Merge change 23380 into eclair
* changes: Change util_texSubImage2D to call glCompressedTexImage2D correctly.
This commit is contained in:
@@ -1,16 +1,16 @@
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/**
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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@@ -53,18 +53,18 @@ public:
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MallocHelper() {
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mData = 0;
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}
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~MallocHelper() {
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if (mData != 0) {
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free(mData);
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}
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}
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void* alloc(size_t size) {
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mData = malloc(size);
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return mData;
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}
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private:
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void* mData;
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};
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@@ -88,17 +88,17 @@ int visibilityTest(float* pWS, float* pPositions, int positionsLength,
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int result = POLY_CLIP_OUT;
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float* pTransformed = 0;
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int transformedIndexCount = 0;
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if ( indexCount < 3 ) {
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return POLY_CLIP_OUT;
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}
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// Find out how many vertices we need to transform
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// We transform every vertex between the min and max indices, inclusive.
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// This is OK for the data sets we expect to use with this function, but
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// for other loads it might be better to use a more sophisticated vertex
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// cache of some sort.
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int minIndex = 65536;
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int maxIndex = -1;
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for(int i = 0; i < indexCount; i++) {
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@@ -110,18 +110,18 @@ int visibilityTest(float* pWS, float* pPositions, int positionsLength,
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maxIndex = index;
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}
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}
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if ( maxIndex * 3 > positionsLength) {
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return -1;
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}
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transformedIndexCount = maxIndex - minIndex + 1;
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pTransformed = (float*) mallocHelper.alloc(transformedIndexCount * 4 * sizeof(float));
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if (pTransformed == 0 ) {
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return -2;
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}
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// Transform the vertices
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{
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const float* pSrc = pPositions + 3 * minIndex;
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@@ -130,9 +130,9 @@ int visibilityTest(float* pWS, float* pPositions, int positionsLength,
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mx4transform(pSrc[0], pSrc[1], pSrc[2], 1.0f, pWS, pDst);
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}
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}
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// Clip the triangles
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Poly poly;
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float* pDest = & poly.vert[0].sx;
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for (int i = 0; i < indexCount; i += 3) {
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@@ -166,14 +166,14 @@ public:
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mEnv->ReleasePrimitiveArrayCritical(mRef, mBase, mReleaseParam);
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}
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}
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// We seperate the bounds check from the initialization because we want to
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// be able to bounds-check multiple arrays, and we can't throw an exception
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// after we've called GetPrimitiveArrayCritical.
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// Return true if the bounds check succeeded
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// Else instruct the runtime to throw an exception
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bool check() {
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if ( ! mRef) {
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mEnv->ThrowNew(gIAEClass, "array == null");
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@@ -190,9 +190,9 @@ public:
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}
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return true;
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}
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// Bind the array.
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void bind() {
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mBase = (T*) mEnv->GetPrimitiveArrayCritical(mRef, (jboolean *) 0);
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mData = mBase + mOffset;
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@@ -201,10 +201,10 @@ public:
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void commitChanges() {
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mReleaseParam = 0;
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}
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T* mData;
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int mLength;
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private:
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T* mBase;
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JNIEnv* mEnv;
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@@ -226,29 +226,29 @@ inline float distance2(float x, float y, float z) {
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inline float distance(float x, float y, float z) {
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return sqrtf(distance2(x, y, z));
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}
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static
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void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
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jfloatArray positions_ref, jint positionsOffset, jint positionsCount,
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jfloatArray sphere_ref, jint sphereOffset) {
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FloatArrayHelper positions(env, positions_ref, positionsOffset, 0);
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FloatArrayHelper sphere(env, sphere_ref, sphereOffset, 4);
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bool checkOK = positions.check() && sphere.check();
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if (! checkOK) {
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return;
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}
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positions.bind();
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sphere.bind();
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if ( positionsCount < 1 ) {
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env->ThrowNew(gIAEClass, "positionsCount < 1");
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return;
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}
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const float* pSrc = positions.mData;
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// find bounding box
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float x0 = *pSrc++;
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float x1 = x0;
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@@ -256,7 +256,7 @@ void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
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float y1 = y0;
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float z0 = *pSrc++;
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float z1 = z0;
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for(int i = 1; i < positionsCount; i++) {
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{
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float x = *pSrc++;
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@@ -286,7 +286,7 @@ void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
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}
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}
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}
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// Because we know our input meshes fit pretty well into bounding boxes,
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// just take the diagonal of the box as defining our sphere.
