Merge "add overview description for RS API reference"
This commit is contained in:
@@ -14,6 +14,31 @@
|
|||||||
* limitations under the License.
|
* limitations under the License.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
/*! \mainpage notitle
|
||||||
|
*
|
||||||
|
* Renderscript is a high-performance runtime that provides graphics rendering and
|
||||||
|
* compute operations at the native level. Renderscript code is compiled on devices
|
||||||
|
* at runtime to allow platform-independence as well.
|
||||||
|
* This reference documentation describes the Renderscript runtime APIs, which you
|
||||||
|
* can utilize to write Renderscript code in C99. The Renderscript header
|
||||||
|
* files are automatically included for you, except for the rs_graphics.rsh header. If
|
||||||
|
* you are doing graphics rendering, include the graphics header file like this:
|
||||||
|
*
|
||||||
|
* <code>#include "rs_graphics.rsh"</code>
|
||||||
|
*
|
||||||
|
* To use Renderscript, you need to utilize the Renderscript runtime APIs documented here
|
||||||
|
* as well as the Android framework APIs for Renderscript.
|
||||||
|
* For documentation on the Android framework APIs, see the <a href=
|
||||||
|
* "http://developer.android.com/reference/android/renderscript/package-summary.html">
|
||||||
|
* android.renderscript</a> package reference.
|
||||||
|
* For more information on how to develop with Renderscript and how the runtime and
|
||||||
|
* Android framework APIs interact, see the <a href=
|
||||||
|
* "http://developer.android.com/guide/topics/renderscript/index.html">Renderscript
|
||||||
|
* developer guide</a> and the <a href=
|
||||||
|
* "http://developer.android.com/resources/samples/RenderScript/index.html">
|
||||||
|
* Renderscript samples</a>.
|
||||||
|
*/
|
||||||
|
|
||||||
/** @file rs_allocation.rsh
|
/** @file rs_allocation.rsh
|
||||||
* \brief Allocation routines
|
* \brief Allocation routines
|
||||||
*
|
*
|
||||||
|
|||||||
Reference in New Issue
Block a user