Merge changes I430cf57b,I51f02f67,I464f13f3 into eclair
* changes: fix [2168528] enable glTexImage2D code path in SF for software-only buffers fix [2168531] have software-only gralloc buffer side-step the HAL fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
This commit is contained in:
@@ -1,81 +0,0 @@
|
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/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
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*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
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#define ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
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#include <stdint.h>
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#include <sys/types.h>
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#include <utils/RefBase.h>
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|
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#include <private/ui/android_natives_priv.h>
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namespace android {
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|
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// ---------------------------------------------------------------------------
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|
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class BufferMapper;
|
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class Parcel;
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class Rect;
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class Surface;
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class SurfaceBuffer;
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||||
|
||||
// ---------------------------------------------------------------------------
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||||
|
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class SurfaceBuffer
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: public EGLNativeBase<
|
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android_native_buffer_t,
|
||||
SurfaceBuffer,
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LightRefBase<SurfaceBuffer> >
|
||||
{
|
||||
public:
|
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status_t lock(uint32_t usage, void** vaddr);
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status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
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status_t unlock();
|
||||
|
||||
void setIndex(int index);
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int getIndex() const;
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||||
|
||||
protected:
|
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SurfaceBuffer();
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SurfaceBuffer(const Parcel& reply);
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virtual ~SurfaceBuffer();
|
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bool mOwner;
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||||
|
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inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
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inline BufferMapper& getBufferMapper() { return mBufferMapper; }
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||||
|
||||
private:
|
||||
friend class Surface;
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friend class BpSurface;
|
||||
friend class BnSurface;
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friend class LightRefBase<SurfaceBuffer>;
|
||||
|
||||
SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
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const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
|
||||
|
||||
static status_t writeToParcel(Parcel* reply,
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android_native_buffer_t const* buffer);
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||||
|
||||
BufferMapper& mBufferMapper;
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||||
int mIndex;
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||||
};
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||||
|
||||
}; // namespace android
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||||
|
||||
#endif // ANDROID_UI_PRIVATE_SURFACE_BUFFER_H
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|
||||
@@ -14,49 +14,4 @@
|
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* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_ANDROID_NATIVES_PRIV_H
|
||||
#define ANDROID_ANDROID_NATIVES_PRIV_H
|
||||
|
||||
#include <ui/egl/android_natives.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
typedef struct android_native_buffer_t
|
||||
{
|
||||
#ifdef __cplusplus
|
||||
android_native_buffer_t() {
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common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
|
||||
common.version = sizeof(android_native_buffer_t);
|
||||
memset(common.reserved, 0, sizeof(common.reserved));
|
||||
}
|
||||
#endif
|
||||
|
||||
struct android_native_base_t common;
|
||||
|
||||
int width;
|
||||
int height;
|
||||
int stride;
|
||||
int format;
|
||||
int usage;
|
||||
|
||||
void* reserved[2];
|
||||
|
||||
buffer_handle_t handle;
|
||||
|
||||
void* reserved_proc[8];
|
||||
} android_native_buffer_t;
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
#endif /* ANDROID_ANDROID_NATIVES_PRIV_H */
|
||||
#include <ui/android_native_buffer.h>
|
||||
|
||||
83
include/private/ui/sw_gralloc_handle.h
Normal file
83
include/private/ui/sw_gralloc_handle.h
Normal file
@@ -0,0 +1,83 @@
|
||||
/*
|
||||
* Copyright (C) 2008 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H
|
||||
#define ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <limits.h>
|
||||
#include <sys/cdefs.h>
|
||||
#include <hardware/gralloc.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include <cutils/native_handle.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
struct sw_gralloc_handle_t : public native_handle
|
||||
{
|
||||
// file-descriptors
|
||||
int fd;
|
||||
// ints
|
||||
int magic;
|
||||
int size;
|
||||
int base;
|
||||
int prot;
|
||||
int pid;
|
||||
|
||||
static const int sNumInts = 5;
|
||||
static const int sNumFds = 1;
|
||||
static const int sMagic = '_sgh';
|
||||
|
||||
sw_gralloc_handle_t() :
|
||||
fd(-1), magic(sMagic), size(0), base(0), prot(0), pid(getpid())
|
||||
{
|
||||
version = sizeof(native_handle);
|
||||
numInts = sNumInts;
|
||||
numFds = sNumFds;
|
||||
}
|
||||
~sw_gralloc_handle_t() {
|
||||
magic = 0;
|
||||
}
|
||||
|
||||
static int validate(const native_handle* h) {
|
||||
const sw_gralloc_handle_t* hnd = (const sw_gralloc_handle_t*)h;
|
||||
if (!h || h->version != sizeof(native_handle) ||
|
||||
h->numInts != sNumInts || h->numFds != sNumFds ||
|
||||
hnd->magic != sMagic)
|
||||
{
|
||||
return -EINVAL;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static status_t alloc(uint32_t w, uint32_t h, int format,
|
||||
int usage, buffer_handle_t* handle, int32_t* stride);
|
||||
static status_t free(sw_gralloc_handle_t* hnd);
|
||||
static status_t registerBuffer(sw_gralloc_handle_t* hnd);
|
||||
static status_t unregisterBuffer(sw_gralloc_handle_t* hnd);
|
||||
static status_t lock(sw_gralloc_handle_t* hnd, int usage,
|
||||
int l, int t, int w, int h, void** vaddr);
|
||||
static status_t unlock(sw_gralloc_handle_t* hnd);
|
||||
};
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif /* ANDROID_UI_PRIVATE_SW_GRALLOC_HANDLE_H */
|
||||
124
include/ui/GraphicBuffer.h
Normal file
124
include/ui/GraphicBuffer.h
Normal file
@@ -0,0 +1,124 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_GRAPHIC_BUFFER_H
|
||||
#define ANDROID_GRAPHIC_BUFFER_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <ui/android_native_buffer.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <ui/Rect.h>
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
struct android_native_buffer_t;
|
||||
|
||||
namespace android {
|
||||
|
||||
class GraphicBufferMapper;
|
||||
class Parcel;
|
||||
|
||||
// ===========================================================================
|
||||
// GraphicBuffer
|
||||
// ===========================================================================
|
||||
|
||||
class GraphicBuffer
|
||||
: public EGLNativeBase<
|
||||
android_native_buffer_t,
|
||||
GraphicBuffer,
|
||||
LightRefBase<GraphicBuffer> >
|
||||
{
|
||||
public:
|
||||
|
||||
enum {
|
||||
USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
|
||||
USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
|
||||
USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
|
||||
USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
|
||||
|
||||
USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
|
||||
USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
|
||||
USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
|
||||
USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
|
||||
|
||||
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
|
||||
|
||||
USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
|
||||
USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
|
||||
USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
|
||||
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
|
||||
};
|
||||
|
||||
GraphicBuffer();
|
||||
|
||||
// creates w * h buffer
|
||||
GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t ssage);
|
||||
|
||||
// return status
|
||||
status_t initCheck() const;
|
||||
|
||||
uint32_t getWidth() const { return width; }
|
||||
uint32_t getHeight() const { return height; }
|
||||
uint32_t getStride() const { return stride; }
|
||||
uint32_t getUsage() const { return usage; }
|
||||
PixelFormat getPixelFormat() const { return format; }
|
||||
Rect getBounds() const { return Rect(width, height); }
|
||||
|
||||
status_t reallocate(uint32_t w, uint32_t h, PixelFormat f, uint32_t usage);
|
||||
|
||||
status_t lock(uint32_t usage, void** vaddr);
|
||||
status_t lock(uint32_t usage, const Rect& rect, void** vaddr);
|
||||
status_t lock(GGLSurface* surface, uint32_t usage);
|
||||
status_t unlock();
|
||||
|
||||
android_native_buffer_t* getNativeBuffer() const;
|
||||
|
||||
void setIndex(int index);
|
||||
int getIndex() const;
|
||||
|
||||
protected:
|
||||
GraphicBuffer(const Parcel& reply);
|
||||
virtual ~GraphicBuffer();
|
||||
|
||||
inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
|
||||
inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
|
||||
bool mOwner;
|
||||
|
||||
private:
|
||||
friend class Surface;
|
||||
friend class BpSurface;
|
||||
friend class BnSurface;
|
||||
friend class LightRefBase<GraphicBuffer>;
|
||||
GraphicBuffer(const GraphicBuffer& rhs);
|
||||
GraphicBuffer& operator = (const GraphicBuffer& rhs);
|
||||
const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
|
||||
|
||||
status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t usage);
|
||||
|
||||
static status_t writeToParcel(Parcel* reply,
|
||||
android_native_buffer_t const* buffer);
|
||||
|
||||
GraphicBufferMapper& mBufferMapper;
|
||||
ssize_t mInitCheck;
|
||||
uint32_t mVStride;
|
||||
int mIndex;
|
||||
};
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_GRAPHIC_BUFFER_H
|
||||
@@ -37,7 +37,7 @@ namespace android {
|
||||
|
||||
class String8;
|
||||
|
||||
class BufferAllocator : public Singleton<BufferAllocator>
|
||||
class GraphicBufferAllocator : public Singleton<GraphicBufferAllocator>
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
@@ -59,7 +59,7 @@ public:
|
||||
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
|
||||
};
|
||||
|
||||
static inline BufferAllocator& get() { return getInstance(); }
|
||||
static inline GraphicBufferAllocator& get() { return getInstance(); }
|
||||
|
||||
|
||||
status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
|
||||
@@ -82,9 +82,9 @@ private:
|
||||
static Mutex sLock;
|
||||
static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
|
||||
|
||||
friend class Singleton<BufferAllocator>;
|
||||
BufferAllocator();
|
||||
~BufferAllocator();
|
||||
friend class Singleton<GraphicBufferAllocator>;
|
||||
GraphicBufferAllocator();
|
||||
~GraphicBufferAllocator();
|
||||
|
||||
mutable Mutex mLock;
|
||||
alloc_device_t *mAllocDev;
|
||||
@@ -33,10 +33,10 @@ namespace android {
|
||||
|
||||
class Rect;
|
||||
|
||||
class BufferMapper : public Singleton<BufferMapper>
|
||||
class GraphicBufferMapper : public Singleton<GraphicBufferMapper>
|
||||
{
|
||||
public:
|
||||
static inline BufferMapper& get() { return getInstance(); }
|
||||
static inline GraphicBufferMapper& get() { return getInstance(); }
|
||||
|
||||
status_t registerBuffer(buffer_handle_t handle);
|
||||
|
||||
@@ -51,8 +51,8 @@ public:
|
||||
void dump(buffer_handle_t handle);
|
||||
|
||||
private:
|
||||
friend class Singleton<BufferMapper>;
|
||||
BufferMapper();
|
||||
friend class Singleton<GraphicBufferMapper>;
|
||||
GraphicBufferMapper();
|
||||
gralloc_module_t const *mAllocMod;
|
||||
};
|
||||
|
||||
@@ -34,7 +34,7 @@ typedef int32_t SurfaceID;
|
||||
|
||||
class IMemoryHeap;
|
||||
class OverlayRef;
|
||||
class SurfaceBuffer;
|
||||
class GraphicBuffer;
|
||||
|
||||
class ISurface : public IInterface
|
||||
{
|
||||
@@ -50,7 +50,7 @@ protected:
|
||||
public:
|
||||
DECLARE_META_INTERFACE(Surface);
|
||||
|
||||
virtual sp<SurfaceBuffer> requestBuffer(int bufferIdx, int usage) = 0;
|
||||
virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage) = 0;
|
||||
|
||||
class BufferHeap {
|
||||
public:
|
||||
|
||||
@@ -34,7 +34,7 @@ namespace android {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class BufferMapper;
|
||||
class GraphicBufferMapper;
|
||||
class IOMX;
|
||||
class Rect;
|
||||
class Surface;
|
||||
@@ -192,8 +192,8 @@ private:
|
||||
|
||||
status_t validate(SharedClient const* cblk) const;
|
||||
|
||||
inline const BufferMapper& getBufferMapper() const { return mBufferMapper; }
|
||||
inline BufferMapper& getBufferMapper() { return mBufferMapper; }
|
||||
inline const GraphicBufferMapper& getBufferMapper() const { return mBufferMapper; }
|
||||
inline GraphicBufferMapper& getBufferMapper() { return mBufferMapper; }
|
||||
|
||||
static int setSwapInterval(android_native_window_t* window, int interval);
|
||||
static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
|
||||
@@ -208,7 +208,7 @@ private:
|
||||
int query(int what, int* value);
|
||||
int perform(int operation, va_list args);
|
||||
|
||||
status_t dequeueBuffer(sp<SurfaceBuffer>* buffer);
|
||||
status_t dequeueBuffer(sp<GraphicBuffer>* buffer);
|
||||
|
||||
|
||||
void setUsage(uint32_t reqUsage);
|
||||
@@ -221,7 +221,7 @@ private:
|
||||
uint32_t mIdentity;
|
||||
PixelFormat mFormat;
|
||||
uint32_t mFlags;
|
||||
BufferMapper& mBufferMapper;
|
||||
GraphicBufferMapper& mBufferMapper;
|
||||
SharedBufferClient* mSharedBufferClient;
|
||||
|
||||
// protected by mSurfaceLock
|
||||
@@ -230,12 +230,12 @@ private:
|
||||
|
||||
// protected by mSurfaceLock. These are also used from lock/unlock
|
||||
// but in that case, they must be called form the same thread.
