Matrix JNI update

Switches to @FastNative & @CriticalNative
Switches to NativeAllocationRegistry
Updated formatting
Changes native_* to n* naming for native methods

Test: refactor CL, no behavior change; device still boots

Change-Id: Ic3b115b7aef26811bf8fef3777c131778608da30
This commit is contained in:
John Reck
2016-09-28 16:12:42 -07:00
parent 463d85cd92
commit 94931bd87e
2 changed files with 628 additions and 571 deletions

View File

@@ -2,16 +2,16 @@
** **
** Copyright 2006, The Android Open Source Project ** Copyright 2006, The Android Open Source Project
** **
** Licensed under the Apache License, Version 2.0 (the "License"); ** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License. ** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at ** You may obtain a copy of the License at
** **
** http://www.apache.org/licenses/LICENSE-2.0 ** http://www.apache.org/licenses/LICENSE-2.0
** **
** Unless required by applicable law or agreed to in writing, software ** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS, ** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and ** See the License for the specific language governing permissions and
** limitations under the License. ** limitations under the License.
*/ */
@@ -25,14 +25,25 @@
namespace android { namespace android {
static_assert(sizeof(SkMatrix) == 40, "Unexpected sizeof(SkMatrix), "
"update size in Matrix.java#NATIVE_ALLOCATION_SIZE and here");
static_assert(SK_SCALAR_IS_FLOAT, "SK_SCALAR_IS_FLOAT is false, "
"only float scalar is supported");
class SkMatrixGlue { class SkMatrixGlue {
public: public:
static void finalizer(JNIEnv* env, jobject clazz, jlong objHandle) { // ---------------- Regular JNI -----------------------------
static void finalizer(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
delete obj; delete obj;
} }
static jlong getNativeFinalizer(JNIEnv* env, jobject clazz) {
return static_cast<jlong>(reinterpret_cast<uintptr_t>(&finalizer));
}
static jlong create(JNIEnv* env, jobject clazz, jlong srcHandle) { static jlong create(JNIEnv* env, jobject clazz, jlong srcHandle) {
const SkMatrix* src = reinterpret_cast<SkMatrix*>(srcHandle); const SkMatrix* src = reinterpret_cast<SkMatrix*>(srcHandle);
SkMatrix* obj = new SkMatrix(); SkMatrix* obj = new SkMatrix();
@@ -43,156 +54,39 @@ public:
return reinterpret_cast<jlong>(obj); return reinterpret_cast<jlong>(obj);
} }
static jboolean isIdentity(JNIEnv* env, jobject clazz, jlong objHandle) { // ---------------- @FastNative -----------------------------
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->isIdentity() ? JNI_TRUE : JNI_FALSE;
}
static jboolean isAffine(JNIEnv* env, jobject clazz, jlong objHandle) { static void mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle,
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle); jfloatArray dst, jint dstIndex, jfloatArray src, jint srcIndex,
return obj->asAffine(NULL) ? JNI_TRUE : JNI_FALSE; jint ptCount, jboolean isPts) {
}
static jboolean rectStaysRect(JNIEnv* env, jobject clazz, jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->rectStaysRect() ? JNI_TRUE : JNI_FALSE;
}
static void reset(JNIEnv* env, jobject clazz, jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->reset();
}
static void set(JNIEnv* env, jobject clazz, jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
*obj = *other;
}
static void setTranslate(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setTranslate(dx, dy);
}
static void setScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy, px, py);
}
static void setScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy);
}
static void setRotate__FFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees, px, py);
}
static void setRotate__F(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees);
}
static void setSinCos__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sinValue, jfloat cosValue, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue, px, py);
}
static void setSinCos__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sinValue, jfloat cosValue) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue);
}
static void setSkew__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky, px, py);
}
static void setSkew__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky);
}
static void setConcat(JNIEnv* env, jobject clazz, jlong objHandle, jlong aHandle, jlong bHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* a = reinterpret_cast<SkMatrix*>(aHandle);
SkMatrix* b = reinterpret_cast<SkMatrix*>(bHandle);
obj->setConcat(*a, *b);
}
static void preTranslate(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preTranslate(dx, dy);
}
static void preScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy, px, py);
}
static void preScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy);
}
static void preRotate__FFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees, px, py);
}
static void preRotate__F(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees);
}
static void preSkew__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky, px, py);
}
static void preSkew__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky);
}
static void preConcat(JNIEnv* env, jobject clazz, jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
obj->preConcat(*other);
}
static void postTranslate(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postTranslate(dx, dy);
}
static void postScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy, px, py);
}
static void postScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy);
}
static void postRotate__FFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees, px, py);
}
static void postRotate__F(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees);
}
static void postSkew__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postSkew(kx, ky, px, py);
}
static void postSkew__FF(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat kx, jfloat ky) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
matrix->postSkew(kx, ky); SkASSERT(ptCount >= 0);
AutoJavaFloatArray autoSrc(env, src, srcIndex + (ptCount << 1),
kRO_JNIAccess);
AutoJavaFloatArray autoDst(env, dst, dstIndex + (ptCount << 1),
kRW_JNIAccess);
float* srcArray = autoSrc.ptr() + srcIndex;
float* dstArray = autoDst.ptr() + dstIndex;
if (isPts)
matrix->mapPoints((SkPoint*) dstArray, (const SkPoint*) srcArray,
ptCount);
else
matrix->mapVectors((SkVector*) dstArray, (const SkVector*) srcArray,
ptCount);
} }
static void postConcat(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong otherHandle) { static jboolean mapRect__RectFRectF(JNIEnv* env, jobject clazz,
jlong matrixHandle, jobjectArray dst, jobject src) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle); SkRect dst_, src_;
matrix->postConcat(*other); GraphicsJNI::jrectf_to_rect(env, src, &src_);
jboolean rectStaysRect = matrix->mapRect(&dst_, src_);
GraphicsJNI::rect_to_jrectf(dst_, env, dst);
return rectStaysRect ? JNI_TRUE : JNI_FALSE;
} }
static jboolean setRectToRect(JNIEnv* env, jobject clazz, jlong matrixHandle, jobject src, jobject dst, jint stfHandle) { static jboolean setRectToRect(JNIEnv* env, jobject clazz,
jlong matrixHandle, jobject src, jobject dst, jint stfHandle) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix::ScaleToFit stf = static_cast<SkMatrix::ScaleToFit>(stfHandle); SkMatrix::ScaleToFit stf = static_cast<SkMatrix::ScaleToFit>(stfHandle);
