Merge "Refactor SplashScreenAnimation so it can be reused in other parts of the code." into tm-qpr-dev

This commit is contained in:
Pat Manning
2022-10-12 11:34:34 +00:00
committed by Android (Google) Code Review
3 changed files with 365 additions and 247 deletions

View File

@@ -45,6 +45,9 @@ filegroup {
"src/com/android/wm/shell/util/**/*.java",
"src/com/android/wm/shell/common/split/SplitScreenConstants.java",
"src/com/android/wm/shell/sysui/ShellSharedConstants.java",
"src/com/android/wm/shell/common/TransactionPool.java",
"src/com/android/wm/shell/animation/Interpolators.java",
"src/com/android/wm/shell/startingsurface/SplashScreenExitAnimationUtils.java",
],
path: "src",
}

View File

@@ -15,38 +15,20 @@
*/
package com.android.wm.shell.startingsurface;
import static android.view.Choreographer.CALLBACK_COMMIT;
import static android.view.View.GONE;
import static com.android.internal.jank.InteractionJankMonitor.CUJ_SPLASHSCREEN_EXIT_ANIM;
import android.animation.Animator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.BlendMode;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.RadialGradient;
import android.graphics.Rect;
import android.graphics.Shader;
import android.util.MathUtils;
import android.util.Slog;
import android.view.Choreographer;
import android.view.SurfaceControl;
import android.view.SyncRtSurfaceTransactionApplier;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.view.animation.Interpolator;
import android.view.animation.PathInterpolator;
import android.window.SplashScreenView;
import com.android.internal.jank.InteractionJankMonitor;
import com.android.wm.shell.R;
import com.android.wm.shell.animation.Interpolators;
import com.android.wm.shell.common.TransactionPool;
/**
@@ -55,14 +37,8 @@ import com.android.wm.shell.common.TransactionPool;
*/
public class SplashScreenExitAnimation implements Animator.AnimatorListener {
private static final boolean DEBUG_EXIT_ANIMATION = false;
private static final boolean DEBUG_EXIT_ANIMATION_BLEND = false;
private static final String TAG = StartingWindowController.TAG;
private static final Interpolator ICON_INTERPOLATOR = new PathInterpolator(0.15f, 0f, 1f, 1f);
private static final Interpolator MASK_RADIUS_INTERPOLATOR =
new PathInterpolator(0f, 0f, 0.4f, 1f);
private static final Interpolator SHIFT_UP_INTERPOLATOR = new PathInterpolator(0f, 0f, 0f, 1f);
private final SurfaceControl mFirstWindowSurface;
private final Rect mFirstWindowFrame = new Rect();
private final SplashScreenView mSplashScreenView;
@@ -75,9 +51,6 @@ public class SplashScreenExitAnimation implements Animator.AnimatorListener {
private final float mBrandingStartAlpha;
private final TransactionPool mTransactionPool;
private ValueAnimator mMainAnimator;
private ShiftUpAnimation mShiftUpAnimation;
private RadialVanishAnimation mRadialVanishAnimation;
private Runnable mFinishCallback;
SplashScreenExitAnimation(Context context, SplashScreenView view, SurfaceControl leash,
@@ -121,187 +94,10 @@ public class SplashScreenExitAnimation implements Animator.AnimatorListener {
}
void startAnimations() {
mMainAnimator = createAnimator();
mMainAnimator.start();
}
// fade out icon, reveal app, shift up main window
private ValueAnimator createAnimator() {
// reveal app
final float transparentRatio = 0.8f;
final int globalHeight = mSplashScreenView.getHeight();
final int verticalCircleCenter = 0;
final int finalVerticalLength = globalHeight - verticalCircleCenter;
final int halfWidth = mSplashScreenView.getWidth() / 2;
final int endRadius = (int) (0.5 + (1f / transparentRatio * (int)
Math.sqrt(finalVerticalLength * finalVerticalLength + halfWidth * halfWidth)));