|
||||
sp<SurfaceBuffer> mBuffers[2];
|
||||
sp<GraphicBuffer> mBuffers[2];
|
||||
mutable Region mDirtyRegion;
|
||||
|
||||
// must be used from the lock/unlock thread
|
||||
sp<SurfaceBuffer> mLockedBuffer;
|
||||
sp<SurfaceBuffer> mPostedBuffer;
|
||||
sp<GraphicBuffer> mLockedBuffer;
|
||||
sp<GraphicBuffer> mPostedBuffer;
|
||||
mutable Region mOldDirtyRegion;
|
||||
bool mNeedFullUpdate;
|
||||
|
||||
|
||||
62
include/ui/android_native_buffer.h
Normal file
62
include/ui/android_native_buffer.h
Normal file
@@ -0,0 +1,62 @@
|
||||
/*
|
||||
* Copyright (C) 2009 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_ANDROID_NATIVES_PRIV_H
|
||||
#define ANDROID_ANDROID_NATIVES_PRIV_H
|
||||
|
||||
#include <ui/egl/android_natives.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
typedef struct android_native_buffer_t
|
||||
{
|
||||
#ifdef __cplusplus
|
||||
android_native_buffer_t() {
|
||||
common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
|
||||
common.version = sizeof(android_native_buffer_t);
|
||||
memset(common.reserved, 0, sizeof(common.reserved));
|
||||
}
|
||||
#endif
|
||||
|
||||
struct android_native_base_t common;
|
||||
|
||||
int width;
|
||||
int height;
|
||||
int stride;
|
||||
int format;
|
||||
int usage;
|
||||
|
||||
void* reserved[2];
|
||||
|
||||
buffer_handle_t handle;
|
||||
|
||||
void* reserved_proc[8];
|
||||
} android_native_buffer_t;
|
||||
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
#endif /* ANDROID_ANDROID_NATIVES_PRIV_H */
|
||||
@@ -6,8 +6,6 @@ LOCAL_SRC_FILES:= \
|
||||
DisplayHardware/DisplayHardware.cpp \
|
||||
DisplayHardware/DisplayHardwareBase.cpp \
|
||||
BlurFilter.cpp.arm \
|
||||
Buffer.cpp \
|
||||
BufferAllocator.cpp \
|
||||
Layer.cpp \
|
||||
LayerBase.cpp \
|
||||
LayerBuffer.cpp \
|
||||
|
||||
@@ -1,137 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
#include "Buffer.h"
|
||||
#include "BufferAllocator.h"
|
||||
|
||||
namespace android {
|
||||
|
||||
// ===========================================================================
|
||||
// Buffer and implementation of android_native_buffer_t
|
||||
// ===========================================================================
|
||||
|
||||
Buffer::Buffer()
|
||||
: SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0)
|
||||
{
|
||||
}
|
||||
|
||||
Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags)
|
||||
: SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0)
|
||||
{
|
||||
mInitCheck = initSize(w, h, format, reqUsage, flags);
|
||||
}
|
||||
|
||||
Buffer::~Buffer()
|
||||
{
|
||||
if (handle) {
|
||||
BufferAllocator& allocator(BufferAllocator::get());
|
||||
allocator.free(handle);
|
||||
}
|
||||
}
|
||||
|
||||
status_t Buffer::initCheck() const {
|
||||
return mInitCheck;
|
||||
}
|
||||
|
||||
android_native_buffer_t* Buffer::getNativeBuffer() const
|
||||
{
|
||||
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
|
||||
}
|
||||
|
||||
status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
|
||||
uint32_t reqUsage, uint32_t flags)
|
||||
{
|
||||
if (handle) {
|
||||
BufferAllocator& allocator(BufferAllocator::get());
|
||||
allocator.free(handle);
|
||||
handle = 0;
|
||||
}
|
||||
return initSize(w, h, f, reqUsage, flags);
|
||||
}
|
||||
|
||||
status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags)
|
||||
{
|
||||
status_t err = NO_ERROR;
|
||||
|
||||
BufferAllocator& allocator = BufferAllocator::get();
|
||||
|
||||
/*
|
||||
* buffers used for software rendering, but h/w composition
|
||||
* are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
|
||||
*
|
||||
* buffers used for h/w rendering and h/w composition
|
||||
* are allocated with HW_RENDER | HW_TEXTURE
|
||||
*
|
||||
* buffers used with h/w rendering and either NPOT or no egl_image_ext
|
||||
* are allocated with SW_READ_RARELY | HW_RENDER
|
||||
*
|
||||
*/
|
||||
|
||||
if (flags & Buffer::SECURE) {
|
||||
// secure buffer, don't store it into the GPU
|
||||
usage = BufferAllocator::USAGE_SW_READ_OFTEN |
|
||||
BufferAllocator::USAGE_SW_WRITE_OFTEN;
|
||||
} else {
|
||||
// it's allowed to modify the usage flags here, but generally
|
||||
// the requested flags should be honored.
|
||||
usage = reqUsage | BufferAllocator::USAGE_HW_TEXTURE;
|
||||
}
|
||||
|
||||
if (format == PIXEL_FORMAT_RGBX_8888)
|
||||
format = PIXEL_FORMAT_RGBA_8888;
|
||||
|
||||
err = allocator.alloc(w, h, format, usage, &handle, &stride);
|
||||
if (err == NO_ERROR) {
|
||||
this->width = w;
|
||||
this->height = h;
|
||||
this->format = format;
|
||||
mVStride = 0;
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
|
||||
{
|
||||
void* vaddr;
|
||||
status_t res = SurfaceBuffer::lock(usage, &vaddr);
|
||||
if (res == NO_ERROR && sur) {
|
||||
sur->version = sizeof(GGLSurface);
|
||||
sur->width = width;
|
||||
sur->height = height;
|
||||
sur->stride = stride;
|
||||
sur->format = format;
|
||||
sur->vstride = mVStride;
|
||||
sur->data = static_cast<GGLubyte*>(vaddr);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
}; // namespace android
|
||||
@@ -1,83 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_LAYER_BITMAP_H
|
||||
#define ANDROID_LAYER_BITMAP_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <ui/Rect.h>
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
#include <private/ui/SurfaceBuffer.h>
|
||||
|
||||
struct android_native_buffer_t;
|
||||
|
||||
namespace android {
|
||||
|
||||
// ===========================================================================
|
||||
// Buffer
|
||||
// ===========================================================================
|
||||
|
||||
class Buffer : public SurfaceBuffer
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
DONT_CLEAR = 0x00000001,
|
||||
SECURE = 0x00000004
|
||||
};
|
||||
|
||||
Buffer();
|
||||
|
||||
// creates w * h buffer
|
||||
Buffer(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags = 0);
|
||||
|
||||
// return status
|
||||
status_t initCheck() const;
|
||||
|
||||
uint32_t getWidth() const { return width; }
|
||||
uint32_t getHeight() const { return height; }
|
||||
uint32_t getStride() const { return stride; }
|
||||
uint32_t getUsage() const { return usage; }
|
||||
PixelFormat getPixelFormat() const { return format; }
|
||||
Rect getBounds() const { return Rect(width, height); }
|
||||
|
||||
status_t lock(GGLSurface* surface, uint32_t usage);
|
||||
|
||||
android_native_buffer_t* getNativeBuffer() const;
|
||||
|
||||
status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
|
||||
uint32_t reqUsage, uint32_t flags);
|
||||
|
||||
private:
|
||||
friend class LightRefBase<Buffer>;
|
||||
Buffer(const Buffer& rhs);
|
||||
virtual ~Buffer();
|
||||
Buffer& operator = (const Buffer& rhs);
|
||||
const Buffer& operator = (const Buffer& rhs) const;
|
||||
|
||||
status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags);
|
||||
|
||||
ssize_t mInitCheck;
|
||||
uint32_t mVStride;
|
||||
};
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_LAYER_BITMAP_H
|
||||
@@ -1,96 +0,0 @@
|
||||
/*
|
||||
**
|
||||
** Copyright 2009, The Android Open Source Project
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_BUFFER_ALLOCATOR_H
|
||||
#define ANDROID_BUFFER_ALLOCATOR_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#include <cutils/native_handle.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/KeyedVector.h>
|
||||
#include <utils/threads.h>
|
||||
#include <utils/Singleton.h>
|
||||
|
||||
#include <ui/PixelFormat.h>
|
||||
|
||||
#include <hardware/gralloc.h>
|
||||
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class String8;
|
||||
|
||||
class BufferAllocator : public Singleton<BufferAllocator>
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
|
||||
USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
|
||||
USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
|
||||
USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
|
||||
|
||||
USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
|
||||
USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
|
||||
USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
|
||||
USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
|
||||
|
||||
USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
|
||||
|
||||
USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
|
||||
USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
|
||||
USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
|
||||
USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK
|
||||
};
|
||||
|
||||
static inline BufferAllocator& get() { return getInstance(); }
|
||||
|
||||
|
||||
status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
|
||||
buffer_handle_t* handle, int32_t* stride);
|
||||
|
||||
status_t free(buffer_handle_t handle);
|
||||
|
||||
void dump(String8& res) const;
|
||||
|
||||
private:
|
||||
struct alloc_rec_t {
|
||||
uint32_t w;
|
||||
uint32_t h;
|
||||
PixelFormat format;
|
||||
uint32_t usage;
|
||||
void* vaddr;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
static Mutex sLock;
|
||||
static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
|
||||
|
||||
friend class Singleton<BufferAllocator>;
|
||||
BufferAllocator();
|
||||
~BufferAllocator();
|
||||
|
||||
mutable Mutex mLock;
|
||||
alloc_device_t *mAllocDev;
|
||||
};
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_BUFFER_ALLOCATOR_H
|
||||
@@ -123,7 +123,7 @@ void DisplayHardware::init(uint32_t dpy)
|
||||
EGLint numConfigs=0;
|
||||
EGLSurface surface;
|
||||
EGLContext context;
|
||||
mFlags = 0;
|
||||
mFlags = CACHED_BUFFERS;
|
||||
|
||||
// TODO: all the extensions below should be queried through
|
||||
// eglGetProcAddress().
|
||||
@@ -239,12 +239,17 @@ void DisplayHardware::init(uint32_t dpy)
|
||||
|
||||
eglMakeCurrent(display, surface, surface, context);
|
||||
const char* const gl_extensions = (const char*)glGetString(GL_EXTENSIONS);
|
||||
const char* const gl_renderer = (const char*)glGetString(GL_RENDERER);
|
||||
LOGI("OpenGL informations:");
|
||||
LOGI("vendor : %s", glGetString(GL_VENDOR));
|
||||
LOGI("renderer : %s", glGetString(GL_RENDERER));
|
||||
LOGI("renderer : %s", gl_renderer);
|
||||
LOGI("version : %s", glGetString(GL_VERSION));
|
||||
LOGI("extensions: %s", gl_extensions);
|
||||
|
||||
if (strstr(gl_renderer, "PowerVR SGX 530")) {
|
||||
LOGD("Assuming uncached graphics buffers.");
|
||||
mFlags &= ~CACHED_BUFFERS;
|
||||
}
|
||||
if (strstr(gl_extensions, "GL_ARB_texture_non_power_of_two")) {
|
||||
mFlags |= NPOT_EXTENSION;
|
||||
}
|
||||
|
||||
@@ -51,6 +51,7 @@ public:
|
||||
PARTIAL_UPDATES = 0x00020000, // video driver feature
|
||||
SLOW_CONFIG = 0x00040000, // software
|
||||
SWAP_RECTANGLE = 0x00080000,
|
||||
CACHED_BUFFERS = 0x00100000
|
||||
};
|
||||
|
||||
DisplayHardware(
|
||||
|
||||
@@ -25,10 +25,10 @@
|
||||
#include <utils/Log.h>
|
||||
#include <utils/StopWatch.h>
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <ui/Surface.h>
|
||||
|
||||
#include "Buffer.h"
|
||||
#include "clz.h"
|
||||
#include "Layer.h"
|
||||
#include "SurfaceFlinger.h"
|
||||
@@ -51,6 +51,7 @@ Layer::Layer(SurfaceFlinger* flinger, DisplayID display,
|
||||
const sp<Client>& c, int32_t i)
|
||||
: LayerBaseClient(flinger, display, c, i),
|
||||
mSecure(false),
|
||||
mNoEGLImageForSwBuffers(false),
|
||||
mNeedsBlending(true),
|
||||
mNeedsDithering(false)
|
||||
{
|
||||
@@ -108,25 +109,22 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
|
||||
const DisplayHardware& hw(graphicPlane(0).displayHardware());
|
||||
PixelFormatInfo displayInfo;
|
||||
getPixelFormatInfo(hw.getFormat(), &displayInfo);
|
||||
|
||||
uint32_t bufferFlags = 0;
|
||||
if (flags & ISurfaceComposer::eSecure)
|
||||
bufferFlags |= Buffer::SECURE;
|
||||
|
||||
const uint32_t hwFlags = hw.getFlags();
|
||||
|
||||
mFormat = format;
|
||||
mWidth = w;
|
||||
mHeight = h;
|
||||
mSecure = (bufferFlags & Buffer::SECURE) ? true : false;
|
||||
mSecure = (flags & ISurfaceComposer::eSecure) ? true : false;
|
||||
mNeedsBlending = (info.h_alpha - info.l_alpha) > 0;
|
||||
|
||||
mNoEGLImageForSwBuffers = !(hwFlags & DisplayHardware::CACHED_BUFFERS);
|
||||
|
||||
// we use the red index
|
||||
int displayRedSize = displayInfo.getSize(PixelFormatInfo::INDEX_RED);
|
||||
int layerRedsize = info.getSize(PixelFormatInfo::INDEX_RED);
|
||||
mNeedsDithering = layerRedsize > displayRedSize;
|
||||
|
||||
mBufferFlags = bufferFlags;
|
||||
for (size_t i=0 ; i<NUM_BUFFERS ; i++) {
|
||||
mBuffers[i] = new Buffer();
|
||||
mBuffers[i] = new GraphicBuffer();
|
||||
}
|
||||
mSurface = new SurfaceLayer(mFlinger, clientIndex(), this);
|
||||
return NO_ERROR;
|
||||
@@ -135,8 +133,9 @@ status_t Layer::setBuffers( uint32_t w, uint32_t h,
|
||||
void Layer::reloadTexture(const Region& dirty)
|
||||
{
|
||||
Mutex::Autolock _l(mLock);
|
||||
sp<Buffer> buffer(getFrontBuffer());
|
||||
if (LIKELY(mFlags & DisplayHardware::DIRECT_TEXTURE)) {
|
||||
sp<GraphicBuffer> buffer(getFrontBuffer());
|
||||
if (LIKELY((mFlags & DisplayHardware::DIRECT_TEXTURE) &&
|
||||
(buffer->usage & GRALLOC_USAGE_HW_TEXTURE))) {
|
||||
int index = mFrontBufferIndex;
|
||||
if (LIKELY(!mTextures[index].dirty)) {
|
||||
glBindTexture(GL_TEXTURE_2D, mTextures[index].name);
|
||||
@@ -187,6 +186,7 @@ void Layer::reloadTexture(const Region& dirty)
|
||||
mFlags &= ~DisplayHardware::DIRECT_TEXTURE;
|
||||
} else {
|
||||
// Everything went okay!
|
||||
mTextures[index].NPOTAdjust = false;
|
||||
mTextures[index].dirty = false;
|
||||
mTextures[index].width = clientBuf->width;
|
||||
mTextures[index].height = clientBuf->height;
|
||||
@@ -194,15 +194,21 @@ void Layer::reloadTexture(const Region& dirty)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int i=0 ; i<NUM_BUFFERS ; i++)
|
||||
mTextures[i].image = EGL_NO_IMAGE_KHR;
|
||||
|
||||
GGLSurface t;
|
||||
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_RARELY);
|
||||
status_t res = buffer->lock(&t, GRALLOC_USAGE_SW_READ_OFTEN);
|
||||
LOGE_IF(res, "error %d (%s) locking buffer %p",
|
||||
res, strerror(res), buffer.get());
|
||||
|
||||
if (res == NO_ERROR) {
|
||||
if (UNLIKELY(mTextures[0].name == -1U)) {
|
||||
mTextures[0].name = createTexture();
|
||||
mTextures[0].width = 0;
|
||||
mTextures[0].height = 0;
|
||||
}
|
||||
loadTexture(&mTextures[0], mTextures[0].name, dirty, t);
|
||||
loadTexture(&mTextures[0], dirty, t);
|
||||
buffer->unlock();
|
||||
}
|
||||
}
|
||||
@@ -211,8 +217,9 @@ void Layer::reloadTexture(const Region& dirty)
|
||||
|
||||
void Layer::onDraw(const Region& clip) const
|
||||
{
|
||||
const int index = (mFlags & DisplayHardware::DIRECT_TEXTURE) ?
