Merge "Improve camera face detection javadoc." into ics-mr1
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@@ -1111,9 +1111,21 @@ public class Camera {
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* Parameters#getMaxNumDetectedFaces()} returns a number larger than 0.
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* If the face detection has started, apps should not call this again.
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*
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* When the face detection is running, {@link Parameters#setWhiteBalance(String)},
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* <p>When the face detection is running, {@link Parameters#setWhiteBalance(String)},
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* {@link Parameters#setFocusAreas(List)}, and {@link Parameters#setMeteringAreas(List)}
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* have no effect.
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* have no effect. The camera uses the detected faces to do auto-white balance,
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* auto exposure, and autofocus.
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*
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* <p>If the apps call {@link #autoFocus(AutoFocusCallback)}, the camera
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* will stop sending face callbacks. The last face callback indicates the
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* areas used to do autofocus. After focus completes, face detection will
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* resume sending face callbacks. If the apps call {@link
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* #cancelAutoFocus()}, the face callbacks will also resume.</p>
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*
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* <p>After calling {@link #takePicture(Camera.ShutterCallback, Camera.PictureCallback,
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* Camera.PictureCallback)} or {@link #stopPreview()}, and then resuming
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* preview with {@link #startPreview()}, the apps should call this method
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* again to resume face detection.</p>
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*
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* @throws IllegalArgumentException if the face detection is unsupported.
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* @throws RuntimeException if the method fails or the face detection is
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@@ -1163,14 +1175,31 @@ public class Camera {
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* camera field of view, and (1000, 1000) represents the bottom-right of
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* the field of view. For example, suppose the size of the viewfinder UI
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* is 800x480. The rect passed from the driver is (-1000, -1000, 0, 0).
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* The corresponding viewfinder rect should be (0, 0, 400, 240). The
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* width and height of the rect will not be 0 or negative. The
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* coordinates can be smaller than -1000 or bigger than 1000. But at
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* least one vertex will be within (-1000, -1000) and (1000, 1000).
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* The corresponding viewfinder rect should be (0, 0, 400, 240). It is
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* guaranteed left < right and top < bottom. The coordinates can be
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* smaller than -1000 or bigger than 1000. But at least one vertex will
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* be within (-1000, -1000) and (1000, 1000).
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*
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* <p>The direction is relative to the sensor orientation, that is, what
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* the sensor sees. The direction is not affected by the rotation or
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* mirroring of {@link #setDisplayOrientation(int)}.</p>
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* mirroring of {@link #setDisplayOrientation(int)}. The face bounding
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* rectangle does not provide any information about face orientation.</p>
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*
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* <p>Here is the matrix to convert driver coordinates to View coordinates
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* in pixels.</p>
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* <pre>
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* Matrix matrix = new Matrix();
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* CameraInfo info = CameraHolder.instance().getCameraInfo()[cameraId];
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* // Need mirror for front camera.
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* boolean mirror = (info.facing == CameraInfo.CAMERA_FACING_FRONT);
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* matrix.setScale(mirror ? -1 : 1, 1);
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* // This is the value for android.hardware.Camera.setDisplayOrientation.
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* matrix.postRotate(displayOrientation);
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* // Camera driver coordinates range from (-1000, -1000) to (1000, 1000).
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* // UI coordinates range from (0, 0) to (width, height).
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* matrix.postScale(view.getWidth() / 2000f, view.getHeight() / 2000f);
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* matrix.postTranslate(view.getWidth() / 2f, view.getHeight() / 2f);
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* </pre>
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*
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* @see #startFaceDetection()
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*/
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