Matrix JNI update

Switches to @FastNative & @CriticalNative
Switches to NativeAllocationRegistry
Updated formatting
Changes native_* to n* naming for native methods

Test: refactor CL, no behavior change; device still boots

Change-Id: Ic3b115b7aef26811bf8fef3777c131778608da30
This commit is contained in:
John Reck
2016-09-28 16:12:42 -07:00
parent 463d85cd92
commit 94931bd87e
2 changed files with 628 additions and 571 deletions

View File

@@ -2,16 +2,16 @@
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
@@ -25,14 +25,25 @@
namespace android {
static_assert(sizeof(SkMatrix) == 40, "Unexpected sizeof(SkMatrix), "
"update size in Matrix.java#NATIVE_ALLOCATION_SIZE and here");
static_assert(SK_SCALAR_IS_FLOAT, "SK_SCALAR_IS_FLOAT is false, "
"only float scalar is supported");
class SkMatrixGlue {
public:
static void finalizer(JNIEnv* env, jobject clazz, jlong objHandle) {
// ---------------- Regular JNI -----------------------------
static void finalizer(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
delete obj;
}
static jlong getNativeFinalizer(JNIEnv* env, jobject clazz) {
return static_cast<jlong>(reinterpret_cast<uintptr_t>(&finalizer));
}
static jlong create(JNIEnv* env, jobject clazz, jlong srcHandle) {
const SkMatrix* src = reinterpret_cast<SkMatrix*>(srcHandle);
SkMatrix* obj = new SkMatrix();
@@ -43,156 +54,39 @@ public:
return reinterpret_cast<jlong>(obj);
}
static jboolean isIdentity(JNIEnv* env, jobject clazz, jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->isIdentity() ? JNI_TRUE : JNI_FALSE;
}
// ---------------- @FastNative -----------------------------
static jboolean isAffine(JNIEnv* env, jobject clazz, jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->asAffine(NULL) ? JNI_TRUE : JNI_FALSE;
}
static jboolean rectStaysRect(JNIEnv* env, jobject clazz, jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->rectStaysRect() ? JNI_TRUE : JNI_FALSE;
}
static void reset(JNIEnv* env, jobject clazz, jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->reset();
}
static void set(JNIEnv* env, jobject clazz, jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
*obj = *other;
}
static void setTranslate(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setTranslate(dx, dy);
}
static void setScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy, px, py);
}
static void setScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy);
}
static void setRotate__FFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees, px, py);
}
static void setRotate__F(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees);
}
static void setSinCos__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sinValue, jfloat cosValue, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue, px, py);
}
static void setSinCos__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sinValue, jfloat cosValue) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue);
}
static void setSkew__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky, px, py);
}
static void setSkew__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky);
}
static void setConcat(JNIEnv* env, jobject clazz, jlong objHandle, jlong aHandle, jlong bHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* a = reinterpret_cast<SkMatrix*>(aHandle);
SkMatrix* b = reinterpret_cast<SkMatrix*>(bHandle);
obj->setConcat(*a, *b);
}
static void preTranslate(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preTranslate(dx, dy);
}
static void preScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy, px, py);
}
static void preScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy);
}
static void preRotate__FFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees, px, py);
}
static void preRotate__F(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees);
}
static void preSkew__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky, px, py);
}
static void preSkew__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky);
}
static void preConcat(JNIEnv* env, jobject clazz, jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
obj->preConcat(*other);
}
static void postTranslate(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postTranslate(dx, dy);
}
static void postScale__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy, px, py);
}
static void postScale__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy);
}
static void postRotate__FFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees, px, py);
}
static void postRotate__F(JNIEnv* env, jobject clazz, jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees);
}
static void postSkew__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat kx, jfloat ky, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postSkew(kx, ky, px, py);
}
static void postSkew__FF(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat kx, jfloat ky) {
static void mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle,
jfloatArray dst, jint dstIndex, jfloatArray src, jint srcIndex,
jint ptCount, jboolean isPts) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
matrix->postSkew(kx, ky);
SkASSERT(ptCount >= 0);
AutoJavaFloatArray autoSrc(env, src, srcIndex + (ptCount << 1),
kRO_JNIAccess);
AutoJavaFloatArray autoDst(env, dst, dstIndex + (ptCount << 1),
kRW_JNIAccess);
float* srcArray = autoSrc.ptr() + srcIndex;
float* dstArray = autoDst.ptr() + dstIndex;
if (isPts)
matrix->mapPoints((SkPoint*) dstArray, (const SkPoint*) srcArray,
ptCount);
else
matrix->mapVectors((SkVector*) dstArray, (const SkVector*) srcArray,
ptCount);
}
static void postConcat(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong otherHandle) {
static jboolean mapRect__RectFRectF(JNIEnv* env, jobject clazz,
jlong matrixHandle, jobjectArray dst, jobject src) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
matrix->postConcat(*other);
SkRect dst_, src_;
GraphicsJNI::jrectf_to_rect(env, src, &src_);
jboolean rectStaysRect = matrix->mapRect(&dst_, src_);
GraphicsJNI::rect_to_jrectf(dst_, env, dst);
return rectStaysRect ? JNI_TRUE : JNI_FALSE;
}
static jboolean setRectToRect(JNIEnv* env, jobject clazz, jlong matrixHandle, jobject src, jobject dst, jint stfHandle) {
static jboolean setRectToRect(JNIEnv* env, jobject clazz,
jlong matrixHandle, jobject src, jobject dst, jint stfHandle) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix::ScaleToFit stf = static_cast<SkMatrix::ScaleToFit>(stfHandle);
SkRect src_;
@@ -202,150 +96,290 @@ public:
return matrix->setRectToRect(src_, dst_, stf) ? JNI_TRUE : JNI_FALSE;
}
static jboolean setPolyToPoly(JNIEnv* env, jobject clazz, jlong matrixHandle,
jfloatArray jsrc, jint srcIndex,
jfloatArray jdst, jint dstIndex, jint ptCount) {
static jboolean setPolyToPoly(JNIEnv* env, jobject clazz,
jlong matrixHandle, jfloatArray jsrc, jint srcIndex,
jfloatArray jdst, jint dstIndex, jint ptCount) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkASSERT(srcIndex >= 0);
SkASSERT(dstIndex >= 0);
SkASSERT((unsigned)ptCount <= 4);
