diff --git a/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java b/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java index 2ceb06690da61..91f361b159453 100644 --- a/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java +++ b/packages/SystemUI/src/com/android/systemui/bubbles/BubbleStackView.java @@ -270,7 +270,7 @@ public class BubbleStackView extends FrameLayout private boolean mShowingDismiss = false; /** The view to desaturate/darken when magneted to the dismiss target. */ - private View mDesaturateAndDarkenTargetView; + @Nullable private View mDesaturateAndDarkenTargetView; private LayoutInflater mInflater; @@ -908,7 +908,10 @@ public class BubbleStackView extends FrameLayout // Update the paint and apply it to the bubble container. mDesaturateAndDarkenPaint.setColorFilter(new ColorMatrixColorFilter(animatedMatrix)); - mDesaturateAndDarkenTargetView.setLayerPaint(mDesaturateAndDarkenPaint); + + if (mDesaturateAndDarkenTargetView != null) { + mDesaturateAndDarkenTargetView.setLayerPaint(mDesaturateAndDarkenPaint); + } }); // If the stack itself is touched, it means none of its touchable views (bubbles, flyouts, @@ -1894,6 +1897,10 @@ public class BubbleStackView extends FrameLayout private void animateDesaturateAndDarken(View targetView, boolean desaturateAndDarken) { mDesaturateAndDarkenTargetView = targetView; + if (mDesaturateAndDarkenTargetView == null) { + return; + } + if (desaturateAndDarken) { // Use the animated paint for the bubbles. mDesaturateAndDarkenTargetView.setLayerType( @@ -1915,9 +1922,14 @@ public class BubbleStackView extends FrameLayout } private void resetDesaturationAndDarken() { + mDesaturateAndDarkenAnimator.removeAllListeners(); mDesaturateAndDarkenAnimator.cancel(); - mDesaturateAndDarkenTargetView.setLayerType(View.LAYER_TYPE_NONE, null); + + if (mDesaturateAndDarkenTargetView != null) { + mDesaturateAndDarkenTargetView.setLayerType(View.LAYER_TYPE_NONE, null); + mDesaturateAndDarkenTargetView = null; + } } /** Animates in the dismiss target. */