From c5d3758eab49974dde9f2c3796e8abed79c69a1c Mon Sep 17 00:00:00 2001 From: Luan Nguyen Date: Thu, 28 May 2015 11:19:05 -0700 Subject: [PATCH] docs: Remove api-changes.html and references bug: 21491968 Change-Id: I4e3c9f135cb568735bbdce999c89699ef13b4cfe --- docs/html/preview/api-changes.jd | 338 ----------------------------- docs/html/preview/testing/guide.jd | 2 +- 2 files changed, 1 insertion(+), 339 deletions(-) delete mode 100644 docs/html/preview/api-changes.jd diff --git a/docs/html/preview/api-changes.jd b/docs/html/preview/api-changes.jd deleted file mode 100644 index 8ea91ddc9673d..0000000000000 --- a/docs/html/preview/api-changes.jd +++ /dev/null @@ -1,338 +0,0 @@ -page.title=Behavior Changes -page.keywords=preview,sdk,compatibility -page.tags=previewresources, androidm -@jd:body - -
- -
- -

API Level: M

-

Along with new features and capabilities, M includes a variety of -system changes and API behavior changes. This document highlights -some of the key changes that you should be understand and account for in your apps.

- -

If you have previously published an app for Android, be aware that your app - might be affected by these changes in M.

- -

Runtime Permissions

-

This release introduces a new runtime permissions model, where users can now directly manage -their app permissions at runtime. This model gives users improved visibility and control over -permissions, while streamlining the installation and auto-update processes for app developers. -Users can set permissions on or off for all apps running on Android M. However, apps that don’t -target M cannot request permissions at runtime.

- -

On your apps that target M, make sure to check and request for permissions at -runtime. To determine if your app has been granted a permission, call the -new {@code Context.checkSelfPermission()} method. To request for a permission, call the new -{@code Activity.requestPermission()} method.

- -

For more information on supporting the new permissions model in your app, see the - -Android M Runtime Permissions guide.

- -

OpenSSL

-

Android is moving away from OpenSSL to the -BoringSSL -library. If you’re using the Android NDK in your app, don't link against cryptographic libraries -that are not a part of the NDK API, such as {@code libcrypto.so} and {@code libssl.so}. These -libraries are not public APIs, and may change or break without notice across releases and devices. -In addition, you may expose yourself to security vulnerabilities. Instead, modify your -native code to call the Java cryptography APIs via JNI or to statically link against a -cryptography library of your choice.

- -

Project Volta

-

This release introduces new power-saving optimizations for idle devices and apps.

- -

Doze mode

-

If a device is unplugged and not used for up to an hour, it goes into doze mode where -it attempts to keep the system in a sleep state. In this mode, devices may briefly resume normal -operations for up to 5 minutes every few hours so that app syncing can occur and the system can -perform any pending operations.

- -

The following restrictions apply to your apps while in device doze mode:

- -

-

When the system comes out of doze mode, it executes jobs and syncs that are pending.

- -

App standby mode

-

In M, the system may determine that apps are idle when they are not in active use by the user. -Your app goes into app standby mode after two days unless the system detects any of these -signals:

- - - -

If the system is running on battery power, apps that are in standby mode will have their -network access disabled and their syncs and jobs suspended. When the system is plugged into a power -supply, it brings an app out of standby mode and executes any jobs and syncs that are pending.

- -

Apps that use Google Cloud Messaging will -continue to receive messages even if they are idle. When the system is plugged into a power -supply, apps resume normal operations and can run any pending syncs and jobs.

- -

You can test this feature by connecting a device running M to your development machine and -calling the following commands: -

-
-$ adb shell am broadcast -a android.os.action.DISCHARGING
-$ adb shell am set-idle <packageName> true
-$ adb shell am set-idle <packageName> false
-$ adb shell am get-idle <packageName>
-
- -

Adoptable Storage Devices

-

-In M, users can adopt external storage devices such as SD cards. Adopting an external storage -device encrypts and formats the device to behave like internal storage. This feature allows users -to move both apps and private data of those apps between storage devices. When moving apps, the -system respects the -{@code android:installLocation} preference in the manifest.

