am 4d62ef25: docs: revert ndk r6
* commit '4d62ef259568a050e0103a9beff702f0edd03f61': docs: revert ndk r6
This commit is contained in:
@@ -1,16 +1,16 @@
|
||||
ndk=true
|
||||
|
||||
ndk.win_download=android-ndk-r6-windows.zip
|
||||
ndk.win_bytes=64147764
|
||||
ndk.win_checksum=771b56328b7fc7751aa8040fb9dd09f0
|
||||
ndk.win_download=android-ndk-r5b-windows.zip
|
||||
ndk.win_bytes=61299831
|
||||
ndk.win_checksum=87745ada305ab639399161ab4faf684c
|
||||
|
||||
ndk.mac_download=android-ndk-r6-darwin-x86.tar.bz2
|
||||
ndk.mac_bytes=50244722
|
||||
ndk.mac_checksum=d107f6d63478b73e09ed2eecd4c62bd3
|
||||
ndk.mac_download=android-ndk-r5b-darwin-x86.tar.bz2
|
||||
ndk.mac_bytes=50210863
|
||||
ndk.mac_checksum=019a14622a377b3727ec789af6707037
|
||||
|
||||
ndk.linux_download=android-ndk-r6-linux-x86.tar.bz2
|
||||
ndk.linux_bytes=44088689
|
||||
ndk.linux_checksum=c83c3ab5a5e5a3b3fe7b907735ce77d4
|
||||
ndk.linux_download=android-ndk-r5b-linux-x86.tar.bz2
|
||||
ndk.linux_bytes=44138539
|
||||
ndk.linux_checksum=4c0045ddc2bfd657be9d5177d0e0b7e7
|
||||
|
||||
page.title=Android NDK
|
||||
@jd:body
|
||||
@@ -60,55 +60,6 @@ padding: .25em 1em;
|
||||
</style>
|
||||
|
||||
<div class="toggleable open">
|
||||
<a href="#"
|
||||
onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-opened.png"
|
||||
class="toggle-img"
|
||||
height="9px"
|
||||
width="9px" /> Android NDK, Revision 6</a> <em>(February 2011)</em>
|
||||
|
||||
<div class="toggleme">
|
||||
<p>This release of the NDK introduces the following header files:</p>
|
||||
<ul>
|
||||
<li><p><code><android/asset_manager.h></code>: Allows access to assets
|
||||
using 64-bit file offsets and sizes. This is useful for very large assets that exceed
|
||||
2GB, as required by some games. The following APIs are provided:<p>
|
||||
<ul>
|
||||
<li><code>AAsset_getLength64</code></li>
|
||||
<li><code>AAsset_getRemainingLength64</code></li>
|
||||
<li><code>AAsset_openFileDescriptor64</code></li>
|
||||
<li><code>AAsset_seek64</code></li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
<li><code><android/input.h></code>: Provides the following AMETA_XXX constants
|
||||
that are related to the new input framework in Honeycomb:
|
||||
<pre>
|
||||
AMETA_FUNCTION_ON = 0x08,
|
||||
AMETA_CTRL_ON = 0x1000,
|
||||
AMETA_CTRL_LEFT_ON = 0x2000,
|
||||
AMETA_CTRL_RIGHT_ON = 0x4000,
|
||||
AMETA_META_ON = 0x10000,
|
||||
AMETA_META_LEFT_ON = 0x20000,
|
||||
AMETA_META_RIGHT_ON = 0x40000,
|
||||
AMETA_CAPS_LOCK_ON = 0x100000,
|
||||
AMETA_NUM_LOCK_ON = 0x200000,
|
||||
AMETA_SCROLL_LOCK_ON = 0x400000,
|
||||
</pre>
|
||||
</li>
|
||||
|
||||
<li><code><android/keycodes></code>: Provides <code>AKEYCODE_XXX</code>
|
||||
constants that are related to the new input framework in Honeycomb.
|
||||
</li>
|
||||
|
||||
<li><code><android/native_activity.h></code>: Adds a new field to the
|
||||
system-allocated <code>ANativeActivity</code> structure named <code>obbPath</code> that
|
||||
contains the path of your application's OBB files, if any.
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="toggleable closed">
|
||||
<a href="#"
|
||||
onclick="return toggleDiv(this)"><img src="{@docRoot}assets/images/triangle-closed.png"
|
||||
class="toggle-img"
|
||||
|
||||
@@ -151,8 +151,8 @@ class="new">new!</span></li>
|
||||
<span style="display:none" class="zh-TW"></span>
|
||||
</h2>
|
||||
<ul>
|
||||
<li><a href="<?cs var:toroot ?>sdk/ndk/index.html">Android NDK, r6</a>
|
||||
<span class="new">new!</span></li>
|
||||
<li><a href="<?cs var:toroot ?>sdk/ndk/index.html">Android NDK, r5b</a>
|
||||
</li>
|
||||
<li><a href="<?cs var:toroot ?>sdk/ndk/overview.html">What is the NDK?</a></li>
|
||||
</ul>
|
||||
</li>
|
||||
|
||||
Reference in New Issue
Block a user