|
||||
mFrontBufferIndex : 0;
|
||||
int index = mFrontBufferIndex;
|
||||
if (mTextures[index].image == EGL_NO_IMAGE_KHR)
|
||||
index = 0;
|
||||
GLuint textureName = mTextures[index].name;
|
||||
if (UNLIKELY(textureName == -1LU)) {
|
||||
// the texture has not been created yet, this Layer has
|
||||
@@ -224,9 +231,9 @@ void Layer::onDraw(const Region& clip) const
|
||||
drawWithOpenGL(clip, mTextures[index]);
|
||||
}
|
||||
|
||||
sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
|
||||
sp<GraphicBuffer> Layer::requestBuffer(int index, int usage)
|
||||
{
|
||||
sp<Buffer> buffer;
|
||||
sp<GraphicBuffer> buffer;
|
||||
|
||||
// this ensures our client doesn't go away while we're accessing
|
||||
// the shared area.
|
||||
@@ -269,14 +276,15 @@ sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
|
||||
mBuffers[index].clear();
|
||||
}
|
||||
|
||||
const uint32_t effectiveUsage = getEffectiveUsage(usage);
|
||||
if (buffer!=0 && buffer->getStrongCount() == 1) {
|
||||
err = buffer->reallocate(w, h, mFormat, usage, mBufferFlags);
|
||||
err = buffer->reallocate(w, h, mFormat, effectiveUsage);
|
||||
} else {
|
||||
// here we have to reallocate a new buffer because we could have a
|
||||
// client in our process with a reference to it (eg: status bar),
|
||||
// and we can't release the handle under its feet.
|
||||
buffer.clear();
|
||||
buffer = new Buffer(w, h, mFormat, usage, mBufferFlags);
|
||||
buffer = new GraphicBuffer(w, h, mFormat, effectiveUsage);
|
||||
err = buffer->initCheck();
|
||||
}
|
||||
|
||||
@@ -305,6 +313,40 @@ sp<SurfaceBuffer> Layer::requestBuffer(int index, int usage)
|
||||
return buffer;
|
||||
}
|
||||
|
||||
uint32_t Layer::getEffectiveUsage(uint32_t usage) const
|
||||
{
|
||||
/*
|
||||
* buffers used for software rendering, but h/w composition
|
||||
* are allocated with SW_READ_OFTEN | SW_WRITE_OFTEN | HW_TEXTURE
|
||||
*
|
||||
* buffers used for h/w rendering and h/w composition
|
||||
* are allocated with HW_RENDER | HW_TEXTURE
|
||||
*
|
||||
* buffers used with h/w rendering and either NPOT or no egl_image_ext
|
||||
* are allocated with SW_READ_RARELY | HW_RENDER
|
||||
*
|
||||
*/
|
||||
|
||||
if (mSecure) {
|
||||
// secure buffer, don't store it into the GPU
|
||||
usage = GraphicBuffer::USAGE_SW_READ_OFTEN |
|
||||
GraphicBuffer::USAGE_SW_WRITE_OFTEN;
|
||||
} else {
|
||||
// it's allowed to modify the usage flags here, but generally
|
||||
// the requested flags should be honored.
|
||||
if (mNoEGLImageForSwBuffers) {
|
||||
if (usage & GraphicBuffer::USAGE_HW_MASK) {
|
||||
// request EGLImage for h/w buffers only
|
||||
usage |= GraphicBuffer::USAGE_HW_TEXTURE;
|
||||
}
|
||||
} else {
|
||||
// request EGLImage for all buffers
|
||||
usage |= GraphicBuffer::USAGE_HW_TEXTURE;
|
||||
}
|
||||
}
|
||||
return usage;
|
||||
}
|
||||
|
||||
uint32_t Layer::doTransaction(uint32_t flags)
|
||||
{
|
||||
const Layer::State& front(drawingState());
|
||||
@@ -383,7 +425,7 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
|
||||
mFrontBufferIndex = buf;
|
||||
|
||||
// get the dirty region
|
||||
sp<Buffer> newFrontBuffer(getBuffer(buf));
|
||||
sp<GraphicBuffer> newFrontBuffer(getBuffer(buf));
|
||||
const Region dirty(lcblk->getDirtyRegion(buf));
|
||||
mPostedDirtyRegion = dirty.intersect( newFrontBuffer->getBounds() );
|
||||
|
||||
@@ -421,7 +463,9 @@ void Layer::lockPageFlip(bool& recomputeVisibleRegions)
|
||||
// FIXME: signal an event if we have more buffers waiting
|
||||
// mFlinger->signalEvent();
|
||||
|
||||
reloadTexture( mPostedDirtyRegion );
|
||||
if (!mPostedDirtyRegion.isEmpty()) {
|
||||
reloadTexture( mPostedDirtyRegion );
|
||||
}
|
||||
}
|
||||
|
||||
void Layer::unlockPageFlip(
|
||||
@@ -465,9 +509,9 @@ Layer::SurfaceLayer::~SurfaceLayer()
|
||||
{
|
||||
}
|
||||
|
||||
sp<SurfaceBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
|
||||
sp<GraphicBuffer> Layer::SurfaceLayer::requestBuffer(int index, int usage)
|
||||
{
|
||||
sp<SurfaceBuffer> buffer;
|
||||
sp<GraphicBuffer> buffer;
|
||||
sp<Layer> owner(getOwner());
|
||||
if (owner != 0) {
|
||||
LOGE_IF(uint32_t(index)>=NUM_BUFFERS,
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
@@ -28,7 +29,6 @@
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
|
||||
#include "Buffer.h"
|
||||
#include "LayerBase.h"
|
||||
#include "Transform.h"
|
||||
|
||||
@@ -38,7 +38,6 @@ namespace android {
|
||||
|
||||
class Client;
|
||||
class FreezeLock;
|
||||
class Buffer;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
@@ -74,20 +73,22 @@ public:
|
||||
virtual status_t ditch();
|
||||
|
||||
// only for debugging
|
||||
inline sp<Buffer> getBuffer(int i) { return mBuffers[i]; }
|
||||
inline sp<GraphicBuffer> getBuffer(int i) { return mBuffers[i]; }
|
||||
// only for debugging
|
||||
inline const sp<FreezeLock>& getFreezeLock() const { return mFreezeLock; }
|
||||
// only for debugging
|
||||
inline PixelFormat pixelFormat() const { return mFormat; }
|
||||
|
||||
private:
|
||||
inline sp<Buffer> getFrontBuffer() {
|
||||
inline sp<GraphicBuffer> getFrontBuffer() {
|
||||
return mBuffers[mFrontBufferIndex];
|
||||
}
|
||||
|
||||
void reloadTexture(const Region& dirty);
|
||||
|
||||
sp<SurfaceBuffer> requestBuffer(int index, int usage);
|
||||
uint32_t getEffectiveUsage(uint32_t usage) const;
|
||||
|
||||
sp<GraphicBuffer> requestBuffer(int index, int usage);
|
||||
void destroy();
|
||||
|
||||
class SurfaceLayer : public LayerBaseClient::Surface {
|
||||
@@ -96,7 +97,7 @@ private:
|
||||
SurfaceID id, const sp<Layer>& owner);
|
||||
~SurfaceLayer();
|
||||
private:
|
||||
virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
|
||||
virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
|
||||
sp<Layer> getOwner() const {
|
||||
return static_cast<Layer*>(Surface::getOwner().get());
|
||||
}
|
||||
@@ -106,16 +107,16 @@ private:
|
||||
sp<Surface> mSurface;
|
||||
|
||||
bool mSecure;
|
||||
bool mNoEGLImageForSwBuffers;
|
||||
int32_t mFrontBufferIndex;
|
||||
bool mNeedsBlending;
|
||||
bool mNeedsDithering;
|
||||
Region mPostedDirtyRegion;
|
||||
sp<FreezeLock> mFreezeLock;
|
||||
PixelFormat mFormat;
|
||||
uint32_t mBufferFlags;
|
||||
|
||||
// protected by mLock
|
||||
sp<Buffer> mBuffers[NUM_BUFFERS];
|
||||
sp<GraphicBuffer> mBuffers[NUM_BUFFERS];
|
||||
Texture mTextures[NUM_BUFFERS];
|
||||
uint32_t mWidth;
|
||||
uint32_t mHeight;
|
||||
|
||||
@@ -449,17 +449,9 @@ void LayerBase::drawWithOpenGL(const Region& clip, const Texture& texture) const
|
||||
glTranslatef(0, 1, 0);
|
||||
glRotatef(-90, 0, 0, 1);
|
||||
}
|
||||
|
||||
if (!(mFlags & (DisplayHardware::NPOT_EXTENSION |
|
||||
DisplayHardware::DIRECT_TEXTURE))) {
|
||||
// find the smallest power-of-two that will accommodate our surface
|
||||
GLuint tw = 1 << (31 - clz(width));
|
||||
GLuint th = 1 << (31 - clz(height));
|
||||
if (tw < width) tw <<= 1;
|
||||
if (th < height) th <<= 1;
|
||||
GLfloat ws = GLfloat(width) /tw;
|
||||
GLfloat hs = GLfloat(height)/th;
|
||||
glScalef(ws, hs, 1.0f);
|
||||
|
||||
if (texture.NPOTAdjust) {
|
||||
glScalef(texture.wScale, texture.hScale, 1.0f);
|
||||
}
|
||||
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
@@ -508,21 +500,15 @@ void LayerBase::validateTexture(GLint textureName) const
|
||||
}
|
||||
}
|
||||
|
||||
void LayerBase::loadTexture(Texture* texture, GLint textureName,
|
||||
void LayerBase::loadTexture(Texture* texture,
|
||||
const Region& dirty, const GGLSurface& t) const
|
||||
{
|
||||
// TODO: defer the actual texture reload until LayerBase::validateTexture
|
||||
// is called.
|
||||
|
||||
texture->name = textureName;
|
||||
GLuint& textureWidth(texture->width);
|
||||
GLuint& textureHeight(texture->height);
|
||||
if (texture->name == -1U) {
|
||||
// uh?
|
||||
return;
|
||||
}
|
||||
|
||||
uint32_t flags = mFlags;
|
||||
glBindTexture(GL_TEXTURE_2D, textureName);
|
||||
|
||||
GLuint tw = t.width;
|
||||
GLuint th = t.height;
|
||||
glBindTexture(GL_TEXTURE_2D, texture->name);
|
||||
|
||||
/*
|
||||
* In OpenGL ES we can't specify a stride with glTexImage2D (however,
|
||||
@@ -547,64 +533,63 @@ void LayerBase::loadTexture(Texture* texture, GLint textureName,
|
||||
/*
|
||||
* round to POT if needed
|
||||
*/
|
||||
|
||||
GLuint texture_w = tw;
|
||||
GLuint texture_h = th;
|
||||
if (!(flags & DisplayHardware::NPOT_EXTENSION)) {
|
||||
// find the smallest power-of-two that will accommodate our surface
|
||||
texture_w = 1 << (31 - clz(t.width));
|
||||
texture_h = 1 << (31 - clz(t.height));
|
||||
if (texture_w < t.width) texture_w <<= 1;
|
||||
if (texture_h < t.height) texture_h <<= 1;
|
||||
if (!(mFlags & DisplayHardware::NPOT_EXTENSION)) {
|
||||
texture->NPOTAdjust = true;
|
||||
}
|
||||
|
||||
regular:
|
||||
if (texture->NPOTAdjust) {
|
||||
// find the smallest power-of-two that will accommodate our surface
|
||||
texture->potWidth = 1 << (31 - clz(t.width));
|
||||
texture->potHeight = 1 << (31 - clz(t.height));
|
||||
if (texture->potWidth < t.width) texture->potWidth <<= 1;
|
||||
if (texture->potHeight < t.height) texture->potHeight <<= 1;
|
||||
texture->wScale = float(t.width) / texture->potWidth;
|
||||
texture->hScale = float(t.height) / texture->potHeight;
|
||||
} else {
|
||||
texture->potWidth = t.width;
|
||||
texture->potHeight = t.height;
|
||||
}
|
||||
|
||||
Rect bounds(dirty.bounds());
|
||||
GLvoid* data = 0;
|
||||
if (texture_w!=textureWidth || texture_h!=textureHeight) {
|
||||
// texture size changed, we need to create a new one
|
||||
if (texture->width != t.width || texture->height != t.height) {
|
||||
texture->width = t.width;
|
||||
texture->height = t.height;
|
||||
|
||||
if (!textureWidth || !textureHeight) {
|
||||
// this is the first time, load the whole texture
|
||||
if (texture_w==tw && texture_h==th) {
|
||||
// we can do it one pass
|
||||
data = t.data;
|
||||
} else {
|
||||
// we have to create the texture first because it
|
||||
// doesn't match the size of the buffer
|
||||
bounds.set(Rect(tw, th));
|
||||
}
|
||||
// texture size changed, we need to create a new one
|
||||
bounds.set(Rect(t.width, t.height));
|
||||
if (t.width == texture->potWidth &&
|
||||
t.height == texture->potHeight) {
|
||||
// we can do it one pass
|
||||
data = t.data;
|
||||
}
|
||||
|
||||
|
||||
if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0,
|
||||
GL_RGB, texture_w, texture_h, 0,
|
||||
GL_RGB, texture->potWidth, texture->potHeight, 0,
|
||||
GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);
|
||||
} else if (t.format == GGL_PIXEL_FORMAT_RGBA_4444) {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0,
|
||||
GL_RGBA, texture_w, texture_h, 0,
|
||||
GL_RGBA, texture->potWidth, texture->potHeight, 0,
|
||||
GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, data);
|
||||
} else if (t.format == GGL_PIXEL_FORMAT_RGBA_8888 ||
|
||||
t.format == GGL_PIXEL_FORMAT_RGBX_8888) {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0,
|
||||
GL_RGBA, texture_w, texture_h, 0,
|
||||
GL_RGBA, texture->potWidth, texture->potHeight, 0,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
} else if ( t.format == GGL_PIXEL_FORMAT_YCbCr_422_SP ||
|
||||
t.format == GGL_PIXEL_FORMAT_YCbCr_420_SP) {
|
||||
// just show the Y plane of YUV buffers
|
||||
glTexImage2D(GL_TEXTURE_2D, 0,
|
||||
GL_LUMINANCE, texture_w, texture_h, 0,
|
||||
GL_LUMINANCE, texture->potWidth, texture->potHeight, 0,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
|
||||
} else {
|
||||
// oops, we don't handle this format!
