Merge "Add a font microbench" into nyc-dev
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@@ -322,6 +322,7 @@ LOCAL_SRC_FILES += \
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$(hwui_test_common_src_files) \
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tests/microbench/main.cpp \
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tests/microbench/DisplayListCanvasBench.cpp \
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tests/microbench/FontBench.cpp \
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tests/microbench/LinearAllocatorBench.cpp \
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tests/microbench/PathParserBench.cpp \
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tests/microbench/ShadowBench.cpp \
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@@ -356,8 +356,6 @@ void Font::measure(const SkPaint* paint, const glyph_t* glyphs,
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}
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void Font::precache(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs) {
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ATRACE_NAME("Precache Glyphs");
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if (numGlyphs == 0 || glyphs == nullptr) {
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return;
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}
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50
libs/hwui/tests/microbench/FontBench.cpp
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50
libs/hwui/tests/microbench/FontBench.cpp
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@@ -0,0 +1,50 @@
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/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <benchmark/benchmark.h>
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#include "GammaFontRenderer.h"
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#include "tests/common/TestUtils.h"
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#include <SkPaint.h>
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using namespace android;
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using namespace android::uirenderer;
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void BM_FontRenderer_precache_cachehits(benchmark::State& state) {
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TestUtils::runOnRenderThread([&state](renderthread::RenderThread& thread) {
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SkPaint paint;
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paint.setTextSize(20);
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paint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
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GammaFontRenderer gammaFontRenderer;
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FontRenderer& fontRenderer = gammaFontRenderer.getFontRenderer();
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fontRenderer.setFont(&paint, SkMatrix::I());
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std::vector<glyph_t> glyphs;
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std::vector<float> positions;
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float totalAdvance;
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uirenderer::Rect bounds;
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TestUtils::layoutTextUnscaled(paint, "This is a test",
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&glyphs, &positions, &totalAdvance, &bounds);
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fontRenderer.precache(&paint, glyphs.data(), glyphs.size(), SkMatrix::I());
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while (state.KeepRunning()) {
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fontRenderer.precache(&paint, glyphs.data(), glyphs.size(), SkMatrix::I());
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}
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});
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}
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BENCHMARK(BM_FontRenderer_precache_cachehits);
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@@ -113,15 +113,17 @@ static auto SCENES = {
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};
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void BM_FrameBuilder_defer_scene(benchmark::State& state) {
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const char* sceneName = *(SCENES.begin() + state.range_x());
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state.SetLabel(sceneName);
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auto nodes = getSyncedSceneNodes(sceneName);
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while (state.KeepRunning()) {
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FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
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SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
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nodes, sLightGeometry, Caches::getInstance());
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benchmark::DoNotOptimize(&frameBuilder);
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}
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TestUtils::runOnRenderThread([&state](RenderThread& thread) {
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const char* sceneName = *(SCENES.begin() + state.range_x());
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state.SetLabel(sceneName);
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auto nodes = getSyncedSceneNodes(sceneName);
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while (state.KeepRunning()) {
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FrameBuilder frameBuilder(sEmptyLayerUpdateQueue,
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SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w, gDisplay.h,
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nodes, sLightGeometry, Caches::getInstance());
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benchmark::DoNotOptimize(&frameBuilder);
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}
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});
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}
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BENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1);
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