Remove useless slot from ProgramVertex. Optimize GL state setup.

This commit is contained in:
Jason Sams
2009-08-05 13:57:03 -07:00
parent 9d1a3149f3
commit 9bee51c42e
20 changed files with 123 additions and 114 deletions

View File

@@ -164,9 +164,8 @@ public class RenderScript {
native void nProgramFragmentDestroy(int pgm);
native void nProgramVertexDestroy(int pv);
native void nProgramVertexBindAllocation(int pv, int slot, int mID);
native void nProgramVertexBindAllocation(int pv, int mID);
native void nProgramVertexBegin(int inID, int outID);
native void nProgramVertexSetType(int slot, int mID);
native void nProgramVertexSetTextureMatrixEnable(boolean enable);
native void nProgramVertexAddLight(int id);
native int nProgramVertexCreate();