|
||||
LOGE("layer %p, texture=%d, using format %d, which is not "
|
||||
"supported by the GL", this, textureName, t.format);
|
||||
textureName = -1;
|
||||
"supported by the GL", this, texture->name, t.format);
|
||||
}
|
||||
textureWidth = texture_w;
|
||||
textureHeight = texture_h;
|
||||
}
|
||||
if (!data && textureName>=0) {
|
||||
if (!data) {
|
||||
if (t.format == GGL_PIXEL_FORMAT_RGB_565) {
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0,
|
||||
0, bounds.top, t.width, bounds.height(),
|
||||
@@ -747,7 +732,7 @@ status_t LayerBaseClient::Surface::onTransact(
|
||||
return BnSurface::onTransact(code, data, reply, flags);
|
||||
}
|
||||
|
||||
sp<SurfaceBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
|
||||
sp<GraphicBuffer> LayerBaseClient::Surface::requestBuffer(int index, int usage)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -39,12 +39,11 @@ namespace android {
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
class SurfaceFlinger;
|
||||
class DisplayHardware;
|
||||
class GraphicPlane;
|
||||
class Client;
|
||||
class SurfaceBuffer;
|
||||
class Buffer;
|
||||
class GraphicBuffer;
|
||||
class GraphicPlane;
|
||||
class SurfaceFlinger;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
@@ -241,12 +240,18 @@ protected:
|
||||
|
||||
struct Texture {
|
||||
Texture() : name(-1U), width(0), height(0),
|
||||
image(EGL_NO_IMAGE_KHR), transform(0), dirty(true) { }
|
||||
image(EGL_NO_IMAGE_KHR), transform(0),
|
||||
NPOTAdjust(false), dirty(true) { }
|
||||
GLuint name;
|
||||
GLuint width;
|
||||
GLuint height;
|
||||
GLuint potWidth;
|
||||
GLuint potHeight;
|
||||
GLfloat wScale;
|
||||
GLfloat hScale;
|
||||
EGLImageKHR image;
|
||||
uint32_t transform;
|
||||
bool NPOTAdjust;
|
||||
bool dirty;
|
||||
};
|
||||
|
||||
@@ -254,7 +259,7 @@ protected:
|
||||
GLclampx b, GLclampx alpha) const;
|
||||
void clearWithOpenGL(const Region& clip) const;
|
||||
void drawWithOpenGL(const Region& clip, const Texture& texture) const;
|
||||
void loadTexture(Texture* texture, GLint textureName,
|
||||
void loadTexture(Texture* texture,
|
||||
const Region& dirty, const GGLSurface& t) const;
|
||||
|
||||
|
||||
@@ -339,7 +344,7 @@ public:
|
||||
sp<LayerBaseClient> getOwner() const;
|
||||
|
||||
private:
|
||||
virtual sp<SurfaceBuffer> requestBuffer(int index, int usage);
|
||||
virtual sp<GraphicBuffer> requestBuffer(int index, int usage);
|
||||
virtual status_t registerBuffers(const ISurface::BufferHeap& buffers);
|
||||
virtual void postBuffer(ssize_t offset);
|
||||
virtual void unregisterBuffers();
|
||||
|
||||
@@ -23,13 +23,12 @@
|
||||
#include <utils/Log.h>
|
||||
#include <utils/StopWatch.h>
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <ui/FramebufferNativeWindow.h>
|
||||
|
||||
#include <hardware/copybit.h>
|
||||
|
||||
#include "Buffer.h"
|
||||
#include "BufferAllocator.h"
|
||||
#include "LayerBuffer.h"
|
||||
#include "SurfaceFlinger.h"
|
||||
#include "DisplayHardware/DisplayHardware.h"
|
||||
@@ -474,9 +473,9 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
|
||||
mTempBitmap->getWidth() < size_t(tmp_w) ||
|
||||
mTempBitmap->getHeight() < size_t(tmp_h)) {
|
||||
mTempBitmap.clear();
|
||||
mTempBitmap = new android::Buffer(
|
||||
tmp_w, tmp_h, src.img.format,
|
||||
BufferAllocator::USAGE_HW_2D);
|
||||
mTempBitmap = new GraphicBuffer(
|
||||
tmp_w, tmp_h, src.img.format,
|
||||
GraphicBuffer::USAGE_HW_2D);
|
||||
err = mTempBitmap->initCheck();
|
||||
}
|
||||
|
||||
@@ -549,7 +548,7 @@ void LayerBuffer::BufferSource::onDraw(const Region& clip) const
|
||||
t.format = src.img.format;
|
||||
t.data = (GGLubyte*)src.img.base;
|
||||
const Region dirty(Rect(t.width, t.height));
|
||||
mLayer.loadTexture(&mTexture, mTexture.name, dirty, t);
|
||||
mLayer.loadTexture(&mTexture, dirty, t);
|
||||
mTexture.transform = mBufferHeap.transform;
|
||||
mLayer.drawWithOpenGL(clip, mTexture);
|
||||
}
|
||||
|
||||
@@ -20,9 +20,6 @@
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <binder/IMemory.h>
|
||||
#include <private/ui/LayerState.h>
|
||||
|
||||
#include "LayerBase.h"
|
||||
|
||||
struct copybit_device_t;
|
||||
@@ -133,7 +130,7 @@ private:
|
||||
status_t mStatus;
|
||||
ISurface::BufferHeap mBufferHeap;
|
||||
size_t mBufferSize;
|
||||
mutable sp<android::Buffer> mTempBitmap;
|
||||
mutable sp<GraphicBuffer> mTempBitmap;
|
||||
mutable LayerBase::Texture mTexture;
|
||||
copybit_device_t* mBlitEngine;
|
||||
};
|
||||
|
||||
@@ -21,8 +21,8 @@
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include "Buffer.h"
|
||||
#include "BufferAllocator.h"
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
#include "LayerDim.h"
|
||||
#include "SurfaceFlinger.h"
|
||||
#include "DisplayHardware/DisplayHardware.h"
|
||||
@@ -70,9 +70,9 @@ void LayerDim::initDimmer(SurfaceFlinger* flinger, uint32_t w, uint32_t h)
|
||||
|
||||
if (LIKELY(flags & DisplayHardware::DIRECT_TEXTURE)) {
|
||||
// TODO: api to pass the usage flags
|
||||
sp<Buffer> buffer = new Buffer(w, h, PIXEL_FORMAT_RGB_565,
|
||||
BufferAllocator::USAGE_SW_WRITE_OFTEN |
|
||||
BufferAllocator::USAGE_HW_TEXTURE);
|
||||
sp<GraphicBuffer> buffer = new GraphicBuffer(w, h, PIXEL_FORMAT_RGB_565,
|
||||
GraphicBuffer::USAGE_SW_WRITE_OFTEN |
|
||||
GraphicBuffer::USAGE_HW_TEXTURE);
|
||||
|
||||
android_native_buffer_t* clientBuf = buffer->getNativeBuffer();
|
||||
|
||||
|
||||
@@ -37,6 +37,7 @@
|
||||
#include <utils/String16.h>
|
||||
#include <utils/StopWatch.h>
|
||||
|
||||
#include <ui/GraphicBufferAllocator.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <ui/DisplayInfo.h>
|
||||
|
||||
@@ -44,8 +45,6 @@
|
||||
#include <GLES/gl.h>
|
||||
|
||||
#include "clz.h"
|
||||
#include "Buffer.h"
|
||||
#include "BufferAllocator.h"
|
||||
#include "Layer.h"
|
||||
#include "LayerBlur.h"
|
||||
#include "LayerBuffer.h"
|
||||
@@ -190,6 +189,7 @@ SurfaceFlinger::SurfaceFlinger()
|
||||
mLastSwapBufferTime(0),
|
||||
mDebugInTransaction(0),
|
||||
mLastTransactionTime(0),
|
||||
mBootFinished(false),
|
||||
mConsoleSignals(0),
|
||||
mSecureFrameBuffer(0)
|
||||
{
|
||||
@@ -294,6 +294,7 @@ void SurfaceFlinger::bootFinished()
|
||||
const nsecs_t now = systemTime();
|
||||
const nsecs_t duration = now - mBootTime;
|
||||
LOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
|
||||
mBootFinished = true;
|
||||
property_set("ctl.stop", "bootanim");
|
||||
}
|
||||
|
||||
@@ -1521,8 +1522,8 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
|
||||
if (l != 0) {
|
||||
SharedBufferStack::Statistics stats = l->lcblk->getStats();
|
||||
result.append( l->lcblk->dump(" ") );
|
||||
sp<const Buffer> buf0(l->getBuffer(0));
|
||||
sp<const Buffer> buf1(l->getBuffer(1));
|
||||
sp<const GraphicBuffer> buf0(l->getBuffer(0));
|
||||
sp<const GraphicBuffer> buf1(l->getBuffer(1));
|
||||
uint32_t w0=0, h0=0, s0=0;
|
||||
uint32_t w1=0, h1=0, s1=0;
|
||||
if (buf0 != 0) {
|
||||
@@ -1573,7 +1574,7 @@ status_t SurfaceFlinger::dump(int fd, const Vector<String16>& args)
|
||||
}
|
||||
snprintf(buffer, SIZE, " client count: %d\n", mClientsMap.size());
|
||||
result.append(buffer);
|
||||
const BufferAllocator& alloc(BufferAllocator::get());
|
||||
const GraphicBufferAllocator& alloc(GraphicBufferAllocator::get());
|
||||
alloc.dump(result);
|
||||
|
||||
if (locked) {
|
||||
|
||||
@@ -293,7 +293,7 @@ private:
|
||||
inline void decFreezeCount() { if (mFreezeCount > 0) mFreezeCount--; }
|
||||
inline bool hasFreezeRequest() const { return mFreezeDisplay; }
|
||||
inline bool isFrozen() const {
|
||||
return mFreezeDisplay || mFreezeCount>0;
|
||||
return (mFreezeDisplay || mFreezeCount>0) && mBootFinished;
|
||||
}
|
||||
|
||||
|
||||
@@ -351,6 +351,7 @@ private:
|
||||
nsecs_t mLastSwapBufferTime;
|
||||
volatile nsecs_t mDebugInTransaction;
|
||||
nsecs_t mLastTransactionTime;
|
||||
bool mBootFinished;
|
||||
|
||||
// these are thread safe
|
||||
mutable Barrier mReadyToRunBarrier;
|
||||
|
||||
@@ -2,13 +2,15 @@ LOCAL_PATH:= $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_SRC_FILES:= \
|
||||
BufferMapper.cpp \
|
||||
Camera.cpp \
|
||||
CameraParameters.cpp \
|
||||
EGLUtils.cpp \
|
||||
EventHub.cpp \
|
||||
EventRecurrence.cpp \
|
||||
FramebufferNativeWindow.cpp \
|
||||
GraphicBuffer.cpp \
|
||||
GraphicBufferAllocator.cpp \
|
||||
GraphicBufferMapper.cpp \
|
||||
KeyLayoutMap.cpp \
|
||||
KeyCharacterMap.cpp \
|
||||
ICamera.cpp \
|
||||
@@ -25,7 +27,6 @@ LOCAL_SRC_FILES:= \
|
||||
Region.cpp \
|
||||
SharedBufferStack.cpp \
|
||||
Surface.cpp \
|
||||
SurfaceBuffer.cpp \
|
||||
SurfaceComposerClient.cpp \
|
||||
SurfaceFlingerSynchro.cpp
|
||||
|
||||
|
||||
@@ -1,80 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "BufferMapper"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ui/BufferMapper.h>
|
||||
#include <ui/Rect.h>
|
||||
|
||||
#include <hardware/gralloc.h>
|
||||
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
ANDROID_SINGLETON_STATIC_INSTANCE( BufferMapper )
|
||||
|
||||
BufferMapper::BufferMapper()
|
||||
: mAllocMod(0)
|
||||
{
|
||||
hw_module_t const* module;
|
||||
int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
|
||||
LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
|
||||
if (err == 0) {
|
||||
mAllocMod = (gralloc_module_t const *)module;
|
||||
}
|
||||
}
|
||||
|
||||
status_t BufferMapper::registerBuffer(buffer_handle_t handle)
|
||||
{
|
||||
status_t err = mAllocMod->registerBuffer(mAllocMod, handle);
|
||||
LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
|
||||
handle, err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t BufferMapper::unregisterBuffer(buffer_handle_t handle)
|
||||
{
|
||||
status_t err = mAllocMod->unregisterBuffer(mAllocMod, handle);
|
||||
LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
|
||||
handle, err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t BufferMapper::lock(buffer_handle_t handle,
|
||||
int usage, const Rect& bounds, void** vaddr)
|
||||
{
|
||||
status_t err = mAllocMod->lock(mAllocMod, handle, usage,
|
||||
bounds.left, bounds.top, bounds.width(), bounds.height(), vaddr);
|
||||
LOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t BufferMapper::unlock(buffer_handle_t handle)
|
||||
{
|
||||
status_t err = mAllocMod->unlock(mAllocMod, handle);
|
||||
LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
213
libs/ui/GraphicBuffer.cpp
Normal file
213
libs/ui/GraphicBuffer.cpp
Normal file
@@ -0,0 +1,213 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <binder/Parcel.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/GraphicBufferAllocator.h>
|
||||
#include <ui/GraphicBufferMapper.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
// ===========================================================================
|
||||
// Buffer and implementation of android_native_buffer_t
|
||||
// ===========================================================================
|
||||
|
||||
GraphicBuffer::GraphicBuffer()
|
||||
: BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()),
|
||||
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
|
||||
{
|
||||
width =
|
||||
height =
|
||||
stride =
|
||||
format =
|
||||
usage = 0;
|
||||
handle = NULL;
|
||||
}
|
||||
|
||||
GraphicBuffer::GraphicBuffer(uint32_t w, uint32_t h,
|
||||
PixelFormat reqFormat, uint32_t reqUsage)
|
||||
: BASE(), mOwner(false), mBufferMapper(GraphicBufferMapper::get()),
|
||||
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
|
||||
{
|
||||
width =
|
||||
height =
|
||||
stride =
|
||||
format =
|
||||
usage = 0;
|
||||
handle = NULL;
|
||||
mInitCheck = initSize(w, h, reqFormat, reqUsage);
|
||||
}
|
||||
|
||||
GraphicBuffer::GraphicBuffer(const Parcel& data)
|
||||
: BASE(), mOwner(true), mBufferMapper(GraphicBufferMapper::get()),
|
||||
mInitCheck(NO_ERROR), mVStride(0), mIndex(-1)
|
||||
{
|
||||
// we own the handle in this case
|
||||
width = data.readInt32();
|
||||
if (width < 0) {
|
||||
width = height = stride = format = usage = 0;
|
||||
handle = 0;
|
||||
} else {
|
||||
height = data.readInt32();
|
||||
stride = data.readInt32();
|
||||
format = data.readInt32();
|
||||
usage = data.readInt32();
|
||||
handle = data.readNativeHandle();
|
||||
}
|
||||
}
|
||||
|
||||
GraphicBuffer::~GraphicBuffer()
|
||||
{
|
||||
if (handle) {
|
||||
if (mOwner) {
|
||||
native_handle_close(handle);
|
||||
native_handle_delete(const_cast<native_handle*>(handle));
|
||||
} else {
|
||||
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
|
||||
allocator.free(handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
status_t GraphicBuffer::initCheck() const {
|
||||
return mInitCheck;
|
||||
}
|
||||
|
||||
android_native_buffer_t* GraphicBuffer::getNativeBuffer() const
|
||||
{
|
||||
return static_cast<android_native_buffer_t*>(
|
||||
