Merge "Apply clip at reorder barriers to shadows" into nyc-dev
This commit is contained in:
@@ -137,6 +137,9 @@ public:
|
||||
|
||||
// whether children with non-zero Z in the chunk should be reordered
|
||||
bool reorderChildren;
|
||||
#if HWUI_NEW_OPS
|
||||
const ClipBase* reorderClip;
|
||||
#endif
|
||||
};
|
||||
|
||||
DisplayList();
|
||||
|
||||
@@ -269,7 +269,8 @@ static size_t findNonNegativeIndex(const V& zTranslatedNodes) {
|
||||
}
|
||||
|
||||
template <typename V>
|
||||
void FrameBuilder::defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes) {
|
||||
void FrameBuilder::defer3dChildren(const ClipBase* reorderClip, ChildrenSelectMode mode,
|
||||
const V& zTranslatedNodes) {
|
||||
const int size = zTranslatedNodes.size();
|
||||
if (size == 0
|
||||
|| (mode == ChildrenSelectMode::Negative&& zTranslatedNodes[0].key > 0.0f)
|
||||
@@ -305,7 +306,7 @@ void FrameBuilder::defer3dChildren(ChildrenSelectMode mode, const V& zTranslated
|
||||
// attempt to render the shadow if the caster about to be drawn is its caster,
|
||||
// OR if its caster's Z value is similar to the previous potential caster
|
||||
if (shadowIndex == drawIndex || casterZ - lastCasterZ < 0.1f) {
|
||||
deferShadow(*casterNodeOp);
|
||||
deferShadow(reorderClip, *casterNodeOp);
|
||||
|
||||
lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
|
||||
shadowIndex++;
|
||||
@@ -319,7 +320,7 @@ void FrameBuilder::defer3dChildren(ChildrenSelectMode mode, const V& zTranslated
|
||||
}
|
||||
}
|
||||
|
||||
void FrameBuilder::deferShadow(const RenderNodeOp& casterNodeOp) {
|
||||
void FrameBuilder::deferShadow(const ClipBase* reorderClip, const RenderNodeOp& casterNodeOp) {
|
||||
auto& node = *casterNodeOp.renderNode;
|
||||
auto& properties = node.properties();
|
||||
|
||||
@@ -365,6 +366,10 @@ void FrameBuilder::deferShadow(const RenderNodeOp& casterNodeOp) {
|
||||
casterPath = frameAllocatedPath;
|
||||
}
|
||||
|
||||
// apply reorder clip to shadow, so it respects clip at beginning of reorderable chunk
|
||||
int restoreTo = mCanvasState.save(SaveFlags::MatrixClip);
|
||||
mCanvasState.writableSnapshot()->applyClip(reorderClip,
|
||||
*mCanvasState.currentSnapshot()->transform);
|
||||
if (CC_LIKELY(!mCanvasState.getRenderTargetClipBounds().isEmpty())) {
|
||||
Matrix4 shadowMatrixXY(casterNodeOp.localMatrix);
|
||||
Matrix4 shadowMatrixZ(casterNodeOp.localMatrix);
|
||||
@@ -386,6 +391,7 @@ void FrameBuilder::deferShadow(const RenderNodeOp& casterNodeOp) {
|
||||
currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Shadow);
|
||||
}
|
||||
}
|
||||
mCanvasState.restoreToCount(restoreTo);
|
||||
}
|
||||
|
||||
void FrameBuilder::deferProjectedChildren(const RenderNode& renderNode) {
|
||||
@@ -438,11 +444,11 @@ void FrameBuilder::deferNodeOps(const RenderNode& renderNode) {
|
||||
|
||||
// can't be null, since DL=null node rejection happens before deferNodePropsAndOps
|
||||
const DisplayList& displayList = *(renderNode.getDisplayList());
|
||||
for (const DisplayList::Chunk& chunk : displayList.getChunks()) {
|
||||
for (auto& chunk : displayList.getChunks()) {
|
||||
FatVector<ZRenderNodeOpPair, 16> zTranslatedNodes;
|
||||
buildZSortedChildList(&zTranslatedNodes, displayList, chunk);
|
||||
|
||||
defer3dChildren(ChildrenSelectMode::Negative, zTranslatedNodes);
|
||||
defer3dChildren(chunk.reorderClip, ChildrenSelectMode::Negative, zTranslatedNodes);
|
||||
for (size_t opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) {
|
||||
const RecordedOp* op = displayList.getOps()[opIndex];
|
||||
receivers[op->opId](*this, *op);
|
||||
@@ -453,7 +459,7 @@ void FrameBuilder::deferNodeOps(const RenderNode& renderNode) {
|
||||
deferProjectedChildren(renderNode);
|
||||
}
|
||||
}
|
||||