SkRect src_; SkRect src_;
@@ -202,150 +96,290 @@ public:
return matrix->setRectToRect(src_, dst_, stf) ? JNI_TRUE : JNI_FALSE; return matrix->setRectToRect(src_, dst_, stf) ? JNI_TRUE : JNI_FALSE;
} }
static jboolean setPolyToPoly(JNIEnv* env, jobject clazz, jlong matrixHandle, static jboolean setPolyToPoly(JNIEnv* env, jobject clazz,
jfloatArray jsrc, jint srcIndex, jlong matrixHandle, jfloatArray jsrc, jint srcIndex,
jfloatArray jdst, jint dstIndex, jint ptCount) { jfloatArray jdst, jint dstIndex, jint ptCount) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkASSERT(srcIndex >= 0); SkASSERT(srcIndex >= 0);
SkASSERT(dstIndex >= 0); SkASSERT(dstIndex >= 0);
SkASSERT((unsigned)ptCount <= 4); SkASSERT((unsigned )ptCount <= 4);
AutoJavaFloatArray autoSrc(env, jsrc, srcIndex + (ptCount << 1), kRO_JNIAccess); AutoJavaFloatArray autoSrc(env, jsrc, srcIndex + (ptCount << 1),
AutoJavaFloatArray autoDst(env, jdst, dstIndex + (ptCount << 1), kRW_JNIAccess); kRO_JNIAccess);
AutoJavaFloatArray autoDst(env, jdst, dstIndex + (ptCount << 1),
kRW_JNIAccess);
float* src = autoSrc.ptr() + srcIndex; float* src = autoSrc.ptr() + srcIndex;
float* dst = autoDst.ptr() + dstIndex; float* dst = autoDst.ptr() + dstIndex;
bool result; bool result;
#ifdef SK_SCALAR_IS_FLOAT result = matrix->setPolyToPoly((const SkPoint*) src,
result = matrix->setPolyToPoly((const SkPoint*)src, (const SkPoint*)dst, (const SkPoint*) dst, ptCount);
ptCount);
#else
SkASSERT(false);
#endif
return result ? JNI_TRUE : JNI_FALSE; return result ? JNI_TRUE : JNI_FALSE;
} }
static jboolean invert(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong inverseHandle) { static void getValues(JNIEnv* env, jobject clazz, jlong matrixHandle,
jfloatArray values) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRW_JNIAccess);
float* dst = autoValues.ptr();
for (int i = 0; i < 9; i++) {
dst[i] = matrix->get(i);
}
}
static void setValues(JNIEnv* env, jobject clazz, jlong matrixHandle,
jfloatArray values) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRO_JNIAccess);
const float* src = autoValues.ptr();
for (int i = 0; i < 9; i++) {
matrix->set(i, src[i]);
}
}
// ---------------- @CriticalNative -----------------------------
static jboolean isIdentity(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->isIdentity() ? JNI_TRUE : JNI_FALSE;
}
static jboolean isAffine(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->asAffine(NULL) ? JNI_TRUE : JNI_FALSE;
}
static jboolean rectStaysRect(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->rectStaysRect() ? JNI_TRUE : JNI_FALSE;
}
static void reset(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->reset();
}
static void set(jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
*obj = *other;
}
static void setTranslate(jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setTranslate(dx, dy);
}
static void setScale__FFFF(jlong objHandle, jfloat sx, jfloat sy, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy, px, py);
}
static void setScale__FF(jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy);
}
static void setRotate__FFF(jlong objHandle, jfloat degrees, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees, px, py);
}
static void setRotate__F(jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees);
}
static void setSinCos__FFFF(jlong objHandle, jfloat sinValue,
jfloat cosValue, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue, px, py);
}
static void setSinCos__FF(jlong objHandle, jfloat sinValue,
jfloat cosValue) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue);
}
static void setSkew__FFFF(jlong objHandle, jfloat kx, jfloat ky, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky, px, py);
}
static void setSkew__FF(jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky);
}
static void setConcat(jlong objHandle, jlong aHandle, jlong bHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* a = reinterpret_cast<SkMatrix*>(aHandle);
SkMatrix* b = reinterpret_cast<SkMatrix*>(bHandle);
obj->setConcat(*a, *b);
}
static void preTranslate(jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preTranslate(dx, dy);
}
static void preScale__FFFF(jlong objHandle, jfloat sx, jfloat sy, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy, px, py);
}
static void preScale__FF(jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy);
}
static void preRotate__FFF(jlong objHandle, jfloat degrees, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees, px, py);
}
static void preRotate__F(jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees);
}
static void preSkew__FFFF(jlong objHandle, jfloat kx, jfloat ky, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky, px, py);
}
static void preSkew__FF(jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky);
}
static void preConcat(jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
obj->preConcat(*other);
}
static void postTranslate(jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postTranslate(dx, dy);
}
static void postScale__FFFF(jlong objHandle, jfloat sx, jfloat sy,
jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy, px, py);
}
static void postScale__FF(jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy);
}
static void postRotate__FFF(jlong objHandle, jfloat degrees, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees, px, py);
}
static void postRotate__F(jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees);
}
static void postSkew__FFFF(jlong objHandle, jfloat kx, jfloat ky, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postSkew(kx, ky, px, py);
}
static void postSkew__FF(jlong matrixHandle, jfloat kx, jfloat ky) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
matrix->postSkew(kx, ky);
}
static void postConcat(jlong matrixHandle, jlong otherHandle) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
matrix->postConcat(*other);
}
static jboolean invert(jlong matrixHandle, jlong inverseHandle) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix* inverse = reinterpret_cast<SkMatrix*>(inverseHandle); SkMatrix* inverse = reinterpret_cast<SkMatrix*>(inverseHandle);
return matrix->invert(inverse); return matrix->invert(inverse);
} }
static void mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle, static jfloat mapRadius(jlong matrixHandle, jfloat radius) {
jfloatArray dst, jint dstIndex,
jfloatArray src, jint srcIndex,
jint ptCount, jboolean isPts) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkASSERT(ptCount >= 0);
AutoJavaFloatArray autoSrc(env, src, srcIndex + (ptCount << 1), kRO_JNIAccess);
AutoJavaFloatArray autoDst(env, dst, dstIndex + (ptCount << 1), kRW_JNIAccess);
float* srcArray = autoSrc.ptr() + srcIndex;
float* dstArray = autoDst.ptr() + dstIndex;
#ifdef SK_SCALAR_IS_FLOAT
if (isPts)
matrix->mapPoints((SkPoint*)dstArray, (const SkPoint*)srcArray,
ptCount);
else
matrix->mapVectors((SkVector*)dstArray, (const SkVector*)srcArray,
ptCount);
#else
SkASSERT(false);
#endif
}
static jboolean mapRect__RectFRectF(JNIEnv* env, jobject clazz, jlong matrixHandle, jobjectArray dst, jobject src) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkRect dst_, src_;
GraphicsJNI::jrectf_to_rect(env, src, &src_);
jboolean rectStaysRect = matrix->mapRect(&dst_, src_);
GraphicsJNI::rect_to_jrectf(dst_, env, dst);
return rectStaysRect ? JNI_TRUE : JNI_FALSE;
}
static jfloat mapRadius(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat radius) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