final int[] colors = {Color.WHITE, Color.WHITE, Color.TRANSPARENT};
final float[] stops = {0f, transparentRatio, 1f};
mRadialVanishAnimation = new RadialVanishAnimation(mSplashScreenView);
mRadialVanishAnimation.setCircleCenter(halfWidth, verticalCircleCenter);
mRadialVanishAnimation.setRadius(0 /* initRadius */, endRadius);
mRadialVanishAnimation.setRadialPaintParam(colors, stops);
if (mFirstWindowSurface != null && mFirstWindowSurface.isValid()) {
// shift up main window
View occludeHoleView = new View(mSplashScreenView.getContext());
if (DEBUG_EXIT_ANIMATION_BLEND) {
occludeHoleView.setBackgroundColor(Color.BLUE);
} else {
occludeHoleView.setBackgroundColor(mSplashScreenView.getInitBackgroundColor());
}
final ViewGroup.LayoutParams params = new ViewGroup.LayoutParams(
WindowManager.LayoutParams.MATCH_PARENT, mMainWindowShiftLength);
mSplashScreenView.addView(occludeHoleView, params);
mShiftUpAnimation = new ShiftUpAnimation(0, -mMainWindowShiftLength, occludeHoleView);
}
ValueAnimator animator = ValueAnimator.ofFloat(0f, 1f);
animator.setDuration(mAnimationDuration);
animator.setInterpolator(Interpolators.LINEAR);
animator.addListener(this);
animator.addUpdateListener(a -> onAnimationProgress((float) a.getAnimatedValue()));
return animator;
}
private static class RadialVanishAnimation extends View {
private final SplashScreenView mView;
private int mInitRadius;
private int mFinishRadius;
private final Point mCircleCenter = new Point();
private final Matrix mVanishMatrix = new Matrix();
private final Paint mVanishPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
RadialVanishAnimation(SplashScreenView target) {
super(target.getContext());
mView = target;
mView.addView(this);
mVanishPaint.setAlpha(0);
}
void onAnimationProgress(float linearProgress) {
if (mVanishPaint.getShader() == null) {
return;
}
final float radiusProgress = MASK_RADIUS_INTERPOLATOR.getInterpolation(linearProgress);
final float alphaProgress = Interpolators.ALPHA_OUT.getInterpolation(linearProgress);
final float scale = mInitRadius + (mFinishRadius - mInitRadius) * radiusProgress;
mVanishMatrix.setScale(scale, scale);
mVanishMatrix.postTranslate(mCircleCenter.x, mCircleCenter.y);
mVanishPaint.getShader().setLocalMatrix(mVanishMatrix);
mVanishPaint.setAlpha(Math.round(0xFF * alphaProgress));
postInvalidate();
}
void setRadius(int initRadius, int finishRadius) {
if (DEBUG_EXIT_ANIMATION) {
Slog.v(TAG, "RadialVanishAnimation setRadius init: " + initRadius
+ " final " + finishRadius);
}
mInitRadius = initRadius;
mFinishRadius = finishRadius;
}
void setCircleCenter(int x, int y) {
if (DEBUG_EXIT_ANIMATION) {
Slog.v(TAG, "RadialVanishAnimation setCircleCenter x: " + x + " y " + y);
}
mCircleCenter.set(x, y);
}
void setRadialPaintParam(int[] colors, float[] stops) {
// setup gradient shader
final RadialGradient rShader =
new RadialGradient(0, 0, 1, colors, stops, Shader.TileMode.CLAMP);
mVanishPaint.setShader(rShader);
if (!DEBUG_EXIT_ANIMATION_BLEND) {
// We blend the reveal gradient with the splash screen using DST_OUT so that the
// splash screen is fully visible when radius = 0 (or gradient opacity is 0) and
// fully invisible when radius = finishRadius AND gradient opacity is 1.
mVanishPaint.setBlendMode(BlendMode.DST_OUT);
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawRect(0, 0, mView.getWidth(), mView.getHeight(), mVanishPaint);
}
}
private final class ShiftUpAnimation {
private final float mFromYDelta;
private final float mToYDelta;
private final View mOccludeHoleView;
private final SyncRtSurfaceTransactionApplier mApplier;
private final Matrix mTmpTransform = new Matrix();