defer3dChildren(ChildrenSelectMode::Positive, zTranslatedNodes);
|
||||
defer3dChildren(chunk.reorderClip, ChildrenSelectMode::Positive, zTranslatedNodes);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -193,9 +193,10 @@ private:
|
||||
void deferNodePropsAndOps(RenderNode& node);
|
||||
|
||||
template <typename V>
|
||||
void defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes);
|
||||
void defer3dChildren(const ClipBase* reorderClip, ChildrenSelectMode mode,
|
||||
const V& zTranslatedNodes);
|
||||
|
||||
void deferShadow(const RenderNodeOp& casterOp);
|
||||
void deferShadow(const ClipBase* reorderClip, const RenderNodeOp& casterOp);
|
||||
|
||||
void deferProjectedChildren(const RenderNode& renderNode);
|
||||
|
||||
|
||||
@@ -57,6 +57,16 @@ DisplayList* RecordingCanvas::finishRecording() {
|
||||
return displayList;
|
||||
}
|
||||
|
||||
void RecordingCanvas::insertReorderBarrier(bool enableReorder) {
|
||||
if (enableReorder) {
|
||||
mDeferredBarrierType = DeferredBarrierType::OutOfOrder;
|
||||
mDeferredBarrierClip = getRecordedClip();
|
||||
} else {
|
||||
mDeferredBarrierType = DeferredBarrierType::InOrder;
|
||||
mDeferredBarrierClip = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
SkCanvas* RecordingCanvas::asSkCanvas() {
|
||||
LOG_ALWAYS_FATAL_IF(!mDisplayList,
|
||||
"attempting to get an SkCanvas when we are not recording!");
|
||||
@@ -610,6 +620,7 @@ size_t RecordingCanvas::addOp(RecordedOp* op) {
|
||||
newChunk.beginOpIndex = insertIndex;
|
||||
newChunk.endOpIndex = insertIndex + 1;
|
||||
newChunk.reorderChildren = (mDeferredBarrierType == DeferredBarrierType::OutOfOrder);
|
||||
newChunk.reorderClip = mDeferredBarrierClip;
|
||||
|
||||
int nextChildIndex = mDisplayList->children.size();
|
||||
newChunk.beginChildIndex = newChunk.endChildIndex = nextChildIndex;
|
||||
|
||||
@@ -55,10 +55,7 @@ public:
|
||||
// ----------------------------------------------------------------------------
|
||||
// MISC HWUI OPERATIONS - TODO: CATEGORIZE
|
||||
// ----------------------------------------------------------------------------
|
||||
virtual void insertReorderBarrier(bool enableReorder) override {
|
||||
mDeferredBarrierType = enableReorder
|
||||
? DeferredBarrierType::OutOfOrder : DeferredBarrierType::InOrder;
|
||||
}
|
||||
virtual void insertReorderBarrier(bool enableReorder) override;
|
||||
|
||||
virtual void drawLayer(DeferredLayerUpdater* layerHandle) override;
|
||||
virtual void drawRenderNode(RenderNode* renderNode) override;
|
||||
@@ -312,6 +309,7 @@ private:
|
||||
std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
|
||||
ResourceCache& mResourceCache;
|
||||
DeferredBarrierType mDeferredBarrierType = DeferredBarrierType::None;
|
||||
const ClipBase* mDeferredBarrierClip = nullptr;
|
||||
DisplayList* mDisplayList = nullptr;
|
||||
bool mHighContrastText = false;
|
||||
SkAutoTUnref<SkDrawFilter> mDrawFilter;
|
||||
|
||||
@@ -1722,6 +1722,35 @@ RENDERTHREAD_TEST(FrameBuilder, shadowLayering) {
|
||||
EXPECT_EQ(4, renderer.getIndex());
|
||||
}
|
||||
|
||||
RENDERTHREAD_TEST(FrameBuilder, shadowClipping) {
|
||||
class ShadowClippingTestRenderer : public TestRendererBase {
|
||||
public:
|
||||
void onShadowOp(const ShadowOp& op, const BakedOpState& state) override {
|
||||
EXPECT_EQ(0, mIndex++);
|
||||
EXPECT_EQ(Rect(25, 25, 75, 75), state.computedState.clipState->rect)
|
||||
<< "Shadow must respect pre-barrier canvas clip value.";
|
||||
}
|
||||
void onRectOp(const RectOp& op, const BakedOpState& state) override {
|
||||
EXPECT_EQ(1, mIndex++);
|
||||
}
|
||||
};
|
||||
auto parent = TestUtils::createNode(0, 0, 100, 100,
|
||||
[](RenderProperties& props, RecordingCanvas& canvas) {
|
||||
// Apply a clip before the reorder barrier/shadow casting child is drawn.