float result; float result;
result = SkScalarToFloat(matrix->mapRadius(radius)); result = SkScalarToFloat(matrix->mapRadius(radius));
return static_cast<jfloat>(result); return static_cast<jfloat>(result);
} }
static void getValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRW_JNIAccess);
float* dst = autoValues.ptr();
#ifdef SK_SCALAR_IS_FLOAT
for (int i = 0; i < 9; i++) {
dst[i] = matrix->get(i);
}
#else
SkASSERT(false);
#endif
}
static void setValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) { static jboolean equals(jlong aHandle, jlong bHandle) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRO_JNIAccess);
const float* src = autoValues.ptr();
#ifdef SK_SCALAR_IS_FLOAT
for (int i = 0; i < 9; i++) {
matrix->set(i, src[i]);
}
#else
SkASSERT(false);
#endif
}
static jboolean equals(JNIEnv* env, jobject clazz, jlong aHandle, jlong bHandle) {
const SkMatrix* a = reinterpret_cast<SkMatrix*>(aHandle); const SkMatrix* a = reinterpret_cast<SkMatrix*>(aHandle);
const SkMatrix* b = reinterpret_cast<SkMatrix*>(bHandle); const SkMatrix* b = reinterpret_cast<SkMatrix*>(bHandle);
return *a == *b; return *a == *b;
} }
}; };
static const JNINativeMethod methods[] = { static const JNINativeMethod methods[] = {
{"finalizer", "(J)V", (void*) SkMatrixGlue::finalizer}, {"nGetNativeFinalizer", "()J", (void*) SkMatrixGlue::getNativeFinalizer},
{"native_create","(J)J", (void*) SkMatrixGlue::create}, {"nCreate","(J)J", (void*) SkMatrixGlue::create},
{"native_isIdentity","!(J)Z", (void*) SkMatrixGlue::isIdentity}, // ------- @FastNative below here ---------------
{"native_isAffine","!(J)Z", (void*) SkMatrixGlue::isAffine}, {"nMapPoints","(J[FI[FIIZ)V", (void*) SkMatrixGlue::mapPoints},
{"native_rectStaysRect","!(J)Z", (void*) SkMatrixGlue::rectStaysRect}, {"nMapRect","(JLandroid/graphics/RectF;Landroid/graphics/RectF;)Z",
{"native_reset","!(J)V", (void*) SkMatrixGlue::reset}, (void*) SkMatrixGlue::mapRect__RectFRectF},
{"native_set","!(JJ)V", (void*) SkMatrixGlue::set}, {"nSetRectToRect","(JLandroid/graphics/RectF;Landroid/graphics/RectF;I)Z",
{"native_setTranslate","!(JFF)V", (void*) SkMatrixGlue::setTranslate}, (void*) SkMatrixGlue::setRectToRect},
{"native_setScale","!(JFFFF)V", (void*) SkMatrixGlue::setScale__FFFF}, {"nSetPolyToPoly","(J[FI[FII)Z", (void*) SkMatrixGlue::setPolyToPoly},
{"native_setScale","!(JFF)V", (void*) SkMatrixGlue::setScale__FF}, {"nGetValues","(J[F)V", (void*) SkMatrixGlue::getValues},
{"native_setRotate","!(JFFF)V", (void*) SkMatrixGlue::setRotate__FFF}, {"nSetValues","(J[F)V", (void*) SkMatrixGlue::setValues},
{"native_setRotate","!(JF)V", (void*) SkMatrixGlue::setRotate__F},
{"native_setSinCos","!(JFFFF)V", (void*) SkMatrixGlue::setSinCos__FFFF}, // ------- @CriticalNative below here ---------------
{"native_setSinCos","!(JFF)V", (void*) SkMatrixGlue::setSinCos__FF}, {"nIsIdentity","(J)Z", (void*) SkMatrixGlue::isIdentity},
{"native_setSkew","!(JFFFF)V", (void*) SkMatrixGlue::setSkew__FFFF}, {"nIsAffine","(J)Z", (void*) SkMatrixGlue::isAffine},
{"native_setSkew","!(JFF)V", (void*) SkMatrixGlue::setSkew__FF}, {"nRectStaysRect","(J)Z", (void*) SkMatrixGlue::rectStaysRect},
{"native_setConcat","!(JJJ)V", (void*) SkMatrixGlue::setConcat}, {"nReset","(J)V", (void*) SkMatrixGlue::reset},
{"native_preTranslate","!(JFF)V", (void*) SkMatrixGlue::preTranslate}, {"nSet","(JJ)V", (void*) SkMatrixGlue::set},
{"native_preScale","!(JFFFF)V", (void*) SkMatrixGlue::preScale__FFFF}, {"nSetTranslate","(JFF)V", (void*) SkMatrixGlue::setTranslate},
{"native_preScale","!(JFF)V", (void*) SkMatrixGlue::preScale__FF}, {"nSetScale","(JFFFF)V", (void*) SkMatrixGlue::setScale__FFFF},
{"native_preRotate","!(JFFF)V", (void*) SkMatrixGlue::preRotate__FFF}, {"nSetScale","(JFF)V", (void*) SkMatrixGlue::setScale__FF},
{"native_preRotate","!(JF)V", (void*) SkMatrixGlue::preRotate__F}, {"nSetRotate","(JFFF)V", (void*) SkMatrixGlue::setRotate__FFF},
{"native_preSkew","!(JFFFF)V", (void*) SkMatrixGlue::preSkew__FFFF}, {"nSetRotate","(JF)V", (void*) SkMatrixGlue::setRotate__F},
{"native_preSkew","!(JFF)V", (void*) SkMatrixGlue::preSkew__FF}, {"nSetSinCos","(JFFFF)V", (void*) SkMatrixGlue::setSinCos__FFFF},
{"native_preConcat","!(JJ)V", (void*) SkMatrixGlue::preConcat}, {"nSetSinCos","(JFF)V", (void*) SkMatrixGlue::setSinCos__FF},
{"native_postTranslate","!(JFF)V", (void*) SkMatrixGlue::postTranslate}, {"nSetSkew","(JFFFF)V", (void*) SkMatrixGlue::setSkew__FFFF},
{"native_postScale","!(JFFFF)V", (void*) SkMatrixGlue::postScale__FFFF}, {"nSetSkew","(JFF)V", (void*) SkMatrixGlue::setSkew__FF},
{"native_postScale","!(JFF)V", (void*) SkMatrixGlue::postScale__FF}, {"nSetConcat","(JJJ)V", (void*) SkMatrixGlue::setConcat},
{"native_postRotate","!(JFFF)V", (void*) SkMatrixGlue::postRotate__FFF}, {"nPreTranslate","(JFF)V", (void*) SkMatrixGlue::preTranslate},
{"native_postRotate","!(JF)V", (void*) SkMatrixGlue::postRotate__F}, {"nPreScale","(JFFFF)V", (void*) SkMatrixGlue::preScale__FFFF},
{"native_postSkew","!(JFFFF)V", (void*) SkMatrixGlue::postSkew__FFFF}, {"nPreScale","(JFF)V", (void*) SkMatrixGlue::preScale__FF},
{"native_postSkew","!(JFF)V", (void*) SkMatrixGlue::postSkew__FF}, {"nPreRotate","(JFFF)V", (void*) SkMatrixGlue::preRotate__FFF},
{"native_postConcat","!(JJ)V", (void*) SkMatrixGlue::postConcat}, {"nPreRotate","(JF)V", (void*) SkMatrixGlue::preRotate__F},
{"native_setRectToRect","!(JLandroid/graphics/RectF;Landroid/graphics/RectF;I)Z", (void*) SkMatrixGlue::setRectToRect}, {"nPreSkew","(JFFFF)V", (void*) SkMatrixGlue::preSkew__FFFF},
{"native_setPolyToPoly","!(J[FI[FII)Z", (void*) SkMatrixGlue::setPolyToPoly}, {"nPreSkew","(JFF)V", (void*) SkMatrixGlue::preSkew__FF},
{"native_invert","!(JJ)Z", (void*) SkMatrixGlue::invert}, {"nPreConcat","(JJ)V", (void*) SkMatrixGlue::preConcat},
{"native_mapPoints","!(J[FI[FIIZ)V", (void*) SkMatrixGlue::mapPoints}, {"nPostTranslate","(JFF)V", (void*) SkMatrixGlue::postTranslate},
{"native_mapRect","!(JLandroid/graphics/RectF;Landroid/graphics/RectF;)Z", (void*) SkMatrixGlue::mapRect__RectFRectF}, {"nPostScale","(JFFFF)V", (void*) SkMatrixGlue::postScale__FFFF},
{"native_mapRadius","!(JF)F", (void*) SkMatrixGlue::mapRadius}, {"nPostScale","(JFF)V", (void*) SkMatrixGlue::postScale__FF},
{"native_getValues","!(J[F)V", (void*) SkMatrixGlue::getValues}, {"nPostRotate","(JFFF)V", (void*) SkMatrixGlue::postRotate__FFF},
{"native_setValues","!(J[F)V", (void*) SkMatrixGlue::setValues}, {"nPostRotate","(JF)V", (void*) SkMatrixGlue::postRotate__F},
{"native_equals", "!(JJ)Z", (void*) SkMatrixGlue::equals} {"nPostSkew","(JFFFF)V", (void*) SkMatrixGlue::postSkew__FFFF},
{"nPostSkew","(JFF)V", (void*) SkMatrixGlue::postSkew__FF},
{"nPostConcat","(JJ)V", (void*) SkMatrixGlue::postConcat},
{"nInvert","(JJ)Z", (void*) SkMatrixGlue::invert},
{"nMapRadius","(JF)F", (void*) SkMatrixGlue::mapRadius},
{"nEquals", "(JJ)Z", (void*) SkMatrixGlue::equals}
}; };
static jfieldID sNativeInstanceField; static jfieldID sNativeInstanceField;

View File

@@ -16,8 +16,12 @@
package android.graphics; package android.graphics;
import java.io.PrintWriter; import dalvik.annotation.optimization.CriticalNative;
import dalvik.annotation.optimization.FastNative;
import libcore.util.NativeAllocationRegistry;
import java.io.PrintWriter;
/** /**
* The Matrix class holds a 3x3 matrix for transforming coordinates. * The Matrix class holds a 3x3 matrix for transforming coordinates.