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float* pSphere = sphere.mData;
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@@ -297,7 +297,7 @@ void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
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*pSphere++ = y0 + dy * 0.5f;
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*pSphere++ = z0 + dz * 0.5f;
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*pSphere++ = distance(dx, dy, dz) * 0.5f;
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sphere.commitChanges();
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}
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@@ -344,7 +344,7 @@ static void computeFrustum(const float* m, float* f) {
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normalizePlane(f);
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f+= 4;
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// left
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// left
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f[0] = m3 + m[0];
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f[1] = m7 + m[4];
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f[2] = m11 + m[8];
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@@ -396,20 +396,20 @@ int util_frustumCullSpheres(JNIEnv *env, jclass clazz,
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FloatArrayHelper mvp(env, mvp_ref, mvpOffset, 16);
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FloatArrayHelper spheres(env, spheres_ref, spheresOffset, spheresCount * 4);
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IntArrayHelper results(env, results_ref, resultsOffset, resultsCapacity);
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bool initializedOK = mvp.check() && spheres.check() && results.check();
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if (! initializedOK) {
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return -1;
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}
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mvp.bind();
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spheres.bind();
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results.bind();
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computeFrustum(mvp.mData, frustum);
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// Cull the spheres
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pSphere = spheres.mData;
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pResults = results.mData;
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outputCount = 0;
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@@ -436,27 +436,27 @@ int util_visibilityTest(JNIEnv *env, jclass clazz,
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jfloatArray ws_ref, jint wsOffset,
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jfloatArray positions_ref, jint positionsOffset,
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jcharArray indices_ref, jint indicesOffset, jint indexCount) {
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FloatArrayHelper ws(env, ws_ref, wsOffset, 16);
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FloatArrayHelper positions(env, positions_ref, positionsOffset, 0);
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UnsignedShortArrayHelper indices(env, indices_ref, indicesOffset, 0);
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bool checkOK = ws.check() && positions.check() && indices.check();
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if (! checkOK) {
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// Return value will be ignored, because an exception has been thrown.
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return -1;
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}
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if (indices.mLength < indexCount) {
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env->ThrowNew(gIAEClass, "length < offset + indexCount");
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// Return value will be ignored, because an exception has been thrown.
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return -1;
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}
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ws.bind();
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positions.bind();
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indices.bind();
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return visibilityTest(ws.mData,
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positions.mData, positions.mLength,
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indices.mData, indexCount);
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@@ -496,19 +496,19 @@ void util_multiplyMM(JNIEnv *env, jclass clazz,
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FloatArrayHelper resultMat(env, result_ref, resultOffset, 16);
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FloatArrayHelper lhs(env, lhs_ref, lhsOffset, 16);
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FloatArrayHelper rhs(env, rhs_ref, rhsOffset, 16);
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bool checkOK = resultMat.check() && lhs.check() && rhs.check();
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if ( !checkOK ) {
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return;
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}
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resultMat.bind();
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lhs.bind();
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rhs.bind();
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multiplyMM(resultMat.mData, lhs.mData, rhs.mData);
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resultMat.commitChanges();
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}
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@@ -527,19 +527,19 @@ void util_multiplyMV(JNIEnv *env, jclass clazz,
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FloatArrayHelper resultV(env, result_ref, resultOffset, 4);
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FloatArrayHelper lhs(env, lhs_ref, lhsOffset, 16);
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FloatArrayHelper rhs(env, rhs_ref, rhsOffset, 4);
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bool checkOK = resultV.check() && lhs.check() && rhs.check();
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if ( !checkOK ) {
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return;
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}
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resultV.bind();
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lhs.bind();
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rhs.bind();
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multiplyMV(resultV.mData, lhs.mData, rhs.mData);
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resultV.commitChanges();
