diff --git a/core/java/android/app/GameManager.java b/core/java/android/app/GameManager.java index 5964f71d28db9..b324fb68ff59d 100644 --- a/core/java/android/app/GameManager.java +++ b/core/java/android/app/GameManager.java @@ -135,6 +135,7 @@ public final class GameManager { throw e.rethrowFromSystemServer(); } } + /** * Returns a list of supported game modes for a given package. *
@@ -151,4 +152,19 @@ public final class GameManager { } } + /** + * Returns if ANGLE is enabled for a given package and user ID. + *
+ * The caller must have {@link android.Manifest.permission#MANAGE_GAME_MODE}.
+ *
+ * @hide
+ */
+ @RequiresPermission(Manifest.permission.MANAGE_GAME_MODE)
+ public @GameMode boolean getAngleEnabled(@NonNull String packageName) {
+ try {
+ return mService.getAngleEnabled(packageName, mContext.getUserId());
+ } catch (RemoteException e) {
+ throw e.rethrowFromSystemServer();
+ }
+ }
}
diff --git a/core/java/android/app/IGameManagerService.aidl b/core/java/android/app/IGameManagerService.aidl
index 4bf8a3f77bca8..189f0a2fca23b 100644
--- a/core/java/android/app/IGameManagerService.aidl
+++ b/core/java/android/app/IGameManagerService.aidl
@@ -23,4 +23,5 @@ interface IGameManagerService {
int getGameMode(String packageName, int userId);
void setGameMode(String packageName, int gameMode, int userId);
int[] getAvailableGameModes(String packageName);
+ boolean getAngleEnabled(String packageName, int userId);
}
\ No newline at end of file
diff --git a/core/java/android/os/GraphicsEnvironment.java b/core/java/android/os/GraphicsEnvironment.java
index 1651bfc2db5d2..b3416e98147ef 100644
--- a/core/java/android/os/GraphicsEnvironment.java
+++ b/core/java/android/os/GraphicsEnvironment.java
@@ -17,6 +17,7 @@
package android.os;
import android.app.Activity;
+import android.app.GameManager;
import android.content.BroadcastReceiver;
import android.content.ContentResolver;
import android.content.Context;
@@ -113,6 +114,7 @@ public class GraphicsEnvironment {
private ClassLoader mClassLoader;
private String mLibrarySearchPaths;
private String mLibraryPermittedPaths;
+ private GameManager mGameManager;
private int mAngleOptInIndex = -1;
@@ -125,6 +127,8 @@ public class GraphicsEnvironment {
final ApplicationInfo appInfoWithMetaData =
getAppInfoWithMetadata(context, pm, packageName);
+ mGameManager = context.getSystemService(GameManager.class);
+
Trace.traceBegin(Trace.TRACE_TAG_GRAPHICS, "setupGpuLayers");
setupGpuLayers(context, coreSettings, pm, packageName, appInfoWithMetaData);
Trace.traceEnd(Trace.TRACE_TAG_GRAPHICS);
@@ -142,6 +146,23 @@ public class GraphicsEnvironment {
Trace.traceEnd(Trace.TRACE_TAG_GRAPHICS);
}
+ /**
+ * Query to determine if the Game Mode has enabled ANGLE.
+ */
+ private boolean isAngleEnabledByGameMode(Context context, String packageName) {
+ try {
+ final boolean gameModeEnabledAngle =
+ (mGameManager != null) && mGameManager.getAngleEnabled(packageName);
+ Log.v(TAG, "ANGLE GameManagerService for " + packageName + ": " + gameModeEnabledAngle);
+ return gameModeEnabledAngle;
+ } catch (SecurityException e) {
+ Log.e(TAG, "Caught exception while querying GameManagerService if ANGLE is enabled "
+ + "for package: " + packageName);
+ }
+
+ return false;
+ }
+
/**
* Query to determine if ANGLE should be used
*/
@@ -163,7 +184,9 @@ public class GraphicsEnvironment {
Log.v(TAG, "ANGLE developer option for " + packageName + ": " + devOptIn);
}
- return requested;
+ final boolean gameModeEnabledAngle = isAngleEnabledByGameMode(context, packageName);
+
+ return requested || gameModeEnabledAngle;
}
private int getVulkanVersion(PackageManager pm) {
@@ -521,16 +544,20 @@ public class GraphicsEnvironment {
if (DEBUG) Log.v(TAG, "ANGLE package libs: " + paths);
- // If the user has set the developer option to something other than default,
- // we need to call setAngleInfo() with the package name and the developer
- // option value (native/angle/other). Then later when we are actually trying to
- // load a driver, GraphicsEnv::getShouldUseAngle() has seen the package name before
- // and can confidently answer yes/no based on the previously set developer
- // option value.
