Merge "Docs: Removed narrative content." into pi-dev
This commit is contained in:
@@ -71,280 +71,25 @@ import java.util.List;
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import java.util.Map;
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/**
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* <p>A View that displays web pages. This class is the basis upon which you
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* can roll your own web browser or simply display some online content within your Activity.
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* It uses the WebKit rendering engine to display
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* web pages and includes methods to navigate forward and backward
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* through a history, zoom in and out, perform text searches and more.
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*
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* <p>Note that, in order for your Activity to access the Internet and load web pages
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* in a WebView, you must add the {@code INTERNET} permissions to your
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* Android Manifest file:
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*
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* <pre>
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* {@code <uses-permission android:name="android.permission.INTERNET" />}
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* </pre>
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*
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* <p>This must be a child of the <a
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* href="{@docRoot}guide/topics/manifest/manifest-element.html">{@code <manifest>}</a>
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* element.
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*
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* <p>For more information, read
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* <a href="{@docRoot}guide/webapps/webview.html">Building Web Apps in WebView</a>.
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* A View that displays web pages.
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*
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* <h3>Basic usage</h3>
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*
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* <p>By default, a WebView provides no browser-like widgets, does not
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* enable JavaScript and web page errors are ignored. If your goal is only
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* to display some HTML as a part of your UI, this is probably fine;
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* the user won't need to interact with the web page beyond reading
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* it, and the web page won't need to interact with the user. If you
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* actually want a full-blown web browser, then you probably want to
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* invoke the Browser application with a URL Intent rather than show it
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* with a WebView. For example:
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* <pre>
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* Uri uri = Uri.parse("https://www.example.com");
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* Intent intent = new Intent(Intent.ACTION_VIEW, uri);
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* startActivity(intent);
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* </pre>
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* <p>See {@link android.content.Intent} for more information.
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*
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* <p>To provide a WebView in your own Activity, include a {@code <WebView>} in your layout,
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* or set the entire Activity window as a WebView during {@link
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* android.app.Activity#onCreate(Bundle) onCreate()}:
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* <p>In most cases, we recommend using a standard web browser, like Chrome, to deliver
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* content to the user. To learn more about web browsers, read the guide on
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* <a href="/guide/components/intents-common#Browser">
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* invoking a browser with an intent</a>.
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*
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* <pre class="prettyprint">
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* WebView webview = new WebView(this);
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* setContentView(webview);
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* </pre>
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* <p>WebView objects allow you to display web content as part of your activity layout, but
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* lack some of the features of fully-developed browsers. A WebView is useful when
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* you need increased control over the UI and advanced configuration options that will allow
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* you to embed web pages in a specially-designed environment for your app.
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*
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* <p>Then load the desired web page:
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*
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* <pre>
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* // Simplest usage: note that an exception will NOT be thrown
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* // if there is an error loading this page (see below).
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* webview.loadUrl("https://example.com/");
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*
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* // OR, you can also load from an HTML string:
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* String summary = "<html><body>You scored <b>192</b> points.</body></html>";
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* webview.loadData(summary, "text/html", null);
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* // ... although note that there are restrictions on what this HTML can do.
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* // See {@link #loadData(String,String,String)} and {@link
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* #loadDataWithBaseURL(String,String,String,String,String)} for more info.
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* // Also see {@link #loadData(String,String,String)} for information on encoding special
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* // characters.
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* </pre>
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*
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* <p>A WebView has several customization points where you can add your
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* own behavior. These are:
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*
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* <ul>
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* <li>Creating and setting a {@link android.webkit.WebChromeClient} subclass.
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* This class is called when something that might impact a
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* browser UI happens, for instance, progress updates and
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* JavaScript alerts are sent here (see <a
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* href="{@docRoot}guide/webapps/debugging.html">Debugging Web Apps</a>).
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* </li>
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* <li>Creating and setting a {@link android.webkit.WebViewClient} subclass.
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* It will be called when things happen that impact the
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* rendering of the content, eg, errors or form submissions. You
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* can also intercept URL loading here (via {@link
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* android.webkit.WebViewClient#shouldOverrideUrlLoading(WebView,String)
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* shouldOverrideUrlLoading()}).</li>
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* <li>Modifying the {@link android.webkit.WebSettings}, such as
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* enabling JavaScript with {@link android.webkit.WebSettings#setJavaScriptEnabled(boolean)
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* setJavaScriptEnabled()}. </li>
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* <li>Injecting Java objects into the WebView using the
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* {@link android.webkit.WebView#addJavascriptInterface} method. This
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* method allows you to inject Java objects into a page's JavaScript
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* context, so that they can be accessed by JavaScript in the page.</li>
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* </ul>
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*
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* <p>Here's a more complicated example, showing error handling,
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* settings, and progress notification:
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*
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* <pre class="prettyprint">
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* // Let's display the progress in the activity title bar, like the
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* // browser app does.