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}
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@@ -550,7 +550,7 @@ static jfieldID nativeBitmapID = 0;
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void nativeUtilsClassInit(JNIEnv *env, jclass clazz)
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{
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jclass bitmapClass = env->FindClass("android/graphics/Bitmap");
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nativeBitmapID = env->GetFieldID(bitmapClass, "mNativeBitmap", "I");
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nativeBitmapID = env->GetFieldID(bitmapClass, "mNativeBitmap", "I");
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}
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static int checkFormat(SkBitmap::Config config, int format, int type)
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@@ -653,7 +653,7 @@ static jint util_texImage2D(JNIEnv *env, jclass clazz,
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}
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int err = checkFormat(config, internalformat, type);
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if (err)
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return err;
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return err;
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bitmap.lockPixels();
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const int w = bitmap.width();
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const int h = bitmap.height();
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@@ -665,14 +665,15 @@ static jint util_texImage2D(JNIEnv *env, jclass clazz,
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}
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const size_t size = bitmap.getSize();
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const size_t palette_size = 256*sizeof(SkPMColor);
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void* const data = malloc(size + palette_size);
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const size_t imageSize = size + palette_size;
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void* const data = malloc(imageSize);
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if (data) {
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void* const pixels = (char*)data + palette_size;
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SkColorTable* ctable = bitmap.getColorTable();
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memcpy(data, ctable->lockColors(), ctable->count() * sizeof(SkPMColor));
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memcpy(pixels, p, size);
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ctable->unlockColors(false);
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glCompressedTexImage2D(target, level, internalformat, w, h, border, 0, data);
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glCompressedTexImage2D(target, level, internalformat, w, h, border, imageSize, data);
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free(data);
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} else {
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err = -1;
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@@ -700,7 +701,7 @@ static jint util_texSubImage2D(JNIEnv *env, jclass clazz,
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}
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int err = checkFormat(config, format, type);
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if (err)
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return err;
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return err;
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bitmap.lockPixels();
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const int w = bitmap.width();
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const int h = bitmap.height();
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@@ -723,22 +724,22 @@ lookupClasses(JNIEnv* env) {
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}
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static JNINativeMethod gMatrixMethods[] = {
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{ "multiplyMM", "([FI[FI[FI)V", (void*)util_multiplyMM },
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{ "multiplyMV", "([FI[FI[FI)V", (void*)util_multiplyMV },
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{ "multiplyMM", "([FI[FI[FI)V", (void*)util_multiplyMM },
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{ "multiplyMV", "([FI[FI[FI)V", (void*)util_multiplyMV },
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};
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static JNINativeMethod gVisiblityMethods[] = {
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{ "computeBoundingSphere", "([FII[FI)V", (void*)util_computeBoundingSphere },
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{ "computeBoundingSphere", "([FII[FI)V", (void*)util_computeBoundingSphere },
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{ "frustumCullSpheres", "([FI[FII[III)I", (void*)util_frustumCullSpheres },
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{ "visibilityTest", "([FI[FI[CII)I", (void*)util_visibilityTest },
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{ "visibilityTest", "([FI[FI[CII)I", (void*)util_visibilityTest },
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};
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static JNINativeMethod gUtilsMethods[] = {
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{"nativeClassInit", "()V", (void*)nativeUtilsClassInit },
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{ "native_getInternalFormat", "(Landroid/graphics/Bitmap;)I", (void*) util_getInternalFormat },
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{ "native_getType", "(Landroid/graphics/Bitmap;)I", (void*) util_getType },
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{ "native_texImage2D", "(IIILandroid/graphics/Bitmap;II)I", (void*)util_texImage2D },
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{ "native_texSubImage2D", "(IIIILandroid/graphics/Bitmap;II)I", (void*)util_texSubImage2D },
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{ "native_getInternalFormat", "(Landroid/graphics/Bitmap;)I", (void*) util_getInternalFormat },
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{ "native_getType", "(Landroid/graphics/Bitmap;)I", (void*) util_getType },
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{ "native_texImage2D", "(IIILandroid/graphics/Bitmap;II)I", (void*)util_texImage2D },
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{ "native_texSubImage2D", "(IIIILandroid/graphics/Bitmap;II)I", (void*)util_texSubImage2D },
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};
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typedef struct _ClassRegistrationInfo {
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