@@ -216,352 +220,345 @@ public class Matrix {
} }
}; };
// sizeof(SkMatrix) is 9 * sizeof(float) + uint32_t
private static final long NATIVE_ALLOCATION_SIZE = 40;
private static class NoImagePreloadHolder {
public static final NativeAllocationRegistry sRegistry = new NativeAllocationRegistry(
Matrix.class.getClassLoader(), nGetNativeFinalizer(), NATIVE_ALLOCATION_SIZE);
}
/** /**
* @hide * @hide
*/ */
public long native_instance; public final long native_instance;
/** /**
* Create an identity matrix * Create an identity matrix
*/ */
public Matrix() { public Matrix() {
native_instance = native_create(0); native_instance = nCreate(0);
NoImagePreloadHolder.sRegistry.registerNativeAllocation(this, native_instance);
} }
/** /**
* Create a matrix that is a (deep) copy of src * Create a matrix that is a (deep) copy of src
*
* @param src The matrix to copy into this matrix * @param src The matrix to copy into this matrix
*/ */
public Matrix(Matrix src) { public Matrix(Matrix src) {
native_instance = native_create(src != null ? src.native_instance : 0); native_instance = nCreate(src != null ? src.native_instance : 0);
NoImagePreloadHolder.sRegistry.registerNativeAllocation(this, native_instance);
} }
/** /**
* Returns true if the matrix is identity. * Returns true if the matrix is identity. This maybe faster than testing if (getType() == 0)
* This maybe faster than testing if (getType() == 0)
*/ */
public boolean isIdentity() { public boolean isIdentity() {
return native_isIdentity(native_instance); return nIsIdentity(native_instance);
} }
/** /**
* Gets whether this matrix is affine. An affine matrix preserves * Gets whether this matrix is affine. An affine matrix preserves straight lines and has no
* straight lines and has no perspective. * perspective.
* *
* @return Whether the matrix is affine. * @return Whether the matrix is affine.
*/ */
public boolean isAffine() { public boolean isAffine() {
return native_isAffine(native_instance); return nIsAffine(native_instance);
} }
/** /**
* Returns true if will map a rectangle to another rectangle. This can be * Returns true if will map a rectangle to another rectangle. This can be true if the matrix is
* true if the matrix is identity, scale-only, or rotates a multiple of 90 * identity, scale-only, or rotates a multiple of 90 degrees.
* degrees.
*/ */
public boolean rectStaysRect() { public boolean rectStaysRect() {
return native_rectStaysRect(native_instance); return nRectStaysRect(native_instance);
} }
/** /**
* (deep) copy the src matrix into this matrix. If src is null, reset this * (deep) copy the src matrix into this matrix. If src is null, reset this matrix to the
* matrix to the identity matrix. * identity matrix.
*/ */
public void set(Matrix src) { public void set(Matrix src) {
if (src == null) { if (src == null) {
reset(); reset();
} else { } else {
native_set(native_instance, src.native_instance); nSet(native_instance, src.native_instance);
} }
} }
/** Returns true iff obj is a Matrix and its values equal our values. /**
*/ * Returns true iff obj is a Matrix and its values equal our values.
*/
@Override @Override
public boolean equals(Object obj) { public boolean equals(Object obj) {
//if (obj == this) return true; -- NaN value would mean matrix != itself // if (obj == this) return true; -- NaN value would mean matrix != itself
if (!(obj instanceof Matrix)) return false; if (!(obj instanceof Matrix)) {
return native_equals(native_instance, ((Matrix)obj).native_instance); return false;
}
return nEquals(native_instance, ((Matrix) obj).native_instance);
} }
@Override @Override
public int hashCode() { public int hashCode() {
// This should generate the hash code by performing some arithmetic operation on all // This should generate the hash code by performing some arithmetic operation on all
// the matrix elements -- our equals() does an element-by-element comparison, and we // the matrix elements -- our equals() does an element-by-element comparison, and we
// need to ensure that the hash code for two equal objects is the same. We're not // need to ensure that the hash code for two equal objects is the same. We're not
// really using this at the moment, so we take the easy way out. // really using this at the moment, so we take the easy way out.
return 44; return 44;
} }
/** Set the matrix to identity */ /** Set the matrix to identity */
public void reset() { public void reset() {
native_reset(native_instance); nReset(native_instance);
} }
/** Set the matrix to translate by (dx, dy). */ /** Set the matrix to translate by (dx, dy). */
public void setTranslate(float dx, float dy) { public void setTranslate(float dx, float dy) {
native_setTranslate(native_instance, dx, dy); nSetTranslate(native_instance, dx, dy);
} }
/** /**
* Set the matrix to scale by sx and sy, with a pivot point at (px, py). * Set the matrix to scale by sx and sy, with a pivot point at (px, py). The pivot point is the
* The pivot point is the coordinate that should remain unchanged by the * coordinate that should remain unchanged by the specified transformation.
* specified transformation.
*/ */
public void setScale(float sx, float sy, float px, float py) { public void setScale(float sx, float sy, float px, float py) {
native_setScale(native_instance, sx, sy, px, py); nSetScale(native_instance, sx, sy, px, py);
} }
/** Set the matrix to scale by sx and sy. */ /** Set the matrix to scale by sx and sy. */
public void setScale(float sx, float sy) { public void setScale(float sx, float sy) {
native_setScale(native_instance, sx, sy); nSetScale(native_instance, sx, sy);
} }
/** /**
* Set the matrix to rotate by the specified number of degrees, with a pivot * Set the matrix to rotate by the specified number of degrees, with a pivot point at (px, py).
* point at (px, py). The pivot point is the coordinate that should remain * The pivot point is the coordinate that should remain unchanged by the specified
* unchanged by the specified transformation. * transformation.
*/ */
public void setRotate(float degrees, float px, float py) { public void setRotate(float degrees, float px, float py) {
native_setRotate(native_instance, degrees, px, py); nSetRotate(native_instance, degrees, px, py);
} }
/** /**
* Set the matrix to rotate about (0,0) by the specified number of degrees. * Set the matrix to rotate about (0,0) by the specified number of degrees.
*/ */
public void setRotate(float degrees) { public void setRotate(float degrees) {
native_setRotate(native_instance, degrees); nSetRotate(native_instance, degrees);
} }
/** /**
* Set the matrix to rotate by the specified sine and cosine values, with a * Set the matrix to rotate by the specified sine and cosine values, with a pivot point at (px,
* pivot point at (px, py). The pivot point is the coordinate that should * py). The pivot point is the coordinate that should remain unchanged by the specified
* remain unchanged by the specified transformation. * transformation.
*/ */
public void setSinCos(float sinValue, float cosValue, float px, float py) { public void setSinCos(float sinValue, float cosValue, float px, float py) {
native_setSinCos(native_instance, sinValue, cosValue, px, py); nSetSinCos(native_instance, sinValue, cosValue, px, py);
} }
/** Set the matrix to rotate by the specified sine and cosine values. */ /** Set the matrix to rotate by the specified sine and cosine values. */
public void setSinCos(float sinValue, float cosValue) { public void setSinCos(float sinValue, float cosValue) {
native_setSinCos(native_instance, sinValue, cosValue); nSetSinCos(native_instance, sinValue, cosValue);
} }
/** /**
* Set the matrix to skew by sx and sy, with a pivot point at (px, py). * Set the matrix to skew by sx and sy, with a pivot point at (px, py). The pivot point is the
* The pivot point is the coordinate that should remain unchanged by the * coordinate that should remain unchanged by the specified transformation.
