Merge "stubs"
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@@ -20,10 +20,14 @@
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namespace android {
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struct SurfaceTexture {
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struct FrameAvailableListener : public virtual RefBase {};
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SurfaceTexture(GLuint) {}
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void updateTexImage() {}
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void decStrong(android::sp<android::SurfaceTexture>* const) {}
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void incStrong(android::sp<android::SurfaceTexture>* const) {}
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void getTransformMatrix(float mtx[16]) {}
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void setFrameAvailableListener(const sp<FrameAvailableListener>&) {}
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};
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}
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