SkASSERT((unsigned )ptCount <= 4);
AutoJavaFloatArray autoSrc(env, jsrc, srcIndex + (ptCount << 1), kRO_JNIAccess);
AutoJavaFloatArray autoDst(env, jdst, dstIndex + (ptCount << 1), kRW_JNIAccess);
AutoJavaFloatArray autoSrc(env, jsrc, srcIndex + (ptCount << 1),
kRO_JNIAccess);
AutoJavaFloatArray autoDst(env, jdst, dstIndex + (ptCount << 1),
kRW_JNIAccess);
float* src = autoSrc.ptr() + srcIndex;
float* dst = autoDst.ptr() + dstIndex;
bool result;
#ifdef SK_SCALAR_IS_FLOAT
result = matrix->setPolyToPoly((const SkPoint*)src, (const SkPoint*)dst,
ptCount);
#else
SkASSERT(false);
#endif
result = matrix->setPolyToPoly((const SkPoint*) src,
(const SkPoint*) dst, ptCount);
return result ? JNI_TRUE : JNI_FALSE;
}
static jboolean invert(JNIEnv* env, jobject clazz, jlong matrixHandle, jlong inverseHandle) {
static void getValues(JNIEnv* env, jobject clazz, jlong matrixHandle,
jfloatArray values) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRW_JNIAccess);
float* dst = autoValues.ptr();
for (int i = 0; i < 9; i++) {
dst[i] = matrix->get(i);
}
}
static void setValues(JNIEnv* env, jobject clazz, jlong matrixHandle,
jfloatArray values) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRO_JNIAccess);
const float* src = autoValues.ptr();
for (int i = 0; i < 9; i++) {
matrix->set(i, src[i]);
}
}
// ---------------- @CriticalNative -----------------------------
static jboolean isIdentity(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->isIdentity() ? JNI_TRUE : JNI_FALSE;
}
static jboolean isAffine(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->asAffine(NULL) ? JNI_TRUE : JNI_FALSE;
}
static jboolean rectStaysRect(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
return obj->rectStaysRect() ? JNI_TRUE : JNI_FALSE;
}
static void reset(jlong objHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->reset();
}
static void set(jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
*obj = *other;
}
static void setTranslate(jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setTranslate(dx, dy);
}
static void setScale__FFFF(jlong objHandle, jfloat sx, jfloat sy, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy, px, py);
}
static void setScale__FF(jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setScale(sx, sy);
}
static void setRotate__FFF(jlong objHandle, jfloat degrees, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees, px, py);
}
static void setRotate__F(jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setRotate(degrees);
}
static void setSinCos__FFFF(jlong objHandle, jfloat sinValue,
jfloat cosValue, jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue, px, py);
}
static void setSinCos__FF(jlong objHandle, jfloat sinValue,
jfloat cosValue) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSinCos(sinValue, cosValue);
}
static void setSkew__FFFF(jlong objHandle, jfloat kx, jfloat ky, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky, px, py);
}
static void setSkew__FF(jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->setSkew(kx, ky);
}
static void setConcat(jlong objHandle, jlong aHandle, jlong bHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* a = reinterpret_cast<SkMatrix*>(aHandle);
SkMatrix* b = reinterpret_cast<SkMatrix*>(bHandle);
obj->setConcat(*a, *b);
}
static void preTranslate(jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preTranslate(dx, dy);
}
static void preScale__FFFF(jlong objHandle, jfloat sx, jfloat sy, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy, px, py);
}
static void preScale__FF(jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preScale(sx, sy);
}
static void preRotate__FFF(jlong objHandle, jfloat degrees, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees, px, py);
}
static void preRotate__F(jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preRotate(degrees);
}
static void preSkew__FFFF(jlong objHandle, jfloat kx, jfloat ky, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky, px, py);
}
static void preSkew__FF(jlong objHandle, jfloat kx, jfloat ky) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->preSkew(kx, ky);
}
static void preConcat(jlong objHandle, jlong otherHandle) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
obj->preConcat(*other);
}
static void postTranslate(jlong objHandle, jfloat dx, jfloat dy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postTranslate(dx, dy);
}
static void postScale__FFFF(jlong objHandle, jfloat sx, jfloat sy,
jfloat px, jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy, px, py);
}
static void postScale__FF(jlong objHandle, jfloat sx, jfloat sy) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postScale(sx, sy);
}
static void postRotate__FFF(jlong objHandle, jfloat degrees, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees, px, py);
}
static void postRotate__F(jlong objHandle, jfloat degrees) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postRotate(degrees);
}
static void postSkew__FFFF(jlong objHandle, jfloat kx, jfloat ky, jfloat px,
jfloat py) {
SkMatrix* obj = reinterpret_cast<SkMatrix*>(objHandle);
obj->postSkew(kx, ky, px, py);
}
static void postSkew__FF(jlong matrixHandle, jfloat kx, jfloat ky) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
matrix->postSkew(kx, ky);
}
static void postConcat(jlong matrixHandle, jlong otherHandle) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix* other = reinterpret_cast<SkMatrix*>(otherHandle);
matrix->postConcat(*other);
}
static jboolean invert(jlong matrixHandle, jlong inverseHandle) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkMatrix* inverse = reinterpret_cast<SkMatrix*>(inverseHandle);
return matrix->invert(inverse);
}
static void mapPoints(JNIEnv* env, jobject clazz, jlong matrixHandle,
jfloatArray dst, jint dstIndex,
jfloatArray src, jint srcIndex,
jint ptCount, jboolean isPts) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkASSERT(ptCount >= 0);
AutoJavaFloatArray autoSrc(env, src, srcIndex + (ptCount << 1), kRO_JNIAccess);
AutoJavaFloatArray autoDst(env, dst, dstIndex + (ptCount << 1), kRW_JNIAccess);
float* srcArray = autoSrc.ptr() + srcIndex;
float* dstArray = autoDst.ptr() + dstIndex;
#ifdef SK_SCALAR_IS_FLOAT
if (isPts)
matrix->mapPoints((SkPoint*)dstArray, (const SkPoint*)srcArray,
ptCount);
else
matrix->mapVectors((SkVector*)dstArray, (const SkVector*)srcArray,
ptCount);
#else
SkASSERT(false);
#endif
}
static jboolean mapRect__RectFRectF(JNIEnv* env, jobject clazz, jlong matrixHandle, jobjectArray dst, jobject src) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
SkRect dst_, src_;
GraphicsJNI::jrectf_to_rect(env, src, &src_);
jboolean rectStaysRect = matrix->mapRect(&dst_, src_);
GraphicsJNI::rect_to_jrectf(dst_, env, dst);
return rectStaysRect ? JNI_TRUE : JNI_FALSE;
}
static jfloat mapRadius(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloat radius) {
static jfloat mapRadius(jlong matrixHandle, jfloat radius) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
float result;
result = SkScalarToFloat(matrix->mapRadius(radius));