* specified transformation.
*/ */
public void setSkew(float kx, float ky, float px, float py) { public void setSkew(float kx, float ky, float px, float py) {
native_setSkew(native_instance, kx, ky, px, py); nSetSkew(native_instance, kx, ky, px, py);
} }
/** Set the matrix to skew by sx and sy. */ /** Set the matrix to skew by sx and sy. */
public void setSkew(float kx, float ky) { public void setSkew(float kx, float ky) {
native_setSkew(native_instance, kx, ky); nSetSkew(native_instance, kx, ky);
} }
/** /**
* Set the matrix to the concatenation of the two specified matrices and * Set the matrix to the concatenation of the two specified matrices and return true.
* return true. * <p>
* * Either of the two matrices may also be the target matrix, that is
* <p>Either of the two matrices may also be the target matrix, that is * <code>matrixA.setConcat(matrixA, matrixB);</code> is valid.
* <code>matrixA.setConcat(matrixA, matrixB);</code> is valid.</p> * </p>
* * <p class="note">
* <p class="note">In {@link android.os.Build.VERSION_CODES#GINGERBREAD_MR1} and below, this * In {@link android.os.Build.VERSION_CODES#GINGERBREAD_MR1} and below, this function returns
* function returns true only if the result can be represented. In * true only if the result can be represented. In
* {@link android.os.Build.VERSION_CODES#HONEYCOMB} and above, it always returns true.</p> * {@link android.os.Build.VERSION_CODES#HONEYCOMB} and above, it always returns true.
* </p>
*/ */
public boolean setConcat(Matrix a, Matrix b) { public boolean setConcat(Matrix a, Matrix b) {
native_setConcat(native_instance, a.native_instance, b.native_instance); nSetConcat(native_instance, a.native_instance, b.native_instance);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified translation. * Preconcats the matrix with the specified translation. M' = M * T(dx, dy)
* M' = M * T(dx, dy)
*/ */
public boolean preTranslate(float dx, float dy) { public boolean preTranslate(float dx, float dy) {
native_preTranslate(native_instance, dx, dy); nPreTranslate(native_instance, dx, dy);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified scale. * Preconcats the matrix with the specified scale. M' = M * S(sx, sy, px, py)
* M' = M * S(sx, sy, px, py)
*/ */
public boolean preScale(float sx, float sy, float px, float py) { public boolean preScale(float sx, float sy, float px, float py) {
native_preScale(native_instance, sx, sy, px, py); nPreScale(native_instance, sx, sy, px, py);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified scale. * Preconcats the matrix with the specified scale. M' = M * S(sx, sy)
* M' = M * S(sx, sy)
*/ */
public boolean preScale(float sx, float sy) { public boolean preScale(float sx, float sy) {
native_preScale(native_instance, sx, sy); nPreScale(native_instance, sx, sy);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified rotation. * Preconcats the matrix with the specified rotation. M' = M * R(degrees, px, py)
* M' = M * R(degrees, px, py)
*/ */
public boolean preRotate(float degrees, float px, float py) { public boolean preRotate(float degrees, float px, float py) {
native_preRotate(native_instance, degrees, px, py); nPreRotate(native_instance, degrees, px, py);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified rotation. * Preconcats the matrix with the specified rotation. M' = M * R(degrees)
* M' = M * R(degrees)
*/ */
public boolean preRotate(float degrees) { public boolean preRotate(float degrees) {
native_preRotate(native_instance, degrees); nPreRotate(native_instance, degrees);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified skew. * Preconcats the matrix with the specified skew. M' = M * K(kx, ky, px, py)
* M' = M * K(kx, ky, px, py)
*/ */
public boolean preSkew(float kx, float ky, float px, float py) { public boolean preSkew(float kx, float ky, float px, float py) {
native_preSkew(native_instance, kx, ky, px, py); nPreSkew(native_instance, kx, ky, px, py);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified skew. * Preconcats the matrix with the specified skew. M' = M * K(kx, ky)
* M' = M * K(kx, ky)
*/ */
public boolean preSkew(float kx, float ky) { public boolean preSkew(float kx, float ky) {
native_preSkew(native_instance, kx, ky); nPreSkew(native_instance, kx, ky);
return true; return true;
} }
/** /**
* Preconcats the matrix with the specified matrix. * Preconcats the matrix with the specified matrix. M' = M * other
* M' = M * other
*/ */
public boolean preConcat(Matrix other) { public boolean preConcat(Matrix other) {
native_preConcat(native_instance, other.native_instance); nPreConcat(native_instance, other.native_instance);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified translation. * Postconcats the matrix with the specified translation. M' = T(dx, dy) * M
* M' = T(dx, dy) * M
*/ */
public boolean postTranslate(float dx, float dy) { public boolean postTranslate(float dx, float dy) {
native_postTranslate(native_instance, dx, dy); nPostTranslate(native_instance, dx, dy);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified scale. * Postconcats the matrix with the specified scale. M' = S(sx, sy, px, py) * M
* M' = S(sx, sy, px, py) * M
*/ */
public boolean postScale(float sx, float sy, float px, float py) { public boolean postScale(float sx, float sy, float px, float py) {
native_postScale(native_instance, sx, sy, px, py); nPostScale(native_instance, sx, sy, px, py);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified scale. * Postconcats the matrix with the specified scale. M' = S(sx, sy) * M
* M' = S(sx, sy) * M
*/ */
public boolean postScale(float sx, float sy) { public boolean postScale(float sx, float sy) {
native_postScale(native_instance, sx, sy); nPostScale(native_instance, sx, sy);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified rotation. * Postconcats the matrix with the specified rotation. M' = R(degrees, px, py) * M
* M' = R(degrees, px, py) * M
*/ */
public boolean postRotate(float degrees, float px, float py) { public boolean postRotate(float degrees, float px, float py) {
native_postRotate(native_instance, degrees, px, py); nPostRotate(native_instance, degrees, px, py);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified rotation. * Postconcats the matrix with the specified rotation. M' = R(degrees) * M
* M' = R(degrees) * M
*/ */
public boolean postRotate(float degrees) { public boolean postRotate(float degrees) {
native_postRotate(native_instance, degrees); nPostRotate(native_instance, degrees);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified skew. * Postconcats the matrix with the specified skew. M' = K(kx, ky, px, py) * M
* M' = K(kx, ky, px, py) * M
*/ */
public boolean postSkew(float kx, float ky, float px, float py) { public boolean postSkew(float kx, float ky, float px, float py) {
native_postSkew(native_instance, kx, ky, px, py); nPostSkew(native_instance, kx, ky, px, py);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified skew. * Postconcats the matrix with the specified skew. M' = K(kx, ky) * M
* M' = K(kx, ky) * M
*/ */
public boolean postSkew(float kx, float ky) { public boolean postSkew(float kx, float ky) {
native_postSkew(native_instance, kx, ky); nPostSkew(native_instance, kx, ky);
return true; return true;
} }
/** /**
* Postconcats the matrix with the specified matrix. * Postconcats the matrix with the specified matrix. M' = other * M
* M' = other * M
*/ */
public boolean postConcat(Matrix other) { public boolean postConcat(Matrix other) {
native_postConcat(native_instance, other.native_instance); nPostConcat(native_instance, other.native_instance);
return true; return true;
} }
/** Controlls how the src rect should align into the dst rect for /**
setRectToRect(). * Controlls how the src rect should align into the dst rect for setRectToRect().
