Move PointerController from sp to shared_ptr

Bug: 160010896
Test: atest PointerController_test, manual usage
Change-Id: I4e665d00c56b44c9c1a4ea8cb27ffd10ade3315b
Merged-In: I4e665d00c56b44c9c1a4ea8cb27ffd10ade3315b
This commit is contained in:
Michael Wright
2020-06-26 20:25:34 +01:00
committed by Garfield Tan
parent 22e3e74e4b
commit a0bc6b1d09
4 changed files with 105 additions and 83 deletions

View File

@@ -24,37 +24,10 @@
#include <log/log.h> #include <log/log.h>
#include <SkBitmap.h> #include <memory>
#include <SkCanvas.h>
#include <SkColor.h>
#include <SkPaint.h>
#include <SkBlendMode.h>
namespace android { namespace android {
// --- WeakLooperCallback ---
class WeakLooperCallback: public LooperCallback {
protected:
virtual ~WeakLooperCallback() { }
public:
explicit WeakLooperCallback(const wp<LooperCallback>& callback) :
mCallback(callback) {
}
virtual int handleEvent(int fd, int events, void* data) {
sp<LooperCallback> callback = mCallback.promote();
if (callback != NULL) {
return callback->handleEvent(fd, events, data);
}
return 0; // the client is gone, remove the callback
}
private:
wp<LooperCallback> mCallback;
};
// --- PointerController --- // --- PointerController ---
// Time to wait before starting the fade when the pointer is inactive. // Time to wait before starting the fade when the pointer is inactive.
@@ -70,21 +43,42 @@ static const nsecs_t POINTER_FADE_DURATION = 500 * 1000000LL; // 500 ms
// The number of events to be read at once for DisplayEventReceiver. // The number of events to be read at once for DisplayEventReceiver.
static const int EVENT_BUFFER_SIZE = 100; static const int EVENT_BUFFER_SIZE = 100;
// --- PointerController --- std::shared_ptr<PointerController> PointerController::create(
const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
const sp<SpriteController>& spriteController) {
std::shared_ptr<PointerController> controller = std::shared_ptr<PointerController>(
new PointerController(policy, looper, spriteController));
PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy, /*
const sp<Looper>& looper, const sp<SpriteController>& spriteController) : * Now we need to hook up the constructed PointerController object to its callbacks.
mPolicy(policy), mLooper(looper), mSpriteController(spriteController) { *
mHandler = new WeakMessageHandler(this); * This must be executed after the constructor but before any other methods on PointerController
mCallback = new WeakLooperCallback(this); * in order to ensure that the fully constructed object is visible on the Looper thread, since
* that may be a different thread than where the PointerController is initially constructed.
*
* Unfortunately, this cannot be done as part of the constructor since we need to hand out
* weak_ptr's which themselves cannot be constructed until there's at least one shared_ptr.
*/
if (mDisplayEventReceiver.initCheck() == NO_ERROR) { controller->mHandler->pointerController = controller;
mLooper->addFd(mDisplayEventReceiver.getFd(), Looper::POLL_CALLBACK, controller->mCallback->pointerController = controller;
Looper::EVENT_INPUT, mCallback, nullptr); if (controller->mDisplayEventReceiver.initCheck() == NO_ERROR) {
controller->mLooper->addFd(controller->mDisplayEventReceiver.getFd(), Looper::POLL_CALLBACK,
Looper::EVENT_INPUT, controller->mCallback, nullptr);
} else { } else {
ALOGE("Failed to initialize DisplayEventReceiver."); ALOGE("Failed to initialize DisplayEventReceiver.");
} }
return controller;
}
