AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
This commit is contained in:
committed by
Narayan Kamath
parent
1ff4293e33
commit
a0398430fc
@@ -27,6 +27,6 @@ public class PathEffect {
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nativeDestructor(native_instance);
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}
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private static native void nativeDestructor(int native_patheffect);
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int native_instance;
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private static native void nativeDestructor(long native_patheffect);
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long native_instance;
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}
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