diff --git a/docs/html/design/wear/index.jd b/docs/html/design/wear/index.jd index 104e1549ad9f4..c75723faec6b6 100644 --- a/docs/html/design/wear/index.jd +++ b/docs/html/design/wear/index.jd @@ -2,7 +2,6 @@ page.title=Android Wear @jd:body -

Designing apps for wearable devices powered by Android Wear is substantially different than designing for phones or tablets: different strengths and weaknesses, different use cases, different ergonomics. diff --git a/docs/html/design/wear/watchfaces.jd b/docs/html/design/wear/watchfaces.jd index ef700ee687989..1a4b1f9e11c71 100644 --- a/docs/html/design/wear/watchfaces.jd +++ b/docs/html/design/wear/watchfaces.jd @@ -4,10 +4,10 @@ page.title=Watch Faces for Android Wear + style="clear:left;margin-bottom:90px">

Developer Docs

-

Creating Custom Watch Faces

+

Creating Watch Faces

@@ -158,8 +158,8 @@ screens.

burn-in effect. When these screens are in ambient mode, the system shifts the contents of the screen periodically by a few pixels to avoid pixel burn-in. Do not use large blocks of pixels in your ambient mode designs and keep 95% of the pixels black. Replace solid shapes in - your regular ambient mode designs with outlined shapes in burn-protected ambient mode. Replace - also filled images with pixel patterns. For analog watch face designs, hollow out the center + your regular ambient mode designs with outlined shapes in burn-protected ambient mode. Also + replace filled images with pixel patterns. For analog watch face designs, hollow out the center where the hands meet to avoid pixel burn-in in this mode.

diff --git a/docs/html/training/training_toc.cs b/docs/html/training/training_toc.cs index f883e25b3191c..f3b2693c4cb73 100644 --- a/docs/html/training/training_toc.cs +++ b/docs/html/training/training_toc.cs @@ -838,8 +838,8 @@ include the action bar on devices running Android 2.1 or higher."
+ + +
+

Design Guide

+

Watch Faces

+
+
+

Similar to the process of designing a traditional watch face, creating one for Android Wear is an exercise in visualizing time clearly. Android Wear devices provide advanced capabilities for watch faces that you can leverage in your designs, such as diff --git a/docs/html/training/wearables/watch-faces/index.jd b/docs/html/training/wearables/watch-faces/index.jd index c510fb20012b5..c7affd1f36402 100644 --- a/docs/html/training/wearables/watch-faces/index.jd +++ b/docs/html/training/wearables/watch-faces/index.jd @@ -1,4 +1,4 @@ -page.title=Creating Custom Watch Faces +page.title=Creating Watch Faces @jd:body @@ -13,6 +13,14 @@ page.title=Creating Custom Watch Faces + + +

+

Design Guide

+

Watch Faces

+
+ +

Watch faces in Android Wear leverage a dynamic digital canvas to tell time using colors, animations, and relevant contextual information. The Android diff --git a/docs/html/training/wearables/watch-faces/service.jd b/docs/html/training/wearables/watch-faces/service.jd index 0cb628c7a8733..87ebefa91aacd 100644 --- a/docs/html/training/wearables/watch-faces/service.jd +++ b/docs/html/training/wearables/watch-faces/service.jd @@ -75,7 +75,7 @@ android { ... } dependencies { ... wearApp project(':wear') - compile 'com.google.android.gms:play-services:6.1.+' + compile 'com.google.android.gms:play-services:6.5.+' } @@ -90,7 +90,7 @@ android { ... } dependencies { ... compile 'com.google.android.support:wearable:1.1.+' - compile 'com.google.android.gms:play-services-wearable:6.1.+' + compile 'com.google.android.gms:play-services-wearable:6.5.+' } @@ -183,7 +183,7 @@ public class AnalogWatchFaceService extends CanvasWatchFaceService { } @Override - public void onDraw(Canvas canvas) { + public void onDraw(Canvas canvas, Rect bounds) { /* draw your watch face */ }