Merge changes I90451c14,I9fb27a0a into pi-dev

* changes:
  DO NOT MERGE WM: correctly draw the rounded corner / cutout overlay during rotation
  WM: Fix seamless rotation
This commit is contained in:
Adrian Roos
2018-06-15 20:28:13 +00:00
committed by Android (Google) Code Review
13 changed files with 486 additions and 64 deletions

View File

@@ -52,6 +52,7 @@ import android.view.View;
import android.view.View.OnLayoutChangeListener;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
import android.view.ViewTreeObserver;
import android.view.WindowManager;
import android.widget.FrameLayout;
import android.widget.ImageView;
@@ -91,6 +92,7 @@ public class ScreenDecorations extends SystemUI implements Tunable {
private int mRotation;
private DisplayCutoutView mCutoutTop;
private DisplayCutoutView mCutoutBottom;
private boolean mPendingRotationChange;
@Override
public void start() {
@@ -124,6 +126,21 @@ public class ScreenDecorations extends SystemUI implements Tunable {
@Override
public void onDisplayChanged(int displayId) {
if (mRotation != RotationUtils.getExactRotation(mContext)) {
// We cannot immediately update the orientation. Otherwise
// WindowManager is still deferring layout until it has finished dispatching
// the config changes, which may cause divergence between what we draw
// (new orientation), and where we are placed on the screen (old orientation).
// Instead we wait until either:
// - we are trying to redraw. This because WM resized our window and told us to.
// - the config change has been dispatched, so WM is no longer deferring layout.
mPendingRotationChange = true;
mOverlay.getViewTreeObserver().addOnPreDrawListener(
new RestartingPreDrawListener(mOverlay));
mBottomOverlay.getViewTreeObserver().addOnPreDrawListener(
new RestartingPreDrawListener(mBottomOverlay));
}
updateOrientation();
}
};
@@ -138,12 +155,12 @@ public class ScreenDecorations extends SystemUI implements Tunable {
mOverlay = LayoutInflater.from(mContext)
.inflate(R.layout.rounded_corners, null);
mCutoutTop = new DisplayCutoutView(mContext, true,
this::updateWindowVisibilities);
this::updateWindowVisibilities, this);
((ViewGroup)mOverlay).addView(mCutoutTop);
mBottomOverlay = LayoutInflater.from(mContext)
.inflate(R.layout.rounded_corners, null);
mCutoutBottom = new DisplayCutoutView(mContext, false,
this::updateWindowVisibilities);
this::updateWindowVisibilities, this);
((ViewGroup)mBottomOverlay).addView(mCutoutBottom);
mOverlay.setSystemUiVisibility(View.SYSTEM_UI_FLAG_LAYOUT_STABLE);
@@ -201,6 +218,7 @@ public class ScreenDecorations extends SystemUI implements Tunable {
@Override
protected void onConfigurationChanged(Configuration newConfig) {
mPendingRotationChange = false;
updateOrientation();
if (shouldDrawCutout() && mOverlay == null) {
setupDecorations();
@@ -208,6 +226,9 @@ public class ScreenDecorations extends SystemUI implements Tunable {
}
protected void updateOrientation() {
if (mPendingRotationChange) {
return;
}
int newRotation = RotationUtils.getExactRotation(mContext);
if (newRotation != mRotation) {
mRotation = newRotation;
@@ -423,15 +444,17 @@ public class ScreenDecorations extends SystemUI implements Tunable {
private final int[] mLocation = new int[2];
private final boolean mInitialStart;
private final Runnable mVisibilityChangedListener;
private final ScreenDecorations mDecorations;
private int mColor = Color.BLACK;
private boolean mStart;
private int mRotation;
public DisplayCutoutView(Context context, boolean start,
Runnable visibilityChangedListener) {
Runnable visibilityChangedListener, ScreenDecorations decorations) {
super(context);
mInitialStart = start;
mVisibilityChangedListener = visibilityChangedListener;
mDecorations = decorations;
setId(R.id.display_cutout);
}
@@ -494,10 +517,10 @@ public class ScreenDecorations extends SystemUI implements Tunable {
}
private void update() {
mStart = isStart();
if (!isAttachedToWindow()) {
if (!isAttachedToWindow() || mDecorations.mPendingRotationChange) {
return;
}
mStart = isStart();
requestLayout();
getDisplay().getDisplayInfo(mInfo);
mBounds.setEmpty();
@@ -660,4 +683,28 @@ public class ScreenDecorations extends SystemUI implements Tunable {
return rotation == RotationUtils.ROTATION_LANDSCAPE || rotation ==
RotationUtils.ROTATION_SEASCAPE;
}
/**
* A pre-draw listener, that cancels the draw and restarts the traversal with the updated
* window attributes.
*/
private class RestartingPreDrawListener implements ViewTreeObserver.OnPreDrawListener {
private final View mView;
private RestartingPreDrawListener(View view) {
mView = view;
}
@Override
public boolean onPreDraw() {
mPendingRotationChange = false;
mView.getViewTreeObserver().removeOnPreDrawListener(this);
// This changes the window attributes - we need to restart the traversal for them to
// take effect.
updateOrientation();
mView.invalidate();
return false;
}
}
}