return static_cast<jfloat>(result);
}
static void getValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRW_JNIAccess);
float* dst = autoValues.ptr();
#ifdef SK_SCALAR_IS_FLOAT
for (int i = 0; i < 9; i++) {
dst[i] = matrix->get(i);
}
#else
SkASSERT(false);
#endif
}
static void setValues(JNIEnv* env, jobject clazz, jlong matrixHandle, jfloatArray values) {
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
AutoJavaFloatArray autoValues(env, values, 9, kRO_JNIAccess);
const float* src = autoValues.ptr();
#ifdef SK_SCALAR_IS_FLOAT
for (int i = 0; i < 9; i++) {
matrix->set(i, src[i]);
}
#else
SkASSERT(false);
#endif
}
static jboolean equals(JNIEnv* env, jobject clazz, jlong aHandle, jlong bHandle) {
static jboolean equals(jlong aHandle, jlong bHandle) {
const SkMatrix* a = reinterpret_cast<SkMatrix*>(aHandle);
const SkMatrix* b = reinterpret_cast<SkMatrix*>(bHandle);
return *a == *b;
}
};
};
static const JNINativeMethod methods[] = {
{"finalizer", "(J)V", (void*) SkMatrixGlue::finalizer},
{"native_create","(J)J", (void*) SkMatrixGlue::create},
{"nGetNativeFinalizer", "()J", (void*) SkMatrixGlue::getNativeFinalizer},
{"nCreate","(J)J", (void*) SkMatrixGlue::create},
{"native_isIdentity","!(J)Z", (void*) SkMatrixGlue::isIdentity},
{"native_isAffine","!(J)Z", (void*) SkMatrixGlue::isAffine},
{"native_rectStaysRect","!(J)Z", (void*) SkMatrixGlue::rectStaysRect},
{"native_reset","!(J)V", (void*) SkMatrixGlue::reset},
{"native_set","!(JJ)V", (void*) SkMatrixGlue::set},
{"native_setTranslate","!(JFF)V", (void*) SkMatrixGlue::setTranslate},
{"native_setScale","!(JFFFF)V", (void*) SkMatrixGlue::setScale__FFFF},
{"native_setScale","!(JFF)V", (void*) SkMatrixGlue::setScale__FF},
{"native_setRotate","!(JFFF)V", (void*) SkMatrixGlue::setRotate__FFF},
{"native_setRotate","!(JF)V", (void*) SkMatrixGlue::setRotate__F},
{"native_setSinCos","!(JFFFF)V", (void*) SkMatrixGlue::setSinCos__FFFF},
{"native_setSinCos","!(JFF)V", (void*) SkMatrixGlue::setSinCos__FF},
{"native_setSkew","!(JFFFF)V", (void*) SkMatrixGlue::setSkew__FFFF},
{"native_setSkew","!(JFF)V", (void*) SkMatrixGlue::setSkew__FF},
{"native_setConcat","!(JJJ)V", (void*) SkMatrixGlue::setConcat},
{"native_preTranslate","!(JFF)V", (void*) SkMatrixGlue::preTranslate},
{"native_preScale","!(JFFFF)V", (void*) SkMatrixGlue::preScale__FFFF},
{"native_preScale","!(JFF)V", (void*) SkMatrixGlue::preScale__FF},
{"native_preRotate","!(JFFF)V", (void*) SkMatrixGlue::preRotate__FFF},
{"native_preRotate","!(JF)V", (void*) SkMatrixGlue::preRotate__F},
{"native_preSkew","!(JFFFF)V", (void*) SkMatrixGlue::preSkew__FFFF},
{"native_preSkew","!(JFF)V", (void*) SkMatrixGlue::preSkew__FF},
{"native_preConcat","!(JJ)V", (void*) SkMatrixGlue::preConcat},
{"native_postTranslate","!(JFF)V", (void*) SkMatrixGlue::postTranslate},
{"native_postScale","!(JFFFF)V", (void*) SkMatrixGlue::postScale__FFFF},
{"native_postScale","!(JFF)V", (void*) SkMatrixGlue::postScale__FF},
{"native_postRotate","!(JFFF)V", (void*) SkMatrixGlue::postRotate__FFF},
{"native_postRotate","!(JF)V", (void*) SkMatrixGlue::postRotate__F},
{"native_postSkew","!(JFFFF)V", (void*) SkMatrixGlue::postSkew__FFFF},
{"native_postSkew","!(JFF)V", (void*) SkMatrixGlue::postSkew__FF},
{"native_postConcat","!(JJ)V", (void*) SkMatrixGlue::postConcat},
{"native_setRectToRect","!(JLandroid/graphics/RectF;Landroid/graphics/RectF;I)Z", (void*) SkMatrixGlue::setRectToRect},
{"native_setPolyToPoly","!(J[FI[FII)Z", (void*) SkMatrixGlue::setPolyToPoly},
{"native_invert","!(JJ)Z", (void*) SkMatrixGlue::invert},
{"native_mapPoints","!(J[FI[FIIZ)V", (void*) SkMatrixGlue::mapPoints},
{"native_mapRect","!(JLandroid/graphics/RectF;Landroid/graphics/RectF;)Z", (void*) SkMatrixGlue::mapRect__RectFRectF},
{"native_mapRadius","!(JF)F", (void*) SkMatrixGlue::mapRadius},
{"native_getValues","!(J[F)V", (void*) SkMatrixGlue::getValues},
{"native_setValues","!(J[F)V", (void*) SkMatrixGlue::setValues},
{"native_equals", "!(JJ)Z", (void*) SkMatrixGlue::equals}
// ------- @FastNative below here ---------------
{"nMapPoints","(J[FI[FIIZ)V", (void*) SkMatrixGlue::mapPoints},
{"nMapRect","(JLandroid/graphics/RectF;Landroid/graphics/RectF;)Z",
(void*) SkMatrixGlue::mapRect__RectFRectF},
{"nSetRectToRect","(JLandroid/graphics/RectF;Landroid/graphics/RectF;I)Z",
(void*) SkMatrixGlue::setRectToRect},
{"nSetPolyToPoly","(J[FI[FII)Z", (void*) SkMatrixGlue::setPolyToPoly},
{"nGetValues","(J[F)V", (void*) SkMatrixGlue::getValues},
{"nSetValues","(J[F)V", (void*) SkMatrixGlue::setValues},
// ------- @CriticalNative below here ---------------
{"nIsIdentity","(J)Z", (void*) SkMatrixGlue::isIdentity},
{"nIsAffine","(J)Z", (void*) SkMatrixGlue::isAffine},
{"nRectStaysRect","(J)Z", (void*) SkMatrixGlue::rectStaysRect},
{"nReset","(J)V", (void*) SkMatrixGlue::reset},
{"nSet","(JJ)V", (void*) SkMatrixGlue::set},
{"nSetTranslate","(JFF)V", (void*) SkMatrixGlue::setTranslate},
{"nSetScale","(JFFFF)V", (void*) SkMatrixGlue::setScale__FFFF},
{"nSetScale","(JFF)V", (void*) SkMatrixGlue::setScale__FF},
{"nSetRotate","(JFFF)V", (void*) SkMatrixGlue::setRotate__FFF},
{"nSetRotate","(JF)V", (void*) SkMatrixGlue::setRotate__F},
{"nSetSinCos","(JFFFF)V", (void*) SkMatrixGlue::setSinCos__FFFF},
{"nSetSinCos","(JFF)V", (void*) SkMatrixGlue::setSinCos__FF},
{"nSetSkew","(JFFFF)V", (void*) SkMatrixGlue::setSkew__FFFF},
{"nSetSkew","(JFF)V", (void*) SkMatrixGlue::setSkew__FF},
{"nSetConcat","(JJJ)V", (void*) SkMatrixGlue::setConcat},
{"nPreTranslate","(JFF)V", (void*) SkMatrixGlue::preTranslate},
{"nPreScale","(JFFFF)V", (void*) SkMatrixGlue::preScale__FFFF},
{"nPreScale","(JFF)V", (void*) SkMatrixGlue::preScale__FF},
{"nPreRotate","(JFFF)V", (void*) SkMatrixGlue::preRotate__FFF},
{"nPreRotate","(JF)V", (void*) SkMatrixGlue::preRotate__F},
{"nPreSkew","(JFFFF)V", (void*) SkMatrixGlue::preSkew__FFFF},
{"nPreSkew","(JFF)V", (void*) SkMatrixGlue::preSkew__FF},
{"nPreConcat","(JJ)V", (void*) SkMatrixGlue::preConcat},
{"nPostTranslate","(JFF)V", (void*) SkMatrixGlue::postTranslate},
{"nPostScale","(JFFFF)V", (void*) SkMatrixGlue::postScale__FFFF},
{"nPostScale","(JFF)V", (void*) SkMatrixGlue::postScale__FF},
{"nPostRotate","(JFFF)V", (void*) SkMatrixGlue::postRotate__FFF},
{"nPostRotate","(JF)V", (void*) SkMatrixGlue::postRotate__F},
{"nPostSkew","(JFFFF)V", (void*) SkMatrixGlue::postSkew__FFFF},
{"nPostSkew","(JFF)V", (void*) SkMatrixGlue::postSkew__FF},
{"nPostConcat","(JJ)V", (void*) SkMatrixGlue::postConcat},
{"nInvert","(JJ)Z", (void*) SkMatrixGlue::invert},
{"nMapRadius","(JF)F", (void*) SkMatrixGlue::mapRadius},
{"nEquals", "(JJ)Z", (void*) SkMatrixGlue::equals}
};
static jfieldID sNativeInstanceField;

View File

@@ -16,8 +16,12 @@
package android.graphics;
import java.io.PrintWriter;
import dalvik.annotation.optimization.CriticalNative;
import dalvik.annotation.optimization.FastNative;
import libcore.util.NativeAllocationRegistry;
import java.io.PrintWriter;
/**
* The Matrix class holds a 3x3 matrix for transforming coordinates.