- -

If your app accesses the following APIs or fields, be aware that the file paths they return -will dynamically change when the app is moved between internal and external storage devices. -When building file paths, it is strongly recommended that you always call these APIs dynamically. -Don’t use hardcoded file paths or persist fully-qualified file paths that were built previously.

- - - -

To debug this feature in the developer preview, you can enable adoption of a USB drive that is -connected to an Android device through a USB On-The-Go (OTG) cable, by running these -commands:

- -
-$ adb root
-$ sleep 2
-$ adb shell setprop persist.fw.force_adoptable 1
-$ adb reboot
-
- -

Apache HTTP Client Removal

-

This release removes support for the Apache HTTP client. If your app is using this client and -targets Android 2.3 (API level 9) or higher, use the {@link java.net.HttpURLConnection} class -instead. This API is more efficient because it reduces network use through transparent compression -and response caching, and minimizes power consumption. To continue using the Apache HTTP APIs, you -must first declare the following compile-time dependency in your {@code build.gradle} file: -

-
-android {
-    compileSdkVersion M
-    useLibrary 'org.apache.http.legacy'
-}
-
- -

AudioManager Changes

-

Setting the volume directly or muting specific streams via the {@link android.media.AudioManager} -class is no longer supported. The {@link android.media.AudioManager#setStreamSolo(int,boolean) -setStreamSolo()} method is deprecated, and you should call the -{@code AudioManager.requestAudioFocus()} method instead. Similarly, the -{@link android.media.AudioManager#setStreamMute(int,boolean) setStreamMute()} method is -deprecated; instead, call the {@code AudioManager.adjustStreamVolume()} method -and pass in the direction value {@code ADJUST_MUTE} or {@code ADJUST_UNMUTE}.

- -

Text Selection

- - - -

When users selects text in your app, you can now display text selection actions such as -Cut, Copy, and Paste in a -floating toolbar. The user interaction implementation is similar to that -for the contextual action bar, as described in - -Enabling the contextual action mode for individual views.

- -

To implement a floating toolbar for text selection, make the following changes in your existing -apps:

-
    -
  1. In your {@link android.view.View} or {@link android.app.Activity} object, change your -{@link android.view.ActionMode} calls from -{@code startActionMode(Callback)} to {@code startActionMode(Callback, ActionMode.TYPE_FLOATING)}.
  2. -
  3. Take your existing implementation of ActionMode.Callback and make it extend -{@code ActionMode.Callback2} instead.
  4. -
  5. Override the {@code Callback2.onGetContentRect()} method to provide the coordinates of the -content {@link android.graphics.Rect} object (such as a text selection rectangle) in the view.
  6. -
  7. If the rectangle positioning is no longer valid, and this is the only element to be invalidated, -call the {@code ActionMode.invalidateContentRect()} method.
  8. -
- -

If you are using -Android Support Library revision 22.2, be aware that floating toolbars are not -backward-compatible and appcompat takes control over {@link android.view.ActionMode} objects by -default. This prevents floating toolbars from being displayed in M. To enable -{@link android.view.ActionMode} support in an -{@link android.support.v7.app.AppCompatActivity}, call -{@code android.support.v7.app.AppCompatActivity.getDelegate()}, then call -{@code android.support.v7.app.AppCompatDelegate.setHandleNativeActionModesEnabled()} on the returned -{@link android.support.v7.app.AppCompatDelegate} object and set the input -parameter to {@code false}. This call returns control of {@link android.view.ActionMode} objects to -the framework. In devices running M, that allows the framework to support -{@link android.support.v7.app.ActionBar} or floating toolbar modes, while on pre-M devices, only the -{@link android.support.v7.app.ActionBar} modes are supported.

