Merge "resolved conflicts for merge of 09910723 to lmp-mr1-dev-plus-aosp" into lmp-mr1-dev-plus-aosp
This commit is contained in:
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Android (Google) Code Review
commit
935fd8d0b1
@@ -1,12 +1,13 @@
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ifeq ($(TARGET_ARCH),arm)
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LOCAL_PATH:= $(call my-dir)
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LOCAL_PATH:= $(call my-dir)
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE:= shared_mem_test
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LOCAL_MODULE:= shared_mem_test
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LOCAL_SRC_FILES := \
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LOCAL_SRC_FILES := \
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shared_mem_test.cpp
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shared_mem_test.cpp
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LOCAL_SHARED_LIBRARIES := \
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LOCAL_SHARED_LIBRARIES := \
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libc \
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libc \
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libcutils \
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libcutils \
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@@ -14,8 +15,9 @@ LOCAL_SHARED_LIBRARIES := \
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libbinder \
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libbinder \
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libhardware_legacy \
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libhardware_legacy \
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libmedia
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libmedia
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LOCAL_MODULE_TAGS := tests
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LOCAL_MODULE_TAGS := tests
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include $(BUILD_EXECUTABLE)
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LOCAL_CFLAGS += -Wall -Werror -Wunused -Wunreachable-code
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endif
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include $(BUILD_EXECUTABLE)
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@@ -133,12 +133,8 @@ int AudioTrackTest::Test01() {
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************************************************************/
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************************************************************/
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void AudioTrackTest::Generate(short *buffer, long bufferSz, long amplitude, unsigned long &phi, long dPhi)
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void AudioTrackTest::Generate(short *buffer, long bufferSz, long amplitude, unsigned long &phi, long dPhi)
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{
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{
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long pi13 = 25736; // 2^13*pi
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// fill buffer
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// fill buffer
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for(int i0=0; i0<bufferSz; i0++) {
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for(int i0=0; i0<bufferSz; i0++) {
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long sample;
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long l0, l1;
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buffer[i0] = ComputeSine( amplitude, phi);
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buffer[i0] = ComputeSine( amplitude, phi);
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phi += dPhi;
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phi += dPhi;
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}
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}
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@@ -210,7 +206,7 @@ int main() {
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* global main
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* global main
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*
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*
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************************************************************/
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************************************************************/
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int main(int argc, char *argv[]) {
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int main() {
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return android::main();
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return android::main();
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}
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}
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@@ -26,5 +26,6 @@ LOCAL_SHARED_LIBRARIES:= \
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LOCAL_MODULE:= invoke_mock_media_player
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LOCAL_MODULE:= invoke_mock_media_player
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LOCAL_MODULE_TAGS := tests eng
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LOCAL_MODULE_TAGS := tests eng
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LOCAL_CFLAGS += -Wall -Werror -Wunused -Wunreachable-code
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include $(BUILD_SHARED_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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@@ -58,7 +58,7 @@ class Player: public MediaPlayerBase
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virtual bool hardwareOutput() {return true;}
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virtual bool hardwareOutput() {return true;}
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virtual status_t setDataSource(
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virtual status_t setDataSource(
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const sp<IMediaHTTPService> &httpService,
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const sp<IMediaHTTPService>& /* httpService */,
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const char *url,
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const char *url,
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const KeyedVector<String8, String8> *) {
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const KeyedVector<String8, String8> *) {
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ALOGV("setDataSource %s", url);
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ALOGV("setDataSource %s", url);
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@@ -69,24 +69,28 @@ class Player: public MediaPlayerBase
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return OK;
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return OK;
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}
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}
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virtual status_t setDataSource(int fd, int64_t offset, int64_t length) {return OK;}
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virtual status_t setDataSource(int /* fd */, int64_t /* offset */, int64_t /* length */) {
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return OK;
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}
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virtual status_t setVideoSurfaceTexture(
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virtual status_t setVideoSurfaceTexture(
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const sp<IGraphicBufferProducer>& bufferProducer) {return OK;}
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const sp<IGraphicBufferProducer>& /* bufferProducer */) {
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virtual status_t prepare() {return OK;}
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return OK;
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virtual status_t prepareAsync() {return OK;}
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}
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virtual status_t start() {return OK;}
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virtual status_t prepare() { return OK; }
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virtual status_t stop() {return OK;}
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virtual status_t prepareAsync() { return OK; }
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virtual status_t pause() {return OK;}
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virtual status_t start() { return OK; }
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virtual bool isPlaying() {return true;}
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virtual status_t stop() { return OK; }
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virtual status_t seekTo(int msec) {return OK;}
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virtual status_t pause() { return OK; }
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virtual status_t getCurrentPosition(int *msec) {return OK;}
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virtual bool isPlaying() { return true; }
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virtual status_t getDuration(int *msec) {return OK;}
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virtual status_t seekTo(int /* msec */) { return OK; }
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virtual status_t getCurrentPosition(int* /* msec */) { return OK; }
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virtual status_t getDuration(int* /* msec */) { return OK; }
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virtual status_t reset() {return OK;}
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virtual status_t reset() {return OK;}
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virtual status_t setLooping(int loop) {return OK;}
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virtual status_t setLooping(int /* loop */) { return OK; }
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virtual player_type playerType() {return TEST_PLAYER;}
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virtual player_type playerType() {return TEST_PLAYER;}
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virtual status_t invoke(const Parcel& request, Parcel *reply);
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virtual status_t invoke(const Parcel& request, Parcel *reply);
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virtual status_t setParameter(int key, const Parcel &request) {return OK;}
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virtual status_t setParameter(int /* key */, const Parcel& /* request */) { return OK; }
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virtual status_t getParameter(int key, Parcel *reply) {return OK;}
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virtual status_t getParameter(int /* key */, Parcel* /* reply */) { return OK; }
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private:
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private:
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