@@ -216,352 +220,345 @@ public class Matrix {
}
};
// sizeof(SkMatrix) is 9 * sizeof(float) + uint32_t
private static final long NATIVE_ALLOCATION_SIZE = 40;
private static class NoImagePreloadHolder {
public static final NativeAllocationRegistry sRegistry = new NativeAllocationRegistry(
Matrix.class.getClassLoader(), nGetNativeFinalizer(), NATIVE_ALLOCATION_SIZE);
}
/**
* @hide
*/
public long native_instance;
public final long native_instance;
/**
* Create an identity matrix
*/
public Matrix() {
native_instance = native_create(0);
native_instance = nCreate(0);
NoImagePreloadHolder.sRegistry.registerNativeAllocation(this, native_instance);
}
/**
* Create a matrix that is a (deep) copy of src
*
* @param src The matrix to copy into this matrix
*/
public Matrix(Matrix src) {
native_instance = native_create(src != null ? src.native_instance : 0);
native_instance = nCreate(src != null ? src.native_instance : 0);
NoImagePreloadHolder.sRegistry.registerNativeAllocation(this, native_instance);
}
/**
* Returns true if the matrix is identity.
* This maybe faster than testing if (getType() == 0)
* Returns true if the matrix is identity. This maybe faster than testing if (getType() == 0)
*/
public boolean isIdentity() {
return native_isIdentity(native_instance);
return nIsIdentity(native_instance);
}
/**
* Gets whether this matrix is affine. An affine matrix preserves
* straight lines and has no perspective.
* Gets whether this matrix is affine. An affine matrix preserves straight lines and has no
* perspective.
*
* @return Whether the matrix is affine.
*/
public boolean isAffine() {
return native_isAffine(native_instance);
return nIsAffine(native_instance);
}
/**
* Returns true if will map a rectangle to another rectangle. This can be
* true if the matrix is identity, scale-only, or rotates a multiple of 90
* degrees.
* Returns true if will map a rectangle to another rectangle. This can be true if the matrix is
* identity, scale-only, or rotates a multiple of 90 degrees.
*/
public boolean rectStaysRect() {
return native_rectStaysRect(native_instance);
return nRectStaysRect(native_instance);
}
/**
* (deep) copy the src matrix into this matrix. If src is null, reset this
* matrix to the identity matrix.
* (deep) copy the src matrix into this matrix. If src is null, reset this matrix to the
* identity matrix.
*/
public void set(Matrix src) {
if (src == null) {
reset();
} else {
native_set(native_instance, src.native_instance);
nSet(native_instance, src.native_instance);
}
}
/** Returns true iff obj is a Matrix and its values equal our values.
*/
/**
* Returns true iff obj is a Matrix and its values equal our values.
*/
@Override
public boolean equals(Object obj) {
//if (obj == this) return true; -- NaN value would mean matrix != itself
if (!(obj instanceof Matrix)) return false;
return native_equals(native_instance, ((Matrix)obj).native_instance);
// if (obj == this) return true; -- NaN value would mean matrix != itself
if (!(obj instanceof Matrix)) {
return false;
}
return nEquals(native_instance, ((Matrix) obj).native_instance);
}
@Override
public int hashCode() {
// This should generate the hash code by performing some arithmetic operation on all
// the matrix elements -- our equals() does an element-by-element comparison, and we
// need to ensure that the hash code for two equal objects is the same. We're not
// need to ensure that the hash code for two equal objects is the same. We're not
// really using this at the moment, so we take the easy way out.
return 44;
}
/** Set the matrix to identity */
public void reset() {
native_reset(native_instance);
nReset(native_instance);
}
/** Set the matrix to translate by (dx, dy). */
public void setTranslate(float dx, float dy) {
native_setTranslate(native_instance, dx, dy);
nSetTranslate(native_instance, dx, dy);
}
/**
* Set the matrix to scale by sx and sy, with a pivot point at (px, py).
* The pivot point is the coordinate that should remain unchanged by the
* specified transformation.
* Set the matrix to scale by sx and sy, with a pivot point at (px, py). The pivot point is the
* coordinate that should remain unchanged by the specified transformation.
*/
public void setScale(float sx, float sy, float px, float py) {
native_setScale(native_instance, sx, sy, px, py);
nSetScale(native_instance, sx, sy, px, py);
}
/** Set the matrix to scale by sx and sy. */
public void setScale(float sx, float sy) {
native_setScale(native_instance, sx, sy);
nSetScale(native_instance, sx, sy);
}
/**
* Set the matrix to rotate by the specified number of degrees, with a pivot
* point at (px, py). The pivot point is the coordinate that should remain
* unchanged by the specified transformation.
* Set the matrix to rotate by the specified number of degrees, with a pivot point at (px, py).
* The pivot point is the coordinate that should remain unchanged by the specified
* transformation.
*/
public void setRotate(float degrees, float px, float py) {
native_setRotate(native_instance, degrees, px, py);
nSetRotate(native_instance, degrees, px, py);
}
/**
* Set the matrix to rotate about (0,0) by the specified number of degrees.
*/
public void setRotate(float degrees) {
native_setRotate(native_instance, degrees);
nSetRotate(native_instance, degrees);
}
/**
* Set the matrix to rotate by the specified sine and cosine values, with a
* pivot point at (px, py). The pivot point is the coordinate that should
* remain unchanged by the specified transformation.
* Set the matrix to rotate by the specified sine and cosine values, with a pivot point at (px,
* py). The pivot point is the coordinate that should remain unchanged by the specified
* transformation.
