am efda11e7: am 328dc428: am 6bb23d62: am 29936684: am 0a504745: Merge "docs: 9patch tool update" into lmp-docs
* commit 'efda11e708cf39ac408fc1189f9a58b3c66b0831': docs: 9patch tool update
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@@ -2,42 +2,50 @@ page.title=Draw 9-patch
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page.tags=NinePatch
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@jd:body
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<p>The Draw 9-patch tool allows you to easily create a
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{@link android.graphics.NinePatch} graphic using a WYSIWYG editor.</p>
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<p>For an introduction to Nine-patch graphics and how they work, please read
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the section about Nine-patch in the
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<a href="{@docRoot}guide/topics/graphics/2d-graphics.html#nine-patch">2D Graphics</a>
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<p>The Draw 9-patch tool is a WYSIWYG editor that allows you to create bitmap images that
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automatically resize to accommodate the contents of the view and the size of the screen. Selected
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parts of the image are scaled horizontally or vertically based indicators drawn within the image. </p>
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<p>For an introduction to NinePatch graphics and how they work, please read
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the section about NinePatch Drawables in the
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<a href="{@docRoot}guide/topics/graphics/2d-graphics.html#nine-patch">Canvas and Drawables</a>
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document.</p>
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<img src="{@docRoot}images/draw9patch-norm.png" style="float:right" alt="" height="300" width="341"
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/>
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<p>Here's a quick guide to create a Nine-patch graphic using the Draw 9-patch tool.
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You'll need the PNG image with which you'd like to create a NinePatch.</p>
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<p>Here's a quick guide to create a NinePatch graphic using the Draw 9-patch tool.
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You'll need the PNG image with which you'd like to create a NinePatch image.</p>
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<ol>
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<li>From a terminal, launch the <code>draw9patch</code> application from your SDK
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<code>/tools</code> directory.
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<li>From a terminal, run the <code>draw9patch</code> command from your SDK
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<code>sdk/tools</code> directory to launch the Draw 9-patch tool.
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</li>
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<li>Drag your PNG image into the Draw 9-patch window
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<li>Drag your PNG image into the Draw 9-patch window
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(or <strong>File</strong> > <strong>Open 9-patch...</strong> to locate the file).
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Your workspace will now open.
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<p>The left pane is your drawing area, in which you can edit the lines for the
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stretchable patches and content area. The right
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stretchable patches and content area. The right
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pane is the preview area, where you can preview your graphic when stretched.</p>
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</li>
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<li>Click within the 1-pixel perimeter to draw the lines that define the stretchable
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patches and (optional) content area. Right-click (or hold Shift and click, on Mac) to erase
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<li>Click within the 1-pixel perimeter to draw the lines that define the stretchable
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patches and (optional) content area. Right-click (or hold Shift and click, on Mac) to erase
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previously drawn lines.
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</li>
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<li>When done, select <strong>File</strong> > <strong>Save 9-patch...</strong>
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<p>Your image will be saved with the <code>.9.png</code> file name.</p>
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</li>
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</ol>
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<p class="note"><strong>Note:</strong> A normal PNG file (<code>*.png</code>) will be
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loaded with an empty one-pixel border added around the image, in which you can draw
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<p>To make sure that your NinePatch graphics scale down properly, verify that any
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stretchable regions are at least 2x2 pixels in size.
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Otherwise, they may disappear when scaled down. Also, provide one pixel of extra safe space in
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the graphics before and after stretchable regions to avoid interpolation during scaling that may
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cause the color at the boundaries to change. </p>
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<p class="note"><strong>Note:</strong> A normal PNG file (<code>*.png</code>) will be
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loaded with an empty one-pixel border added around the image, in which you can draw
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the stretchable patches and content area.
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A previously saved 9-patch file (<code>*.9.png</code>) will be loaded as-is,
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A previously saved NinePatch file (<code>*.9.png</code>) will be loaded as-is,
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with no drawing area added, because it already exists.</p>
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<img src="{@docRoot}images/draw9patch-bad.png" style="float:right;clear:both" alt="" height="300" width="341"
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