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* getWindow().requestFeature(Window.FEATURE_PROGRESS);
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*
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* webview.getSettings().setJavaScriptEnabled(true);
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*
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* final Activity activity = this;
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* webview.setWebChromeClient(new WebChromeClient() {
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* public void onProgressChanged(WebView view, int progress) {
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* // Activities and WebViews measure progress with different scales.
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* // The progress meter will automatically disappear when we reach 100%
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* activity.setProgress(progress * 1000);
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* }
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* });
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* webview.setWebViewClient(new WebViewClient() {
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* public void onReceivedError(WebView view, int errorCode, String description, String failingUrl) {
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* Toast.makeText(activity, "Oh no! " + description, Toast.LENGTH_SHORT).show();
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* }
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* });
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*
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* webview.loadUrl("https://developer.android.com/");
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* </pre>
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*
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* <h3>Zoom</h3>
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*
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* <p>To enable the built-in zoom, set
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* {@link #getSettings() WebSettings}.{@link WebSettings#setBuiltInZoomControls(boolean)}
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* (introduced in API level {@link android.os.Build.VERSION_CODES#CUPCAKE}).
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*
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* <p class="note"><b>Note:</b> Using zoom if either the height or width is set to
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* {@link android.view.ViewGroup.LayoutParams#WRAP_CONTENT} may lead to undefined behavior
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* and should be avoided.
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*
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* <h3>Cookie and window management</h3>
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*
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* <p>For obvious security reasons, your application has its own
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* cache, cookie store etc.—it does not share the Browser
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* application's data.
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*
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* <p>By default, requests by the HTML to open new windows are
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* ignored. This is {@code true} whether they be opened by JavaScript or by
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* the target attribute on a link. You can customize your
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* {@link WebChromeClient} to provide your own behavior for opening multiple windows,
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* and render them in whatever manner you want.
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*
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* <p>The standard behavior for an Activity is to be destroyed and
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* recreated when the device orientation or any other configuration changes. This will cause
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* the WebView to reload the current page. If you don't want that, you
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* can set your Activity to handle the {@code orientation} and {@code keyboardHidden}
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* changes, and then just leave the WebView alone. It'll automatically
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* re-orient itself as appropriate. Read <a
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* href="{@docRoot}guide/topics/resources/runtime-changes.html">Handling Runtime Changes</a> for
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* more information about how to handle configuration changes during runtime.
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*
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*
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* <h3>Building web pages to support different screen densities</h3>
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*
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* <p>The screen density of a device is based on the screen resolution. A screen with low density
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* has fewer available pixels per inch, where a screen with high density
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* has more — sometimes significantly more — pixels per inch. The density of a
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* screen is important because, other things being equal, a UI element (such as a button) whose
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* height and width are defined in terms of screen pixels will appear larger on the lower density
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* screen and smaller on the higher density screen.
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* For simplicity, Android collapses all actual screen densities into three generalized densities:
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* high, medium, and low.
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* <p>By default, WebView scales a web page so that it is drawn at a size that matches the default
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* appearance on a medium density screen. So, it applies 1.5x scaling on a high density screen
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* (because its pixels are smaller) and 0.75x scaling on a low density screen (because its pixels
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* are bigger).
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* Starting with API level {@link android.os.Build.VERSION_CODES#ECLAIR}, WebView supports DOM, CSS,
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* and meta tag features to help you (as a web developer) target screens with different screen
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* densities.
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* <p>Here's a summary of the features you can use to handle different screen densities:
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* <ul>
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* <li>The {@code window.devicePixelRatio} DOM property. The value of this property specifies the
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* default scaling factor used for the current device. For example, if the value of {@code
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* window.devicePixelRatio} is "1.0", then the device is considered a medium density (mdpi) device
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* and default scaling is not applied to the web page; if the value is "1.5", then the device is
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* considered a high density device (hdpi) and the page content is scaled 1.5x; if the
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* value is "0.75", then the device is considered a low density device (ldpi) and the content is
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* scaled 0.75x.</li>
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* <li>The {@code -webkit-device-pixel-ratio} CSS media query. Use this to specify the screen
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* densities for which this style sheet is to be used. The corresponding value should be either
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* "0.75", "1", or "1.5", to indicate that the styles are for devices with low density, medium
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* density, or high density screens, respectively. For example:
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* <pre>
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* <link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio:1.5)" href="hdpi.css" /></pre>
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* <p>The {@code hdpi.css} stylesheet is only used for devices with a screen pixel ratio of 1.5,
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* which is the high density pixel ratio.