*/
public void setSinCos(float sinValue, float cosValue, float px, float py) {
native_setSinCos(native_instance, sinValue, cosValue, px, py);
nSetSinCos(native_instance, sinValue, cosValue, px, py);
}
/** Set the matrix to rotate by the specified sine and cosine values. */
public void setSinCos(float sinValue, float cosValue) {
native_setSinCos(native_instance, sinValue, cosValue);
nSetSinCos(native_instance, sinValue, cosValue);
}
/**
* Set the matrix to skew by sx and sy, with a pivot point at (px, py).
* The pivot point is the coordinate that should remain unchanged by the
* specified transformation.
* Set the matrix to skew by sx and sy, with a pivot point at (px, py). The pivot point is the
* coordinate that should remain unchanged by the specified transformation.
*/
public void setSkew(float kx, float ky, float px, float py) {
native_setSkew(native_instance, kx, ky, px, py);
nSetSkew(native_instance, kx, ky, px, py);
}
/** Set the matrix to skew by sx and sy. */
public void setSkew(float kx, float ky) {
native_setSkew(native_instance, kx, ky);
nSetSkew(native_instance, kx, ky);
}
/**
* Set the matrix to the concatenation of the two specified matrices and
* return true.
*
* <p>Either of the two matrices may also be the target matrix, that is
* <code>matrixA.setConcat(matrixA, matrixB);</code> is valid.</p>
*
* <p class="note">In {@link android.os.Build.VERSION_CODES#GINGERBREAD_MR1} and below, this
* function returns true only if the result can be represented. In
* {@link android.os.Build.VERSION_CODES#HONEYCOMB} and above, it always returns true.</p>
* Set the matrix to the concatenation of the two specified matrices and return true.
* <p>
* Either of the two matrices may also be the target matrix, that is
* <code>matrixA.setConcat(matrixA, matrixB);</code> is valid.
* </p>
* <p class="note">
* In {@link android.os.Build.VERSION_CODES#GINGERBREAD_MR1} and below, this function returns
* true only if the result can be represented. In
* {@link android.os.Build.VERSION_CODES#HONEYCOMB} and above, it always returns true.
* </p>
*/
public boolean setConcat(Matrix a, Matrix b) {
native_setConcat(native_instance, a.native_instance, b.native_instance);
nSetConcat(native_instance, a.native_instance, b.native_instance);
return true;
}
/**
* Preconcats the matrix with the specified translation.
* M' = M * T(dx, dy)
* Preconcats the matrix with the specified translation. M' = M * T(dx, dy)
*/
public boolean preTranslate(float dx, float dy) {
native_preTranslate(native_instance, dx, dy);
nPreTranslate(native_instance, dx, dy);
return true;
}
/**
* Preconcats the matrix with the specified scale.
* M' = M * S(sx, sy, px, py)
* Preconcats the matrix with the specified scale. M' = M * S(sx, sy, px, py)
*/
public boolean preScale(float sx, float sy, float px, float py) {
native_preScale(native_instance, sx, sy, px, py);
nPreScale(native_instance, sx, sy, px, py);
return true;
}
/**
* Preconcats the matrix with the specified scale.
* M' = M * S(sx, sy)
* Preconcats the matrix with the specified scale. M' = M * S(sx, sy)
*/
public boolean preScale(float sx, float sy) {
native_preScale(native_instance, sx, sy);
nPreScale(native_instance, sx, sy);
return true;
}
/**
* Preconcats the matrix with the specified rotation.
* M' = M * R(degrees, px, py)
* Preconcats the matrix with the specified rotation. M' = M * R(degrees, px, py)
*/
public boolean preRotate(float degrees, float px, float py) {
native_preRotate(native_instance, degrees, px, py);
nPreRotate(native_instance, degrees, px, py);
return true;
}
/**
* Preconcats the matrix with the specified rotation.
* M' = M * R(degrees)
* Preconcats the matrix with the specified rotation. M' = M * R(degrees)
*/
public boolean preRotate(float degrees) {
native_preRotate(native_instance, degrees);
nPreRotate(native_instance, degrees);
return true;
}
/**
* Preconcats the matrix with the specified skew.
* M' = M * K(kx, ky, px, py)
* Preconcats the matrix with the specified skew. M' = M * K(kx, ky, px, py)
*/
public boolean preSkew(float kx, float ky, float px, float py) {
native_preSkew(native_instance, kx, ky, px, py);
nPreSkew(native_instance, kx, ky, px, py);
return true;
}
/**
* Preconcats the matrix with the specified skew.
* M' = M * K(kx, ky)
* Preconcats the matrix with the specified skew. M' = M * K(kx, ky)
*/
public boolean preSkew(float kx, float ky) {
native_preSkew(native_instance, kx, ky);
nPreSkew(native_instance, kx, ky);
return true;
}
/**
* Preconcats the matrix with the specified matrix.
* M' = M * other
* Preconcats the matrix with the specified matrix. M' = M * other
*/
public boolean preConcat(Matrix other) {
native_preConcat(native_instance, other.native_instance);
nPreConcat(native_instance, other.native_instance);
return true;
}
/**
* Postconcats the matrix with the specified translation.
* M' = T(dx, dy) * M
* Postconcats the matrix with the specified translation. M' = T(dx, dy) * M
*/
public boolean postTranslate(float dx, float dy) {
native_postTranslate(native_instance, dx, dy);
nPostTranslate(native_instance, dx, dy);
return true;
}
/**
* Postconcats the matrix with the specified scale.
* M' = S(sx, sy, px, py) * M
* Postconcats the matrix with the specified scale. M' = S(sx, sy, px, py) * M
*/
public boolean postScale(float sx, float sy, float px, float py) {
native_postScale(native_instance, sx, sy, px, py);
nPostScale(native_instance, sx, sy, px, py);
return true;
}
/**
* Postconcats the matrix with the specified scale.
* M' = S(sx, sy) * M
* Postconcats the matrix with the specified scale. M' = S(sx, sy) * M
*/
public boolean postScale(float sx, float sy) {
native_postScale(native_instance, sx, sy);
nPostScale(native_instance, sx, sy);
return true;
}
/**
* Postconcats the matrix with the specified rotation.
* M' = R(degrees, px, py) * M
* Postconcats the matrix with the specified rotation. M' = R(degrees, px, py) * M
*/
public boolean postRotate(float degrees, float px, float py) {
native_postRotate(native_instance, degrees, px, py);
nPostRotate(native_instance, degrees, px, py);
return true;
}
/**
* Postconcats the matrix with the specified rotation.
* M' = R(degrees) * M
* Postconcats the matrix with the specified rotation. M' = R(degrees) * M
*/
public boolean postRotate(float degrees) {
native_postRotate(native_instance, degrees);
nPostRotate(native_instance, degrees);
return true;
}
/**
* Postconcats the matrix with the specified skew.
* M' = K(kx, ky, px, py) * M
* Postconcats the matrix with the specified skew. M' = K(kx, ky, px, py) * M
*/
public boolean postSkew(float kx, float ky, float px, float py) {
native_postSkew(native_instance, kx, ky, px, py);
nPostSkew(native_instance, kx, ky, px, py);
return true;
}
/**
* Postconcats the matrix with the specified skew.