View File

@@ -46,6 +46,7 @@ import android.view.SurfaceSession;
import libcore.io.Streams;
import com.android.server.LocalServices;
import com.android.server.policy.WindowManagerPolicy;
/**
* <p>
@@ -63,7 +64,7 @@ final class ColorFade {
// The layer for the electron beam surface.
// This is currently hardcoded to be one layer above the boot animation.
private static final int COLOR_FADE_LAYER = 0x40000001;
private static final int COLOR_FADE_LAYER = WindowManagerPolicy.COLOR_FADE_LAYER;
// The number of frames to draw when preparing the animation so that it will
// be ready to run smoothly. We use 3 frames because we are triple-buffered.

View File

@@ -157,6 +157,8 @@ public interface WindowManagerPolicy extends WindowManagerPolicyConstants {
int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
/** Need to recompute animations */
int FINISH_LAYOUT_REDO_ANIM = 0x0008;
/** Layer for the screen off animation */
int COLOR_FADE_LAYER = 0x40000001;
/**
* Register shortcuts for window manager to dispatch.

View File

@@ -1106,11 +1106,12 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo
}
}
forAllWindows(w -> {
w.forceSeamlesslyRotateIfAllowed(oldRotation, rotation);
}, true /* traverseTopToBottom */);
if (rotateSeamlessly) {
forAllWindows(w -> {
w.mWinAnimator.seamlesslyRotateWindow(getPendingTransaction(),
oldRotation, rotation);
}, true /* traverseTopToBottom */);
seamlesslyRotate(getPendingTransaction(), oldRotation, rotation);
}
mService.mDisplayManagerInternal.performTraversal(getPendingTransaction());
@@ -3700,6 +3701,19 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo
super(name, service);
}
@Override
SurfaceControl.Builder makeChildSurface(WindowContainer child) {
final SurfaceControl.Builder builder = super.makeChildSurface(child);
if (child instanceof WindowToken && ((WindowToken) child).mRoundedCornerOverlay) {
// To draw above the ColorFade layer during the screen off transition, the
// rounded corner overlays need to be at the root of the surface hierarchy.
// TODO: move the ColorLayer into the display overlay layer such that this is not
// necessary anymore.
builder.setParent(null);
}
return builder;
}
@Override
void assignChildLayers(SurfaceControl.Transaction t) {
assignChildLayers(t, null /* imeContainer */);
@@ -3716,6 +3730,10 @@ class DisplayContent extends WindowContainer<DisplayContent.DisplayChildWindowCo
wt.assignRelativeLayer(t, mTaskStackContainers.getSplitScreenDividerAnchor(), 1);
continue;
}
if (wt.mRoundedCornerOverlay) {
wt.assignLayer(t, WindowManagerPolicy.COLOR_FADE_LAYER + 1);
continue;
}
wt.assignLayer(t, j);
wt.assignChildLayers(t);

