Merge "Enable Picture w/ HW Accelerated Canvas." into mnc-dev

This commit is contained in:
Derek Sollenberger
2015-06-22 15:38:09 +00:00
committed by Android (Google) Code Review
3 changed files with 5 additions and 11 deletions

View File

@@ -323,10 +323,4 @@ public class DisplayListCanvas extends Canvas {
}
private static native void nDrawRects(long renderer, long region, long paint);
@Override
public void drawPicture(Picture picture) {
picture.endRecording();
// TODO: Implement rendering
}
}

View File

@@ -284,7 +284,7 @@ changed.</li>
</tr>
<tr>
<td class="label_neg">drawPicture()</td>
<td class="value_neg">&#10007;</td>
<td class="value_neg">23</td>
</tr>
<tr>
<td class="label_pos">drawPosText()</td>

View File

@@ -135,8 +135,8 @@ public class Picture {
* properly and are highly discouraged.
*
* <p>
* <strong>Note:</strong> a picture created from an input stream cannot be
* replayed on a hardware accelerated canvas.
* <strong>Note:</strong> Prior to API level 23 a picture created from an
* input stream cannot be replayed on a hardware accelerated canvas.
*
* @see #writeToStream(java.io.OutputStream)
* @deprecated The recommended alternative is to not use writeToStream and
@@ -155,8 +155,8 @@ public class Picture {
* there is no guarantee that the Picture can be successfully reconstructed.
*
* <p>
* <strong>Note:</strong> a picture created from an input stream cannot be
* replayed on a hardware accelerated canvas.
* <strong>Note:</strong> Prior to API level 23 a picture created from an
* input stream cannot be replayed on a hardware accelerated canvas.
*
* @see #createFromStream(java.io.InputStream)
* @deprecated The recommended alternative is to draw the picture into a