* M' = K(kx, ky) * M
* Postconcats the matrix with the specified skew. M' = K(kx, ky) * M
*/
public boolean postSkew(float kx, float ky) {
native_postSkew(native_instance, kx, ky);
nPostSkew(native_instance, kx, ky);
return true;
}
/**
* Postconcats the matrix with the specified matrix.
* M' = other * M
* Postconcats the matrix with the specified matrix. M' = other * M
*/
public boolean postConcat(Matrix other) {
native_postConcat(native_instance, other.native_instance);
nPostConcat(native_instance, other.native_instance);
return true;
}
/** Controlls how the src rect should align into the dst rect for
setRectToRect().
*/
/**
* Controlls how the src rect should align into the dst rect for setRectToRect().
*/
public enum ScaleToFit {
/**
* Scale in X and Y independently, so that src matches dst exactly.
* This may change the aspect ratio of the src.
* Scale in X and Y independently, so that src matches dst exactly. This may change the
* aspect ratio of the src.
*/
FILL (0),
FILL(0),
/**
* Compute a scale that will maintain the original src aspect ratio,
* but will also ensure that src fits entirely inside dst. At least one
* axis (X or Y) will fit exactly. START aligns the result to the
* left and top edges of dst.
* Compute a scale that will maintain the original src aspect ratio, but will also ensure
* that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. START
* aligns the result to the left and top edges of dst.
*/
START (1),
START(1),
/**
* Compute a scale that will maintain the original src aspect ratio,
* but will also ensure that src fits entirely inside dst. At least one
* axis (X or Y) will fit exactly. The result is centered inside dst.
* Compute a scale that will maintain the original src aspect ratio, but will also ensure
* that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. The
* result is centered inside dst.
*/
CENTER (2),
CENTER(2),
/**
* Compute a scale that will maintain the original src aspect ratio,
* but will also ensure that src fits entirely inside dst. At least one
* axis (X or Y) will fit exactly. END aligns the result to the
* right and bottom edges of dst.
* Compute a scale that will maintain the original src aspect ratio, but will also ensure
* that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. END
* aligns the result to the right and bottom edges of dst.
*/
END (3);
END(3);
// the native values must match those in SkMatrix.h
ScaleToFit(int nativeInt) {
this.nativeInt = nativeInt;
}
final int nativeInt;
}
/**
* Set the matrix to the scale and translate values that map the source
* rectangle to the destination rectangle, returning true if the the result
* can be represented.
* Set the matrix to the scale and translate values that map the source rectangle to the
* destination rectangle, returning true if the the result can be represented.
*
* @param src the source rectangle to map from.
* @param dst the destination rectangle to map to.
@@ -572,13 +569,13 @@ public class Matrix {
if (dst == null || src == null) {
throw new NullPointerException();
}
return native_setRectToRect(native_instance, src, dst, stf.nativeInt);
return nSetRectToRect(native_instance, src, dst, stf.nativeInt);
}
// private helper to perform range checks on arrays of "points"
private static void checkPointArrays(float[] src, int srcIndex,
float[] dst, int dstIndex,
int pointCount) {
float[] dst, int dstIndex,
int pointCount) {
// check for too-small and too-big indices
int srcStop = srcIndex + (pointCount << 1);
int dstStop = dstIndex + (pointCount << 1);
@@ -589,84 +586,81 @@ public class Matrix {
}
/**
* Set the matrix such that the specified src points would map to the
* specified dst points. The "points" are represented as an array of floats,
* order [x0, y0, x1, y1, ...], where each "point" is 2 float values.
* Set the matrix such that the specified src points would map to the specified dst points. The
* "points" are represented as an array of floats, order [x0, y0, x1, y1, ...], where each
* "point" is 2 float values.
*
* @param src The array of src [x,y] pairs (points)
* @param src The array of src [x,y] pairs (points)
* @param srcIndex Index of the first pair of src values
* @param dst The array of dst [x,y] pairs (points)
* @param dst The array of dst [x,y] pairs (points)
* @param dstIndex Index of the first pair of dst values
* @param pointCount The number of pairs/points to be used. Must be [0..4]
* @return true if the matrix was set to the specified transformation
*/
public boolean setPolyToPoly(float[] src, int srcIndex,
float[] dst, int dstIndex,
int pointCount) {
float[] dst, int dstIndex,
int pointCount) {
if (pointCount > 4) {
throw new IllegalArgumentException();
}
checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
return native_setPolyToPoly(native_instance, src, srcIndex,
dst, dstIndex, pointCount);
return nSetPolyToPoly(native_instance, src, srcIndex,
dst, dstIndex, pointCount);
}
/**
* If this matrix can be inverted, return true and if inverse is not null,
* set inverse to be the inverse of this matrix. If this matrix cannot be
* inverted, ignore inverse and return false.
* If this matrix can be inverted, return true and if inverse is not null, set inverse to be the
* inverse of this matrix. If this matrix cannot be inverted, ignore inverse and return false.
*/
public boolean invert(Matrix inverse) {
return native_invert(native_instance, inverse.native_instance);
return nInvert(native_instance, inverse.native_instance);
}
/**
* Apply this matrix to the array of 2D points specified by src, and write
* the transformed points into the array of points specified by dst. The
* two arrays represent their "points" as pairs of floats [x, y].
* Apply this matrix to the array of 2D points specified by src, and write the transformed
* points into the array of points specified by dst. The two arrays represent their "points" as
* pairs of floats [x, y].
*
* @param dst The array of dst points (x,y pairs)
* @param dst The array of dst points (x,y pairs)
* @param dstIndex The index of the first [x,y] pair of dst floats
* @param src The array of src points (x,y pairs)
* @param src The array of src points (x,y pairs)
* @param srcIndex The index of the first [x,y] pair of src floats
* @param pointCount The number of points (x,y pairs) to transform
*/
public void mapPoints(float[] dst, int dstIndex, float[] src, int srcIndex,
int pointCount) {
int pointCount) {
checkPointArrays(src, srcIndex, dst, dstIndex, pointCount);
native_mapPoints(native_instance, dst, dstIndex, src, srcIndex,
pointCount, true);
nMapPoints(native_instance, dst, dstIndex, src, srcIndex,
pointCount, true);
}
/**
* Apply this matrix to the array of 2D vectors specified by src, and write
* the transformed vectors into the array of vectors specified by dst. The
* two arrays represent their "vectors" as pairs of floats [x, y].
* Apply this matrix to the array of 2D vectors specified by src, and write the transformed
* vectors into the array of vectors specified by dst. The two arrays represent their "vectors"
* as pairs of floats [x, y]. Note: this method does not apply the translation associated with
* the matrix. Use {@link Matrix#mapPoints(float[], int, float[], int, int)} if you want the
* translation to be applied.
*
* Note: this method does not apply the translation associated with the matrix. Use
* {@link Matrix#mapPoints(float[], int, float[], int, int)} if you want the translation
* to be applied.
