Merge "Fix GL_INVALID_OPERATION in font renderer when font cache is limited."
This commit is contained in:
@@ -183,6 +183,8 @@ void FontRenderer::flushAllAndInvalidate() {
|
|||||||
for (uint32_t i = 0; i < mRGBACacheTextures.size(); i++) {
|
for (uint32_t i = 0; i < mRGBACacheTextures.size(); i++) {
|
||||||
mRGBACacheTextures[i]->init();
|
mRGBACacheTextures[i]->init();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
mDrawn = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FontRenderer::flushLargeCaches(Vector<CacheTexture*>& cacheTextures) {
|
void FontRenderer::flushLargeCaches(Vector<CacheTexture*>& cacheTextures) {
|
||||||
|
|||||||
Reference in New Issue
Block a user