Merge change 23380 into eclair

* changes:
  Change util_texSubImage2D to call glCompressedTexImage2D correctly.
This commit is contained in:
Android (Google) Code Review
2009-08-31 17:45:03 -07:00

View File

@@ -1,16 +1,16 @@
/**
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -53,18 +53,18 @@ public:
MallocHelper() {
mData = 0;
}
~MallocHelper() {
if (mData != 0) {
free(mData);
}
}
void* alloc(size_t size) {
mData = malloc(size);
return mData;
}
private:
void* mData;
};
@@ -88,17 +88,17 @@ int visibilityTest(float* pWS, float* pPositions, int positionsLength,
int result = POLY_CLIP_OUT;
float* pTransformed = 0;
int transformedIndexCount = 0;
if ( indexCount < 3 ) {
return POLY_CLIP_OUT;
}
// Find out how many vertices we need to transform
// We transform every vertex between the min and max indices, inclusive.
// This is OK for the data sets we expect to use with this function, but
// for other loads it might be better to use a more sophisticated vertex
// cache of some sort.
int minIndex = 65536;
int maxIndex = -1;
for(int i = 0; i < indexCount; i++) {
@@ -110,18 +110,18 @@ int visibilityTest(float* pWS, float* pPositions, int positionsLength,
maxIndex = index;
}
}
if ( maxIndex * 3 > positionsLength) {
return -1;
}
transformedIndexCount = maxIndex - minIndex + 1;
pTransformed = (float*) mallocHelper.alloc(transformedIndexCount * 4 * sizeof(float));
if (pTransformed == 0 ) {
return -2;
}
// Transform the vertices
{
const float* pSrc = pPositions + 3 * minIndex;
@@ -130,9 +130,9 @@ int visibilityTest(float* pWS, float* pPositions, int positionsLength,
mx4transform(pSrc[0], pSrc[1], pSrc[2], 1.0f, pWS, pDst);
}
}
// Clip the triangles
Poly poly;
float* pDest = & poly.vert[0].sx;
for (int i = 0; i < indexCount; i += 3) {
@@ -166,14 +166,14 @@ public:
mEnv->ReleasePrimitiveArrayCritical(mRef, mBase, mReleaseParam);
}
}
// We seperate the bounds check from the initialization because we want to
// be able to bounds-check multiple arrays, and we can't throw an exception
// after we've called GetPrimitiveArrayCritical.
// Return true if the bounds check succeeded
// Else instruct the runtime to throw an exception
bool check() {
if ( ! mRef) {
mEnv->ThrowNew(gIAEClass, "array == null");
@@ -190,9 +190,9 @@ public:
}
return true;
}
// Bind the array.
void bind() {
mBase = (T*) mEnv->GetPrimitiveArrayCritical(mRef, (jboolean *) 0);
mData = mBase + mOffset;
@@ -201,10 +201,10 @@ public:
void commitChanges() {
mReleaseParam = 0;
}
T* mData;
int mLength;
private:
T* mBase;
JNIEnv* mEnv;
@@ -226,29 +226,29 @@ inline float distance2(float x, float y, float z) {
inline float distance(float x, float y, float z) {
return sqrtf(distance2(x, y, z));
}
static
void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
jfloatArray positions_ref, jint positionsOffset, jint positionsCount,
jfloatArray sphere_ref, jint sphereOffset) {
FloatArrayHelper positions(env, positions_ref, positionsOffset, 0);
FloatArrayHelper sphere(env, sphere_ref, sphereOffset, 4);
bool checkOK = positions.check() && sphere.check();
if (! checkOK) {
return;
}
positions.bind();
sphere.bind();
if ( positionsCount < 1 ) {
env->ThrowNew(gIAEClass, "positionsCount < 1");
return;
}
const float* pSrc = positions.mData;
// find bounding box
float x0 = *pSrc++;
float x1 = x0;
@@ -256,7 +256,7 @@ void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
float y1 = y0;
float z0 = *pSrc++;
float z1 = z0;
for(int i = 1; i < positionsCount; i++) {
{
float x = *pSrc++;
@@ -286,7 +286,7 @@ void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
}
}
}
// Because we know our input meshes fit pretty well into bounding boxes,
// just take the diagonal of the box as defining our sphere.
