Remove useless slot from ProgramVertex. Optimize GL state setup.
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@@ -164,9 +164,8 @@ public class RenderScript {
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native void nProgramFragmentDestroy(int pgm);
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native void nProgramVertexDestroy(int pv);
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native void nProgramVertexBindAllocation(int pv, int slot, int mID);
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native void nProgramVertexBindAllocation(int pv, int mID);
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native void nProgramVertexBegin(int inID, int outID);
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native void nProgramVertexSetType(int slot, int mID);
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native void nProgramVertexSetTextureMatrixEnable(boolean enable);
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native void nProgramVertexAddLight(int id);
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native int nProgramVertexCreate();
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