View File

@@ -0,0 +1,77 @@
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server.wm;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import android.graphics.Matrix;
import android.view.DisplayInfo;
import com.android.server.wm.utils.CoordinateTransforms;
/**
* Helper class for forced seamless rotation.
*
* Works by transforming the window token back into the old display rotation.
*
* Uses deferTransactionUntil instead of latching on the buffer size to allow for seamless 180
* degree rotations.
*/
public class ForcedSeamlessRotator {
private final Matrix mTransform = new Matrix();
private final float[] mFloat9 = new float[9];
public ForcedSeamlessRotator(int oldRotation, int newRotation, DisplayInfo info) {
final boolean flipped = info.rotation == ROTATION_90 || info.rotation == ROTATION_270;
final int h = flipped ? info.logicalWidth : info.logicalHeight;
final int w = flipped ? info.logicalHeight : info.logicalWidth;
final Matrix tmp = new Matrix();
CoordinateTransforms.transformLogicalToPhysicalCoordinates(oldRotation, w, h, mTransform);
CoordinateTransforms.transformPhysicalToLogicalCoordinates(newRotation, w, h, tmp);
mTransform.postConcat(tmp);
}
/**
* Applies a transform to the window token's surface that undoes the effect of the global
* display rotation.
*/
public void unrotate(WindowToken token) {
token.getPendingTransaction().setMatrix(token.getSurfaceControl(), mTransform, mFloat9);
}
/**
* Removes the transform to the window token's surface that undoes the effect of the global
* display rotation.
*
* Removing the transform and the result of the WindowState's layout are both tied to the
* WindowState's next frame, such that they apply at the same time the client draws the
* window in the new orientation.
*/
public void finish(WindowToken token, WindowState win) {
mTransform.reset();
token.getPendingTransaction().setMatrix(token.mSurfaceControl, mTransform, mFloat9);
token.getPendingTransaction().deferTransactionUntil(token.mSurfaceControl,
win.mWinAnimator.mSurfaceController.mSurfaceControl.getHandle(),
win.getFrameNumber());
win.getPendingTransaction().deferTransactionUntil(win.mSurfaceControl,
win.mWinAnimator.mSurfaceController.mSurfaceControl.getHandle(),
win.getFrameNumber());
}
}

View File

@@ -735,6 +735,20 @@ class WindowContainer<E extends WindowContainer> extends ConfigurationContainer<
return candidate;
}
/**
* Seamlessly rotates the container, by recomputing the location in the new
* rotation, and rotating buffers until they are updated for the new rotation.
*
* @param t the transaction to perform the seamless rotation in
* @param oldRotation the rotation we are rotating from
* @param newRotation the rotation we are rotating to
*/
void seamlesslyRotate(Transaction t, int oldRotation, int newRotation) {
for (int i = mChildren.size() - 1; i >= 0; --i) {
mChildren.get(i).seamlesslyRotate(t, oldRotation, newRotation);
}
}
/**
* Returns true if this container is opaque and fills all the space made available by its parent
* container.

View File

@@ -1883,6 +1883,12 @@ public class WindowManagerService extends IWindowManager.Stub
}
win.setFrameNumber(frameNumber);
if (win.mPendingForcedSeamlessRotate != null && !mWaitingForConfig) {
win.mPendingForcedSeamlessRotate.finish(win.mToken, win);
win.mPendingForcedSeamlessRotate = null;
}
int attrChanges = 0;
int flagChanges = 0;
if (attrs != null) {