- -

Android Keystore Changes

-

Starting this release, the -Android Keystore provider no longer supports -DSA. ECDSA is still supported.

- -

Keys which do not require encryption at rest will no longer be deleted when secure lock screen -is disabled or reset (for example, by the user or a Device Administrator). Keys which require -encryption at rest will be deleted during these events.

- -

Themeable ColorStateLists

-

Theme attributes are now supported in -{@link android.content.res.ColorStateList} for devices running M. The -{@link android.content.res.Resources#getColorStateList(int) getColorStateList()} and -{@link android.content.res.Resources#getColor(int) getColor()} methods have been deprecated. If -you are calling these APIs, call the new {@code Context.getColorStateList()} or -{@code Context.getColor()} methods instead. These methods are also available in the -v4 appcompat library via {@link android.support.v4.content.ContextCompat}.

- -

Night Mode (User-configurable Dark Theme)

-

-Support for the {@code -night} resource qualifier has been updated in M. Previously, night mode was -only available when a device was docked and in car mode. Starting in M, night mode is available on -all devices and is user-configurable via Settings > Display > Theme. You can adjust this -setting globally using {@link android.app.UiModeManager#setNightMode(int) setNightMode()}. The -Dark theme corresponds to {@link android.app.UiModeManager#MODE_NIGHT_YES}. When the device is in -night mode, the resource framework will prefer resources that have the -night qualifier. To -take advantage of user-configurable Dark mode in your app, extend from the -{@code Theme.Material.DayNight} set of themes rather than {@code Theme.Material} or -{@code Theme.Material.Light}. -

- -

ART Runtime

-

The ART runtime now properly implements access rules for the -{@link java.lang.reflect.Constructor#newInstance(java.lang.Object...) newInstance()} method. This -change fixes a problem where Dalvik was checking access rules incorrectly in previous versions. -If your app uses the -{@link java.lang.reflect.Constructor#newInstance(java.lang.Object...) newInstance()} method and you -want to override access checks, call the -{@link java.lang.reflect.Constructor#setAccessible(boolean) setAccessible()} method with the input -parameter set to {@code true}. If your app uses the -v7 appcompat library or the -v7 recyclerview library, -you must update your app to use to the latest versions of these libraries. Otherwise, make sure that -any custom classes referenced from XML are updated so that their class constructors are accessible.

- -

The M release updates the behavior of the dynamic linker. The dynamic linker now understands the -difference between a library’s {@code soname} and its path -( -public bug 6670), and search by {@code soname} is now -implemented. Apps which previously worked that have bad {@code DT_NEEDED} entries -(usually absolute paths on the build machine’s file system) may fail when loaded on M.

- -

The {@code dlopen(3) RTLD_LOCAL} flag is now correctly implemented in M. Note that -{@code RTLD_LOCAL} is the default, so calls to {@code dlopen(3)} that didn’t explicitly use -{@code RTLD_LOCAL} will be affected (unless your app explicitly used {@code RTLD_GLOBAL}). With -{@code RTLD_LOCAL}, symbols will not be made available to libraries loaded by later calls to -{@code dlopen(3)} (as opposed to being referenced by {@code DT_NEEDED} entries).

-

- -

Android for Work Changes

-

This release includes the following behavior changes for Android for Work:

- diff --git a/docs/html/preview/testing/guide.jd b/docs/html/preview/testing/guide.jd index 0591465a07140..71cff7263ac16 100644 --- a/docs/html/preview/testing/guide.jd +++ b/docs/html/preview/testing/guide.jd @@ -19,7 +19,7 @@ page.keywords=previewresources,androidm,testing,permissions The Android M Developer Preview gives you an opportunity to ensure your apps work with the next version of the platform. This preview includes a number of APIs and behavior changes that can impact your app, as described in the API - Overview and Behavior Changes. In testing + Overview and Behavior Changes. In testing your app with the preview, there are some specific system changes that you should focus on to ensure that users have a good experience.