diff --git a/docs/html/distribute/tools/launch-checklist.jd b/docs/html/distribute/tools/launch-checklist.jd index 962e3ff284fc3..a68f98ba87efe 100644 --- a/docs/html/distribute/tools/launch-checklist.jd +++ b/docs/html/distribute/tools/launch-checklist.jd @@ -290,7 +290,7 @@ data-maxresults="6">
The overall size of your app can affect its design and how you publish it on Google Play. Currently, the maximum size for an APK published on Google Play - is 50 MB. If your app exceeds that size, or if you want to + is 100 MB. If your app exceeds that size, or if you want to offer a secondary download, you can use APK Expansion Files, which Google Play will host for free on its server infrastructure and automatically @@ -300,7 +300,7 @@ data-maxresults="6">
- The maximum size for an APK published on Google Play is 50 MB. + The maximum size for an APK published on Google Play is 100 MB.
Google Play currently requires that your APK file be no more than 50MB. For most +
Google Play currently requires that your APK file be no more than 100MB. For most applications, this is plenty of space for all the application's code and assets. However, some apps need more space for high-fidelity graphics, media files, or other large assets. -Previously, if your app exceeded 50MB, you had to host and download the additional resources +Previously, if your app exceeded 100MB, you had to host and download the additional resources yourself when the user opens the app. Hosting and serving the extra files can be costly, and the user experience is often less than ideal. To make this process easier for you and more pleasant for users, Google Play allows you to attach two large expansion files that supplement your @@ -241,9 +241,9 @@ code from you.
application:Although we encourage you to develop and publish a single APK that supports as @@ -93,7 +93,7 @@ multiple APKs as the same application.
Note: You should generally use multiple APKs to support different device configurations only when your APK is too large (greater than -50MB) due to the alternative resources needed for different device configurations. +100MB) due to the alternative resources needed for different device configurations. Using a single APK to support different configurations is always the best practice, because it makes the path for application updates simple and clear for users (and also makes your life simpler by avoiding development and publishing complexity). Read the section below about @@ -626,7 +626,7 @@ public void onSurfaceChanged(GL10 gl, int w, int h) {
Unless your APK file exceeds the Google Play size limit of 50MB, supporting multiple screens +
Unless your APK file exceeds the Google Play size limit of 100MB, supporting multiple screens should always be done with a single APK. Since Android 1.6, the Android system manages most of the work required for your application to run successfully on a variety of screen sizes and densities.