View File

@@ -150,6 +150,8 @@ import static com.android.server.wm.WindowStateProto.VIEW_VISIBILITY;
import static com.android.server.wm.WindowStateProto.VISIBLE_FRAME;
import static com.android.server.wm.WindowStateProto.VISIBLE_INSETS;
import static com.android.server.wm.WindowStateProto.WINDOW_CONTAINER;
import static com.android.server.wm.utils.CoordinateTransforms.transformRect;
import static com.android.server.wm.utils.CoordinateTransforms.transformToRotation;
import android.annotation.CallSuper;
import android.app.AppOpsManager;
@@ -278,6 +280,13 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
private boolean mDragResizing;
private boolean mDragResizingChangeReported = true;
private int mResizeMode;
/**
* Special mode that is intended only for the rounded corner overlay: during rotation
* transition, we un-rotate the window token such that the window appears as it did before the
* rotation.
*/
final boolean mForceSeamlesslyRotate;
ForcedSeamlessRotator mPendingForcedSeamlessRotate;
private RemoteCallbackList<IWindowFocusObserver> mFocusCallbacks;
@@ -667,6 +676,14 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
private static final float DEFAULT_DIM_AMOUNT_DEAD_WINDOW = 0.5f;
void forceSeamlesslyRotateIfAllowed(int oldRotation, int rotation) {
if (mForceSeamlesslyRotate) {
mPendingForcedSeamlessRotate = new ForcedSeamlessRotator(
oldRotation, rotation, getDisplayInfo());
mPendingForcedSeamlessRotate.unrotate(this.mToken);
}
}
interface PowerManagerWrapper {
void wakeUp(long time, String reason);
@@ -713,6 +730,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
mSeq = seq;
mEnforceSizeCompat = (mAttrs.privateFlags & PRIVATE_FLAG_COMPATIBLE_WINDOW) != 0;
mPowerManagerWrapper = powerManagerWrapper;
mForceSeamlesslyRotate = token.mRoundedCornerOverlay;
if (localLOGV) Slog.v(
TAG, "Window " + this + " client=" + c.asBinder()
+ " token=" + token + " (" + mAttrs.token + ")" + " params=" + a);
@@ -1811,7 +1829,8 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
&& (mAttrs.privateFlags & PRIVATE_FLAG_NO_MOVE_ANIMATION) == 0
&& !isDragResizing() && !adjustedForMinimizedDockOrIme
&& getWindowConfiguration().hasMovementAnimations()
&& !mWinAnimator.mLastHidden) {
&& !mWinAnimator.mLastHidden
&& !mSeamlesslyRotated) {
startMoveAnimation(left, top);
}
@@ -4697,7 +4716,10 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
transformFrameToSurfacePosition(mFrame.left, mFrame.top, mSurfacePosition);
if (!mSurfaceAnimator.hasLeash() && !mLastSurfacePosition.equals(mSurfacePosition)) {
// Freeze position while we're unrotated, so the surface remains at the position it was
// prior to the rotation.
if (!mSurfaceAnimator.hasLeash() && mPendingForcedSeamlessRotate == null &&
!mLastSurfacePosition.equals(mSurfacePosition)) {
t.setPosition(mSurfaceControl, mSurfacePosition.x, mSurfacePosition.y);
mLastSurfacePosition.set(mSurfacePosition.x, mSurfacePosition.y);
if (surfaceInsetsChanging() && mWinAnimator.hasSurface()) {
@@ -4850,6 +4872,31 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
mFrameNumber = frameNumber;
}
@Override
void seamlesslyRotate(Transaction t, int oldRotation, int newRotation) {
// Invisible windows, the wallpaper, and force seamlessly rotated windows do not participate
// in the regular seamless rotation animation.
if (!isVisibleNow() || mIsWallpaper || mForceSeamlesslyRotate) {
return;
}
final Matrix transform = mTmpMatrix;
mService.markForSeamlessRotation(this, true);
// We rotated the screen, but have not performed a new layout pass yet. In the mean time,
// we recompute the coordinates of mFrame in the new orientation, so the surface can be
// properly placed.
transformToRotation(oldRotation, newRotation, getDisplayInfo(), transform);
transformRect(transform, mFrame, null /* tmpRectF */);
updateSurfacePosition(t);
mWinAnimator.seamlesslyRotate(t, oldRotation, newRotation);
// Dispatch to children only after mFrame has been updated, as it's needed in the
// child's updateSurfacePosition.
super.seamlesslyRotate(t, oldRotation, newRotation);
}
private final class MoveAnimationSpec implements AnimationSpec {
private final long mDuration;