*
* @param dst The array of dst vectors (x,y pairs)
* @param dst The array of dst vectors (x,y pairs)
* @param dstIndex The index of the first [x,y] pair of dst floats
* @param src The array of src vectors (x,y pairs)
* @param src The array of src vectors (x,y pairs)
* @param srcIndex The index of the first [x,y] pair of src floats
* @param vectorCount The number of vectors (x,y pairs) to transform
*/
public void mapVectors(float[] dst, int dstIndex, float[] src, int srcIndex,
int vectorCount) {
int vectorCount) {
checkPointArrays(src, srcIndex, dst, dstIndex, vectorCount);
native_mapPoints(native_instance, dst, dstIndex, src, srcIndex,
vectorCount, false);
nMapPoints(native_instance, dst, dstIndex, src, srcIndex,
vectorCount, false);
}
/**
* Apply this matrix to the array of 2D points specified by src, and write
* the transformed points into the array of points specified by dst. The
* two arrays represent their "points" as pairs of floats [x, y].
* Apply this matrix to the array of 2D points specified by src, and write the transformed
* points into the array of points specified by dst. The two arrays represent their "points" as
* pairs of floats [x, y].
*
* @param dst The array of dst points (x,y pairs)
* @param src The array of src points (x,y pairs)
* @param dst The array of dst points (x,y pairs)
* @param src The array of src points (x,y pairs)
*/
public void mapPoints(float[] dst, float[] src) {
if (dst.length != src.length) {
@@ -676,15 +670,14 @@ public class Matrix {
}
/**
* Apply this matrix to the array of 2D vectors specified by src, and write
* the transformed vectors into the array of vectors specified by dst. The
* two arrays represent their "vectors" as pairs of floats [x, y].
* Apply this matrix to the array of 2D vectors specified by src, and write the transformed
* vectors into the array of vectors specified by dst. The two arrays represent their "vectors"
* as pairs of floats [x, y]. Note: this method does not apply the translation associated with
* the matrix. Use {@link Matrix#mapPoints(float[], float[])} if you want the translation to be
* applied.
*
* Note: this method does not apply the translation associated with the matrix. Use
* {@link Matrix#mapPoints(float[], float[])} if you want the translation to be applied.
*
* @param dst The array of dst vectors (x,y pairs)
* @param src The array of src vectors (x,y pairs)
* @param dst The array of dst vectors (x,y pairs)
* @param src The array of src vectors (x,y pairs)
*/
public void mapVectors(float[] dst, float[] src) {
if (dst.length != src.length) {
@@ -694,8 +687,8 @@ public class Matrix {
}
/**
* Apply this matrix to the array of 2D points, and write the transformed
* points back into the array
* Apply this matrix to the array of 2D points, and write the transformed points back into the
* array
*
* @param pts The array [x0, y0, x1, y1, ...] of points to transform.
*/
@@ -704,10 +697,8 @@ public class Matrix {
}
/**
* Apply this matrix to the array of 2D vectors, and write the transformed
* vectors back into the array.
*
* Note: this method does not apply the translation associated with the matrix. Use
* Apply this matrix to the array of 2D vectors, and write the transformed vectors back into the
* array. Note: this method does not apply the translation associated with the matrix. Use
* {@link Matrix#mapPoints(float[])} if you want the translation to be applied.
*
* @param vecs The array [x0, y0, x1, y1, ...] of vectors to transform.
@@ -717,9 +708,9 @@ public class Matrix {
}
/**
* Apply this matrix to the src rectangle, and write the transformed
* rectangle into dst. This is accomplished by transforming the 4 corners of
* src, and then setting dst to the bounds of those points.
* Apply this matrix to the src rectangle, and write the transformed rectangle into dst. This is
* accomplished by transforming the 4 corners of src, and then setting dst to the bounds of
* those points.
*
* @param dst Where the transformed rectangle is written.
* @param src The original rectangle to be transformed.
@@ -729,13 +720,13 @@ public class Matrix {
if (dst == null || src == null) {
throw new NullPointerException();
}
return native_mapRect(native_instance, dst, src);
return nMapRect(native_instance, dst, src);
}
/**
* Apply this matrix to the rectangle, and write the transformed rectangle
* back into it. This is accomplished by transforming the 4 corners of rect,
* and then setting it to the bounds of those points
* Apply this matrix to the rectangle, and write the transformed rectangle back into it. This is
* accomplished by transforming the 4 corners of rect, and then setting it to the bounds of
* those points
*
* @param rect The rectangle to transform.
* @return the result of calling rectStaysRect()
@@ -745,34 +736,33 @@ public class Matrix {
}
/**
* Return the mean radius of a circle after it has been mapped by
* this matrix. NOTE: in perspective this value assumes the circle
* has its center at the origin.
* Return the mean radius of a circle after it has been mapped by this matrix. NOTE: in
* perspective this value assumes the circle has its center at the origin.
*/
public float mapRadius(float radius) {
return native_mapRadius(native_instance, radius);
return nMapRadius(native_instance, radius);
}
/** Copy 9 values from the matrix into the array.
*/
/**
* Copy 9 values from the matrix into the array.
*/
public void getValues(float[] values) {
if (values.length < 9) {
throw new ArrayIndexOutOfBoundsException();
}
native_getValues(native_instance, values);
nGetValues(native_instance, values);
}
/** Copy 9 values from the array into the matrix.
Depending on the implementation of Matrix, these may be
transformed into 16.16 integers in the Matrix, such that
a subsequent call to getValues() will not yield exactly
the same values.
*/
/**
* Copy 9 values from the array into the matrix. Depending on the implementation of Matrix,
* these may be transformed into 16.16 integers in the Matrix, such that a subsequent call to
* getValues() will not yield exactly the same values.
*/
public void setValues(float[] values) {
if (values.length < 9) {
throw new ArrayIndexOutOfBoundsException();
}
native_setValues(native_instance, values);
nSetValues(native_instance, values);
}
@Override
@@ -798,122 +788,155 @@ public class Matrix {
float[] values = new float[9];
getValues(values);
sb.append('[');
sb.append(values[0]); sb.append(", "); sb.append(values[1]); sb.append(", ");
sb.append(values[2]); sb.append("][");
sb.append(values[3]); sb.append(", "); sb.append(values[4]); sb.append(", ");
sb.append(values[5]); sb.append("][");
sb.append(values[6]); sb.append(", "); sb.append(values[7]); sb.append(", ");
sb.append(values[8]); sb.append(']');
sb.append(values[0]);
sb.append(", ");
sb.append(values[1]);
sb.append(", ");
sb.append(values[2]);
sb.append("][");
sb.append(values[3]);
sb.append(", ");
sb.append(values[4]);
sb.append(", ");
sb.append(values[5]);
sb.append("][");
sb.append(values[6]);
sb.append(", ");
sb.append(values[7]);
sb.append(", ");
sb.append(values[8]);
sb.append(']');
}
/**
* Print short string, to optimize dumping.
*
* @hide
*/
public void printShortString(PrintWriter pw) {
float[] values = new float[9];
getValues(values);
pw.print('[');
pw.print(values[0]); pw.print(", "); pw.print(values[1]); pw.print(", ");
pw.print(values[2]); pw.print("][");
pw.print(values[3]); pw.print(", "); pw.print(values[4]); pw.print(", ");
pw.print(values[5]); pw.print("][");
pw.print(values[6]); pw.print(", "); pw.print(values[7]); pw.print(", ");
pw.print(values[8]); pw.print(']');
pw.print(values[0]);
pw.print(", ");
pw.print(values[1]);
pw.print(", ");
pw.print(values[2]);
pw.print("][");
pw.print(values[3]);
pw.print(", ");
pw.print(values[4]);
pw.print(", ");
pw.print(values[5]);
pw.print("][");
pw.print(values[6]);
pw.print(", ");
pw.print(values[7]);
pw.print(", ");
pw.print(values[8]);
pw.print(']');
}
@Override
protected void finalize() throws Throwable {
try {
finalizer(native_instance);
native_instance = 0; // Other finalizers can still call us.