const_cast<GraphicBuffer*>(this));
|
||||
}
|
||||
|
||||
status_t GraphicBuffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
|
||||
uint32_t reqUsage)
|
||||
{
|
||||
if (handle) {
|
||||
GraphicBufferAllocator& allocator(GraphicBufferAllocator::get());
|
||||
allocator.free(handle);
|
||||
handle = 0;
|
||||
}
|
||||
return initSize(w, h, f, reqUsage);
|
||||
}
|
||||
|
||||
status_t GraphicBuffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage)
|
||||
{
|
||||
if (format == PIXEL_FORMAT_RGBX_8888)
|
||||
format = PIXEL_FORMAT_RGBA_8888;
|
||||
|
||||
GraphicBufferAllocator& allocator = GraphicBufferAllocator::get();
|
||||
status_t err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
|
||||
if (err == NO_ERROR) {
|
||||
this->width = w;
|
||||
this->height = h;
|
||||
this->format = format;
|
||||
this->usage = reqUsage;
|
||||
mVStride = 0;
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t GraphicBuffer::lock(uint32_t usage, void** vaddr)
|
||||
{
|
||||
const Rect lockBounds(width, height);
|
||||
status_t res = lock(usage, lockBounds, vaddr);
|
||||
return res;
|
||||
}
|
||||
|
||||
status_t GraphicBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
|
||||
{
|
||||
if (rect.left < 0 || rect.right > this->width ||
|
||||
rect.top < 0 || rect.bottom > this->height) {
|
||||
LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
|
||||
rect.left, rect.top, rect.right, rect.bottom,
|
||||
this->width, this->height);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
|
||||
return res;
|
||||
}
|
||||
|
||||
status_t GraphicBuffer::unlock()
|
||||
{
|
||||
status_t res = getBufferMapper().unlock(handle);
|
||||
return res;
|
||||
}
|
||||
|
||||
status_t GraphicBuffer::lock(GGLSurface* sur, uint32_t usage)
|
||||
{
|
||||
void* vaddr;
|
||||
status_t res = GraphicBuffer::lock(usage, &vaddr);
|
||||
if (res == NO_ERROR && sur) {
|
||||
sur->version = sizeof(GGLSurface);
|
||||
sur->width = width;
|
||||
sur->height = height;
|
||||
sur->stride = stride;
|
||||
sur->format = format;
|
||||
sur->vstride = mVStride;
|
||||
sur->data = static_cast<GGLubyte*>(vaddr);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
status_t GraphicBuffer::writeToParcel(Parcel* reply,
|
||||
android_native_buffer_t const* buffer)
|
||||
{
|
||||
if (buffer == NULL)
|
||||
return BAD_VALUE;
|
||||
|
||||
if (buffer->width < 0 || buffer->height < 0)
|
||||
return BAD_VALUE;
|
||||
|
||||
status_t err = NO_ERROR;
|
||||
if (buffer->handle == NULL) {
|
||||
// this buffer doesn't have a handle
|
||||
reply->writeInt32(NO_MEMORY);
|
||||
} else {
|
||||
reply->writeInt32(buffer->width);
|
||||
reply->writeInt32(buffer->height);
|
||||
reply->writeInt32(buffer->stride);
|
||||
reply->writeInt32(buffer->format);
|
||||
reply->writeInt32(buffer->usage);
|
||||
err = reply->writeNativeHandle(buffer->handle);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
|
||||
void GraphicBuffer::setIndex(int index) {
|
||||
mIndex = index;
|
||||
}
|
||||
|
||||
int GraphicBuffer::getIndex() const {
|
||||
return mIndex;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
}; // namespace android
|
||||
@@ -20,18 +20,20 @@
|
||||
#include <utils/Singleton.h>
|
||||
#include <utils/String8.h>
|
||||
|
||||
#include "BufferAllocator.h"
|
||||
#include <ui/GraphicBufferAllocator.h>
|
||||
|
||||
#include <private/ui/sw_gralloc_handle.h>
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator )
|
||||
ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
|
||||
|
||||
Mutex BufferAllocator::sLock;
|
||||
KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList;
|
||||
Mutex GraphicBufferAllocator::sLock;
|
||||
KeyedVector<buffer_handle_t,
|
||||
GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
|
||||
|
||||
BufferAllocator::BufferAllocator()
|
||||
GraphicBufferAllocator::GraphicBufferAllocator()
|
||||
: mAllocDev(0)
|
||||
{
|
||||
hw_module_t const* module;
|
||||
@@ -42,12 +44,12 @@ BufferAllocator::BufferAllocator()
|
||||
}
|
||||
}
|
||||
|
||||
BufferAllocator::~BufferAllocator()
|
||||
GraphicBufferAllocator::~GraphicBufferAllocator()
|
||||
{
|
||||
gralloc_close(mAllocDev);
|
||||
}
|
||||
|
||||
void BufferAllocator::dump(String8& result) const
|
||||
void GraphicBufferAllocator::dump(String8& result) const
|
||||
{
|
||||
Mutex::Autolock _l(sLock);
|
||||
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
|
||||
@@ -73,7 +75,7 @@ static inline uint32_t clamp(uint32_t c) {
|
||||
return c>0 ? c : 1;
|
||||
}
|
||||
|
||||
status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
|
||||
status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
|
||||
int usage, buffer_handle_t* handle, int32_t* stride)
|
||||
{
|
||||
Mutex::Autolock _l(mLock);
|
||||
@@ -83,8 +85,13 @@ status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
|
||||
h = clamp(h);
|
||||
|
||||
// we have a h/w allocator and h/w buffer is requested
|
||||
status_t err = mAllocDev->alloc(mAllocDev,
|
||||
w, h, format, usage, handle, stride);
|
||||
status_t err;
|
||||
|
||||
if (usage & GRALLOC_USAGE_HW_MASK) {
|
||||
err = mAllocDev->alloc(mAllocDev, w, h, format, usage, handle, stride);
|
||||
} else {
|
||||
err = sw_gralloc_handle_t::alloc(w, h, format, usage, handle, stride);
|
||||
}
|
||||
|
||||
LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
|
||||
w, h, format, usage, err, strerror(-err));
|
||||
@@ -109,13 +116,18 @@ status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t BufferAllocator::free(buffer_handle_t handle)
|
||||
status_t GraphicBufferAllocator::free(buffer_handle_t handle)
|
||||
{
|
||||
Mutex::Autolock _l(mLock);
|
||||
|
||||
status_t err = mAllocDev->free(mAllocDev, handle);
|
||||
status_t err;
|
||||
if (sw_gralloc_handle_t::validate(handle) < 0) {
|
||||
err = mAllocDev->free(mAllocDev, handle);
|
||||
} else {
|
||||
err = sw_gralloc_handle_t::free((sw_gralloc_handle_t*)handle);
|
||||
}
|
||||
|
||||
LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
|
||||
|
||||
if (err == NO_ERROR) {
|
||||
Mutex::Autolock _l(sLock);
|
||||
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
|
||||
228
libs/ui/GraphicBufferMapper.cpp
Normal file
228
libs/ui/GraphicBufferMapper.cpp
Normal file
@@ -0,0 +1,228 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "GraphicBufferMapper"
|
||||
|
||||
#include <stdint.h>
|
||||
#ifdef HAVE_ANDROID_OS // just want PAGE_SIZE define
|
||||
# include <asm/page.h>
|
||||
#else
|
||||
# include <sys/user.h>
|
||||
#endif
|
||||
#include <errno.h>
|
||||
#include <sys/mman.h>
|
||||
|
||||
#include <cutils/ashmem.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ui/GraphicBufferMapper.h>
|
||||
#include <ui/Rect.h>
|
||||
|
||||
#include <hardware/gralloc.h>
|
||||
|
||||
#include <private/ui/sw_gralloc_handle.h>
|
||||
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferMapper )
|
||||
|
||||
GraphicBufferMapper::GraphicBufferMapper()
|
||||
: mAllocMod(0)
|
||||
{
|
||||
hw_module_t const* module;
|
||||
int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
|
||||
LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
|
||||
if (err == 0) {
|
||||
mAllocMod = (gralloc_module_t const *)module;
|
||||
}
|
||||
}
|
||||
|
||||
status_t GraphicBufferMapper::registerBuffer(buffer_handle_t handle)
|
||||
{
|
||||
status_t err;
|
||||
if (sw_gralloc_handle_t::validate(handle) < 0) {
|
||||
err = mAllocMod->registerBuffer(mAllocMod, handle);
|
||||
} else {
|
||||
err = sw_gralloc_handle_t::registerBuffer((sw_gralloc_handle_t*)handle);
|
||||
}
|
||||
LOGW_IF(err, "registerBuffer(%p) failed %d (%s)",
|
||||
handle, err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t GraphicBufferMapper::unregisterBuffer(buffer_handle_t handle)
|
||||
{
|
||||
status_t err;
|
||||
if (sw_gralloc_handle_t::validate(handle) < 0) {
|
||||
err = mAllocMod->unregisterBuffer(mAllocMod, handle);
|
||||
} else {
|
||||
err = sw_gralloc_handle_t::unregisterBuffer((sw_gralloc_handle_t*)handle);
|
||||
}
|
||||
LOGW_IF(err, "unregisterBuffer(%p) failed %d (%s)",
|
||||
handle, err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t GraphicBufferMapper::lock(buffer_handle_t handle,
|
||||
int usage, const Rect& bounds, void** vaddr)
|
||||
{
|
||||
status_t err;
|
||||
if (sw_gralloc_handle_t::validate(handle) < 0) {
|
||||
err = mAllocMod->lock(mAllocMod, handle, usage,
|
||||
bounds.left, bounds.top, bounds.width(), bounds.height(),
|
||||
vaddr);
|
||||
} else {
|
||||
err = sw_gralloc_handle_t::lock((sw_gralloc_handle_t*)handle, usage,
|
||||
bounds.left, bounds.top, bounds.width(), bounds.height(),
|
||||
vaddr);
|
||||
}
|
||||
LOGW_IF(err, "lock(...) failed %d (%s)", err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t GraphicBufferMapper::unlock(buffer_handle_t handle)
|
||||
{
|
||||
status_t err;
|
||||
if (sw_gralloc_handle_t::validate(handle) < 0) {
|
||||
err = mAllocMod->unlock(mAllocMod, handle);
|
||||
} else {
|
||||
err = sw_gralloc_handle_t::unlock((sw_gralloc_handle_t*)handle);
|
||||
}
|
||||
LOGW_IF(err, "unlock(...) failed %d (%s)", err, strerror(-err));
|
||||
return err;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
status_t sw_gralloc_handle_t::alloc(uint32_t w, uint32_t h, int format,
|
||||
int usage, buffer_handle_t* pHandle, int32_t* pStride)
|
||||
{
|
||||
int align = 4;
|
||||
int bpp = 0;
|
||||
switch (format) {
|
||||
case HAL_PIXEL_FORMAT_RGBA_8888:
|
||||
case HAL_PIXEL_FORMAT_RGBX_8888:
|
||||
case HAL_PIXEL_FORMAT_BGRA_8888:
|
||||
bpp = 4;
|
||||
break;
|
||||
case HAL_PIXEL_FORMAT_RGB_888:
|
||||
bpp = 3;
|
||||
break;
|
||||
case HAL_PIXEL_FORMAT_RGB_565:
|
||||
case HAL_PIXEL_FORMAT_RGBA_5551:
|
||||
case HAL_PIXEL_FORMAT_RGBA_4444:
|
||||
bpp = 2;
|
||||
break;
|
||||
default:
|
||||
return -EINVAL;
|
||||
}
|
||||
size_t bpr = (w*bpp + (align-1)) & ~(align-1);
|
||||
size_t size = bpr * h;
|
||||
size_t stride = bpr / bpp;
|
||||
size = (size + (PAGE_SIZE-1)) & ~(PAGE_SIZE-1);
|
||||
|
||||
int fd = ashmem_create_region("sw-gralloc-buffer", size);
|
||||
if (fd < 0) {
|
||||
LOGE("ashmem_create_region(size=%d) failed (%s)",
|
||||
size, strerror(-errno));
|
||||
return -errno;
|
||||
}
|
||||
|
||||
int prot = PROT_READ;
|
||||
if (usage & GRALLOC_USAGE_SW_WRITE_MASK)
|
||||
prot |= PROT_WRITE;
|
||||
|
||||
if (ashmem_set_prot_region(fd, prot) < 0) {
|
||||
LOGE("ashmem_set_prot_region(fd=%d, prot=%x) failed (%s)",
|
||||
fd, prot, strerror(-errno));
|
||||
close(fd);
|
||||
return -errno;
|
||||
}
|
||||
|
||||
void* base = mmap(0, size, prot, MAP_SHARED, fd, 0);
|
||||
if (base == MAP_FAILED) {
|
||||
LOGE("alloc mmap(fd=%d, size=%d, prot=%x) failed (%s)",
|
||||
fd, size, prot, strerror(-errno));
|
||||
close(fd);
|
||||
return -errno;
|
||||
}
|
||||
|
||||
sw_gralloc_handle_t* hnd = new sw_gralloc_handle_t();
|
||||
hnd->fd = fd;
|
||||
hnd->size = size;
|
||||
hnd->base = intptr_t(base);
|
||||
hnd->prot = prot;
|
||||
*pStride = stride;
|
||||
*pHandle = hnd;
|
||||
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t sw_gralloc_handle_t::free(sw_gralloc_handle_t* hnd)
|
||||
{
|
||||
if (hnd->base) {
|
||||
munmap((void*)hnd->base, hnd->size);
|
||||
}
|
||||
if (hnd->fd >= 0) {
|
||||
close(hnd->fd);
|
||||
}
|
||||
delete hnd;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t sw_gralloc_handle_t::registerBuffer(sw_gralloc_handle_t* hnd)
|
||||
{
|
||||
if (hnd->pid != getpid()) {
|
||||
void* base = mmap(0, hnd->size, hnd->prot, MAP_SHARED, hnd->fd, 0);
|
||||
if (base == MAP_FAILED) {
|
||||
LOGE("registerBuffer mmap(fd=%d, size=%d, prot=%x) failed (%s)",
|
||||
hnd->fd, hnd->size, hnd->prot, strerror(-errno));
|
||||
return -errno;
|
||||
}
|
||||
hnd->base = intptr_t(base);
|
||||
}
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t sw_gralloc_handle_t::unregisterBuffer(sw_gralloc_handle_t* hnd)
|
||||
{
|
||||
if (hnd->pid != getpid()) {
|
||||
if (hnd->base) {
|
||||
munmap((void*)hnd->base, hnd->size);
|
||||
}
|
||||
hnd->base = 0;
|
||||
}
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t sw_gralloc_handle_t::lock(sw_gralloc_handle_t* hnd, int usage,
|
||||
int l, int t, int w, int h, void** vaddr)
|
||||
{
|
||||
*vaddr = (void*)hnd->base;
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
status_t sw_gralloc_handle_t::unlock(sw_gralloc_handle_t* hnd)
|
||||
{
|
||||
return NO_ERROR;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
@@ -27,7 +27,7 @@
|
||||
#include <ui/Overlay.h>
|
||||
#include <ui/Surface.h>
|
||||
|
||||
#include <private/ui/SurfaceBuffer.h>
|
||||
#include <ui/GraphicBuffer.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
@@ -71,14 +71,14 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
virtual sp<SurfaceBuffer> requestBuffer(int bufferIdx, int usage)
|
||||
virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage)
|