View File

@@ -46,13 +46,13 @@ import static com.android.server.wm.WindowStateAnimatorProto.DRAW_STATE;
import static com.android.server.wm.WindowStateAnimatorProto.LAST_CLIP_RECT;
import static com.android.server.wm.WindowStateAnimatorProto.SURFACE;
import static com.android.server.wm.WindowStateAnimatorProto.SYSTEM_DECOR_RECT;
import static com.android.server.wm.utils.CoordinateTransforms.transformToRotation;
import android.content.Context;
import android.graphics.Matrix;
import android.graphics.PixelFormat;
import android.graphics.Point;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Region;
import android.os.Debug;
import android.os.Trace;
@@ -685,8 +685,11 @@ class WindowStateAnimator {
final int displayId = mWin.getDisplayId();
final ScreenRotationAnimation screenRotationAnimation =
mAnimator.getScreenRotationAnimationLocked(displayId);
final boolean screenAnimation =
screenRotationAnimation != null && screenRotationAnimation.isAnimating();
final boolean windowParticipatesInScreenRotationAnimation =
!mWin.mForceSeamlesslyRotate;
final boolean screenAnimation = screenRotationAnimation != null
&& screenRotationAnimation.isAnimating()
&& windowParticipatesInScreenRotationAnimation;
if (screenAnimation) {
// cache often used attributes locally
@@ -798,6 +801,13 @@ class WindowStateAnimator {
return false;
}
// During forced seamless rotation, the surface bounds get updated with the crop in the
// new rotation, which is not compatible with showing the surface in the old rotation.
// To work around that we disable cropping for such windows, as it is not necessary anyways.
if (w.mForceSeamlesslyRotate) {
return false;
}
// If we're animating, the wallpaper should only
// be updated at the end of the animation.
if (w.mAttrs.type == TYPE_WALLPAPER) {
@@ -1492,40 +1502,14 @@ class WindowStateAnimator {
}
}
void seamlesslyRotateWindow(SurfaceControl.Transaction t,
int oldRotation, int newRotation) {
void seamlesslyRotate(SurfaceControl.Transaction t, int oldRotation, int newRotation) {
final WindowState w = mWin;
if (!w.isVisibleNow() || w.mIsWallpaper) {
return;
}
final Rect cropRect = mService.mTmpRect;
final Rect displayRect = mService.mTmpRect2;
final RectF frameRect = mService.mTmpRectF;
// We rotated the screen, but have not received a new buffer with the correct size yet. In
// the mean time, we rotate the buffer we have to the new orientation.
final Matrix transform = mService.mTmpTransform;
final float x = w.mFrame.left;
final float y = w.mFrame.top;
final float width = w.mFrame.width();
final float height = w.mFrame.height();
mService.getDefaultDisplayContentLocked().getBounds(displayRect);
final float displayWidth = displayRect.width();
final float displayHeight = displayRect.height();
// Compute a transform matrix to undo the coordinate space transformation,
// and present the window at the same physical position it previously occupied.
final int deltaRotation = DisplayContent.deltaRotation(newRotation, oldRotation);
DisplayContent.createRotationMatrix(deltaRotation, x, y, displayWidth, displayHeight,
transformToRotation(oldRotation, newRotation, w.mFrame.width(), w.mFrame.height(),
transform);
// We just need to apply a rotation matrix to the window. For example
// if we have a portrait window and rotate to landscape, the window is still portrait
// and now extends off the bottom of the screen (and only halfway across). Essentially we
// apply a transform to display the current buffer at it's old position
// (in the new coordinate space). We then freeze layer updates until the resize
// occurs, at which point we undo, them.
mService.markForSeamlessRotation(w, true);
transform.getValues(mService.mTmpFloats);
float DsDx = mService.mTmpFloats[Matrix.MSCALE_X];

View File

@@ -270,12 +270,6 @@ class WindowToken extends WindowContainer<WindowState> {
dc.reParentWindowToken(this);
mDisplayContent = dc;
// The rounded corner overlay should not be rotated. We ensure that by moving it outside
// the windowing layer.
if (mRoundedCornerOverlay) {
mDisplayContent.reparentToOverlay(mPendingTransaction, mSurfaceControl);
}
// TODO(b/36740756): One day this should perhaps be hooked
// up with goodToGo, so we don't move a window
// to another display before the window behind

