eclair snapshot
This commit is contained in:
279
libs/ui/FramebufferNativeWindow.cpp
Normal file
279
libs/ui/FramebufferNativeWindow.cpp
Normal file
@@ -0,0 +1,279 @@
|
||||
/*
|
||||
**
|
||||
** Copyright 2007 The Android Open Source Project
|
||||
**
|
||||
** Licensed under the Apache License Version 2.0(the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "FramebufferNativeWindow"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include <cutils/log.h>
|
||||
#include <cutils/atomic.h>
|
||||
#include <utils/threads.h>
|
||||
#include <utils/RefBase.h>
|
||||
|
||||
#include <ui/SurfaceComposerClient.h>
|
||||
#include <ui/Rect.h>
|
||||
#include <ui/FramebufferNativeWindow.h>
|
||||
|
||||
#include <EGL/egl.h>
|
||||
|
||||
#include <pixelflinger/format.h>
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
#include <hardware/hardware.h>
|
||||
#include <hardware/gralloc.h>
|
||||
|
||||
#include <private/ui/android_natives_priv.h>
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
namespace android {
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
class NativeBuffer
|
||||
: public EGLNativeBase<
|
||||
android_native_buffer_t,
|
||||
NativeBuffer,
|
||||
LightRefBase<NativeBuffer> >
|
||||
{
|
||||
public:
|
||||
NativeBuffer(int w, int h, int f, int u) : BASE() {
|
||||
android_native_buffer_t::width = w;
|
||||
android_native_buffer_t::height = h;
|
||||
android_native_buffer_t::format = f;
|
||||
android_native_buffer_t::usage = u;
|
||||
}
|
||||
private:
|
||||
friend class LightRefBase<NativeBuffer>;
|
||||
~NativeBuffer() { }; // this class cannot be overloaded
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* This implements the (main) framebuffer management. This class is used
|
||||
* mostly by SurfaceFlinger, but also by command line GL application.
|
||||
*
|
||||
* In fact this is an implementation of android_native_window_t on top of
|
||||
* the framebuffer.
|
||||
*
|
||||
* Currently it is pretty simple, it manages only two buffers (the front and
|
||||
* back buffer).
|
||||
*
|
||||
*/
|
||||
|
||||
FramebufferNativeWindow::FramebufferNativeWindow()
|
||||
: BASE(), fbDev(0), grDev(0), mUpdateOnDemand(false)
|
||||
{
|
||||
hw_module_t const* module;
|
||||
if (hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module) == 0) {
|
||||
int stride;
|
||||
int err;
|
||||
err = framebuffer_open(module, &fbDev);
|
||||
LOGE_IF(err, "couldn't open framebuffer HAL (%s)", strerror(-err));
|
||||
|
||||
err = gralloc_open(module, &grDev);
|
||||
LOGE_IF(err, "couldn't open gralloc HAL (%s)", strerror(-err));
|
||||
|
||||
// bail out if we can't initialize the modules
|
||||
if (!fbDev || !grDev)
|
||||
return;
|
||||
|
||||
mUpdateOnDemand = (fbDev->setUpdateRect != 0);
|
||||
|
||||
// initialize the buffer FIFO
|
||||
mNumBuffers = 2;
|
||||
mNumFreeBuffers = 2;
|
||||
mBufferHead = mNumBuffers-1;
|
||||
buffers[0] = new NativeBuffer(
|
||||
fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
|
||||
buffers[1] = new NativeBuffer(
|
||||
fbDev->width, fbDev->height, fbDev->format, GRALLOC_USAGE_HW_FB);
|
||||
|
||||
err = grDev->alloc(grDev,
|
||||
fbDev->width, fbDev->height, fbDev->format,
|
||||
GRALLOC_USAGE_HW_FB, &buffers[0]->handle, &buffers[0]->stride);
|
||||
|
||||
LOGE_IF(err, "fb buffer 0 allocation failed w=%d, h=%d, err=%s",
|
||||
fbDev->width, fbDev->height, strerror(-err));
|
||||
|
||||
err = grDev->alloc(grDev,
|
||||
fbDev->width, fbDev->height, fbDev->format,
|
||||
GRALLOC_USAGE_HW_FB, &buffers[1]->handle, &buffers[1]->stride);
|
||||
|
||||
LOGE_IF(err, "fb buffer 1 allocation failed w=%d, h=%d, err=%s",
|
||||
fbDev->width, fbDev->height, strerror(-err));
|
||||
|
||||
LOGE("xDpi %d", fbDev->xdpi);
|
||||
LOGE("yDpi %d", fbDev->ydpi);
|
||||
const_cast<uint32_t&>(android_native_window_t::flags) = fbDev->flags;
|
||||
const_cast<float&>(android_native_window_t::xdpi) = fbDev->xdpi;
|
||||
const_cast<float&>(android_native_window_t::ydpi) = fbDev->ydpi;
|
||||
const_cast<int&>(android_native_window_t::minSwapInterval) =
|
||||
fbDev->minSwapInterval;
|
||||
const_cast<int&>(android_native_window_t::maxSwapInterval) =
|
||||
fbDev->maxSwapInterval;
|
||||
} else {
|
||||
LOGE("Couldn't get gralloc module");
|
||||
}
|
||||
|
||||
android_native_window_t::setSwapInterval = setSwapInterval;
|
||||