*/ */
public enum ScaleToFit { public enum ScaleToFit {
/** /**
* Scale in X and Y independently, so that src matches dst exactly. * Scale in X and Y independently, so that src matches dst exactly. This may change the
* This may change the aspect ratio of the src. * aspect ratio of the src.
*/ */
FILL (0), FILL(0),
/** /**
* Compute a scale that will maintain the original src aspect ratio, * Compute a scale that will maintain the original src aspect ratio, but will also ensure
* but will also ensure that src fits entirely inside dst. At least one * that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. START
* axis (X or Y) will fit exactly. START aligns the result to the * aligns the result to the left and top edges of dst.
* left and top edges of dst.
*/ */
START (1), START(1),
/** /**
* Compute a scale that will maintain the original src aspect ratio, * Compute a scale that will maintain the original src aspect ratio, but will also ensure
* but will also ensure that src fits entirely inside dst. At least one * that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. The
* axis (X or Y) will fit exactly. The result is centered inside dst. * result is centered inside dst.
*/ */
CENTER (2), CENTER(2),
/** /**
* Compute a scale that will maintain the original src aspect ratio, * Compute a scale that will maintain the original src aspect ratio, but will also ensure
* but will also ensure that src fits entirely inside dst. At least one * that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. END
* axis (X or Y) will fit exactly. END aligns the result to the * aligns the result to the right and bottom edges of dst.
* right and bottom edges of dst.
*/ */
END (3); END(3);
// the native values must match those in SkMatrix.h // the native values must match those in SkMatrix.h
ScaleToFit(int nativeInt) { ScaleToFit(int nativeInt) {
this.nativeInt = nativeInt; this.nativeInt = nativeInt;
} }
final int nativeInt; final int nativeInt;
} }
/** /**
* Set the matrix to the scale and translate values that map the source * Set the matrix to the scale and translate values that map the source rectangle to the
* rectangle to the destination rectangle, returning true if the the result * destination rectangle, returning true if the the result can be represented.
* can be represented.
* *
* @param src the source rectangle to map from. * @param src the source rectangle to map from.
* @param dst the destination rectangle to map to. * @param dst the destination rectangle to map to.
@@ -572,13 +569,13 @@ public class Matrix {
if (dst == null || src == null) { if (dst == null || src == null) {
throw new NullPointerException(); throw new NullPointerException();
} }
return native_setRectToRect(native_instance, src, dst, stf.nativeInt); return nSetRectToRect(native_instance, src, dst, stf.nativeInt);
} }
// private helper to perform range checks on arrays of "points" // private helper to perform range checks on arrays of "points"
private static void checkPointArrays(float[] src, int srcIndex, private static void checkPointArrays(float[] src, int srcIndex,
float[] dst, int dstIndex, float[] dst, int dstIndex,
int pointCount) { int pointCount) {
// check for too-small and too-big indices // check for too-small and too-big indices
int srcStop = srcIndex + (pointCount << 1); int srcStop = srcIndex + (pointCount << 1);
int dstStop = dstIndex + (pointCount << 1); int dstStop = dstIndex + (pointCount << 1);
@@ -589,84 +586,81 @@ public class Matrix {
} }
/** /**
* Set the matrix such that the specified src points would map to the * Set the matrix such that the specified src points would map to the specified dst points. The
* specified dst points. The "points" are represented as an array of floats, * "points" are represented as an array of floats, order [x0, y0, x1, y1, ...], where each
* order [x0, y0, x1, y1, ...], where each "point" is 2 float values. * "point" is 2 float values.
* *
* @param src The array of src [x,y] pairs (points) * @param src The array of src [x,y] pairs (points)
* @param srcIndex Index of the first pair of src values * @param srcIndex Index of the first pair of src values
* @param dst The array of dst [x,y] pairs (points) * @param dst The array of dst [x,y] pairs (points)
* @param dstIndex Index of the first pair of dst values * @param dstIndex Index of the first pair of dst values
* @param pointCount The number of pairs/points to be used. Must be [0..4] * @param pointCount The number of pairs/points to be used. Must be [0..4]
* @return true if the matrix was set to the specified transformation * @return true if the matrix was set to the specified transformation
*/ */
public boolean setPolyToPoly(float[] src, int srcIndex, public boolean setPolyToPoly(float[] src, int srcIndex,
float[] dst, int dstIndex, float[] dst, int dstIndex,
int pointCount) { int pointCount) {
if (pointCount > 4) { if (pointCount > 4) {
throw new IllegalArgumentException(); throw new IllegalArgumentException();
} }
checkPointArrays(src, srcIndex, dst, dstIndex, pointCount); checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
return native_setPolyToPoly(native_instance, src, srcIndex, return nSetPolyToPoly(native_instance, src, srcIndex,
dst, dstIndex, pointCount); dst, dstIndex, pointCount);
} }
/** /**
* If this matrix can be inverted, return true and if inverse is not null, * If this matrix can be inverted, return true and if inverse is not null, set inverse to be the
* set inverse to be the inverse of this matrix. If this matrix cannot be * inverse of this matrix. If this matrix cannot be inverted, ignore inverse and return false.
* inverted, ignore inverse and return false.
*/ */
public boolean invert(Matrix inverse) { public boolean invert(Matrix inverse) {
return native_invert(native_instance, inverse.native_instance); return nInvert(native_instance, inverse.native_instance);
} }
/** /**
* Apply this matrix to the array of 2D points specified by src, and write * Apply this matrix to the array of 2D points specified by src, and write the transformed
* the transformed points into the array of points specified by dst. The * points into the array of points specified by dst. The two arrays represent their "points" as
* two arrays represent their "points" as pairs of floats [x, y]. * pairs of floats [x, y].
* *
* @param dst The array of dst points (x,y pairs) * @param dst The array of dst points (x,y pairs)
* @param dstIndex The index of the first [x,y] pair of dst floats * @param dstIndex The index of the first [x,y] pair of dst floats
* @param src The array of src points (x,y pairs) * @param src The array of src points (x,y pairs)
* @param srcIndex The index of the first [x,y] pair of src floats * @param srcIndex The index of the first [x,y] pair of src floats
* @param pointCount The number of points (x,y pairs) to transform * @param pointCount The number of points (x,y pairs) to transform
*/ */
public void mapPoints(float[] dst, int dstIndex, float[] src, int srcIndex, public void mapPoints(float[] dst, int dstIndex, float[] src, int srcIndex,
int pointCount) { int pointCount) {
checkPointArrays(src, srcIndex, dst, dstIndex, pointCount); checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
native_mapPoints(native_instance, dst, dstIndex, src, srcIndex, nMapPoints(native_instance, dst, dstIndex, src, srcIndex,
pointCount, true); pointCount, true);
} }
/** /**
* Apply this matrix to the array of 2D vectors specified by src, and write * Apply this matrix to the array of 2D vectors specified by src, and write the transformed
* the transformed vectors into the array of vectors specified by dst. The * vectors into the array of vectors specified by dst. The two arrays represent their "vectors"
* two arrays represent their "vectors" as pairs of floats [x, y]. * as pairs of floats [x, y]. Note: this method does not apply the translation associated with
* the matrix. Use {@link Matrix#mapPoints(float[], int, float[], int, int)} if you want the
* translation to be applied.
* *
* Note: this method does not apply the translation associated with the matrix. Use * @param dst The array of dst vectors (x,y pairs)
* {@link Matrix#mapPoints(float[], int, float[], int, int)} if you want the translation
* to be applied.