View File

@@ -22,7 +22,11 @@ import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import android.annotation.Dimension;
import android.annotation.Nullable;
import android.graphics.Matrix;
import android.graphics.Rect;
import android.graphics.RectF;
import android.view.DisplayInfo;
import android.view.Surface.Rotation;
public class CoordinateTransforms {
@@ -59,4 +63,93 @@ public class CoordinateTransforms {
throw new IllegalArgumentException("Unknown rotation: " + rotation);
}
}
/**
* Sets a matrix such that given a rotation, it transforms that rotation's logical coordinates
* to physical coordinates.
*
* @param rotation the rotation to which the matrix should transform
* @param out the matrix to be set
*/
public static void transformLogicalToPhysicalCoordinates(@Rotation int rotation,
@Dimension int physicalWidth, @Dimension int physicalHeight, Matrix out) {
switch (rotation) {
case ROTATION_0:
out.reset();
break;
case ROTATION_90:
out.setRotate(90);
out.preTranslate(0, -physicalWidth);
break;
case ROTATION_180:
out.setRotate(180);
out.preTranslate(-physicalWidth, -physicalHeight);
break;
case ROTATION_270:
out.setRotate(270);
out.preTranslate(-physicalHeight, 0);
break;
default:
throw new IllegalArgumentException("Unknown rotation: " + rotation);
}
}
/**
* Sets a matrix such that given a two rotations, that it transforms coordinates given in the
* old rotation to coordinates that refer to the same physical location in the new rotation.
*
* @param oldRotation the rotation to transform from
* @param newRotation the rotation to transform to
* @param info the display info
* @param out a matrix that will be set to the transform
*/
public static void transformToRotation(@Rotation int oldRotation,
@Rotation int newRotation, DisplayInfo info, Matrix out) {
final boolean flipped = info.rotation == ROTATION_90 || info.rotation == ROTATION_270;
final int h = flipped ? info.logicalWidth : info.logicalHeight;
final int w = flipped ? info.logicalHeight : info.logicalWidth;
final Matrix tmp = new Matrix();
transformLogicalToPhysicalCoordinates(oldRotation, w, h, out);
transformPhysicalToLogicalCoordinates(newRotation, w, h, tmp);
out.postConcat(tmp);
}
/**
* Sets a matrix such that given a two rotations, that it transforms coordinates given in the
* old rotation to coordinates that refer to the same physical location in the new rotation.
*
* @param oldRotation the rotation to transform from
* @param newRotation the rotation to transform to
* @param newWidth the width of the area to transform, in the new rotation
* @param newHeight the height of the area to transform, in the new rotation
* @param out a matrix that will be set to the transform
*/
public static void transformToRotation(@Rotation int oldRotation,
@Rotation int newRotation, int newWidth, int newHeight, Matrix out) {
final boolean flipped = newRotation == ROTATION_90 || newRotation == ROTATION_270;
final int h = flipped ? newWidth : newHeight;
final int w = flipped ? newHeight : newWidth;
final Matrix tmp = new Matrix();
transformLogicalToPhysicalCoordinates(oldRotation, w, h, out);
transformPhysicalToLogicalCoordinates(newRotation, w, h, tmp);
out.postConcat(tmp);
}
/**
* Transforms a rect using a transformation matrix
*
* @param transform the transformation to apply to the rect
* @param inOutRect the rect to transform
* @param tmp a temporary value, if null the function will allocate its own.
*/
public static void transformRect(Matrix transform, Rect inOutRect, @Nullable RectF tmp) {
if (tmp == null) {
tmp = new RectF();
}
tmp.set(inOutRect);
transform.mapRect(tmp);
inOutRect.set((int) tmp.left, (int) tmp.top, (int) tmp.right, (int) tmp.bottom);
}
}

View File

@@ -16,6 +16,8 @@
package com.android.server.wm;
import android.graphics.Rect;
import android.view.SurfaceControl;
import android.view.WindowManager;
import org.junit.Test;
import org.junit.runner.RunWith;
@@ -29,6 +31,8 @@ import java.util.LinkedList;
import static android.app.WindowConfiguration.ACTIVITY_TYPE_STANDARD;
import static android.app.WindowConfiguration.WINDOWING_MODE_FULLSCREEN;
import static android.hardware.camera2.params.OutputConfiguration.ROTATION_90;
import static android.view.Surface.ROTATION_0;
import static android.view.WindowManager.LayoutParams.FIRST_SUB_WINDOW;
import static android.view.WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM;
import static android.view.WindowManager.LayoutParams.FLAG_NOT_FOCUSABLE;
@@ -48,8 +52,10 @@ import static org.junit.Assert.assertFalse;
import static org.junit.Assert.assertNull;
import static org.junit.Assert.assertThat;
import static org.junit.Assert.assertTrue;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.anyLong;
import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.reset;
import static org.mockito.Mockito.spy;
@@ -349,6 +355,32 @@ public class WindowStateTests extends WindowTestsBase {
assertThat(app.getDisplayId(), is(mDisplayContent.getDisplayId()));
}
@Test
public void testSeamlesslyRotateWindow() {
final WindowState app = createWindow(null, TYPE_APPLICATION, "app");
final SurfaceControl.Transaction t = mock(SurfaceControl.Transaction.class);
app.mHasSurface = true;
app.mSurfaceControl = mock(SurfaceControl.class);
app.mWinAnimator.mSurfaceController = mock(WindowSurfaceController.class);
try {
app.mFrame.set(10, 20, 60, 80);
app.seamlesslyRotate(t, ROTATION_0, ROTATION_90);
assertTrue(app.mSeamlesslyRotated);
assertEquals(new Rect(20, mDisplayInfo.logicalWidth - 60,
80, mDisplayInfo.logicalWidth - 10), app.mFrame);
verify(t).setPosition(app.mSurfaceControl, app.mFrame.left, app.mFrame.top);
verify(app.mWinAnimator.mSurfaceController).setPosition(t, 0, 50, false);
verify(app.mWinAnimator.mSurfaceController).setMatrix(t, 0, -1, 1, 0, false);
} finally {
app.mSurfaceControl = null;
app.mHasSurface = false;
}
}
private void testPrepareWindowToDisplayDuringRelayout(boolean wasVisible) {
reset(mPowerManagerWrapper);
final WindowState root = createWindow(null, TYPE_APPLICATION, "root");

