Remove dead path code
This API was never shipped and the implementation never finished. Change-Id: I2491db216d6a7a8ea30628d791773f89da5fb4d2
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@@ -908,12 +908,6 @@ public class RenderScript {
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rsnMeshGetIndices(mContext, id, idxIds, primitives, vtxIdCount);
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}
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native long rsnPathCreate(long con, int prim, boolean isStatic, long vtx, long loop, float q);
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synchronized long nPathCreate(int prim, boolean isStatic, long vtx, long loop, float q) {
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validate();
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return rsnPathCreate(mContext, prim, isStatic, vtx, loop, q);
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}
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native void rsnScriptIntrinsicBLAS_Single(long con, long id, int func, int TransA,
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int TransB, int Side, int Uplo, int Diag, int M, int N, int K,
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float alpha, long A, long B, float beta, long C, int incX, int incY,
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