Merge "Fix overlapping alpha of shade pull down" into sc-v2-dev
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@@ -106,6 +106,7 @@ class PlayerViewHolder private constructor(itemView: View) {
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*/
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*/
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@JvmStatic fun create(inflater: LayoutInflater, parent: ViewGroup): PlayerViewHolder {
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@JvmStatic fun create(inflater: LayoutInflater, parent: ViewGroup): PlayerViewHolder {
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val mediaView = inflater.inflate(R.layout.media_view, parent, false)
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val mediaView = inflater.inflate(R.layout.media_view, parent, false)
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mediaView.setLayerType(View.LAYER_TYPE_HARDWARE, null)
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// Because this media view (a TransitionLayout) is used to measure and layout the views
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// Because this media view (a TransitionLayout) is used to measure and layout the views
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// in various states before being attached to its parent, we can't depend on the default
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// in various states before being attached to its parent, we can't depend on the default
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// LAYOUT_DIRECTION_INHERIT to correctly resolve the ltr direction.
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// LAYOUT_DIRECTION_INHERIT to correctly resolve the ltr direction.
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@@ -60,6 +60,7 @@ public class BrightnessSliderView extends FrameLayout {
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@Override
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@Override
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protected void onFinishInflate() {
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protected void onFinishInflate() {
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super.onFinishInflate();
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super.onFinishInflate();
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setLayerType(LAYER_TYPE_HARDWARE, null);
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mSlider = requireViewById(R.id.slider);
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mSlider = requireViewById(R.id.slider);
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mSlider.setAccessibilityLabel(getContentDescription().toString());
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mSlider.setAccessibilityLabel(getContentDescription().toString());
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