
|| mUnblockedRatingSet.contains(mCurrentContentRating)) {
// Content rating is changed so we don't need to block anymore.
// Unblock content here explicitly to resume playback.
unblockContent(null);
return;
}
mLastBlockedRating = mCurrentContentRating;
if (mPlayer != null) {
// Children restricted content might be blocked by TV app as well,
// but TIF should do its best not to show any single frame of blocked content.
releasePlayer();
}
notifyContentBlocked(mCurrentContentRating);
}
</pre>
<p>Once you have determined if the content should or should not be blocked, notify the system TV
app by calling the
{@link android.media.tv.TvInputService.Session} method {@link android.media.tv.TvInputService.Session#notifyContentAllowed() notifyContentAllowed()}
or
{@link android.media.tv.TvInputService.Session#notifyContentBlocked(android.media.tv.TvContentRating) notifyContentBlocked()}
, as shown in the previous example.</p>
<p>Use the {@link android.media.tv.TvContentRating} class to generate the system-defined string for
the {@link android.media.tv.TvContract.Programs#COLUMN_CONTENT_RATING} with the
<code><a href="{@docRoot}reference/android/media/tv/TvContentRating.html#createRating(java.lang.String, java.lang.String, java.lang.String, java.lang.String...)">TvContentRating.createRating()</a></code>
method, as shown here:</p>
<pre>
TvContentRating rating = TvContentRating.createRating(
"com.android.tv",
"US_TV",
"US_TV_PG",
"US_TV_D", "US_TV_L");
</pre>
<h2 id="track">Handle Track Selection</h2>
<p>The {@link android.media.tv.TvTrackInfo} class holds information about media tracks such
as the track type (video, audio, or subtitle) and so forth. </p>
<p>The first time your TV input session is able to get track information, it should call
<code><a href="{@docRoot}reference/android/media/tv/TvInputService.Session.html#notifyTracksChanged(java.util.List<android.media.tv.TvTrackInfo>)">TvInputService.Session.notifyTracksChanged()</a></code> with a list of all tracks to update the system TV app. When there
is a change in track information, call
<code><a href="{@docRoot}reference/android/media/tv/TvInputService.Session.html#notifyTracksChanged(java.util.List<android.media.tv.TvTrackInfo>)">notifyTracksChanged()</a></code>
again to update the system.
</p>
<p>The system TV app provides an interface for the user to select a specific track if more than one
track is available for a given track type; for example, subtitles in different languages. Your TV
input responds to the
{@link android.media.tv.TvInputService.Session#onSelectTrack(int, java.lang.String) onSelectTrack()}
call from the system TV app by calling
{@link android.media.tv.TvInputService.Session#notifyTrackSelected(int, java.lang.String) notifyTrackSelected()}
, as shown in the following example. Note that when <code>null</code>
is passed as the track ID, this <em>deselects</em> the track.</p>
<pre>
&#64;Override
public boolean onSelectTrack(int type, String trackId) {
if (mPlayer != null) {
if (type == TvTrackInfo.TYPE_SUBTITLE) {
if (!mCaptionEnabled && trackId != null) {
return false;
}
mSelectedSubtitleTrackId = trackId;
if (trackId == null) {
mSubtitleView.setVisibility(View.INVISIBLE);
}
}
if (mPlayer.selectTrack(type, trackId)) {
notifyTrackSelected(type, trackId);
return true;
}
}
return false;
}
</pre>