android_native_window_t::dequeueBuffer = dequeueBuffer;
|
||||
android_native_window_t::lockBuffer = lockBuffer;
|
||||
android_native_window_t::queueBuffer = queueBuffer;
|
||||
android_native_window_t::query = query;
|
||||
android_native_window_t::perform = perform;
|
||||
}
|
||||
|
||||
FramebufferNativeWindow::~FramebufferNativeWindow()
|
||||
{
|
||||
if (grDev) {
|
||||
if (buffers[0] != NULL)
|
||||
grDev->free(grDev, buffers[0]->handle);
|
||||
if (buffers[1] != NULL)
|
||||
grDev->free(grDev, buffers[1]->handle);
|
||||
gralloc_close(grDev);
|
||||
}
|
||||
|
||||
if (fbDev) {
|
||||
framebuffer_close(fbDev);
|
||||
}
|
||||
}
|
||||
|
||||
status_t FramebufferNativeWindow::setUpdateRectangle(const Rect& r)
|
||||
{
|
||||
if (!mUpdateOnDemand) {
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
return fbDev->setUpdateRect(fbDev, r.left, r.top, r.width(), r.height());
|
||||
}
|
||||
|
||||
status_t FramebufferNativeWindow::compositionComplete()
|
||||
{
|
||||
if (fbDev->compositionComplete) {
|
||||
return fbDev->compositionComplete(fbDev);
|
||||
}
|
||||
return INVALID_OPERATION;
|
||||
}
|
||||
|
||||
int FramebufferNativeWindow::setSwapInterval(
|
||||
android_native_window_t* window, int interval)
|
||||
{
|
||||
framebuffer_device_t* fb = getSelf(window)->fbDev;
|
||||
return fb->setSwapInterval(fb, interval);
|
||||
}
|
||||
|
||||
int FramebufferNativeWindow::dequeueBuffer(android_native_window_t* window,
|
||||
android_native_buffer_t** buffer)
|
||||
{
|
||||
FramebufferNativeWindow* self = getSelf(window);
|
||||
Mutex::Autolock _l(self->mutex);
|
||||
framebuffer_device_t* fb = self->fbDev;
|
||||
|
||||
// wait for a free buffer
|
||||
while (!self->mNumFreeBuffers) {
|
||||
self->mCondition.wait(self->mutex);
|
||||
}
|
||||
// get this buffer
|
||||
self->mNumFreeBuffers--;
|
||||
int index = self->mBufferHead++;
|
||||
if (self->mBufferHead >= self->mNumBuffers)
|
||||
self->mBufferHead = 0;
|
||||
|
||||
*buffer = self->buffers[index].get();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int FramebufferNativeWindow::lockBuffer(android_native_window_t* window,
|
||||
android_native_buffer_t* buffer)
|
||||
{
|
||||
FramebufferNativeWindow* self = getSelf(window);
|
||||
Mutex::Autolock _l(self->mutex);
|
||||
|
||||
// wait that the buffer we're locking is not front anymore
|
||||
while (self->front == buffer) {
|
||||
self->mCondition.wait(self->mutex);
|
||||
}
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
int FramebufferNativeWindow::queueBuffer(android_native_window_t* window,
|
||||
android_native_buffer_t* buffer)
|
||||
{
|
||||
FramebufferNativeWindow* self = getSelf(window);
|
||||
Mutex::Autolock _l(self->mutex);
|
||||
framebuffer_device_t* fb = self->fbDev;
|
||||
buffer_handle_t handle = static_cast<NativeBuffer*>(buffer)->handle;
|
||||
int res = fb->post(fb, handle);
|
||||
self->front = static_cast<NativeBuffer*>(buffer);
|
||||
self->mNumFreeBuffers++;
|
||||
self->mCondition.broadcast();
|
||||
return res;
|
||||
}
|
||||
|
||||
int FramebufferNativeWindow::query(android_native_window_t* window,
|
||||
int what, int* value)
|
||||
{
|
||||
FramebufferNativeWindow* self = getSelf(window);
|
||||
Mutex::Autolock _l(self->mutex);
|
||||
framebuffer_device_t* fb = self->fbDev;
|
||||
switch (what) {
|
||||
case NATIVE_WINDOW_WIDTH:
|
||||
*value = fb->width;
|
||||
return NO_ERROR;
|
||||
case NATIVE_WINDOW_HEIGHT:
|
||||
*value = fb->height;
|
||||
return NO_ERROR;
|
||||
case NATIVE_WINDOW_FORMAT:
|
||||
*value = fb->format;
|
||||
return NO_ERROR;
|
||||
}
|
||||
*value = 0;
|
||||
return BAD_VALUE;
|
||||
}
|
||||
|
||||
int FramebufferNativeWindow::perform(android_native_window_t* window,
|
||||
int operation, ...)
|
||||
{
|
||||
switch (operation) {
|
||||
case NATIVE_WINDOW_SET_USAGE:
|
||||
break;
|
||||
default:
|
||||
return NAME_NOT_FOUND;
|
||||
}
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
using namespace android;
|
||||
|
||||
EGLNativeWindowType android_createDisplaySurface(void)
|
||||
{
|
||||
FramebufferNativeWindow* w;
|
||||
w = new FramebufferNativeWindow();
|
||||
if (w->getDevice() == NULL) {
|
||||
// get a ref so it can be destroyed when we exit this block
|
||||
sp<FramebufferNativeWindow> ref(w);
|
||||
return NULL;
|
||||
}
|
||||
return (EGLNativeWindowType)w;
|
||||
}
|
||||
Reference in New Issue
Block a user