||||
{
|
||||
Parcel data, reply;
|
||||
data.writeInterfaceToken(ISurface::getInterfaceDescriptor());
|
||||
data.writeInt32(bufferIdx);
|
||||
data.writeInt32(usage);
|
||||
remote()->transact(REQUEST_BUFFER, data, &reply);
|
||||
sp<SurfaceBuffer> buffer = new SurfaceBuffer(reply);
|
||||
sp<GraphicBuffer> buffer = new GraphicBuffer(reply);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
@@ -139,8 +139,8 @@ status_t BnSurface::onTransact(
|
||||
CHECK_INTERFACE(ISurface, data, reply);
|
||||
int bufferIdx = data.readInt32();
|
||||
int usage = data.readInt32();
|
||||
sp<SurfaceBuffer> buffer(requestBuffer(bufferIdx, usage));
|
||||
return SurfaceBuffer::writeToParcel(reply, buffer.get());
|
||||
sp<GraphicBuffer> buffer(requestBuffer(bufferIdx, usage));
|
||||
return GraphicBuffer::writeToParcel(reply, buffer.get());
|
||||
}
|
||||
case REGISTER_BUFFERS: {
|
||||
CHECK_INTERFACE(ISurface, data, reply);
|
||||
|
||||
@@ -31,7 +31,8 @@
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ui/DisplayInfo.h>
|
||||
#include <ui/BufferMapper.h>
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/GraphicBufferMapper.h>
|
||||
#include <ui/ISurface.h>
|
||||
#include <ui/Surface.h>
|
||||
#include <ui/SurfaceComposerClient.h>
|
||||
@@ -41,15 +42,14 @@
|
||||
|
||||
#include <private/ui/SharedBufferStack.h>
|
||||
#include <private/ui/LayerState.h>
|
||||
#include <private/ui/SurfaceBuffer.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
|
||||
static status_t copyBlt(
|
||||
const sp<SurfaceBuffer>& dst,
|
||||
const sp<SurfaceBuffer>& src,
|
||||
const sp<GraphicBuffer>& dst,
|
||||
const sp<GraphicBuffer>& src,
|
||||
const Region& reg)
|
||||
{
|
||||
status_t err;
|
||||
@@ -310,7 +310,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
|
||||
: mClient(surface->mClient), mSurface(surface->mSurface),
|
||||
mToken(surface->mToken), mIdentity(surface->mIdentity),
|
||||
mFormat(surface->mFormat), mFlags(surface->mFlags),
|
||||
mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL),
|
||||
mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
|
||||
mWidth(surface->mWidth), mHeight(surface->mHeight)
|
||||
{
|
||||
mSharedBufferClient = new SharedBufferClient(
|
||||
@@ -320,7 +320,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
|
||||
}
|
||||
|
||||
Surface::Surface(const Parcel& parcel)
|
||||
: mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL)
|
||||
: mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
|
||||
{
|
||||
sp<IBinder> clientBinder = parcel.readStrongBinder();
|
||||
mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
|
||||
@@ -473,11 +473,11 @@ int Surface::perform(android_native_window_t* window,
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer) {
|
||||
status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
|
||||
android_native_buffer_t* out;
|
||||
status_t err = dequeueBuffer(&out);
|
||||
if (err == NO_ERROR) {
|
||||
*buffer = SurfaceBuffer::getSelf(out);
|
||||
*buffer = GraphicBuffer::getSelf(out);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
@@ -500,7 +500,7 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
|
||||
|
||||
// below we make sure we AT LEAST have the usage flags we want
|
||||
const uint32_t usage(getUsage());
|
||||
const sp<SurfaceBuffer>& backBuffer(mBuffers[bufIdx]);
|
||||
const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
|
||||
if (backBuffer == 0 ||
|
||||
((uint32_t(backBuffer->usage) & usage) != usage) ||
|
||||
mSharedBufferClient->needNewBuffer(bufIdx))
|
||||
@@ -537,7 +537,7 @@ int Surface::lockBuffer(android_native_buffer_t* buffer)
|
||||
if (err != NO_ERROR)
|
||||
return err;
|
||||
|
||||
int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
|
||||
int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
|
||||
err = mSharedBufferClient->lock(bufIdx);
|
||||
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
|
||||
return err;
|
||||
@@ -554,7 +554,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
|
||||
mDirtyRegion.set(mSwapRectangle);
|
||||
}
|
||||
|
||||
int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
|
||||
int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
|
||||
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
|
||||
err = mSharedBufferClient->queue(bufIdx);
|
||||
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
|
||||
@@ -627,7 +627,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
|
||||
// we're intending to do software rendering from this point
|
||||
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
|
||||
|
||||
sp<SurfaceBuffer> backBuffer;
|
||||
sp<GraphicBuffer> backBuffer;
|
||||
status_t err = dequeueBuffer(&backBuffer);
|
||||
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
|
||||
if (err == NO_ERROR) {
|
||||
@@ -652,7 +652,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
|
||||
newDirtyRegion.andSelf(bounds);
|
||||
}
|
||||
|
||||
const sp<SurfaceBuffer>& frontBuffer(mPostedBuffer);
|
||||
const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
|
||||
if (frontBuffer !=0 &&
|
||||
backBuffer->width == frontBuffer->width &&
|
||||
backBuffer->height == frontBuffer->height &&
|
||||
@@ -721,13 +721,13 @@ status_t Surface::getBufferLocked(int index, int usage)
|
||||
status_t err = NO_MEMORY;
|
||||
|
||||
// free the current buffer
|
||||
sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
|
||||
sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
|
||||
if (currentBuffer != 0) {
|
||||
getBufferMapper().unregisterBuffer(currentBuffer->handle);
|
||||
currentBuffer.clear();
|
||||
}
|
||||
|
||||
sp<SurfaceBuffer> buffer = s->requestBuffer(index, usage);
|
||||
sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
|
||||
LOGE_IF(buffer==0,
|
||||
"ISurface::getBuffer(%d, %08x) returned NULL",
|
||||
index, usage);
|
||||
|
||||
@@ -1,134 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2009 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#define LOG_TAG "SurfaceBuffer"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <errno.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
#include <binder/Parcel.h>
|
||||
|
||||
#include <ui/BufferMapper.h>
|
||||
#include <ui/Rect.h>
|
||||
#include <private/ui/SurfaceBuffer.h>
|
||||
|
||||
namespace android {
|
||||
|
||||
// ============================================================================
|
||||
// SurfaceBuffer
|
||||
// ============================================================================
|
||||
|
||||
SurfaceBuffer::SurfaceBuffer()
|
||||
: BASE(), mOwner(false), mBufferMapper(BufferMapper::get()), mIndex(-1)
|
||||
{
|
||||
width =
|
||||
height =
|
||||
stride =
|
||||
format =
|
||||
usage = 0;
|
||||
handle = NULL;
|
||||
}
|
||||
|
||||
SurfaceBuffer::SurfaceBuffer(const Parcel& data)
|
||||
: BASE(), mOwner(true), mBufferMapper(BufferMapper::get())
|
||||
{
|
||||
// we own the handle in this case
|
||||
width = data.readInt32();
|
||||
if (width < 0) {
|
||||
width = height = stride = format = usage = 0;
|
||||
handle = 0;
|
||||
} else {
|
||||
height = data.readInt32();
|
||||
stride = data.readInt32();
|
||||
format = data.readInt32();
|
||||
usage = data.readInt32();
|
||||
handle = data.readNativeHandle();
|
||||
}
|
||||
}
|
||||
|
||||
SurfaceBuffer::~SurfaceBuffer()
|
||||
{
|
||||
if (handle && mOwner) {
|
||||
native_handle_close(handle);
|
||||
native_handle_delete(const_cast<native_handle*>(handle));
|
||||
}
|
||||
}
|
||||
|
||||
status_t SurfaceBuffer::lock(uint32_t usage, void** vaddr)
|
||||
{
|
||||
const Rect lockBounds(width, height);
|
||||
status_t res = lock(usage, lockBounds, vaddr);
|
||||
return res;
|
||||
}
|
||||
|
||||
status_t SurfaceBuffer::lock(uint32_t usage, const Rect& rect, void** vaddr)
|
||||
{
|
||||
if (rect.left < 0 || rect.right > this->width ||
|
||||
rect.top < 0 || rect.bottom > this->height) {
|
||||
LOGE("locking pixels (%d,%d,%d,%d) outside of buffer (w=%d, h=%d)",
|
||||
rect.left, rect.top, rect.right, rect.bottom,
|
||||
this->width, this->height);
|
||||
return BAD_VALUE;
|
||||
}
|
||||
status_t res = getBufferMapper().lock(handle, usage, rect, vaddr);
|
||||
return res;
|
||||
}
|
||||
|
||||
status_t SurfaceBuffer::unlock()
|
||||
{
|
||||
status_t res = getBufferMapper().unlock(handle);
|
||||
return res;
|
||||
}
|
||||
|
||||
status_t SurfaceBuffer::writeToParcel(Parcel* reply,
|
||||
android_native_buffer_t const* buffer)
|
||||
{
|
||||
if (buffer == NULL)
|
||||
return BAD_VALUE;
|
||||
|
||||
if (buffer->width < 0 || buffer->height < 0)
|
||||
return BAD_VALUE;
|
||||
|
||||
status_t err = NO_ERROR;
|
||||
if (buffer->handle == NULL) {
|
||||
// this buffer doesn't have a handle
|
||||
reply->writeInt32(NO_MEMORY);
|
||||
} else {
|
||||
reply->writeInt32(buffer->width);
|
||||
reply->writeInt32(buffer->height);
|
||||
reply->writeInt32(buffer->stride);
|
||||
reply->writeInt32(buffer->format);
|
||||
reply->writeInt32(buffer->usage);
|
||||
err = reply->writeNativeHandle(buffer->handle);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
|
||||
void SurfaceBuffer::setIndex(int index) {
|
||||
mIndex = index;
|
||||
}
|
||||
|
||||
int SurfaceBuffer::getIndex() const {
|
||||
return mIndex;
|
||||
}
|
||||
|
||||
|
||||
}; // namespace android
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
LOCAL_PATH:= $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_SRC_FILES:= \
|
||||
copybits.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := \
|
||||
libcutils \
|
||||
libEGL \
|
||||
libGLESv1_CM \
|
||||
libui
|
||||
|
||||
LOCAL_MODULE:= test-opengl-copybits
|
||||
|
||||
LOCAL_MODULE_TAGS := tests
|
||||
|
||||
include $(BUILD_EXECUTABLE)
|
||||
|
||||
@@ -1,726 +0,0 @@
|
||||
// Test software OpenGL hardware accelleration using copybits.
|
||||
|
||||
#define LOG_TAG "copybits_test"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <math.h>
|
||||
#include <sys/types.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
#include <ui/PixelFormat.h>
|
||||
|
||||
#include <cutils/log.h>
|
||||
#include <cutils/native_handle.h>
|
||||
|
||||
#include <utils/Atomic.h>
|
||||
|
||||
#include <private/ui/SurfaceBuffer.h>
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
#include <hardware/gralloc.h>
|
||||
#include <hardware/hardware.h>
|
||||
|
||||
#include <ui/FramebufferNativeWindow.h>
|
||||
#include <ui/EGLUtils.h>
|
||||
|
||||
#define EGL_EGLEXT_PROTOTYPES
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
|
||||
using namespace android;
|
||||
|
||||
EGLDisplay eglDisplay;
|
||||
EGLSurface eglSurface;
|
||||
EGLContext eglContext;
|
||||
GLuint texture;
|
||||
|
||||
hw_module_t const* gralloc_module;
|
||||
alloc_device_t *sAllocDev;
|
||||
|
||||
#define FIXED_ONE 0x10000 /* 1.0 in 16.16 fixed point. */
|
||||
|
||||
int init_gl_surface();
|
||||
void free_gl_surface();
|
||||
void init_scene();
|
||||
|
||||
int create_physical_texture();
|
||||
int readTimer();
|
||||
|
||||
// ===========================================================================
|
||||
// Buffer an implementation of android_native_buffer_t
|
||||
// ===========================================================================
|
||||
|
||||
class NativeBuffer;
|
||||
|
||||
class Buffer : public android::SurfaceBuffer
|
||||
{
|
||||
public:
|
||||
// creates w * h buffer
|
||||
Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage);
|
||||
|
||||
// return status
|
||||
status_t initCheck() const;
|
||||
|
||||
uint32_t getWidth() const { return width; }
|
||||
uint32_t getHeight() const { return height; }
|
||||
uint32_t getStride() const { return stride; }
|
||||
uint32_t getUsage() const { return usage; }
|
||||
PixelFormat getPixelFormat() const { return format; }
|
||||
|
||||
|
||||
android_native_buffer_t* getNativeBuffer() const;
|
||||
|
||||
void setPixel(int x, int y, int r, int g, int b, int a);
|
||||
|
||||
status_t lock(GGLSurface* surface, uint32_t usage);
|
||||
void lock() {
|
||||
GGLSurface s;
|
||||
lock(&s, GRALLOC_USAGE_SW_WRITE_OFTEN);
|
||||
mData = (void*)s.data;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class LightRefBase<Buffer>;
|
||||
Buffer(const Buffer& rhs);
|
||||
virtual ~Buffer();
|
||||
Buffer& operator = (const Buffer& rhs);
|
||||
const Buffer& operator = (const Buffer& rhs) const;
|
||||
|
||||
status_t initSize(uint32_t w, uint32_t h);
|
||||
|
||||
ssize_t mInitCheck;
|
||||
void* mData;
|
||||
};
|
||||
|
||||
Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage)
|
||||
: SurfaceBuffer(), mInitCheck(NO_INIT)
|
||||
{
|
||||
this->usage = usage;
|
||||
this->format = format;
|
||||
if (w>0 && h>0) {
|
||||
mInitCheck = initSize(w, h);
|
||||
}
|
||||
}
|
||||
|
||||
Buffer::~Buffer()
|
||||
{
|
||||
if (handle) {
|
||||
sAllocDev->free(sAllocDev, handle);
|