float* pSphere = sphere.mData;
@@ -297,7 +297,7 @@ void util_computeBoundingSphere(JNIEnv *env, jclass clazz,
*pSphere++ = y0 + dy * 0.5f;
*pSphere++ = z0 + dz * 0.5f;
*pSphere++ = distance(dx, dy, dz) * 0.5f;
sphere.commitChanges();
}
@@ -344,7 +344,7 @@ static void computeFrustum(const float* m, float* f) {
normalizePlane(f);
f+= 4;
// left
// left
f[0] = m3 + m[0];
f[1] = m7 + m[4];
f[2] = m11 + m[8];
@@ -396,20 +396,20 @@ int util_frustumCullSpheres(JNIEnv *env, jclass clazz,
FloatArrayHelper mvp(env, mvp_ref, mvpOffset, 16);
FloatArrayHelper spheres(env, spheres_ref, spheresOffset, spheresCount * 4);
IntArrayHelper results(env, results_ref, resultsOffset, resultsCapacity);
bool initializedOK = mvp.check() && spheres.check() && results.check();
if (! initializedOK) {
return -1;
}
mvp.bind();
spheres.bind();
results.bind();
computeFrustum(mvp.mData, frustum);
// Cull the spheres
pSphere = spheres.mData;
pResults = results.mData;
outputCount = 0;
@@ -436,27 +436,27 @@ int util_visibilityTest(JNIEnv *env, jclass clazz,
jfloatArray ws_ref, jint wsOffset,
jfloatArray positions_ref, jint positionsOffset,
jcharArray indices_ref, jint indicesOffset, jint indexCount) {
FloatArrayHelper ws(env, ws_ref, wsOffset, 16);
FloatArrayHelper positions(env, positions_ref, positionsOffset, 0);
UnsignedShortArrayHelper indices(env, indices_ref, indicesOffset, 0);
bool checkOK = ws.check() && positions.check() && indices.check();
if (! checkOK) {
// Return value will be ignored, because an exception has been thrown.
return -1;
}
if (indices.mLength < indexCount) {
env->ThrowNew(gIAEClass, "length < offset + indexCount");
// Return value will be ignored, because an exception has been thrown.
return -1;
}
ws.bind();
positions.bind();
indices.bind();
return visibilityTest(ws.mData,
positions.mData, positions.mLength,
indices.mData, indexCount);
@@ -496,19 +496,19 @@ void util_multiplyMM(JNIEnv *env, jclass clazz,
FloatArrayHelper resultMat(env, result_ref, resultOffset, 16);
FloatArrayHelper lhs(env, lhs_ref, lhsOffset, 16);
FloatArrayHelper rhs(env, rhs_ref, rhsOffset, 16);
bool checkOK = resultMat.check() && lhs.check() && rhs.check();
if ( !checkOK ) {
return;
}
resultMat.bind();
lhs.bind();
rhs.bind();
multiplyMM(resultMat.mData, lhs.mData, rhs.mData);
resultMat.commitChanges();
}
@@ -527,19 +527,19 @@ void util_multiplyMV(JNIEnv *env, jclass clazz,
FloatArrayHelper resultV(env, result_ref, resultOffset, 4);
FloatArrayHelper lhs(env, lhs_ref, lhsOffset, 16);
FloatArrayHelper rhs(env, rhs_ref, rhsOffset, 4);
bool checkOK = resultV.check() && lhs.check() && rhs.check();
if ( !checkOK ) {
return;
}
resultV.bind();
lhs.bind();
rhs.bind();
multiplyMV(resultV.mData, lhs.mData, rhs.mData);
resultV.commitChanges();
}
@@ -550,7 +550,7 @@ static jfieldID nativeBitmapID = 0;
void nativeUtilsClassInit(JNIEnv *env, jclass clazz)
{
jclass bitmapClass = env->FindClass("android/graphics/Bitmap");
nativeBitmapID = env->GetFieldID(bitmapClass, "mNativeBitmap", "I");
