Merge "Move updating window position off RT" into nyc-dev

This commit is contained in:
John Reck
2016-03-17 17:43:48 +00:00
committed by Android (Google) Code Review
4 changed files with 76 additions and 17 deletions

View File

@@ -28,6 +28,7 @@
#include <DamageAccumulator.h>
#include <Matrix.h>
#include <RenderNode.h>
#include <renderthread/CanvasContext.h>
#include <TreeInfo.h>
#include <Paint.h>
@@ -487,15 +488,7 @@ static void android_view_RenderNode_requestPositionUpdates(JNIEnv* env, jobject,
virtual void onPositionUpdated(RenderNode& node, const TreeInfo& info) override {
if (CC_UNLIKELY(!mWeakRef || !info.updateWindowPositions)) return;
ATRACE_NAME("Update SurfaceView position");
JNIEnv* env = jnienv();
jobject localref = env->NewLocalRef(mWeakRef);
if (CC_UNLIKELY(!localref)) {
jnienv()->DeleteWeakGlobalRef(mWeakRef);
mWeakRef = nullptr;
return;
}
Matrix4 transform;
info.damageAccumulator->computeCurrentTransform(&transform);
const RenderProperties& props = node.properties();
@@ -505,10 +498,13 @@ static void android_view_RenderNode_requestPositionUpdates(JNIEnv* env, jobject,
bounds.right -= info.windowInsetLeft;
bounds.top -= info.windowInsetTop;
bounds.bottom -= info.windowInsetTop;
env->CallVoidMethod(localref, gSurfaceViewPositionUpdateMethod,
(jlong) info.frameNumber, (jint) bounds.left, (jint) bounds.top,
(jint) bounds.right, (jint) bounds.bottom);
env->DeleteLocalRef(localref);
auto functor = std::bind(
std::mem_fn(&SurfaceViewPositionUpdater::doUpdatePosition), this,
(jlong) info.frameNumber, (jint) bounds.left, (jint) bounds.top,
(jint) bounds.right, (jint) bounds.bottom);
info.canvasContext.enqueueFrameWork(std::move(functor));
}
private:
@@ -520,6 +516,23 @@ static void android_view_RenderNode_requestPositionUpdates(JNIEnv* env, jobject,
return env;
}
void doUpdatePosition(jlong frameNumber, jint left, jint top,
jint right, jint bottom) {
ATRACE_NAME("Update SurfaceView position");
JNIEnv* env = jnienv();
jobject localref = env->NewLocalRef(mWeakRef);
if (CC_UNLIKELY(!localref)) {
jnienv()->DeleteWeakGlobalRef(mWeakRef);
mWeakRef = nullptr;
return;
}
env->CallVoidMethod(localref, gSurfaceViewPositionUpdateMethod,
frameNumber, left, top, right, bottom);
env->DeleteLocalRef(localref);
}
JavaVM* mVm;
jobject mWeakRef;
};

View File

@@ -484,6 +484,8 @@ void CanvasContext::draw() {
bool drew = mCanvas->finish();
#endif
waitOnFences();
GL_CHECKPOINT(LOW);
// Even if we decided to cancel the frame, from the perspective of jank
@@ -726,6 +728,37 @@ void CanvasContext::serializeDisplayListTree() {
#endif
}
void CanvasContext::waitOnFences() {
if (mFrameFences.size()) {
ATRACE_CALL();
for (auto& fence : mFrameFences) {
fence->getResult();
}
mFrameFences.clear();
}
}
class CanvasContext::FuncTaskProcessor : public TaskProcessor<bool> {
public:
FuncTaskProcessor(Caches& caches)
: TaskProcessor<bool>(&caches.tasks) {}
virtual void onProcess(const sp<Task<bool> >& task) override {
FuncTask* t = static_cast<FuncTask*>(task.get());
t->func();
task->setResult(true);
}
};
void CanvasContext::enqueueFrameWork(std::function<void()>&& func) {
if (!mFrameWorkProcessor.get()) {
mFrameWorkProcessor = new FuncTaskProcessor(Caches::getInstance());
}
sp<FuncTask> task(new FuncTask());
task->func = func;
mFrameWorkProcessor->add(task);
}
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */

View File

@@ -24,6 +24,8 @@
#include "IContextFactory.h"
#include "LayerUpdateQueue.h"
#include "RenderNode.h"
#include "thread/Task.h"
#include "thread/TaskProcessor.h"
#include "utils/RingBuffer.h"
#include "renderthread/RenderTask.h"
#include "renderthread/RenderThread.h"
@@ -41,6 +43,7 @@
#include <utils/Functor.h>
#include <gui/Surface.h>
#include <functional>
#include <set>
#include <string>
#include <vector>
@@ -159,6 +162,9 @@ public:
}
}
// Used to queue up work that needs to be completed before this frame completes
ANDROID_API void enqueueFrameWork(std::function<void()>&& func);
private:
friend class RegisterFrameCallbackTask;
// TODO: Replace with something better for layer & other GL object
@@ -170,6 +176,8 @@ private:
void freePrefetechedLayers();
void waitOnFences();
EGLint mLastFrameWidth = 0;
EGLint mLastFrameHeight = 0;
@@ -213,6 +221,16 @@ private:
// Stores the bounds of the main content.
Rect mContentDrawBounds;
// TODO: This is really a Task<void> but that doesn't really work
// when Future<> expects to be able to get/set a value
struct FuncTask : public Task<bool> {
std::function<void()> func;
};
class FuncTaskProcessor;
std::vector< sp<FuncTask> > mFrameFences;
sp<TaskProcessor<bool> > mFrameWorkProcessor;
};
} /* namespace renderthread */

View File

@@ -33,11 +33,6 @@ public:
mCondition.signal(mType);
}
void close() {
Mutex::Autolock l(mLock);
mOpened = false;
}
void wait() const {
Mutex::Autolock l(mLock);
while (!mOpened) {