||||
}
|
||||
}
|
||||
|
||||
status_t Buffer::initCheck() const {
|
||||
return mInitCheck;
|
||||
}
|
||||
|
||||
android_native_buffer_t* Buffer::getNativeBuffer() const
|
||||
{
|
||||
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
|
||||
}
|
||||
|
||||
status_t Buffer::initSize(uint32_t w, uint32_t h)
|
||||
{
|
||||
status_t err = NO_ERROR;
|
||||
|
||||
err = sAllocDev->alloc(sAllocDev, w, h, format, usage, &handle, &stride);
|
||||
|
||||
if (err == NO_ERROR) {
|
||||
if (err == NO_ERROR) {
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
|
||||
{
|
||||
void* vaddr;
|
||||
status_t res = SurfaceBuffer::lock(usage, &vaddr);
|
||||
if (res == NO_ERROR && sur) {
|
||||
sur->version = sizeof(GGLSurface);
|
||||
sur->width = width;
|
||||
sur->height = height;
|
||||
sur->stride = stride;
|
||||
sur->format = format;
|
||||
sur->data = static_cast<GGLubyte*>(vaddr);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
void Buffer::setPixel(int x, int y, int r, int g, int b, int a) {
|
||||
if (x < 0 || (unsigned int) x >= width
|
||||
|| y < 0 || (unsigned int) y >= height) {
|
||||
// clipped
|
||||
return;
|
||||
}
|
||||
int index = stride * y + x;
|
||||
switch (format) {
|
||||
case HAL_PIXEL_FORMAT_RGB_565: {
|
||||
unsigned short val = (unsigned short) (
|
||||
((0x1f & (r >> 3)) << 11)
|
||||
| ((0x3f & (g >> 2)) << 5)
|
||||
| (0x1f & (b >> 3)));
|
||||
((unsigned short*) mData)[index]= val;
|
||||
}
|
||||
break;
|
||||
case HAL_PIXEL_FORMAT_RGBA_8888: { // ABGR
|
||||
unsigned int val = (unsigned int)
|
||||
(((a & 0xff) << 24)
|
||||
| ((b & 0xff) << 16)
|
||||
| ((g & 0xff) << 8)
|
||||
| (r & 0xff));
|
||||
((unsigned int*) mData)[index] = val;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
// Unsupported pixel format
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void gluLookAt(float eyeX, float eyeY, float eyeZ,
|
||||
float centerX, float centerY, float centerZ, float upX, float upY,
|
||||
float upZ)
|
||||
{
|
||||
// See the OpenGL GLUT documentation for gluLookAt for a description
|
||||
// of the algorithm. We implement it in a straightforward way:
|
||||
|
||||
float fx = centerX - eyeX;
|
||||
float fy = centerY - eyeY;
|
||||
float fz = centerZ - eyeZ;
|
||||
|
||||
// Normalize f
|
||||
float rlf = 1.0f / sqrtf(fx*fx + fy*fy + fz*fz);
|
||||
fx *= rlf;
|
||||
fy *= rlf;
|
||||
fz *= rlf;
|
||||
|
||||
// Normalize up
|
||||
float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
|
||||
upX *= rlup;
|
||||
upY *= rlup;
|
||||
upZ *= rlup;
|
||||
|
||||
// compute s = f x up (x means "cross product")
|
||||
|
||||
float sx = fy * upZ - fz * upY;
|
||||
float sy = fz * upX - fx * upZ;
|
||||
float sz = fx * upY - fy * upX;
|
||||
|
||||
// compute u = s x f
|
||||
float ux = sy * fz - sz * fy;
|
||||
float uy = sz * fx - sx * fz;
|
||||
float uz = sx * fy - sy * fx;
|
||||
|
||||
float m[16] ;
|
||||
m[0] = sx;
|
||||
m[1] = ux;
|
||||
m[2] = -fx;
|
||||
m[3] = 0.0f;
|
||||
|
||||
m[4] = sy;
|
||||
m[5] = uy;
|
||||
m[6] = -fy;
|
||||
m[7] = 0.0f;
|
||||
|
||||
m[8] = sz;
|
||||
m[9] = uz;
|
||||
m[10] = -fz;
|
||||
m[11] = 0.0f;
|
||||
|
||||
m[12] = 0.0f;
|
||||
m[13] = 0.0f;
|
||||
m[14] = 0.0f;
|
||||
m[15] = 1.0f;
|
||||
|
||||
glMultMatrixf(m);
|
||||
glTranslatef(-eyeX, -eyeY, -eyeZ);
|
||||
}
|
||||
|
||||
int init_gralloc() {
|
||||
int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &gralloc_module);
|
||||
LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
|
||||
|
||||
if (err == 0) {
|
||||
gralloc_open(gralloc_module, &sAllocDev);
|
||||
}
|
||||
return err;
|
||||
}
|
||||
|
||||
int init_gl_surface(void)
|
||||
{
|
||||
EGLint numConfigs = 1;
|
||||
EGLConfig myConfig = {0};
|
||||
EGLint attrib[] =
|
||||
{
|
||||
EGL_DEPTH_SIZE, 16,
|
||||
EGL_NONE
|
||||
};
|
||||
|
||||
EGLNativeWindowType window = android_createDisplaySurface();
|
||||
|
||||
printf("init_gl_surface\n");
|
||||
if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY )
|
||||
{
|
||||
printf("eglGetDisplay failed\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ( eglInitialize(eglDisplay, NULL, NULL) != EGL_TRUE )
|
||||
{
|
||||
printf("eglInitialize failed\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ( EGLUtils::selectConfigForNativeWindow(eglDisplay, attrib, window, &myConfig) != 0)
|
||||
{
|
||||
printf("EGLUtils::selectConfigForNativeWindow failed\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
if ( (eglSurface = eglCreateWindowSurface(eglDisplay, myConfig,
|
||||
window, 0)) == EGL_NO_SURFACE )
|
||||
{
|
||||
printf("eglCreateWindowSurface failed\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ( (eglContext = eglCreateContext(eglDisplay, myConfig, 0, 0)) == EGL_NO_CONTEXT )
|
||||
{
|
||||
printf("eglCreateContext failed\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if ( eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext) != EGL_TRUE )
|
||||
{
|
||||
printf("eglMakeCurrent failed\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if EGL_ANDROID_swap_rectangle
|
||||
eglSetSwapRectangleANDROID(eglDisplay, eglSurface, 0, 0, 320, 480);
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void free_gl_surface(void)
|
||||
{
|
||||
if (eglDisplay != EGL_NO_DISPLAY)
|
||||
{
|
||||
eglMakeCurrent( eglDisplay, EGL_NO_SURFACE,
|
||||
EGL_NO_SURFACE, EGL_NO_CONTEXT );
|
||||
eglDestroyContext( eglDisplay, eglContext );
|
||||
eglDestroySurface( eglDisplay, eglSurface );
|
||||
eglTerminate( eglDisplay );
|
||||
eglDisplay = EGL_NO_DISPLAY;
|
||||
}
|
||||
}
|
||||
|
||||
void init_scene(void)
|
||||
{
|
||||
glDisable(GL_DITHER);
|
||||
glEnable(GL_CULL_FACE);
|
||||
float ratio = 320.0f / 480.0f;
|
||||
glViewport(0, 0, 320, 480);
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glFrustumf(-ratio, ratio, -1, 1, 1, 10);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glLoadIdentity();
|
||||
gluLookAt(
|
||||
0, 0, 3, // eye
|
||||
0, 0, 0, // center
|
||||
0, 1, 0); // up
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
}
|
||||
|
||||
// #define USE_ALPHA_COLOR
|
||||
|
||||
#define USE_GL_REPLACE
|
||||
//#define USE_GL_MODULATE
|
||||
|
||||
// #define USE_BLEND
|
||||
|
||||
#define USE_565
|
||||
// #define USE_8888
|
||||
|
||||
// #define USE_NEAREST
|
||||
#define USE_LINEAR
|
||||
|
||||
#define USE_SCALE
|
||||
|
||||
void setSmoothGradient(Buffer* bufferObject) {
|
||||
int pixels = bufferObject->getHeight() * bufferObject->getWidth();
|
||||
int step = 0;
|
||||
for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
|
||||
for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
|
||||
int grey = step * 255 / pixels;
|
||||
bufferObject->setPixel(x, y, grey, grey, grey, 255);
|
||||
++step;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void setSmoothAlphaGradient(Buffer* bufferObject) {
|
||||
int pixels = bufferObject->getHeight() * bufferObject->getWidth();
|
||||
int step = 0;
|
||||
for (unsigned int y = 0; y < bufferObject->getHeight(); y++) {
|
||||
for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
|
||||
int grey = step * 255 / pixels;
|
||||
bufferObject->setPixel(x, y, 255, 255, 255, grey);
|
||||
++step;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void setOrientedCheckerboard(Buffer* bufferObject) {
|
||||
bufferObject->setPixel(0, 0, 0, 0, 0, 255);
|
||||
for(unsigned int x = 1; x < bufferObject->getWidth() ; x++) {
|
||||
bufferObject->setPixel(x, 0, 0, 255, 0, 255);
|
||||
}
|
||||
for (unsigned int y = 1; y < bufferObject->getHeight(); y++) {
|
||||
for(unsigned int x = 0; x < bufferObject->getWidth() ; x++) {
|
||||
if ((x ^ y ) & 1) {
|
||||
bufferObject->setPixel(x, y, 255, 255, 255, 255);
|
||||
} else {
|
||||
bufferObject->setPixel(x, y, 255, 0, 0, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int create_physical_texture(unsigned int w, unsigned int h)
|
||||
{
|
||||
|
||||
#ifdef USE_565
|
||||
PixelFormat format = HAL_PIXEL_FORMAT_RGB_565;
|
||||
#else
|
||||
PixelFormat format = HAL_PIXEL_FORMAT_RGBA_8888;
|
||||
#endif
|
||||
int usage = GRALLOC_USAGE_SW_READ_OFTEN |
|
||||
GRALLOC_USAGE_SW_WRITE_OFTEN |
|
||||
GRALLOC_USAGE_HW_TEXTURE |
|
||||
GRALLOC_USAGE_HW_2D; /* This is the key to allocating the texture in pmem. */
|
||||
int32_t stride;
|
||||
buffer_handle_t handle;
|
||||
|
||||
// Allocate the hardware buffer
|
||||
Buffer* bufferObject = new Buffer(w, h, format, usage);
|
||||
|
||||
android_native_buffer_t* buffer = bufferObject->getNativeBuffer();
|
||||
|
||||
buffer->common.incRef(&buffer->common);
|
||||
|
||||
// create the new EGLImageKHR
|
||||
EGLint attrs[] = { EGL_IMAGE_PRESERVED_KHR, EGL_NONE };
|
||||
EGLDisplay dpy = eglGetCurrentDisplay();
|
||||
EGLImageKHR image = eglCreateImageKHR(dpy, EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
|
||||
(EGLClientBuffer)buffer, attrs);
|
||||
if (image == EGL_NO_IMAGE_KHR) {
|
||||
printf("Could not create an image %d\n", eglGetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
bufferObject->lock();
|
||||
setOrientedCheckerboard(bufferObject);
|
||||
// setSmoothGradient(bufferObject);
|
||||
// setSmoothAlphaGradient(bufferObject);
|
||||
bufferObject->unlock();
|
||||
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_2D, texture);
|
||||
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
|
||||
#ifdef USE_LINEAR
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
#elif defined(USE_NEAREST)
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
#endif
|
||||
|
||||
#ifdef USE_GL_REPLACE
|
||||
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
#elif defined(USE_GL_MODULATE)
|
||||
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
||||
#endif
|
||||
|
||||
#ifdef USE_ALPHA_COLOR
|
||||
glColor4f(1.0f, 1.0f, 1.0f, 0.4f);
|
||||
#else
|
||||
glColor4f(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
#endif
|
||||
|
||||
#ifdef USE_BLEND
|
||||
glEnable(GL_BLEND);
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
static const int SCALE_COUNT = 12;
|
||||
|
||||
int scale(int base, int factor) {
|
||||
static const float kTable[SCALE_COUNT] = {
|
||||
0.24f, 0.25f, 0.5f, 0.75f, 1.0f,
|
||||
1.5f, 2.0f, 2.5f, 3.0f, 3.5f, 4.0f, 5.0f
|
||||
};
|
||||
return base * kTable[factor];
|
||||
}
|
||||
|
||||
class Timer {
|
||||
struct timeval first;
|
||||
double elapsedSeconds;
|
||||
|
||||
public:
|
||||
Timer() {}
|
||||
void start() {
|
||||
gettimeofday(&first, NULL);
|
||||
}
|
||||
|
||||
void stop() {
|
||||
struct timeval second,
|
||||
elapsed;
|
||||
gettimeofday(&second, NULL);
|
||||
|
||||
if (first.tv_usec > second.tv_usec) {
|
||||
second.tv_usec += 1000000;
|
||||
second.tv_sec--;
|
||||
}
|
||||
|
||||
elapsedSeconds = (second.tv_sec - first.tv_sec) +
|
||||
(second.tv_usec - first.tv_usec) / 1000000.0;
|
||||
}
|
||||
|
||||
double getElapsedSeconds() {
|
||||
return elapsedSeconds;
|
||||
}
|
||||
|
||||
double getElapsedMs() {
|
||||
return elapsedSeconds* 1000.0f;
|
||||
}
|
||||
};
|
||||
|
||||
int testTime()
|
||||
{
|
||||
static const int WIDTH = 320;
|
||||
static const int HEIGHT = 480;
|
||||
static const int SCALE = 8;
|
||||
|
||||
if (create_physical_texture(WIDTH, HEIGHT) != 0) {
|
||||
return -1;
|
||||
}
|
||||
// Need to do a dummy eglSwapBuffers first. Don't know why.
|
||||
glClearColor(0.4, 1.0, 0.4, 0.4);
|
||||
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
||||
eglSwapBuffers(eglDisplay, eglSurface);
|
||||
|
||||
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
||||
|
||||
#if defined(USE_SCALE)
|
||||
static const int scaleOffset = 0;
|
||||
#else
|
||||
static const int scaleOffset = 1;
|
||||
#endif
|
||||
printf("ms\n");
|
||||
for(int j = 0; j < SCALE; j++) {
|
||||
int w = WIDTH >> (j + scaleOffset);
|
||||
int h = HEIGHT >> j;
|
||||
int cropRect[4] = {0,h,w,-h}; // Left bottom width height. Width and Height can be neg to flip.
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
|
||||
Timer timer;
|
||||
timer.start();
|
||||
|
||||
int copyCount = 1000;
|
||||
for (int i = 0; i < copyCount; i++) {
|
||||
glDrawTexiOES(0, 0, 0, w, h);
|
||||
}
|
||||
|
||||
timer.stop();
|
||||
printf("%g\n", timer.getElapsedMs() / copyCount);
|
||||
}
|
||||
|
||||
eglSwapBuffers(eglDisplay, eglSurface);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int testStretch()
|
||||
{
|
||||
static const int WIDTH = 8;
|
||||
static const int HEIGHT = 8;
|
||||
|
||||
if (create_physical_texture(WIDTH, HEIGHT) != 0) {
|
||||
return -1;
|
||||
}
|
||||
// Need to do a dummy eglSwapBuffers first. Don't know why.
|
||||
glClearColor(0.4, 1.0, 0.4, 1.0);
|
||||
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
||||
eglSwapBuffers(eglDisplay, eglSurface);
|
||||
|
||||
int cropRect[4] = {0,HEIGHT,WIDTH,-HEIGHT}; // Left bottom width height. Width and Height can be neg to flip.