nativeBitmapID = env->GetFieldID(bitmapClass, "mNativeBitmap", "I");
}
static int checkFormat(SkBitmap::Config config, int format, int type)
@@ -653,7 +653,7 @@ static jint util_texImage2D(JNIEnv *env, jclass clazz,
}
int err = checkFormat(config, internalformat, type);
if (err)
return err;
return err;
bitmap.lockPixels();
const int w = bitmap.width();
const int h = bitmap.height();
@@ -665,14 +665,15 @@ static jint util_texImage2D(JNIEnv *env, jclass clazz,
}
const size_t size = bitmap.getSize();
const size_t palette_size = 256*sizeof(SkPMColor);
void* const data = malloc(size + palette_size);
const size_t imageSize = size + palette_size;
void* const data = malloc(imageSize);
if (data) {
void* const pixels = (char*)data + palette_size;
SkColorTable* ctable = bitmap.getColorTable();
memcpy(data, ctable->lockColors(), ctable->count() * sizeof(SkPMColor));
memcpy(pixels, p, size);
ctable->unlockColors(false);
glCompressedTexImage2D(target, level, internalformat, w, h, border, 0, data);
glCompressedTexImage2D(target, level, internalformat, w, h, border, imageSize, data);
free(data);
} else {
err = -1;
@@ -700,7 +701,7 @@ static jint util_texSubImage2D(JNIEnv *env, jclass clazz,
}
int err = checkFormat(config, format, type);
if (err)
return err;
return err;
bitmap.lockPixels();
const int w = bitmap.width();
const int h = bitmap.height();
@@ -723,22 +724,22 @@ lookupClasses(JNIEnv* env) {
}
static JNINativeMethod gMatrixMethods[] = {
{ "multiplyMM", "([FI[FI[FI)V", (void*)util_multiplyMM },
{ "multiplyMV", "([FI[FI[FI)V", (void*)util_multiplyMV },
{ "multiplyMM", "([FI[FI[FI)V", (void*)util_multiplyMM },
{ "multiplyMV", "([FI[FI[FI)V", (void*)util_multiplyMV },
};
static JNINativeMethod gVisiblityMethods[] = {
{ "computeBoundingSphere", "([FII[FI)V", (void*)util_computeBoundingSphere },
{ "computeBoundingSphere", "([FII[FI)V", (void*)util_computeBoundingSphere },
{ "frustumCullSpheres", "([FI[FII[III)I", (void*)util_frustumCullSpheres },
{ "visibilityTest", "([FI[FI[CII)I", (void*)util_visibilityTest },
{ "visibilityTest", "([FI[FI[CII)I", (void*)util_visibilityTest },
};
static JNINativeMethod gUtilsMethods[] = {
{"nativeClassInit", "()V", (void*)nativeUtilsClassInit },
{ "native_getInternalFormat", "(Landroid/graphics/Bitmap;)I", (void*) util_getInternalFormat },
{ "native_getType", "(Landroid/graphics/Bitmap;)I", (void*) util_getType },
{ "native_texImage2D", "(IIILandroid/graphics/Bitmap;II)I", (void*)util_texImage2D },
{ "native_texSubImage2D", "(IIIILandroid/graphics/Bitmap;II)I", (void*)util_texSubImage2D },
{ "native_getInternalFormat", "(Landroid/graphics/Bitmap;)I", (void*) util_getInternalFormat },
{ "native_getType", "(Landroid/graphics/Bitmap;)I", (void*) util_getType },
{ "native_texImage2D", "(IIILandroid/graphics/Bitmap;II)I", (void*)util_texImage2D },
{ "native_texSubImage2D", "(IIIILandroid/graphics/Bitmap;II)I", (void*)util_texSubImage2D },
};
typedef struct _ClassRegistrationInfo {