From 509627ba3378ba3a731225898cc28588a88f44ba Mon Sep 17 00:00:00 2001 From: Miguel de Dios Date: Tue, 14 May 2019 23:55:36 +0000 Subject: [PATCH] Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS" This reverts commit f802abe47f5bafd617ab64c2330a3d1827a4f95c. Reason for revert: We're seeing jank increase after this patch. Change-Id: Ic8d77df3fbbeeedeed4b8f31737454d9c056f8b0 Bug: 132733305 --- libs/hwui/renderthread/CanvasContext.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp index 8551234afa359..f326ce8d23e91 100644 --- a/libs/hwui/renderthread/CanvasContext.cpp +++ b/libs/hwui/renderthread/CanvasContext.cpp @@ -153,8 +153,7 @@ void CanvasContext::setSurface(sp&& surface) { mNativeSurface = nullptr; } - if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f && - !mFixedRenderAhead) { + if (mRenderAheadDepth == 0 && DeviceInfo::get()->getMaxRefreshRate() > 66.6f) { mFixedRenderAhead = false; mRenderAheadCapacity = 1; } else {