} finally {
super.finalize();
}
}
/*package*/ final long ni() {
/* package */ final long ni() {
return native_instance;
}
private static native long native_create(long native_src_or_zero);
private static native boolean native_isIdentity(long native_object);
private static native boolean native_isAffine(long native_object);
private static native boolean native_rectStaysRect(long native_object);
private static native void native_reset(long native_object);
private static native void native_set(long native_object,
long native_other);
private static native void native_setTranslate(long native_object,
float dx, float dy);
private static native void native_setScale(long native_object,
float sx, float sy, float px, float py);
private static native void native_setScale(long native_object,
float sx, float sy);
private static native void native_setRotate(long native_object,
float degrees, float px, float py);
private static native void native_setRotate(long native_object,
float degrees);
private static native void native_setSinCos(long native_object,
float sinValue, float cosValue, float px, float py);
private static native void native_setSinCos(long native_object,
float sinValue, float cosValue);
private static native void native_setSkew(long native_object,
float kx, float ky, float px, float py);
private static native void native_setSkew(long native_object,
float kx, float ky);
private static native void native_setConcat(long native_object,
long native_a,
long native_b);
private static native void native_preTranslate(long native_object,
float dx, float dy);
private static native void native_preScale(long native_object,
float sx, float sy, float px, float py);
private static native void native_preScale(long native_object,
float sx, float sy);
private static native void native_preRotate(long native_object,
float degrees, float px, float py);
private static native void native_preRotate(long native_object,
float degrees);
private static native void native_preSkew(long native_object,
float kx, float ky, float px, float py);
private static native void native_preSkew(long native_object,
float kx, float ky);
private static native void native_preConcat(long native_object,
long native_other_matrix);
private static native void native_postTranslate(long native_object,
float dx, float dy);
private static native void native_postScale(long native_object,
float sx, float sy, float px, float py);
private static native void native_postScale(long native_object,
float sx, float sy);
private static native void native_postRotate(long native_object,
float degrees, float px, float py);
private static native void native_postRotate(long native_object,
float degrees);
private static native void native_postSkew(long native_object,
float kx, float ky, float px, float py);
private static native void native_postSkew(long native_object,
float kx, float ky);
private static native void native_postConcat(long native_object,
long native_other_matrix);
private static native boolean native_setRectToRect(long native_object,
RectF src, RectF dst, int stf);
private static native boolean native_setPolyToPoly(long native_object,
float[] src, int srcIndex, float[] dst, int dstIndex, int pointCount);
private static native boolean native_invert(long native_object,
long native_inverse);
private static native void native_mapPoints(long native_object,
float[] dst, int dstIndex, float[] src, int srcIndex,
int ptCount, boolean isPts);
private static native boolean native_mapRect(long native_object,
RectF dst, RectF src);
private static native float native_mapRadius(long native_object,
float radius);
private static native void native_getValues(long native_object,
float[] values);
private static native void native_setValues(long native_object,
float[] values);
private static native boolean native_equals(long native_a, long native_b);
private static native void finalizer(long native_instance);
// ------------------ Regular JNI ------------------------
private static native long nCreate(long nSrc_or_zero);
private static native long nGetNativeFinalizer();
// ------------------ Fast JNI ------------------------
@FastNative
private static native boolean nSetRectToRect(long nObject,
RectF src, RectF dst, int stf);
@FastNative
private static native boolean nSetPolyToPoly(long nObject,
float[] src, int srcIndex, float[] dst, int dstIndex, int pointCount);
@FastNative
private static native void nMapPoints(long nObject,
float[] dst, int dstIndex, float[] src, int srcIndex,
int ptCount, boolean isPts);
@FastNative
private static native boolean nMapRect(long nObject, RectF dst, RectF src);
@FastNative
private static native void nGetValues(long nObject, float[] values);
@FastNative
private static native void nSetValues(long nObject, float[] values);
// ------------------ Critical JNI ------------------------
@CriticalNative
private static native boolean nIsIdentity(long nObject);
@CriticalNative
private static native boolean nIsAffine(long nObject);
@CriticalNative
private static native boolean nRectStaysRect(long nObject);
@CriticalNative
private static native void nReset(long nObject);
@CriticalNative
private static native void nSet(long nObject, long nOther);
@CriticalNative
private static native void nSetTranslate(long nObject, float dx, float dy);
@CriticalNative
private static native void nSetScale(long nObject, float sx, float sy, float px, float py);
@CriticalNative
private static native void nSetScale(long nObject, float sx, float sy);
@CriticalNative
private static native void nSetRotate(long nObject, float degrees, float px, float py);
@CriticalNative
private static native void nSetRotate(long nObject, float degrees);
@CriticalNative
private static native void nSetSinCos(long nObject, float sinValue, float cosValue,
float px, float py);
@CriticalNative
private static native void nSetSinCos(long nObject, float sinValue, float cosValue);
@CriticalNative
private static native void nSetSkew(long nObject, float kx, float ky, float px, float py);
@CriticalNative
private static native void nSetSkew(long nObject, float kx, float ky);
@CriticalNative
private static native void nSetConcat(long nObject, long nA, long nB);
@CriticalNative
private static native void nPreTranslate(long nObject, float dx, float dy);
@CriticalNative
private static native void nPreScale(long nObject, float sx, float sy, float px, float py);
@CriticalNative
private static native void nPreScale(long nObject, float sx, float sy);
@CriticalNative
private static native void nPreRotate(long nObject, float degrees, float px, float py);
@CriticalNative
private static native void nPreRotate(long nObject, float degrees);
@CriticalNative
private static native void nPreSkew(long nObject, float kx, float ky, float px, float py);
@CriticalNative
private static native void nPreSkew(long nObject, float kx, float ky);
@CriticalNative
private static native void nPreConcat(long nObject, long nOther_matrix);
@CriticalNative
private static native void nPostTranslate(long nObject, float dx, float dy);
@CriticalNative
private static native void nPostScale(long nObject, float sx, float sy, float px, float py);
@CriticalNative
private static native void nPostScale(long nObject, float sx, float sy);
@CriticalNative
private static native void nPostRotate(long nObject, float degrees, float px, float py);
@CriticalNative
private static native void nPostRotate(long nObject, float degrees);
@CriticalNative
private static native void nPostSkew(long nObject, float kx, float ky, float px, float py);
@CriticalNative
private static native void nPostSkew(long nObject, float kx, float ky);
@CriticalNative
private static native void nPostConcat(long nObject, long nOther_matrix);
@CriticalNative
private static native boolean nInvert(long nObject, long nInverse);
@CriticalNative
private static native float nMapRadius(long nObject, float radius);
@CriticalNative
private static native boolean nEquals(long nA, long nB);
}