am 49903d26: Merge "Fix 9patches in Launcher" into honeycomb
* commit '49903d265be787885619e017edcc42604005f6b0': Fix 9patches in Launcher
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@@ -167,6 +167,10 @@ void Patch::updateVertices(const float bitmapWidth, const float bitmapHeight,
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float v2 = fmax(0.0f, stepY - 0.5f) / bitmapHeight;
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if (stepY > 0.0f) {
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if (i == mYCount - 1 && mYDivs[i] == bitmapHeight) {
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y2 = bottom - top;
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v2 = 1.0f;
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}
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generateRow(vertex, y1, y2, v1, v2, stretchX, right - left,
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bitmapWidth, quadCount);
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}
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@@ -177,8 +181,10 @@ void Patch::updateVertices(const float bitmapWidth, const float bitmapHeight,
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previousStepY = stepY;
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}
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generateRow(vertex, y1, bottom - top, v1, 1.0f, stretchX, right - left,
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bitmapWidth, quadCount);
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if (previousStepY != bitmapHeight) {
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generateRow(vertex, y1, bottom - top, v1, 1.0f, stretchX, right - left,
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bitmapWidth, quadCount);
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}
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if (verticesCount > 0) {
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Caches::getInstance().bindMeshBuffer(meshBuffer);
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@@ -216,6 +222,10 @@ void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, fl
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float u2 = fmax(0.0f, stepX - 0.5f) / bitmapWidth;
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if (stepX > 0.0f) {
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if (i == mXCount - 1 && mXDivs[i] == bitmapWidth) {
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x2 = bitmapWidth;
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u2 = 1.0f;
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}
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generateQuad(vertex, x1, y1, x2, y2, u1, v1, u2, v2, quadCount);
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}
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@@ -225,7 +235,9 @@ void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, fl
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previousStepX = stepX;
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}
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generateQuad(vertex, x1, y1, width, y2, u1, v1, 1.0f, v2, quadCount);
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if (previousStepX != bitmapWidth) {
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generateQuad(vertex, x1, y1, width, y2, u1, v1, 1.0f, v2, quadCount);
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}
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}
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void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2,
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