|
||||
// This clip must be applied to the shadow cast by the child.
|
||||
canvas.clipRect(25, 25, 75, 75, SkRegion::kIntersect_Op);
|
||||
canvas.insertReorderBarrier(true);
|
||||
canvas.drawRenderNode(createWhiteRectShadowCaster(5.0f).get());
|
||||
});
|
||||
|
||||
FrameBuilder frameBuilder(sEmptyLayerUpdateQueue, SkRect::MakeWH(100, 100), 100, 100,
|
||||
TestUtils::createSyncedNodeList(parent),
|
||||
(FrameBuilder::LightGeometry) {{ 100, 100, 100 }, 50}, Caches::getInstance());
|
||||
ShadowClippingTestRenderer renderer;
|
||||
frameBuilder.replayBakedOps<TestDispatcher>(renderer);
|
||||
EXPECT_EQ(2, renderer.getIndex());
|
||||
}
|
||||
|
||||
static void testProperty(std::function<void(RenderProperties&)> propSetupCallback,
|
||||
std::function<void(const RectOp&, const BakedOpState&)> opValidateCallback) {
|
||||
class PropertyTestRenderer : public TestRendererBase {
|
||||
|
||||
@@ -603,6 +603,36 @@ TEST(RecordingCanvas, insertReorderBarrier) {
|
||||
EXPECT_TRUE(chunks[1].reorderChildren);
|
||||
}
|
||||
|
||||
TEST(RecordingCanvas, insertReorderBarrier_clip) {
|
||||
auto dl = TestUtils::createDisplayList<RecordingCanvas>(200, 200, [](RecordingCanvas& canvas) {
|
||||
// first chunk: no recorded clip
|
||||
canvas.insertReorderBarrier(true);
|
||||
canvas.drawRect(0, 0, 400, 400, SkPaint());
|
||||
|
||||
// second chunk: no recorded clip, since inorder region
|
||||
canvas.clipRect(0, 0, 200, 200, SkRegion::kIntersect_Op);
|
||||
canvas.insertReorderBarrier(false);
|
||||
canvas.drawRect(0, 0, 400, 400, SkPaint());
|
||||
|
||||
// third chunk: recorded clip
|
||||
canvas.insertReorderBarrier(true);
|
||||
canvas.drawRect(0, 0, 400, 400, SkPaint());
|
||||
});
|
||||
|
||||
auto chunks = dl->getChunks();
|
||||
ASSERT_EQ(3u, chunks.size());
|
||||
|
||||
EXPECT_TRUE(chunks[0].reorderChildren);
|
||||
EXPECT_EQ(nullptr, chunks[0].reorderClip);
|
||||
|
||||
EXPECT_FALSE(chunks[1].reorderChildren);
|
||||
EXPECT_EQ(nullptr, chunks[1].reorderClip);
|
||||
|
||||
EXPECT_TRUE(chunks[2].reorderChildren);
|
||||
ASSERT_NE(nullptr, chunks[2].reorderClip);
|
||||
EXPECT_EQ(Rect(200, 200), chunks[2].reorderClip->rect);
|
||||
}
|
||||
|
||||
TEST(RecordingCanvas, refPaint) {
|
||||
SkPaint paint;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user