PointerController::PointerController(const sp<PointerControllerPolicyInterface>& policy,
const sp<Looper>& looper,
const sp<SpriteController>& spriteController)
: mPolicy(policy),
mLooper(looper),
mSpriteController(spriteController),
mHandler(new MessageHandler()),
mCallback(new LooperCallback()) {
AutoMutex _l(mLock); AutoMutex _l(mLock);
mLocked.animationPending = false; mLocked.animationPending = false;
@@ -486,24 +480,35 @@ void PointerController::setCustomPointerIcon(const SpriteIcon& icon) {
updatePointerLocked(); updatePointerLocked();
} }
void PointerController::handleMessage(const Message& message) { void PointerController::MessageHandler::handleMessage(const Message& message) {
std::shared_ptr<PointerController> controller = pointerController.lock();
if (controller == nullptr) {
ALOGE("PointerController instance was released before processing message: what=%d",
message.what);
return;
}
switch (message.what) { switch (message.what) {
case MSG_INACTIVITY_TIMEOUT: case MSG_INACTIVITY_TIMEOUT:
doInactivityTimeout(); controller->doInactivityTimeout();
break; break;
} }
} }
int PointerController::handleEvent(int /* fd */, int events, void* /* data */) { int PointerController::LooperCallback::handleEvent(int /* fd */, int events, void* /* data */) {
std::shared_ptr<PointerController> controller = pointerController.lock();
if (controller == nullptr) {
ALOGW("PointerController instance was released with pending callbacks. events=0x%x",
events);
return 0; // Remove the callback, the PointerController is gone anyways
}
if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) { if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
ALOGE("Display event receiver pipe was closed or an error occurred. " ALOGE("Display event receiver pipe was closed or an error occurred. events=0x%x", events);
"events=0x%x", events);
return 0; // remove the callback return 0; // remove the callback
} }
if (!(events & Looper::EVENT_INPUT)) { if (!(events & Looper::EVENT_INPUT)) {
ALOGW("Received spurious callback for unhandled poll event. " ALOGW("Received spurious callback for unhandled poll event. events=0x%x", events);
"events=0x%x", events);
return 1; // keep the callback return 1; // keep the callback
} }
@@ -511,7 +516,7 @@ int PointerController::handleEvent(int /* fd */, int events, void* /* data */) {
ssize_t n; ssize_t n;
nsecs_t timestamp; nsecs_t timestamp;
DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE]; DisplayEventReceiver::Event buf[EVENT_BUFFER_SIZE];
while ((n = mDisplayEventReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) { while ((n = controller->mDisplayEventReceiver.getEvents(buf, EVENT_BUFFER_SIZE)) > 0) {
for (size_t i = 0; i < static_cast<size_t>(n); ++i) { for (size_t i = 0; i < static_cast<size_t>(n); ++i) {
if (buf[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) { if (buf[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
timestamp = buf[i].header.timestamp; timestamp = buf[i].header.timestamp;
@@ -520,7 +525,7 @@ int PointerController::handleEvent(int /* fd */, int events, void* /* data */) {
} }
} }
if (gotVsync) { if (gotVsync) {
doAnimate(timestamp); controller->doAnimate(timestamp);
} }
return 1; // keep the callback return 1; // keep the callback
} }
@@ -737,7 +742,7 @@ PointerController::Spot* PointerController::removeFirstFadingSpotLocked(std::vec
return spot; return spot;
} }
} }
return NULL; return nullptr;
} }
void PointerController::releaseSpotLocked(Spot* spot) { void PointerController::releaseSpotLocked(Spot* spot) {