- final String devOptIn = getDriverForPackage(context, bundle, packageName);
+ // We need to call setAngleInfo() with the package name and the developer option value
+ //(native/angle/other). Then later when we are actually trying to load a driver,
+ //GraphicsEnv::getShouldUseAngle() has seen the package name before and can confidently
+ //answer yes/no based on the previously set developer option value.
+ final String devOptIn;
final String[] features = getAngleEglFeatures(context, bundle);
-
+ final boolean gameModeEnabledAngle = isAngleEnabledByGameMode(context, packageName);
+ if (gameModeEnabledAngle) {
+ devOptIn = ANGLE_GL_DRIVER_CHOICE_ANGLE;
+ } else {
+ devOptIn = getDriverForPackage(context, bundle, packageName);
+ }
setAngleInfo(paths, packageName, devOptIn, features);
+
return true;
}
diff --git a/services/core/java/com/android/server/app/GameManagerService.java b/services/core/java/com/android/server/app/GameManagerService.java
index af8d7a6a282be..3003c520254b6 100644
--- a/services/core/java/com/android/server/app/GameManagerService.java
+++ b/services/core/java/com/android/server/app/GameManagerService.java
@@ -271,6 +271,13 @@ public final class GameManagerService extends IGameManagerService.Stub {
public static final String METADATA_WM_ALLOW_DOWNSCALE =
"com.android.graphics.intervention.wm.allowDownscale";
+ /**
+ * Metadata that can be included in the app manifest to allow/disallow any ANGLE
+ * interventions. Default value is TRUE.
+ */
+ public static final String METADATA_ANGLE_ALLOW_ANGLE =
+ "com.android.graphics.intervention.angle.allowAngle";
+
/**
* Metadata that needs to be included in the app manifest to OPT-IN to PERFORMANCE mode.
* This means the app will assume full responsibility for the experience provided by this
@@ -294,6 +301,7 @@ public final class GameManagerService extends IGameManagerService.Stub {
private boolean mPerfModeOptedIn;
private boolean mBatteryModeOptedIn;
private boolean mAllowDownscale;
+ private boolean mAllowAngle;
GamePackageConfiguration(String packageName, int userId) {
mPackageName = packageName;
@@ -305,10 +313,12 @@ public final class GameManagerService extends IGameManagerService.Stub {
mPerfModeOptedIn = ai.metaData.getBoolean(METADATA_PERFORMANCE_MODE_ENABLE);
mBatteryModeOptedIn = ai.metaData.getBoolean(METADATA_BATTERY_MODE_ENABLE);
mAllowDownscale = ai.metaData.getBoolean(METADATA_WM_ALLOW_DOWNSCALE, true);
+ mAllowAngle = ai.metaData.getBoolean(METADATA_ANGLE_ALLOW_ANGLE, true);
} else {
mPerfModeOptedIn = false;
mBatteryModeOptedIn = false;
mAllowDownscale = true;
+ mAllowAngle = true;
}
} catch (PackageManager.NameNotFoundException e) {
// Not all packages are installed, hence ignore those that are not installed yet.
@@ -340,14 +350,26 @@ public final class GameManagerService extends IGameManagerService.Stub {
public static final String MODE_KEY = "mode";
public static final String SCALING_KEY = "downscaleFactor";
public static final String DEFAULT_SCALING = "1.0";
+ public static final String ANGLE_KEY = "useAngle";
private final @GameMode int mGameMode;
private final String mScaling;
+ private final boolean mUseAngle;
GameModeConfiguration(KeyValueListParser parser) {
mGameMode = parser.getInt(MODE_KEY, GameManager.GAME_MODE_UNSUPPORTED);
- mScaling = !mAllowDownscale || isGameModeOptedIn(mGameMode)
+ // isGameModeOptedIn() returns if an app will handle all of the changes necessary
+ // for a particular game mode. If so, the Android framework (i.e.
+ // GameManagerService) will not do anything for the app (like window scaling or
+ // using ANGLE).
+ mScaling = !mAllowDownscale || willGamePerformOptimizations(mGameMode)
? DEFAULT_SCALING : parser.getString(SCALING_KEY, DEFAULT_SCALING);
+ // We only want to use ANGLE if:
+ // - We're allowed to use ANGLE (the app hasn't opted out via the manifest) AND
+ // - The app has not opted in to performing the work itself AND
+ // - The Phenotype config has enabled it.