*
* @param dst The array of dst vectors (x,y pairs)
* @param dstIndex The index of the first [x,y] pair of dst floats * @param dstIndex The index of the first [x,y] pair of dst floats
* @param src The array of src vectors (x,y pairs) * @param src The array of src vectors (x,y pairs)
* @param srcIndex The index of the first [x,y] pair of src floats * @param srcIndex The index of the first [x,y] pair of src floats
* @param vectorCount The number of vectors (x,y pairs) to transform * @param vectorCount The number of vectors (x,y pairs) to transform
*/ */
public void mapVectors(float[] dst, int dstIndex, float[] src, int srcIndex, public void mapVectors(float[] dst, int dstIndex, float[] src, int srcIndex,
int vectorCount) { int vectorCount) {
checkPointArrays(src, srcIndex, dst, dstIndex, vectorCount); checkPointArrays(src, srcIndex, dst, dstIndex, vectorCount);
native_mapPoints(native_instance, dst, dstIndex, src, srcIndex, nMapPoints(native_instance, dst, dstIndex, src, srcIndex,
vectorCount, false); vectorCount, false);
} }
/** /**
* Apply this matrix to the array of 2D points specified by src, and write * Apply this matrix to the array of 2D points specified by src, and write the transformed
* the transformed points into the array of points specified by dst. The * points into the array of points specified by dst. The two arrays represent their "points" as
* two arrays represent their "points" as pairs of floats [x, y]. * pairs of floats [x, y].
* *
* @param dst The array of dst points (x,y pairs) * @param dst The array of dst points (x,y pairs)
* @param src The array of src points (x,y pairs) * @param src The array of src points (x,y pairs)
*/ */
public void mapPoints(float[] dst, float[] src) { public void mapPoints(float[] dst, float[] src) {
if (dst.length != src.length) { if (dst.length != src.length) {
@@ -676,15 +670,14 @@ public class Matrix {
} }
/** /**
* Apply this matrix to the array of 2D vectors specified by src, and write * Apply this matrix to the array of 2D vectors specified by src, and write the transformed
* the transformed vectors into the array of vectors specified by dst. The * vectors into the array of vectors specified by dst. The two arrays represent their "vectors"
* two arrays represent their "vectors" as pairs of floats [x, y]. * as pairs of floats [x, y]. Note: this method does not apply the translation associated with
* the matrix. Use {@link Matrix#mapPoints(float[], float[])} if you want the translation to be
* applied.
* *
* Note: this method does not apply the translation associated with the matrix. Use * @param dst The array of dst vectors (x,y pairs)
* {@link Matrix#mapPoints(float[], float[])} if you want the translation to be applied. * @param src The array of src vectors (x,y pairs)
*
* @param dst The array of dst vectors (x,y pairs)
* @param src The array of src vectors (x,y pairs)
*/ */
public void mapVectors(float[] dst, float[] src) { public void mapVectors(float[] dst, float[] src) {
if (dst.length != src.length) { if (dst.length != src.length) {
@@ -694,8 +687,8 @@ public class Matrix {
} }
/** /**
* Apply this matrix to the array of 2D points, and write the transformed * Apply this matrix to the array of 2D points, and write the transformed points back into the
* points back into the array * array
* *
* @param pts The array [x0, y0, x1, y1, ...] of points to transform. * @param pts The array [x0, y0, x1, y1, ...] of points to transform.
*/ */
@@ -704,10 +697,8 @@ public class Matrix {
} }
/** /**
* Apply this matrix to the array of 2D vectors, and write the transformed * Apply this matrix to the array of 2D vectors, and write the transformed vectors back into the
* vectors back into the array. * array. Note: this method does not apply the translation associated with the matrix. Use
*
* Note: this method does not apply the translation associated with the matrix. Use
* {@link Matrix#mapPoints(float[])} if you want the translation to be applied. * {@link Matrix#mapPoints(float[])} if you want the translation to be applied.
* *
* @param vecs The array [x0, y0, x1, y1, ...] of vectors to transform. * @param vecs The array [x0, y0, x1, y1, ...] of vectors to transform.
@@ -717,9 +708,9 @@ public class Matrix {
} }
/** /**
* Apply this matrix to the src rectangle, and write the transformed * Apply this matrix to the src rectangle, and write the transformed rectangle into dst. This is
* rectangle into dst. This is accomplished by transforming the 4 corners of * accomplished by transforming the 4 corners of src, and then setting dst to the bounds of
* src, and then setting dst to the bounds of those points. * those points.
* *
* @param dst Where the transformed rectangle is written. * @param dst Where the transformed rectangle is written.
* @param src The original rectangle to be transformed. * @param src The original rectangle to be transformed.
@@ -729,13 +720,13 @@ public class Matrix {
if (dst == null || src == null) { if (dst == null || src == null) {
throw new NullPointerException(); throw new NullPointerException();
} }
return native_mapRect(native_instance, dst, src); return nMapRect(native_instance, dst, src);
} }
/** /**
* Apply this matrix to the rectangle, and write the transformed rectangle * Apply this matrix to the rectangle, and write the transformed rectangle back into it. This is
* back into it. This is accomplished by transforming the 4 corners of rect, * accomplished by transforming the 4 corners of rect, and then setting it to the bounds of
* and then setting it to the bounds of those points * those points
* *
* @param rect The rectangle to transform. * @param rect The rectangle to transform.
* @return the result of calling rectStaysRect() * @return the result of calling rectStaysRect()
@@ -745,34 +736,33 @@ public class Matrix {
} }
/** /**
* Return the mean radius of a circle after it has been mapped by * Return the mean radius of a circle after it has been mapped by this matrix. NOTE: in
* this matrix. NOTE: in perspective this value assumes the circle * perspective this value assumes the circle has its center at the origin.
* has its center at the origin.
*/ */
public float mapRadius(float radius) { public float mapRadius(float radius) {
return native_mapRadius(native_instance, radius); return nMapRadius(native_instance, radius);
} }
/** Copy 9 values from the matrix into the array. /**
*/ * Copy 9 values from the matrix into the array.
*/
public void getValues(float[] values) { public void getValues(float[] values) {
if (values.length < 9) { if (values.length < 9) {
throw new ArrayIndexOutOfBoundsException(); throw new ArrayIndexOutOfBoundsException();
} }
native_getValues(native_instance, values); nGetValues(native_instance, values);
} }
/** Copy 9 values from the array into the matrix. /**
Depending on the implementation of Matrix, these may be * Copy 9 values from the array into the matrix. Depending on the implementation of Matrix,
transformed into 16.16 integers in the Matrix, such that * these may be transformed into 16.16 integers in the Matrix, such that a subsequent call to
a subsequent call to getValues() will not yield exactly * getValues() will not yield exactly the same values.
the same values. */
*/
public void setValues(float[] values) { public void setValues(float[] values) {
if (values.length < 9) { if (values.length < 9) {
throw new ArrayIndexOutOfBoundsException(); throw new ArrayIndexOutOfBoundsException();
} }
native_setValues(native_instance, values); nSetValues(native_instance, values);
} }
@Override @Override
@@ -798,122 +788,155 @@ public class Matrix {
float[] values = new float[9]; float[] values = new float[9];
getValues(values); getValues(values);
sb.append('['); sb.append('[');
sb.append(values[0]); sb.append(", "); sb.append(values[1]); sb.append(", "); sb.append(values[0]);
sb.append(values[2]); sb.append("]["); sb.append(", ");
sb.append(values[3]); sb.append(", "); sb.append(values[4]); sb.append(", "); sb.append(values[1]);
sb.append(values[5]); sb.append("]["); sb.append(", ");
sb.append(values[6]); sb.append(", "); sb.append(values[7]); sb.append(", "); sb.append(values[2]);
sb.append(values[8]); sb.append(']'); sb.append("][");
sb.append(values[3]);
sb.append(", ");
sb.append(values[4]);
sb.append(", ");
sb.append(values[5]);
sb.append("][");
sb.append(values[6]);
sb.append(", ");
sb.append(values[7]);
sb.append(", ");
sb.append(values[8]);
sb.append(']');
} }
/** /**
* Print short string, to optimize dumping. * Print short string, to optimize dumping.