View File

@@ -21,14 +21,19 @@ import static android.view.Surface.ROTATION_180;
import static android.view.Surface.ROTATION_270;
import static android.view.Surface.ROTATION_90;
import static com.android.server.wm.utils.CoordinateTransforms.transformLogicalToPhysicalCoordinates;
import static com.android.server.wm.utils.CoordinateTransforms.transformPhysicalToLogicalCoordinates;
import static com.android.server.wm.utils.CoordinateTransforms.transformToRotation;
import static org.hamcrest.Matchers.is;
import static org.junit.Assert.*;
import android.graphics.Matrix;
import android.graphics.Point;
import android.graphics.PointF;
import android.view.DisplayInfo;
import org.junit.Before;
import org.junit.Rule;
@@ -41,6 +46,7 @@ public class CoordinateTransformsTest {
private static final int H = 400;
private final Matrix mMatrix = new Matrix();
private final Matrix mMatrix2 = new Matrix();
@Rule
public final ErrorCollector mErrorCollector = new ErrorCollector();
@@ -48,39 +54,140 @@ public class CoordinateTransformsTest {
@Before
public void setUp() throws Exception {
mMatrix.setTranslate(0xdeadbeef, 0xdeadbeef);
mMatrix2.setTranslate(0xbeefdead, 0xbeefdead);
}
@Test
public void transformPhysicalToLogicalCoordinates_rot0() throws Exception {
public void transformPhysicalToLogicalCoordinates_rot0() {
transformPhysicalToLogicalCoordinates(ROTATION_0, W, H, mMatrix);
assertThat(mMatrix, is(Matrix.IDENTITY_MATRIX));
}
@Test
public void transformPhysicalToLogicalCoordinates_rot90() throws Exception {
public void transformPhysicalToLogicalCoordinates_rot90() {
transformPhysicalToLogicalCoordinates(ROTATION_90, W, H, mMatrix);
checkDevicePoint(0, 0).mapsToLogicalPoint(0, W);
checkDevicePoint(W, H).mapsToLogicalPoint(H, 0);
checkPoint(0, 0).transformsTo(0, W);
checkPoint(W, H).transformsTo(H, 0);
}
@Test
public void transformPhysicalToLogicalCoordinates_rot180() throws Exception {
public void transformPhysicalToLogicalCoordinates_rot180() {
transformPhysicalToLogicalCoordinates(ROTATION_180, W, H, mMatrix);
checkDevicePoint(0, 0).mapsToLogicalPoint(W, H);
checkDevicePoint(W, H).mapsToLogicalPoint(0, 0);
checkPoint(0, 0).transformsTo(W, H);
checkPoint(W, H).transformsTo(0, 0);
}
@Test
public void transformPhysicalToLogicalCoordinates_rot270() throws Exception {
public void transformPhysicalToLogicalCoordinates_rot270() {
transformPhysicalToLogicalCoordinates(ROTATION_270, W, H, mMatrix);
checkDevicePoint(0, 0).mapsToLogicalPoint(H, 0);
checkDevicePoint(W, H).mapsToLogicalPoint(0, W);
checkPoint(0, 0).transformsTo(H, 0);
checkPoint(W, H).transformsTo(0, W);
}
private DevicePointAssertable checkDevicePoint(int x, int y) {
@Test
public void transformLogicalToPhysicalCoordinates_rot0() {
transformLogicalToPhysicalCoordinates(ROTATION_0, W, H, mMatrix);
assertThat(mMatrix, is(Matrix.IDENTITY_MATRIX));
}
@Test
public void transformLogicalToPhysicalCoordinates_rot90() {
transformLogicalToPhysicalCoordinates(ROTATION_90, W, H, mMatrix);
checkPoint(0, W).transformsTo(0, 0);
checkPoint(H, 0).transformsTo(W, H);
}