+ mUseAngle = mAllowAngle && !willGamePerformOptimizations(mGameMode)
+ && parser.getBoolean(ANGLE_KEY, false);
}
public int getGameMode() {
@@ -358,6 +380,10 @@ public final class GameManagerService extends IGameManagerService.Stub {
return mScaling;
}
+ public boolean getUseAngle() {
+ return mUseAngle;
+ }
+
public boolean isValid() {
return (mGameMode == GameManager.GAME_MODE_PERFORMANCE
|| mGameMode == GameManager.GAME_MODE_BATTERY)
@@ -368,7 +394,8 @@ public final class GameManagerService extends IGameManagerService.Stub {
* @hide
*/
public String toString() {
- return "[Game Mode:" + mGameMode + ",Scaling:" + mScaling + "]";
+ return "[Game Mode:" + mGameMode + ",Scaling:" + mScaling + ",Use Angle:"
+ + mUseAngle + "]";
}
/**
@@ -384,13 +411,14 @@ public final class GameManagerService extends IGameManagerService.Stub {
}
/**
- * Gets whether a package has opted into a game mode via its manifest.
+ * Returns if the app will assume full responsibility for the experience provided by this
+ * mode. If True, the system will not perform any interventions for the app.
*
* @return True if the app package has specified in its metadata either:
* "com.android.app.gamemode.performance.enabled" or
* "com.android.app.gamemode.battery.enabled" with a value of "true"
*/
- public boolean isGameModeOptedIn(@GameMode int gameMode) {
+ public boolean willGamePerformOptimizations(@GameMode int gameMode) {
return (mBatteryModeOptedIn && gameMode == GameManager.GAME_MODE_BATTERY)
|| (mPerfModeOptedIn && gameMode == GameManager.GAME_MODE_PERFORMANCE);
}
@@ -631,7 +659,34 @@ public final class GameManagerService extends IGameManagerService.Stub {
mHandler.sendMessageDelayed(msg, WRITE_SETTINGS_DELAY);
}
}
- updateCompatModeDownscale(packageName, gameMode);
+ updateInterventions(packageName, gameMode);
+ }
+
+ /**
+ * Get if ANGLE is enabled for the package for the currently enabled game mode.
+ * Checks that the caller has {@link android.Manifest.permission#MANAGE_GAME_MODE}.
+ */
+ @Override
+ @RequiresPermission(Manifest.permission.MANAGE_GAME_MODE)
+ public @GameMode boolean getAngleEnabled(String packageName, int userId)
+ throws SecurityException {
+ final int gameMode = getGameMode(packageName, userId);
+ if (gameMode == GameManager.GAME_MODE_UNSUPPORTED) {
+ return false;
+ }
+
+ synchronized (mDeviceConfigLock) {
+ final GamePackageConfiguration config = mConfigs.get(packageName);
+ if (config == null) {
+ return false;
+ }
+ GamePackageConfiguration.GameModeConfiguration gameModeConfiguration =
+ config.getGameModeConfiguration(gameMode);
+ if (gameModeConfiguration == null) {
+ return false;
+ }
+ return gameModeConfiguration.getUseAngle();
+ }
}
/**
@@ -753,7 +808,7 @@ public final class GameManagerService extends IGameManagerService.Stub {
if (DEBUG) {
Slog.v(TAG, dumpDeviceConfigs());
}
- if (packageConfig.isGameModeOptedIn(gameMode)) {
+ if (packageConfig.willGamePerformOptimizations(gameMode)) {
disableCompatScale(packageName);
return;
}
@@ -782,6 +837,17 @@ public final class GameManagerService extends IGameManagerService.Stub {
return (bitField & modeToBitmask(gameMode)) != 0;
}
+ @RequiresPermission(Manifest.permission.WRITE_SECURE_SETTINGS)
+ private void updateUseAngle(String packageName, @GameMode int gameMode) {
+ // TODO (b/188475576): Nothing to do yet. Remove if it's still empty when we're ready to
+ // ship.
+ }
+
+ private void updateInterventions(String packageName, @GameMode int gameMode) {
+ updateCompatModeDownscale(packageName, gameMode);
+ updateUseAngle(packageName, gameMode);
+ }
+
/**
* @hide
*/
@@ -839,11 +905,11 @@ public final class GameManagerService extends IGameManagerService.Stub {
if (newGameMode != gameMode) {
setGameMode(packageName, newGameMode, userId);
}
- updateCompatModeDownscale(packageName, gameMode);
+ updateInterventions(packageName, gameMode);
}
}
} catch (Exception e) {
- Slog.e(TAG, "Failed to update compat modes for user: " + userId);
+ Slog.e(TAG, "Failed to update compat modes for user " + userId + ": " + e);
}
}
@@ -851,7 +917,7 @@ public final class GameManagerService extends IGameManagerService.Stub {
final List