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* </li>
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* </ul>
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*
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* <h3>HTML5 Video support</h3>
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*
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* <p>In order to support inline HTML5 video in your application you need to have hardware
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* acceleration turned on.
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*
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* <h3>Full screen support</h3>
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*
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* <p>In order to support full screen — for video or other HTML content — you need to set a
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* {@link android.webkit.WebChromeClient} and implement both
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* {@link WebChromeClient#onShowCustomView(View, WebChromeClient.CustomViewCallback)}
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* and {@link WebChromeClient#onHideCustomView()}. If the implementation of either of these two methods is
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* missing then the web contents will not be allowed to enter full screen. Optionally you can implement
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* {@link WebChromeClient#getVideoLoadingProgressView()} to customize the View displayed whilst a video
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* is loading.
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*
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* <h3>HTML5 Geolocation API support</h3>
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*
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* <p>For applications targeting Android N and later releases
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* (API level > {@link android.os.Build.VERSION_CODES#M}) the geolocation api is only supported on
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* secure origins such as https. For such applications requests to geolocation api on non-secure
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* origins are automatically denied without invoking the corresponding
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* {@link WebChromeClient#onGeolocationPermissionsShowPrompt(String, GeolocationPermissions.Callback)}
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* method.
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*
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* <h3>Layout size</h3>
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* <p>
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* It is recommended to set the WebView layout height to a fixed value or to
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* {@link android.view.ViewGroup.LayoutParams#MATCH_PARENT} instead of using
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* {@link android.view.ViewGroup.LayoutParams#WRAP_CONTENT}.
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* When using {@link android.view.ViewGroup.LayoutParams#MATCH_PARENT}
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* for the height none of the WebView's parents should use a
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* {@link android.view.ViewGroup.LayoutParams#WRAP_CONTENT} layout height since that could result in
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* incorrect sizing of the views.
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*
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* <p>Setting the WebView's height to {@link android.view.ViewGroup.LayoutParams#WRAP_CONTENT}
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* enables the following behaviors:
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* <ul>
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* <li>The HTML body layout height is set to a fixed value. This means that elements with a height
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* relative to the HTML body may not be sized correctly. </li>
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* <li>For applications targeting {@link android.os.Build.VERSION_CODES#KITKAT} and earlier SDKs the
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* HTML viewport meta tag will be ignored in order to preserve backwards compatibility. </li>
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* </ul>
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*
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* <p>
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* Using a layout width of {@link android.view.ViewGroup.LayoutParams#WRAP_CONTENT} is not
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* supported. If such a width is used the WebView will attempt to use the width of the parent
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* instead.
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*
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* <h3>Metrics</h3>
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*
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* <p>
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* WebView may upload anonymous diagnostic data to Google when the user has consented. This data
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* helps Google improve WebView. Data is collected on a per-app basis for each app which has
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* instantiated a WebView. An individual app can opt out of this feature by putting the following
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* tag in its manifest's {@code <application>} element:
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* <pre>
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* <manifest>
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* <application>
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* ...
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* <meta-data android:name="android.webkit.WebView.MetricsOptOut"
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* android:value="true" />
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* </application>
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* </manifest>
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* </pre>
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* <p>
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* Data will only be uploaded for a given app if the user has consented AND the app has not opted
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* out.
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*
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* <h3>Safe Browsing</h3>
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*
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* <p>
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* With Safe Browsing, WebView will block malicious URLs and present a warning UI to the user to
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* allow them to navigate back safely or proceed to the malicious page.
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* <p>
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* Safe Browsing is enabled by default on devices which support it. If your app needs to disable
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* Safe Browsing for all WebViews, it can do so in the manifest's {@code <application>} element:
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* <p>
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* <pre>
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* <manifest>
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* <application>
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* ...
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* <meta-data android:name="android.webkit.WebView.EnableSafeBrowsing"
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* android:value="false" />
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* </application>
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* </manifest>
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* </pre>
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*
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* <p>
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* Otherwise, see {@link WebSettings#setSafeBrowsingEnabled}.
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* <p>To learn more about WebView and alternatives for serving web content, read the
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* documentation on
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* <a href="/guide/webapps/">
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* Web-based content</a>.
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*
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*/
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// Implementation notes.
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Reference in New Issue
Block a user