diff --git a/docs/html/guide/topics/graphics/opengl.jd b/docs/html/guide/topics/graphics/opengl.jd
index 3e3d569837fe8..38d0d911d9209 100644
--- a/docs/html/guide/topics/graphics/opengl.jd
+++ b/docs/html/guide/topics/graphics/opengl.jd
@@ -545,14 +545,15 @@ This format is represented by the following OpenGL extension name:
S3TC (DXTn/DXTC) - S3 texture compression (S3TC) has several
format variations (DXT1 to DXT5) and is less widely available. The format supports RGB textures with
-4-bit alpha or 8-bit alpha channels. This format may be represented by several OpenGL extension
-names, for example:
+4-bit alpha or 8-bit alpha channels. These formats are represented by the following OpenGL extension
+name:
- - {@code GL_OES_texture_compression_S3TC}
- {@code GL_EXT_texture_compression_s3tc}
+
+ Some devices only support the DXT1 format variation; this limited support is represented by the
+following OpenGL extension name:
+
- {@code GL_EXT_texture_compression_dxt1}
- - {@code GL_EXT_texture_compression_dxt3}
- - {@code GL_EXT_texture_compression_dxt5}
3DC - 3DC texture compression (3DC) is a less widely available format that