diff --git a/docs/html/resources/tutorials/opengl/opengl-es10.jd b/docs/html/resources/tutorials/opengl/opengl-es10.jd index 35707667e8ac3..2b44620592170 100644 --- a/docs/html/resources/tutorials/opengl/opengl-es10.jd +++ b/docs/html/resources/tutorials/opengl/opengl-es10.jd @@ -58,7 +58,7 @@ carefully consider which version of the OpenGL ES API (1.0/1.1 or 2.0) is most a needs. For more information, see Choosing an OpenGL API Version. If you would prefer to use OpenGL ES 2.0, see the OpenGL ES 2.0 tutorial.

+href="{@docRoot}resources/tutorials/opengl/opengl-es20.html">OpenGL ES 2.0 tutorial.

Before you start, you should understand how to create a basic Android application. If you do not know how to create an app, follow the Hello diff --git a/docs/html/resources/tutorials/opengl/opengl-es20.jd b/docs/html/resources/tutorials/opengl/opengl-es20.jd index 889dd5030f2c6..dd23dbf2051cb 100644 --- a/docs/html/resources/tutorials/opengl/opengl-es20.jd +++ b/docs/html/resources/tutorials/opengl/opengl-es20.jd @@ -57,7 +57,7 @@ carefully consider which version of the OpenGL ES API (1.0/1.1 or 2.0) is most a needs. For more information, see Choosing an OpenGL API Version. If you would prefer to use OpenGL ES 1.0, see the OpenGL ES 1.0 tutorial.

+href="{@docRoot}resources/tutorials/opengl/opengl-es10.html">OpenGL ES 1.0 tutorial.

Before you start, you should understand how to create a basic Android application. If you do not know how to create an app, follow the Hello