View File

@@ -17,19 +17,20 @@
#ifndef _UI_POINTER_CONTROLLER_H #ifndef _UI_POINTER_CONTROLLER_H
#define _UI_POINTER_CONTROLLER_H #define _UI_POINTER_CONTROLLER_H
#include "SpriteController.h" #include <PointerControllerInterface.h>
#include <gui/DisplayEventReceiver.h>
#include <map>
#include <vector>
#include <ui/DisplayInfo.h>
#include <input/DisplayViewport.h> #include <input/DisplayViewport.h>
#include <input/Input.h> #include <input/Input.h>
#include <PointerControllerInterface.h> #include <ui/DisplayInfo.h>
#include <utils/BitSet.h> #include <utils/BitSet.h>
#include <utils/RefBase.h>
#include <utils/Looper.h> #include <utils/Looper.h>
#include <gui/DisplayEventReceiver.h> #include <utils/RefBase.h>
#include <map>
#include <memory>
#include <vector>
#include "SpriteController.h"
namespace android { namespace android {
@@ -70,25 +71,22 @@ public:
virtual int32_t getCustomPointerIconId() = 0; virtual int32_t getCustomPointerIconId() = 0;
}; };
/* /*
* Tracks pointer movements and draws the pointer sprite to a surface. * Tracks pointer movements and draws the pointer sprite to a surface.
* *
* Handles pointer acceleration and animation. * Handles pointer acceleration and animation.
*/ */
class PointerController : public PointerControllerInterface, public MessageHandler, class PointerController : public PointerControllerInterface {
public LooperCallback {
protected:
virtual ~PointerController();
public: public:
static std::shared_ptr<PointerController> create(
const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
const sp<SpriteController>& spriteController);
enum InactivityTimeout { enum InactivityTimeout {
INACTIVITY_TIMEOUT_NORMAL = 0, INACTIVITY_TIMEOUT_NORMAL = 0,
INACTIVITY_TIMEOUT_SHORT = 1, INACTIVITY_TIMEOUT_SHORT = 1,
}; };
PointerController(const sp<PointerControllerPolicyInterface>& policy, virtual ~PointerController();
const sp<Looper>& looper, const sp<SpriteController>& spriteController);
virtual bool getBounds(float* outMinX, float* outMinY, virtual bool getBounds(float* outMinX, float* outMinY,
float* outMaxX, float* outMaxY) const; float* outMaxX, float* outMaxY) const;
@@ -113,8 +111,8 @@ public:
void reloadPointerResources(); void reloadPointerResources();
private: private:
static const size_t MAX_RECYCLED_SPRITES = 12; static constexpr size_t MAX_RECYCLED_SPRITES = 12;
static const size_t MAX_SPOTS = 12; static constexpr size_t MAX_SPOTS = 12;
enum { enum {
MSG_INACTIVITY_TIMEOUT, MSG_INACTIVITY_TIMEOUT,
@@ -130,8 +128,13 @@ private:
float x, y; float x, y;
inline Spot(uint32_t id, const sp<Sprite>& sprite) inline Spot(uint32_t id, const sp<Sprite>& sprite)
: id(id), sprite(sprite), alpha(1.0f), scale(1.0f), : id(id),
x(0.0f), y(0.0f), lastIcon(NULL) { } sprite(sprite),
alpha(1.0f),
scale(1.0f),
x(0.0f),
y(0.0f),
lastIcon(nullptr) {}
void updateSprite(const SpriteIcon* icon, float x, float y, int32_t displayId); void updateSprite(const SpriteIcon* icon, float x, float y, int32_t displayId);
@@ -139,12 +142,24 @@ private:
const SpriteIcon* lastIcon; const SpriteIcon* lastIcon;
}; };
class MessageHandler : public virtual android::MessageHandler {
public:
void handleMessage(const Message& message) override;
std::weak_ptr<PointerController> pointerController;
};
class LooperCallback : public virtual android::LooperCallback {
public:
int handleEvent(int fd, int events, void* data) override;
std::weak_ptr<PointerController> pointerController;
};
mutable Mutex mLock; mutable Mutex mLock;
sp<PointerControllerPolicyInterface> mPolicy; sp<PointerControllerPolicyInterface> mPolicy;
sp<Looper> mLooper; sp<Looper> mLooper;
sp<SpriteController> mSpriteController; sp<SpriteController> mSpriteController;
sp<WeakMessageHandler> mHandler; sp<MessageHandler> mHandler;
sp<LooperCallback> mCallback; sp<LooperCallback> mCallback;
DisplayEventReceiver mDisplayEventReceiver; DisplayEventReceiver mDisplayEventReceiver;
@@ -181,14 +196,15 @@ private:
int32_t buttonState; int32_t buttonState;
std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay; std::map<int32_t /* displayId */, std::vector<Spot*>> spotsByDisplay;
std::vector<sp<Sprite> > recycledSprites; std::vector<sp<Sprite>> recycledSprites;
} mLocked GUARDED_BY(mLock); } mLocked GUARDED_BY(mLock);
PointerController(const sp<PointerControllerPolicyInterface>& policy, const sp<Looper>& looper,
const sp<SpriteController>& spriteController);
bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const; bool getBoundsLocked(float* outMinX, float* outMinY, float* outMaxX, float* outMaxY) const;
void setPositionLocked(float x, float y); void setPositionLocked(float x, float y);
void handleMessage(const Message& message);
int handleEvent(int fd, int events, void* data);
void doAnimate(nsecs_t timestamp); void doAnimate(nsecs_t timestamp);
bool doFadingAnimationLocked(nsecs_t timestamp); bool doFadingAnimationLocked(nsecs_t timestamp);
bool doBitmapAnimationLocked(nsecs_t timestamp); bool doBitmapAnimationLocked(nsecs_t timestamp);

View File

@@ -136,7 +136,7 @@ protected:
sp<MockSprite> mPointerSprite; sp<MockSprite> mPointerSprite;
sp<MockPointerControllerPolicyInterface> mPolicy; sp<MockPointerControllerPolicyInterface> mPolicy;
sp<MockSpriteController> mSpriteController; sp<MockSpriteController> mSpriteController;
sp<PointerController> mPointerController; std::shared_ptr<PointerController> mPointerController;
private: private:
void loopThread(); void loopThread();
@@ -160,7 +160,7 @@ PointerControllerTest::PointerControllerTest() : mPointerSprite(new NiceMock<Moc
EXPECT_CALL(*mSpriteController, createSprite()) EXPECT_CALL(*mSpriteController, createSprite())
.WillOnce(Return(mPointerSprite)); .WillOnce(Return(mPointerSprite));
mPointerController = new PointerController(mPolicy, mLooper, mSpriteController); mPointerController = PointerController::create(mPolicy, mLooper, mSpriteController);
} }
PointerControllerTest::~PointerControllerTest() { PointerControllerTest::~PointerControllerTest() {

