From 1d5393298bab85748578627bb023d87e135189f5 Mon Sep 17 00:00:00 2001 From: Robert Ly Date: Wed, 9 Jul 2014 09:42:29 -0700 Subject: [PATCH] docs: surface ui toolkit at a higher level Change-Id: If17cebda4606404f13d10ecb1540eda75b5e11ec --- docs/html/design/wear/index.jd | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/docs/html/design/wear/index.jd b/docs/html/design/wear/index.jd index d6202d1e4bab3..104e1549ad9f4 100644 --- a/docs/html/design/wear/index.jd +++ b/docs/html/design/wear/index.jd @@ -7,7 +7,16 @@ page.title=Android Wear is substantially different than designing for phones or tablets: different strengths and weaknesses, different use cases, different ergonomics. To get started, you should understand the overall vision for the Android Wear experience, -and how apps fit into and enhance this experience.

+and how apps fit into and enhance this experience. We've also provided source files for UI resources +that you can use in your own apps in the +Downloads section.

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Downloads

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UI Toolkit, Flows, and Mocks

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A new form factor deserves a new UI model. At a high level, the Android Wear UI consists of two main spaces centered around the core functions of Suggest and