* commit 'bc5a364b0ee8e8e207059201ef2b6f18086f90f8': Lighten grain and make live preview gpu friendly.
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@@ -45,19 +45,40 @@ public class Grain extends TestBase {
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mScript.set_gNoiseStrength(s);
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}
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private int findHighBit(int v) {
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int bit = 0;
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while (v > 1) {
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bit++;
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v >>= 1;
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}
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return bit;
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}
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public void createTest(android.content.res.Resources res) {
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int width = mInPixelsAllocation.getType().getX();
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int height = mInPixelsAllocation.getType().getY();
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int noiseW = findHighBit(width);
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int noiseH = findHighBit(height);
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if (noiseW > 9) {
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noiseW = 9;
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}
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if (noiseH > 9) {
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noiseH = 9;
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}
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noiseW = 1 << noiseW;
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noiseH = 1 << noiseH;
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Type.Builder tb = new Type.Builder(mRS, Element.U8(mRS));
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tb.setX(width);
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tb.setY(height);
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tb.setX(noiseW);
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tb.setY(noiseH);
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mNoise = Allocation.createTyped(mRS, tb.create());
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mNoise2 = Allocation.createTyped(mRS, tb.create());
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mScript = new ScriptC_grain(mRS, res, R.raw.grain);
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mScript.set_gWidth(width);
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mScript.set_gHeight(height);
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mScript.set_gWMask(noiseW - 1);
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mScript.set_gHMask(noiseH - 1);
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mScript.set_gNoiseStrength(0.5f);
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mScript.set_gBlendSource(mNoise);
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mScript.set_gNoise(mNoise2);
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@@ -38,15 +38,15 @@ void genRand(uchar *out) {
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* 1 2 1
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*/
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int32_t gWidth;
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int32_t gHeight;
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int32_t gWMask;
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int32_t gHMask;
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rs_allocation gBlendSource;
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void blend9(uchar *out, uint32_t x, uint32_t y) {
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uint32_t x1 = min((int32_t)x+1, (int32_t)(gWidth -1));
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uint32_t x2 = max((int32_t)x-1, (int32_t)0);
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uint32_t y1 = min((int32_t)y+1, (int32_t)(gHeight -1));
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uint32_t y2 = max((int32_t)y-1, (int32_t)0);
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uint32_t x1 = (x-1) & gWMask;
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uint32_t x2 = (x+1) & gWMask;
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uint32_t y1 = (y-1) & gHMask;
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uint32_t y2 = (y+1) & gHMask;
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uint p00 = 56 * rsGetElementAt_uchar(gBlendSource, x1, y1);
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uint p01 = 114 * rsGetElementAt_uchar(gBlendSource, x, y1);
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@@ -78,7 +78,7 @@ float gNoiseStrength;
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rs_allocation gNoise;
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void root(const uchar4 *in, uchar4 *out, uint32_t x, uint32_t y) {
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float4 ip = convert_float4(*in);
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float pnoise = (float) rsGetElementAt_uchar(gNoise, x, y);
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float pnoise = (float) rsGetElementAt_uchar(gNoise, x & gWMask, y & gHMask);
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float energy_level = ip.r + ip.g + ip.b;
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float energy_mask = (28.f - sqrt(energy_level)) * 0.03571f;
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@@ -305,8 +305,7 @@ public class CameraPreviewActivity extends Activity
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long t1 = java.lang.System.currentTimeMillis();
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mFilterYuv.execute(data);
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mFilterYuv.copyOut(mCallbackBitmap);
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mFilterYuv.execute(data, mCallbackBitmap);
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long t2 = java.lang.System.currentTimeMillis();
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mTiming[mTimingSlot++] = t2 - t1;
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@@ -42,6 +42,7 @@ public class RsYuv
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private Allocation mAllocationOut;
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private Allocation mAllocationIn;
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private ScriptC_yuv mScript;
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private ScriptIntrinsicYuvToRGB mYuv;
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RsYuv(RenderScript rs, Resources res, int width, int height) {
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mHeight = height;
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@@ -50,6 +51,8 @@ public class RsYuv
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mScript = new ScriptC_yuv(mRS, res, R.raw.yuv);
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mScript.invoke_setSize(mWidth, mHeight);
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mYuv = ScriptIntrinsicYuvToRGB.create(rs, Element.RGBA_8888(mRS));
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Type.Builder tb = new Type.Builder(mRS, Element.RGBA_8888(mRS));
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tb.setX(mWidth);
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tb.setY(mHeight);
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@@ -58,34 +61,16 @@ public class RsYuv
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mAllocationIn = Allocation.createSized(rs, Element.U8(mRS), (mHeight * mWidth) +
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((mHeight / 2) * (mWidth / 2) * 2));
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mScript.bind_gYuvIn(mAllocationIn);
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mYuv.setInput(mAllocationIn);
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}
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private long mTiming[] = new long[50];
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private int mTimingSlot = 0;
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void execute(byte[] yuv) {
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void execute(byte[] yuv, Bitmap b) {
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mAllocationIn.copyFrom(yuv);
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mRS.finish();
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long t1 = java.lang.System.currentTimeMillis();
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mScript.forEach_root(mAllocationOut);
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mRS.finish();
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long t2 = java.lang.System.currentTimeMillis();
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mTiming[mTimingSlot++] = t2 - t1;
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if (mTimingSlot >= mTiming.length) {
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float total = 0;
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for (int i=0; i<mTiming.length; i++) {
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total += (float)mTiming[i];
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}
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total /= mTiming.length;
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Log.e("yuv", "core time = " + total);
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mTimingSlot = 0;
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}
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}
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void copyOut(Bitmap b) {
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mYuv.forEach(mAllocationOut);
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mScript.forEach_root(mAllocationOut, mAllocationOut);
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mAllocationOut.copyTo(b);
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}
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@@ -3,8 +3,6 @@
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#pragma rs java_package_name(com.android.rs.livepreview)
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#pragma rs_fp_relaxed
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uchar *gYuvIn;
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static int gWidth;
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static int gHeight;
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static uchar crossProcess_tableR[256];
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@@ -80,13 +78,9 @@ static uchar4 vignette(uchar4 color, uint32_t x, uint32_t y) {
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return convert_uchar4(c);
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}
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void root(uchar4 *out, uint32_t x, uint32_t y) {
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uchar Y = gYuvIn[(y * gWidth) + x];
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uchar *uv = &gYuvIn[gWidth * gHeight];
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uv += (((x>>1)<<1) + (y>>1) * gWidth);
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uchar4 p = rsYuvToRGBA_uchar4(Y, uv[1], uv[0]);
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p = crossProcess_i(p);
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void root(const uchar4 *in, uchar4 *out, uint32_t x, uint32_t y) {
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uchar4 p;
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p = crossProcess_i(*in);
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p = vignette(p, x, y);
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out->rgba = p;
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