@Test
public void transformLogicalToPhysicalCoordinates_rot180() {
transformLogicalToPhysicalCoordinates(ROTATION_180, W, H, mMatrix);
checkPoint(W, H).transformsTo(0, 0);
checkPoint(0, 0).transformsTo(W, H);
}
@Test
public void transformLogicalToPhysicalCoordinates_rot270() {
transformLogicalToPhysicalCoordinates(ROTATION_270, W, H, mMatrix);
checkPoint(H, 0).transformsTo(0, 0);
checkPoint(0, W).transformsTo(W, H);
}
@Test
public void transformLogicalToPhysicalCoordinatesIsInverse_rot0() {
transformLogicalToPhysicalCoordinates(ROTATION_0, W, H, mMatrix);
transformPhysicalToLogicalCoordinates(ROTATION_0, W, H, mMatrix2);
assertMatricesAreInverses(mMatrix, mMatrix2);
}
@Test
public void transformLogicalToPhysicalCoordinatesIsInverse_rot90() {
transformLogicalToPhysicalCoordinates(ROTATION_90, W, H, mMatrix);
transformPhysicalToLogicalCoordinates(ROTATION_90, W, H, mMatrix2);
assertMatricesAreInverses(mMatrix, mMatrix2);
}
@Test
public void transformLogicalToPhysicalCoordinatesIsInverse_rot180() {
transformLogicalToPhysicalCoordinates(ROTATION_180, W, H, mMatrix);
transformPhysicalToLogicalCoordinates(ROTATION_180, W, H, mMatrix2);
assertMatricesAreInverses(mMatrix, mMatrix2);
}
@Test
public void transformLogicalToPhysicalCoordinatesIsInverse_rot270() {
transformLogicalToPhysicalCoordinates(ROTATION_270, W, H, mMatrix);
transformPhysicalToLogicalCoordinates(ROTATION_270, W, H, mMatrix2);
assertMatricesAreInverses(mMatrix, mMatrix2);
}
@Test
public void transformBetweenRotations_rot180_rot270() {
// W,H are flipped, because they need to be given in the new orientation, i.e. ROT_270.
transformToRotation(ROTATION_180, ROTATION_270, H, W, mMatrix);
checkPoint(0, 0).transformsTo(0, W);
checkPoint(W, H).transformsTo(H, 0);
}
@Test
public void transformBetweenRotations_rot90_rot0() {
transformToRotation(ROTATION_180, ROTATION_270, W, H, mMatrix);
checkPoint(0, 0).transformsTo(0, H);
// H,W is bottom right in ROT_90
checkPoint(H, W).transformsTo(W, 0);
}
@Test
public void transformBetweenRotations_displayInfo() {
final DisplayInfo di = new DisplayInfo();
di.rotation = ROTATION_90;
di.logicalWidth = H; // dimensions are flipped in ROT_90
di.logicalHeight = W;
transformToRotation(ROTATION_180, ROTATION_270, di, mMatrix);
// W,H are flipped, because they need to be given in the new orientation, i.e. ROT_270.
transformToRotation(ROTATION_180, ROTATION_270, H, W, mMatrix2);
assertEquals(mMatrix2, mMatrix);
}
private void assertMatricesAreInverses(Matrix matrix, Matrix matrix2) {
final Matrix concat = new Matrix();
concat.setConcat(matrix, matrix2);
assertTrue("expected identity, but was: " + concat, concat.isIdentity());
}
private TransformPointAssertable checkPoint(int x, int y) {
final Point devicePoint = new Point(x, y);
final float[] fs = new float[] {x, y};
mMatrix.mapPoints(fs);
@@ -92,7 +199,7 @@ public class CoordinateTransformsTest {
};
}
public interface DevicePointAssertable {
void mapsToLogicalPoint(int x, int y);
public interface TransformPointAssertable {
void transformsTo(int x, int y);
}
}