*
* @hide * @hide
*/ */
public void printShortString(PrintWriter pw) { public void printShortString(PrintWriter pw) {
float[] values = new float[9]; float[] values = new float[9];
getValues(values); getValues(values);
pw.print('['); pw.print('[');
pw.print(values[0]); pw.print(", "); pw.print(values[1]); pw.print(", "); pw.print(values[0]);
pw.print(values[2]); pw.print("]["); pw.print(", ");
pw.print(values[3]); pw.print(", "); pw.print(values[4]); pw.print(", "); pw.print(values[1]);
pw.print(values[5]); pw.print("]["); pw.print(", ");
pw.print(values[6]); pw.print(", "); pw.print(values[7]); pw.print(", "); pw.print(values[2]);
pw.print(values[8]); pw.print(']'); pw.print("][");
pw.print(values[3]);
pw.print(", ");
pw.print(values[4]);
pw.print(", ");
pw.print(values[5]);
pw.print("][");
pw.print(values[6]);
pw.print(", ");
pw.print(values[7]);
pw.print(", ");
pw.print(values[8]);
pw.print(']');
} }
@Override /* package */ final long ni() {
protected void finalize() throws Throwable {
try {
finalizer(native_instance);
native_instance = 0; // Other finalizers can still call us.
} finally {
super.finalize();
}
}
/*package*/ final long ni() {
return native_instance; return native_instance;
} }
private static native long native_create(long native_src_or_zero); // ------------------ Regular JNI ------------------------
private static native boolean native_isIdentity(long native_object);
private static native boolean native_isAffine(long native_object); private static native long nCreate(long nSrc_or_zero);
private static native boolean native_rectStaysRect(long native_object); private static native long nGetNativeFinalizer();
private static native void native_reset(long native_object);
private static native void native_set(long native_object,
long native_other); // ------------------ Fast JNI ------------------------
private static native void native_setTranslate(long native_object,
float dx, float dy); @FastNative
private static native void native_setScale(long native_object, private static native boolean nSetRectToRect(long nObject,
float sx, float sy, float px, float py); RectF src, RectF dst, int stf);
private static native void native_setScale(long native_object, @FastNative
float sx, float sy); private static native boolean nSetPolyToPoly(long nObject,
private static native void native_setRotate(long native_object, float[] src, int srcIndex, float[] dst, int dstIndex, int pointCount);
float degrees, float px, float py); @FastNative
private static native void native_setRotate(long native_object, private static native void nMapPoints(long nObject,
float degrees); float[] dst, int dstIndex, float[] src, int srcIndex,
private static native void native_setSinCos(long native_object, int ptCount, boolean isPts);
float sinValue, float cosValue, float px, float py); @FastNative
private static native void native_setSinCos(long native_object, private static native boolean nMapRect(long nObject, RectF dst, RectF src);
float sinValue, float cosValue); @FastNative
private static native void native_setSkew(long native_object, private static native void nGetValues(long nObject, float[] values);
float kx, float ky, float px, float py); @FastNative
private static native void native_setSkew(long native_object, private static native void nSetValues(long nObject, float[] values);
float kx, float ky);
private static native void native_setConcat(long native_object,
long native_a, // ------------------ Critical JNI ------------------------
long native_b);
private static native void native_preTranslate(long native_object, @CriticalNative
float dx, float dy); private static native boolean nIsIdentity(long nObject);
private static native void native_preScale(long native_object, @CriticalNative
float sx, float sy, float px, float py); private static native boolean nIsAffine(long nObject);
private static native void native_preScale(long native_object, @CriticalNative
float sx, float sy); private static native boolean nRectStaysRect(long nObject);
private static native void native_preRotate(long native_object, @CriticalNative
float degrees, float px, float py); private static native void nReset(long nObject);
private static native void native_preRotate(long native_object, @CriticalNative
float degrees); private static native void nSet(long nObject, long nOther);
private static native void native_preSkew(long native_object, @CriticalNative
float kx, float ky, float px, float py); private static native void nSetTranslate(long nObject, float dx, float dy);
private static native void native_preSkew(long native_object, @CriticalNative
float kx, float ky); private static native void nSetScale(long nObject, float sx, float sy, float px, float py);
private static native void native_preConcat(long native_object, @CriticalNative
long native_other_matrix); private static native void nSetScale(long nObject, float sx, float sy);
private static native void native_postTranslate(long native_object, @CriticalNative
float dx, float dy); private static native void nSetRotate(long nObject, float degrees, float px, float py);
private static native void native_postScale(long native_object, @CriticalNative
float sx, float sy, float px, float py); private static native void nSetRotate(long nObject, float degrees);
private static native void native_postScale(long native_object, @CriticalNative
float sx, float sy); private static native void nSetSinCos(long nObject, float sinValue, float cosValue,
private static native void native_postRotate(long native_object, float px, float py);
float degrees, float px, float py); @CriticalNative
private static native void native_postRotate(long native_object, private static native void nSetSinCos(long nObject, float sinValue, float cosValue);
float degrees); @CriticalNative
private static native void native_postSkew(long native_object, private static native void nSetSkew(long nObject, float kx, float ky, float px, float py);
float kx, float ky, float px, float py); @CriticalNative
private static native void native_postSkew(long native_object, private static native void nSetSkew(long nObject, float kx, float ky);
float kx, float ky); @CriticalNative
private static native void native_postConcat(long native_object, private static native void nSetConcat(long nObject, long nA, long nB);
long native_other_matrix); @CriticalNative
private static native boolean native_setRectToRect(long native_object, private static native void nPreTranslate(long nObject, float dx, float dy);
RectF src, RectF dst, int stf); @CriticalNative
private static native boolean native_setPolyToPoly(long native_object, private static native void nPreScale(long nObject, float sx, float sy, float px, float py);
float[] src, int srcIndex, float[] dst, int dstIndex, int pointCount); @CriticalNative
private static native boolean native_invert(long native_object, private static native void nPreScale(long nObject, float sx, float sy);
long native_inverse); @CriticalNative
private static native void native_mapPoints(long native_object, private static native void nPreRotate(long nObject, float degrees, float px, float py);
float[] dst, int dstIndex, float[] src, int srcIndex, @CriticalNative
int ptCount, boolean isPts); private static native void nPreRotate(long nObject, float degrees);
private static native boolean native_mapRect(long native_object, @CriticalNative
RectF dst, RectF src); private static native void nPreSkew(long nObject, float kx, float ky, float px, float py);
private static native float native_mapRadius(long native_object, @CriticalNative
float radius); private static native void nPreSkew(long nObject, float kx, float ky);
private static native void native_getValues(long native_object, @CriticalNative
float[] values); private static native void nPreConcat(long nObject, long nOther_matrix);
private static native void native_setValues(long native_object, @CriticalNative
float[] values); private static native void nPostTranslate(long nObject, float dx, float dy);
private static native boolean native_equals(long native_a, long native_b); @CriticalNative
private static native void finalizer(long native_instance); private static native void nPostScale(long nObject, float sx, float sy, float px, float py);
@CriticalNative
private static native void nPostScale(long nObject, float sx, float sy);
@CriticalNative
private static native void nPostRotate(long nObject, float degrees, float px, float py);
@CriticalNative
private static native void nPostRotate(long nObject, float degrees);
@CriticalNative
private static native void nPostSkew(long nObject, float kx, float ky, float px, float py);
@CriticalNative
private static native void nPostSkew(long nObject, float kx, float ky);
@CriticalNative
private static native void nPostConcat(long nObject, long nOther_matrix);
@CriticalNative
private static native boolean nInvert(long nObject, long nInverse);
@CriticalNative
private static native float nMapRadius(long nObject, float radius);
@CriticalNative
private static native boolean nEquals(long nA, long nB);
} }