View File

@@ -233,7 +233,7 @@ public:
/* --- InputReaderPolicyInterface implementation --- */ /* --- InputReaderPolicyInterface implementation --- */
virtual void getReaderConfiguration(InputReaderConfiguration* outConfig); virtual void getReaderConfiguration(InputReaderConfiguration* outConfig);
virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId); virtual std::shared_ptr<PointerControllerInterface> obtainPointerController(int32_t deviceId);
virtual void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices); virtual void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices);
virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const InputDeviceIdentifier& identifier); virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const InputDeviceIdentifier& identifier);
virtual std::string getDeviceAlias(const InputDeviceIdentifier& identifier); virtual std::string getDeviceAlias(const InputDeviceIdentifier& identifier);
@@ -306,7 +306,7 @@ private:
sp<SpriteController> spriteController; sp<SpriteController> spriteController;
// Pointer controller singleton, created and destroyed as needed. // Pointer controller singleton, created and destroyed as needed.
wp<PointerController> pointerController; std::weak_ptr<PointerController> pointerController;
// Input devices to be disabled // Input devices to be disabled
SortedVector<int32_t> disabledInputDevices; SortedVector<int32_t> disabledInputDevices;
@@ -551,15 +551,16 @@ void NativeInputManager::getReaderConfiguration(InputReaderConfiguration* outCon
} // release lock } // release lock
} }
sp<PointerControllerInterface> NativeInputManager::obtainPointerController(int32_t /* deviceId */) { std::shared_ptr<PointerControllerInterface> NativeInputManager::obtainPointerController(
int32_t /* deviceId */) {
ATRACE_CALL(); ATRACE_CALL();
AutoMutex _l(mLock); AutoMutex _l(mLock);
sp<PointerController> controller = mLocked.pointerController.promote(); std::shared_ptr<PointerController> controller = mLocked.pointerController.lock();
if (controller == nullptr) { if (controller == nullptr) {
ensureSpriteControllerLocked(); ensureSpriteControllerLocked();
controller = new PointerController(this, mLooper, mLocked.spriteController); controller = PointerController::create(this, mLooper, mLocked.spriteController);
mLocked.pointerController = controller; mLocked.pointerController = controller;
updateInactivityTimeoutLocked(); updateInactivityTimeoutLocked();
} }
@@ -840,7 +841,7 @@ void NativeInputManager::setSystemUiVisibility(int32_t visibility) {
} }
void NativeInputManager::updateInactivityTimeoutLocked() REQUIRES(mLock) { void NativeInputManager::updateInactivityTimeoutLocked() REQUIRES(mLock) {
sp<PointerController> controller = mLocked.pointerController.promote(); std::shared_ptr<PointerController> controller = mLocked.pointerController.lock();
if (controller == nullptr) { if (controller == nullptr) {
return; return;
} }
@@ -928,7 +929,7 @@ void NativeInputManager::reloadCalibration() {
void NativeInputManager::setPointerIconType(int32_t iconId) { void NativeInputManager::setPointerIconType(int32_t iconId) {
AutoMutex _l(mLock); AutoMutex _l(mLock);
sp<PointerController> controller = mLocked.pointerController.promote(); std::shared_ptr<PointerController> controller = mLocked.pointerController.lock();
if (controller != nullptr) { if (controller != nullptr) {
controller->updatePointerIcon(iconId); controller->updatePointerIcon(iconId);
} }
@@ -936,7 +937,7 @@ void NativeInputManager::setPointerIconType(int32_t iconId) {
void NativeInputManager::reloadPointerIcons() { void NativeInputManager::reloadPointerIcons() {
AutoMutex _l(mLock); AutoMutex _l(mLock);
sp<PointerController> controller = mLocked.pointerController.promote(); std::shared_ptr<PointerController> controller = mLocked.pointerController.lock();
if (controller != nullptr) { if (controller != nullptr) {
controller->reloadPointerResources(); controller->reloadPointerResources();
} }
@@ -944,7 +945,7 @@ void NativeInputManager::reloadPointerIcons() {
void NativeInputManager::setCustomPointerIcon(const SpriteIcon& icon) { void NativeInputManager::setCustomPointerIcon(const SpriteIcon& icon) {
AutoMutex _l(mLock); AutoMutex _l(mLock);
sp<PointerController> controller = mLocked.pointerController.promote(); std::shared_ptr<PointerController> controller = mLocked.pointerController.lock();
if (controller != nullptr) { if (controller != nullptr) {
controller->setCustomPointerIcon(icon); controller->setCustomPointerIcon(icon);
} }