Merge "Saturate alpha values when overlaying glyphs" into mnc-dev
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@@ -228,15 +228,15 @@ void Font::drawCachedGlyphBitmap(CachedGlyphInfo* glyph, int x, int y, uint8_t*
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for (uint32_t cacheY = startY, bitmapY = dstY * bitmapWidth; cacheY < endY;
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cacheY += srcStride, bitmapY += bitmapWidth) {
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if (formatSize == 1) {
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memcpy(&bitmap[bitmapY + dstX], &cacheBuffer[cacheY + glyph->mStartX], glyph->mBitmapWidth);
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} else {
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for (uint32_t i = 0; i < glyph->mBitmapWidth; ++i) {
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bitmap[bitmapY + dstX + i] = cacheBuffer[cacheY + (glyph->mStartX + i)*formatSize + alpha_channel_offset];
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}
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for (uint32_t i = 0; i < glyph->mBitmapWidth; ++i) {
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uint8_t* dst = &(bitmap[bitmapY + dstX + i]);
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const uint8_t& src = cacheBuffer[
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cacheY + (glyph->mStartX + i)*formatSize + alpha_channel_offset];
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// Add alpha values to a max of 255, full opacity. This is done to handle
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// fonts/strings where glyphs overlap.
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*dst = std::min(*dst + src, 255);
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}
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}
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}
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void Font::drawCachedGlyph(CachedGlyphInfo* glyph, float x, float hOffset, float vOffset,
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