ShiftUpAnimation(float fromYDelta, float toYDelta, View occludeHoleView) {
mFromYDelta = fromYDelta;
mToYDelta = toYDelta;
mOccludeHoleView = occludeHoleView;
mApplier = new SyncRtSurfaceTransactionApplier(occludeHoleView);
}
void onAnimationProgress(float linearProgress) {
if (mFirstWindowSurface == null || !mFirstWindowSurface.isValid()
|| !mSplashScreenView.isAttachedToWindow()) {
return;
}
final float progress = SHIFT_UP_INTERPOLATOR.getInterpolation(linearProgress);
final float dy = mFromYDelta + (mToYDelta - mFromYDelta) * progress;
mOccludeHoleView.setTranslationY(dy);
mTmpTransform.setTranslate(0 /* dx */, dy);
// set the vsyncId to ensure the transaction doesn't get applied too early.
final SurfaceControl.Transaction tx = mTransactionPool.acquire();
tx.setFrameTimelineVsync(Choreographer.getSfInstance().getVsyncId());
mTmpTransform.postTranslate(mFirstWindowFrame.left,
mFirstWindowFrame.top + mMainWindowShiftLength);
SyncRtSurfaceTransactionApplier.SurfaceParams
params = new SyncRtSurfaceTransactionApplier.SurfaceParams
.Builder(mFirstWindowSurface)
.withMatrix(mTmpTransform)
.withMergeTransaction(tx)
.build();
mApplier.scheduleApply(params);
mTransactionPool.release(tx);
}
void finish() {
if (mFirstWindowSurface == null || !mFirstWindowSurface.isValid()) {
return;
}
final SurfaceControl.Transaction tx = mTransactionPool.acquire();
if (mSplashScreenView.isAttachedToWindow()) {
tx.setFrameTimelineVsync(Choreographer.getSfInstance().getVsyncId());
SyncRtSurfaceTransactionApplier.SurfaceParams
params = new SyncRtSurfaceTransactionApplier.SurfaceParams
.Builder(mFirstWindowSurface)
.withWindowCrop(null)
.withMergeTransaction(tx)
.build();
mApplier.scheduleApply(params);
} else {
tx.setWindowCrop(mFirstWindowSurface, null);
tx.apply();
}
mTransactionPool.release(tx);
Choreographer.getSfInstance().postCallback(CALLBACK_COMMIT,
mFirstWindowSurface::release, null);
}
SplashScreenExitAnimationUtils.startAnimations(mSplashScreenView, mFirstWindowSurface,
mMainWindowShiftLength, mTransactionPool, mFirstWindowFrame, mAnimationDuration,
mIconFadeOutDuration, mIconStartAlpha, mBrandingStartAlpha, mAppRevealDelay,
mAppRevealDuration, this);
}
private void reset() {
@@ -316,9 +112,6 @@ public class SplashScreenExitAnimation implements Animator.AnimatorListener {
mFinishCallback = null;
}
}
if (mShiftUpAnimation != null) {
mShiftUpAnimation.finish();
}
}
@Override
@@ -342,40 +135,4 @@ public class SplashScreenExitAnimation implements Animator.AnimatorListener {
public void onAnimationRepeat(Animator animation) {
// ignore
}
private void onFadeOutProgress(float linearProgress) {
final float iconProgress = ICON_INTERPOLATOR.getInterpolation(
getProgress(linearProgress, 0 /* delay */, mIconFadeOutDuration));
final View iconView = mSplashScreenView.getIconView();
final View brandingView = mSplashScreenView.getBrandingView();
if (iconView != null) {
iconView.setAlpha(mIconStartAlpha * (1 - iconProgress));
}
if (brandingView != null) {
brandingView.setAlpha(mBrandingStartAlpha * (1 - iconProgress));
}
}
private void onAnimationProgress(float linearProgress) {
onFadeOutProgress(linearProgress);
final float revealLinearProgress = getProgress(linearProgress, mAppRevealDelay,
mAppRevealDuration);
if (mRadialVanishAnimation != null) {
mRadialVanishAnimation.onAnimationProgress(revealLinearProgress);
}
if (mShiftUpAnimation != null) {
mShiftUpAnimation.onAnimationProgress(revealLinearProgress);
}
}
private float getProgress(float linearProgress, long delay, long duration) {
return MathUtils.constrain(
(linearProgress * (mAnimationDuration) - delay) / duration,
0.0f,
1.0f
);
}
}