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect);
|
||||
|
||||
for(int frame = 0; frame < 2; frame++) {
|
||||
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
||||
int baseX = 10;
|
||||
for (int x = 0; x < SCALE_COUNT; x++) {
|
||||
int baseY = 10;
|
||||
int width = scale(WIDTH, x);
|
||||
for (int y = 0; y < SCALE_COUNT; y++) {
|
||||
int height = scale(HEIGHT, y);
|
||||
glDrawTexxOES(baseX << 16, baseY << 16, 0, width << 16, height << 16);
|
||||
baseY += height + 10;
|
||||
}
|
||||
baseX += width + 10;
|
||||
}
|
||||
|
||||
eglSwapBuffers(eglDisplay, eglSurface);
|
||||
LOGD("wait 1s");
|
||||
usleep(1000000);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int testRot90()
|
||||
{
|
||||
static const int WIDTH = 8;
|
||||
static const int HEIGHT = 8;
|
||||
|
||||
if (create_physical_texture(WIDTH, HEIGHT) != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
glOrthof(0, 320, 480, 0, 0, 1);
|
||||
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
|
||||
glLoadIdentity();
|
||||
|
||||
// Need to do a dummy eglSwapBuffers first. Don't know why.
|
||||
glClearColor(0.4, 0.4, 0.4, 0.4);
|
||||
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
||||
eglSwapBuffers(eglDisplay, eglSurface);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
||||
glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glColor4x(0x10000, 0x10000, 0x10000, 0x10000);
|
||||
glDisable(GL_BLEND);
|
||||
glShadeModel(GL_FLAT);
|
||||
glDisable(GL_DITHER);
|
||||
glDisable(GL_CULL_FACE);
|
||||
|
||||
for(int frame = 0; frame < 2; frame++) {
|
||||
LOGD("frame = %d", frame);
|
||||
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
||||
int baseX = 10;
|
||||
for (int x = 0; x < SCALE_COUNT; x++) {
|
||||
int baseY = 10;
|
||||
int width = scale(WIDTH, x);
|
||||
for (int y = 0; y < SCALE_COUNT; y++) {
|
||||
int height = scale(HEIGHT, y);
|
||||
|
||||
// Code copied from SurfaceFlinger LayerBase.cpp
|
||||
|
||||
const GLfixed texCoords[4][2] = {
|
||||
{ 0, 0 },
|
||||
{ 0, 0x10000 },
|
||||
{ 0x10000, 0x10000 },
|
||||
{ 0x10000, 0 }
|
||||
};
|
||||
|
||||
GLfixed fx = baseX << 16;
|
||||
GLfixed fy = baseY << 16;
|
||||
GLfixed fw = width << 16;
|
||||
GLfixed fh = height << 16;
|
||||
|
||||
/*
|
||||
* Vertex pattern:
|
||||
* (2)--(3)
|
||||
* |\ |
|
||||
* | \ |
|
||||
* | \ |
|
||||
* | \|
|
||||
* (1)--(0)
|
||||
*
|
||||
*/
|
||||
|
||||
const GLfixed vertices[4][2] = {
|
||||
{fx + fw, fy},
|
||||
{fx, fy},
|
||||
{fx, fy + fh},
|
||||
{fx + fw, fy + fh}
|
||||
};
|
||||
|
||||
static const bool rotate90 = true;
|
||||
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
glLoadIdentity();
|
||||
|
||||
glEnableClientState(GL_VERTEX_ARRAY);
|
||||
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
|
||||
glVertexPointer(2, GL_FIXED, 0, vertices);
|
||||
glTexCoordPointer(2, GL_FIXED, 0, texCoords);
|
||||
|
||||
LOGD("testRot90 %d, %d %d, %d", baseX, baseY, width, height);
|
||||
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
|
||||
|
||||
baseY += height + 10;
|
||||
}
|
||||
baseX += width + 10;
|
||||
}
|
||||
|
||||
eglSwapBuffers(eglDisplay, eglSurface);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
|
||||
int q;
|
||||
int start, end;
|
||||
|
||||
if (init_gralloc()) {
|
||||
printf("gralloc initialization failed - exiting\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
printf("Initializing EGL...\n");
|
||||
|
||||
if(!init_gl_surface())
|
||||
{
|
||||
printf("GL initialisation failed - exiting\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
init_scene();
|
||||
|
||||
printf("Start test...\n");
|
||||
// testTime();
|
||||
testStretch();
|
||||
//testRot90();
|
||||
free_gl_surface();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -2,9 +2,7 @@ LOCAL_PATH:= $(call my-dir)
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_SRC_FILES:= \
|
||||
gralloc.cpp \
|
||||
Buffer.cpp \
|
||||
BufferAllocator.cpp
|
||||
gralloc.cpp
|
||||
|
||||
LOCAL_SHARED_LIBRARIES := \
|
||||
libcutils \
|
||||
|
||||
@@ -1,111 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <utils/Errors.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
#include "Buffer.h"
|
||||
#include "BufferAllocator.h"
|
||||
|
||||
|
||||
namespace android {
|
||||
|
||||
// ===========================================================================
|
||||
// Buffer and implementation of android_native_buffer_t
|
||||
// ===========================================================================
|
||||
|
||||
Buffer::Buffer()
|
||||
: SurfaceBuffer(), mInitCheck(NO_ERROR), mVStride(0)
|
||||
{
|
||||
}
|
||||
|
||||
Buffer::Buffer(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags)
|
||||
: SurfaceBuffer(), mInitCheck(NO_INIT), mVStride(0)
|
||||
{
|
||||
mInitCheck = initSize(w, h, format, reqUsage, flags);
|
||||
}
|
||||
|
||||
Buffer::~Buffer()
|
||||
{
|
||||
if (handle) {
|
||||
BufferAllocator& allocator(BufferAllocator::get());
|
||||
allocator.free(handle);
|
||||
}
|
||||
}
|
||||
|
||||
status_t Buffer::initCheck() const {
|
||||
return mInitCheck;
|
||||
}
|
||||
|
||||
android_native_buffer_t* Buffer::getNativeBuffer() const
|
||||
{
|
||||
return static_cast<android_native_buffer_t*>(const_cast<Buffer*>(this));
|
||||
}
|
||||
|
||||
status_t Buffer::reallocate(uint32_t w, uint32_t h, PixelFormat f,
|
||||
uint32_t reqUsage, uint32_t flags)
|
||||
{
|
||||
if (handle) {
|
||||
BufferAllocator& allocator(BufferAllocator::get());
|
||||
allocator.free(handle);
|
||||
handle = 0;
|
||||
}
|
||||
return initSize(w, h, f, reqUsage, flags);
|
||||
}
|
||||
|
||||
status_t Buffer::initSize(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags)
|
||||
{
|
||||
status_t err = NO_ERROR;
|
||||
BufferAllocator& allocator = BufferAllocator::get();
|
||||
err = allocator.alloc(w, h, format, reqUsage, &handle, &stride);
|
||||
if (err == NO_ERROR) {
|
||||
this->width = w;
|
||||
this->height = h;
|
||||
this->format = format;
|
||||
mVStride = 0;
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t Buffer::lock(GGLSurface* sur, uint32_t usage)
|
||||
{
|
||||
void* vaddr;
|
||||
status_t res = SurfaceBuffer::lock(usage, &vaddr);
|
||||
if (res == NO_ERROR && sur) {
|
||||
sur->version = sizeof(GGLSurface);
|
||||
sur->width = width;
|
||||
sur->height = height;
|
||||
sur->stride = stride;
|
||||
sur->format = format;
|
||||
sur->vstride = mVStride;
|
||||
sur->data = static_cast<GGLubyte*>(vaddr);
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
}; // namespace android
|
||||
@@ -1,90 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2007 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef ANDROID_LAYER_BITMAP_H
|
||||
#define ANDROID_LAYER_BITMAP_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
#include <hardware/gralloc.h>
|
||||
|
||||
#include <utils/Atomic.h>
|
||||
|
||||
#include <private/ui/SurfaceBuffer.h>
|
||||
#include <ui/PixelFormat.h>
|
||||
#include <ui/Rect.h>
|
||||
|
||||
#include <pixelflinger/pixelflinger.h>
|
||||
|
||||
struct android_native_buffer_t;
|
||||
|
||||
namespace android {
|
||||
|
||||
// ===========================================================================
|
||||
// Buffer
|
||||
// ===========================================================================
|
||||
|
||||
class NativeBuffer;
|
||||
|
||||
class Buffer : public SurfaceBuffer
|
||||
{
|
||||
public:
|
||||
enum {
|
||||
DONT_CLEAR = 0x00000001,
|
||||
SECURE = 0x00000004
|
||||
};
|
||||
|
||||
Buffer();
|
||||
|
||||
// creates w * h buffer
|
||||
Buffer(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags = 0);
|
||||
|
||||
// return status
|
||||
status_t initCheck() const;
|
||||
|
||||
uint32_t getWidth() const { return width; }
|
||||
uint32_t getHeight() const { return height; }
|
||||
uint32_t getStride() const { return stride; }
|
||||
uint32_t getUsage() const { return usage; }
|
||||
PixelFormat getPixelFormat() const { return format; }
|
||||
Rect getBounds() const { return Rect(width, height); }
|
||||
|
||||
status_t lock(GGLSurface* surface, uint32_t usage);
|
||||
|
||||
android_native_buffer_t* getNativeBuffer() const;
|
||||
|
||||
status_t reallocate(uint32_t w, uint32_t h, PixelFormat f,
|
||||
uint32_t reqUsage, uint32_t flags);
|
||||
|
||||
private:
|
||||
friend class LightRefBase<Buffer>;
|
||||
Buffer(const Buffer& rhs);
|
||||
virtual ~Buffer();
|
||||
Buffer& operator = (const Buffer& rhs);
|
||||
const Buffer& operator = (const Buffer& rhs) const;
|
||||
|
||||
status_t initSize(uint32_t w, uint32_t h, PixelFormat format,
|
||||
uint32_t reqUsage, uint32_t flags);
|
||||
|
||||
ssize_t mInitCheck;
|
||||
uint32_t mVStride;
|
||||
};
|
||||
|
||||
}; // namespace android
|
||||
|
||||
#endif // ANDROID_LAYER_BITMAP_H
|
||||
@@ -1,131 +0,0 @@
|
||||
/*
|
||||
**
|
||||
** Copyright 2009, The Android Open Source Project
|
||||
**
|
||||
** Licensed under the Apache License, Version 2.0 (the "License");
|
||||
** you may not use this file except in compliance with the License.
|
||||
** You may obtain a copy of the License at
|
||||
**
|
||||
** http://www.apache.org/licenses/LICENSE-2.0
|
||||
**
|
||||
** Unless required by applicable law or agreed to in writing, software
|
||||
** distributed under the License is distributed on an "AS IS" BASIS,
|
||||
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
** See the License for the specific language governing permissions and
|
||||
** limitations under the License.
|
||||
*/
|
||||
|
||||
#include <sys/mman.h>
|
||||
#include <cutils/ashmem.h>
|
||||
#include <cutils/log.h>
|
||||
|
||||
#include <utils/Singleton.h>
|
||||
#include <utils/String8.h>
|
||||
|
||||
#include "BufferAllocator.h"
|
||||
|
||||
|
||||
namespace android {
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
ANDROID_SINGLETON_STATIC_INSTANCE( BufferAllocator )
|
||||
|
||||
Mutex BufferAllocator::sLock;
|
||||
KeyedVector<buffer_handle_t, BufferAllocator::alloc_rec_t> BufferAllocator::sAllocList;
|
||||
|
||||
BufferAllocator::BufferAllocator()
|
||||
: mAllocDev(0)
|
||||
{
|
||||
hw_module_t const* module;
|
||||
int err = hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &module);
|
||||
LOGE_IF(err, "FATAL: can't find the %s module", GRALLOC_HARDWARE_MODULE_ID);
|
||||
if (err == 0) {
|
||||
gralloc_open(module, &mAllocDev);
|
||||
}
|
||||
}
|
||||
|
||||
BufferAllocator::~BufferAllocator()
|
||||
{
|
||||
gralloc_close(mAllocDev);
|
||||
}
|
||||
|
||||
void BufferAllocator::dump(String8& result) const
|
||||
{
|
||||
Mutex::Autolock _l(sLock);
|
||||
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
|
||||
size_t total = 0;
|
||||
const size_t SIZE = 512;
|
||||
char buffer[SIZE];
|
||||
snprintf(buffer, SIZE, "Allocated buffers:\n");
|
||||
result.append(buffer);
|
||||
const size_t c = list.size();
|
||||
for (size_t i=0 ; i<c ; i++) {
|
||||
const alloc_rec_t& rec(list.valueAt(i));
|
||||
snprintf(buffer, SIZE, "%10p: %7.2f KiB | %4u x %4u | %2d | 0x%08x\n",
|
||||
list.keyAt(i), rec.size/1024.0f,
|
||||
rec.w, rec.h, rec.format, rec.usage);
|
||||
result.append(buffer);
|
||||
total += rec.size;
|
||||
}
|
||||
snprintf(buffer, SIZE, "Total allocated: %.2f KB\n", total/1024.0f);
|
||||
result.append(buffer);
|
||||
}
|
||||
|
||||
static inline uint32_t clamp(uint32_t c) {
|
||||
return c>0 ? c : 1;
|
||||
}
|
||||
|
||||
status_t BufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format,
|
||||
int usage, buffer_handle_t* handle, int32_t* stride)
|
||||
{
|
||||
Mutex::Autolock _l(mLock);
|
||||
|
||||
// make sure to not allocate a 0 x 0 buffer
|
||||
w = clamp(w);
|
||||
h = clamp(h);
|
||||
|
||||
// we have a h/w allocator and h/w buffer is requested
|
||||
status_t err = mAllocDev->alloc(mAllocDev,
|
||||
w, h, format, usage, handle, stride);
|
||||
|
||||
LOGW_IF(err, "alloc(%u, %u, %d, %08x, ...) failed %d (%s)",
|
||||
w, h, format, usage, err, strerror(-err));
|
||||
|
||||
if (err == NO_ERROR) {
|
||||
Mutex::Autolock _l(sLock);
|
||||
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
|
||||
alloc_rec_t rec;
|
||||
rec.w = w;
|
||||
rec.h = h;
|
||||
rec.format = format;
|
||||
rec.usage = usage;
|
||||
rec.vaddr = 0;
|
||||
rec.size = h * stride[0] * bytesPerPixel(format);
|
||||
list.add(*handle, rec);
|
||||
} else {
|
||||
String8 s;
|
||||
dump(s);
|
||||
LOGD("%s", s.string());
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
status_t BufferAllocator::free(buffer_handle_t handle)
|
||||
{
|
||||
Mutex::Autolock _l(mLock);
|
||||
|
||||
status_t err = mAllocDev->free(mAllocDev, handle);
|
||||
LOGW_IF(err, "free(...) failed %d (%s)", err, strerror(-err));
|
||||
|
||||
if (err == NO_ERROR) {
|
||||
Mutex::Autolock _l(sLock);
|
||||
KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
|
||||
list.removeItem(handle);
|
||||
}
|
||||
|
||||
return err;
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
}; // namespace android
|
||||
@@ -22,8 +22,8 @@
|
||||
#include <utils/StopWatch.h>
|
||||
#include <utils/Log.h>
|
||||
|
||||
#include "Buffer.h"
|
||||
#include <ui/BufferMapper.h>
|
||||
#include <ui/GraphicBuffer.h>
|
||||
#include <ui/GraphicBufferMapper.h>
|
||||
|
||||
using namespace android;
|
||||
|
||||
@@ -46,7 +46,7 @@ int main(int argc, char** argv)
|
||||
memset(temp2, 0, size);
|
||||
|
||||
|
||||
sp<Buffer> buffer = new Buffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
|
||||
sp<GraphicBuffer> buffer = new GraphicBuffer(128, 256, HAL_PIXEL_FORMAT_RGBA_8888,
|
||||
GRALLOC_USAGE_SW_READ_OFTEN |
|
||||
GRALLOC_USAGE_SW_WRITE_OFTEN);
|
||||
|
||||
@@ -57,7 +57,7 @@ int main(int argc, char** argv)
|
||||
}
|
||||
|
||||
void* vaddr;
|
||||
buffer->SurfaceBuffer::lock(
|
||||
buffer->lock(
|
||||
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
|
||||
&vaddr);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user