Merge "Reduce number of weakrefs per frame" into sc-dev
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@@ -252,6 +252,13 @@ public final class ViewRootImpl implements ViewParent,
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*/
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private static final boolean MT_RENDERER_AVAILABLE = true;
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/**
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* Whether or not to report end-to-end input latency. Disabled temporarily as a
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* risk mitigation against potential jank caused by acquiring a weak reference
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* per frame
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*/
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private static final boolean ENABLE_INPUT_LATENCY_TRACKING = false;
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/**
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* Set this system property to true to force the view hierarchy to render
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* at 60 Hz. This can be used to measure the potential framerate.
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@@ -1207,7 +1214,7 @@ public final class ViewRootImpl implements ViewParent,
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mInputEventReceiver = new WindowInputEventReceiver(inputChannel,
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Looper.myLooper());
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if (mAttachInfo.mThreadedRenderer != null) {
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if (ENABLE_INPUT_LATENCY_TRACKING && mAttachInfo.mThreadedRenderer != null) {
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InputMetricsListener listener = new InputMetricsListener();
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mHardwareRendererObserver = new HardwareRendererObserver(
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listener, listener.data, mHandler, true /*waitForPresentTime*/);
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@@ -644,6 +644,7 @@ void CanvasContext::reportMetricsWithPresentTime() {
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if (mNativeSurface == nullptr) {
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return;
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}
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ATRACE_CALL();
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FrameInfo* forthBehind;
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int64_t frameNumber;
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{ // acquire lock
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