am 879d52f1: am af047944: Merge "media: change final fields to accessors in MediaTimestamp" into mnc-dev
* commit '879d52f1763a07d5abf8b941244cacc409f5058f': media: change final fields to accessors in MediaTimestamp
This commit is contained in:
@@ -16459,9 +16459,9 @@ package android.media {
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}
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public final class MediaTimestamp {
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field public final float clockRate;
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field public final long mediaTimeUs;
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field public final long nanoTime;
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method public long getAnchorMediaTimeUs();
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method public long getAnchorSytemNanoTime();
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method public float getMediaClockRate();
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}
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public final class NotProvisionedException extends android.media.MediaDrmException {
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@@ -17699,9 +17699,9 @@ package android.media {
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}
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public final class MediaTimestamp {
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field public final float clockRate;
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field public final long mediaTimeUs;
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field public final long nanoTime;
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method public long getAnchorMediaTimeUs();
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method public long getAnchorSytemNanoTime();
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method public float getMediaClockRate();
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}
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public final class NotProvisionedException extends android.media.MediaDrmException {
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@@ -1481,23 +1481,22 @@ public class MediaPlayer implements SubtitleController.Listener
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public native void seekTo(int msec) throws IllegalStateException;
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/**
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* Get current playback position.
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* Get current playback position as a {@link MediaTimestamp}.
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* <p>
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* The MediaTimestamp represents how the media time correlates to the system time in
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* a linear fashion. It contains the media time and system timestamp of an anchor frame
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* ({@link MediaTimestamp#mediaTimeUs} and {@link MediaTimestamp#nanoTime})
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* and the speed of the media clock ({@link MediaTimestamp#clockRate}).
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* a linear fashion using an anchor and a clock rate. During regular playback, the media
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* time moves fairly constantly (though the anchor frame may be rebased to a current
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* system time, the linear correlation stays steady). Therefore, this method does not
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* need to be called often.
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* <p>
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* During regular playback, the media time moves fairly constantly (though the
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* anchor frame may be rebased to a current system time, the linear correlation stays
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* steady). Therefore, this method does not need to be called often.
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* <p>
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* To help users to get current playback position, this method always returns the timestamp of
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* just-rendered frame, i.e., {@link System#nanoTime} and its corresponding media time. They
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* can be used as current playback position.
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* To help users get current playback position, this method always anchors the timestamp
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* to the current {@link System#nanoTime system time}, so
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* {@link MediaTimestamp#getAnchorMediaTimeUs} can be used as current playback position.
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*
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* @return a MediaTimestamp object if a timestamp is available, or {@code null} if no timestamp
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* is available, e.g. because the media player has not been initialized.
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*
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* @see MediaTimestamp
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*/
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@Nullable
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public MediaTimestamp getTimestamp()
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@@ -524,24 +524,23 @@ public final class MediaSync {
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}
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/**
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* Get current playback position.
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* <p>
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* The MediaTimestamp represents how the media time correlates to the system time in
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* a linear fashion. It contains the media time and system timestamp of an anchor frame
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* ({@link MediaTimestamp#mediaTimeUs} and {@link MediaTimestamp#nanoTime})
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* and the speed of the media clock ({@link MediaTimestamp#clockRate}).
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* <p>
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* During regular playback, the media time moves fairly constantly (though the
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* anchor frame may be rebased to a current system time, the linear correlation stays
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* steady). Therefore, this method does not need to be called often.
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* <p>
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* To help users to get current playback position, this method always returns the timestamp of
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* just-rendered frame, i.e., {@link System#nanoTime} and its corresponding media time. They
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* can be used as current playback position.
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*
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* @return a MediaTimestamp object if a timestamp is available, or {@code null} if no timestamp
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* is available, e.g. because the media sync has not been initialized.
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*/
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* Get current playback position.
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* <p>
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* The MediaTimestamp represents how the media time correlates to the system time in
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* a linear fashion using an anchor and a clock rate. During regular playback, the media
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* time moves fairly constantly (though the anchor frame may be rebased to a current
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* system time, the linear correlation stays steady). Therefore, this method does not
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* need to be called often.
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* <p>
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* To help users get current playback position, this method always anchors the timestamp
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* to the current {@link System#nanoTime system time}, so
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* {@link MediaTimestamp#getAnchorMediaTimeUs} can be used as current playback position.
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*
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* @return a MediaTimestamp object if a timestamp is available, or {@code null} if no timestamp
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* is available, e.g. because the media player has not been initialized.
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*
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* @see MediaTimestamp
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*/
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@Nullable
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public MediaTimestamp getTimestamp()
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{
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@@ -37,22 +37,36 @@ package android.media;
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public final class MediaTimestamp
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{
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/**
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* Media time in microseconds.
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* Get the media time of the anchor in microseconds.
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*/
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public final long mediaTimeUs;
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public long getAnchorMediaTimeUs() {
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return mediaTimeUs;
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}
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/**
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* The {@link java.lang.System#nanoTime system time} corresponding to the media time
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* Get the {@link java.lang.System#nanoTime system time} corresponding to the media time
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* in nanoseconds.
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*/
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public final long nanoTime;
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public long getAnchorSytemNanoTime() {
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return nanoTime;
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}
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/**
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* The rate of the media clock in relation to the system time.
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* Get the rate of the media clock in relation to the system time.
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* <p>
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* It is 1.0 if media clock advances in sync with the system clock;
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* greater than 1.0 if media clock is faster than the system clock;
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* less than 1.0 if media clock is slower than the system clock.
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*/
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public float getMediaClockRate() {
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return clockRate;
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}
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/** @hide - accessor shorthand */
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public final long mediaTimeUs;
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/** @hide - accessor shorthand */
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public final long nanoTime;
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/** @hide - accessor shorthand */
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public final float clockRate;
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/** @hide */
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