View File

@@ -0,0 +1,358 @@
/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.wm.shell.startingsurface;
import static android.view.Choreographer.CALLBACK_COMMIT;
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.ValueAnimator;
import android.annotation.SuppressLint;
import android.content.Context;
import android.content.res.Configuration;
import android.graphics.BlendMode;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Point;
import android.graphics.RadialGradient;
import android.graphics.Rect;
import android.graphics.Shader;
import android.util.MathUtils;
import android.util.Slog;
import android.view.Choreographer;
import android.view.SurfaceControl;
import android.view.SyncRtSurfaceTransactionApplier;
import android.view.View;
import android.view.ViewGroup;
import android.view.WindowManager;
import android.view.animation.Interpolator;
import android.view.animation.PathInterpolator;
import android.window.SplashScreenView;
import com.android.wm.shell.animation.Interpolators;
import com.android.wm.shell.common.TransactionPool;
/**
* Utilities for creating the splash screen window animations.
* @hide
*/
public class SplashScreenExitAnimationUtils {
private static final boolean DEBUG_EXIT_ANIMATION = false;
private static final boolean DEBUG_EXIT_ANIMATION_BLEND = false;
private static final String TAG = "SplashScreenExitAnimationUtils";
private static final Interpolator ICON_INTERPOLATOR = new PathInterpolator(0.15f, 0f, 1f, 1f);
private static final Interpolator MASK_RADIUS_INTERPOLATOR =
new PathInterpolator(0f, 0f, 0.4f, 1f);
private static final Interpolator SHIFT_UP_INTERPOLATOR = new PathInterpolator(0f, 0f, 0f, 1f);
/**
* Creates and starts the animator to fade out the icon, reveal the app, and shift up main
* window.
* @hide
*/
public static void startAnimations(ViewGroup splashScreenView,
SurfaceControl firstWindowSurface, int mainWindowShiftLength,
TransactionPool transactionPool, Rect firstWindowFrame, int animationDuration,
int iconFadeOutDuration, float iconStartAlpha, float brandingStartAlpha,
int appRevealDelay, int appRevealDuration, Animator.AnimatorListener animatorListener) {
ValueAnimator animator =
createAnimator(splashScreenView, firstWindowSurface, mainWindowShiftLength,
transactionPool, firstWindowFrame, animationDuration, iconFadeOutDuration,
iconStartAlpha, brandingStartAlpha, appRevealDelay, appRevealDuration,
animatorListener);
animator.start();
}
/**
* Creates the animator to fade out the icon, reveal the app, and shift up main window.
* @hide
*/
private static ValueAnimator createAnimator(ViewGroup splashScreenView,
SurfaceControl firstWindowSurface, int mMainWindowShiftLength,
TransactionPool transactionPool, Rect firstWindowFrame, int animationDuration,
int iconFadeOutDuration, float iconStartAlpha, float brandingStartAlpha,
int appRevealDelay, int appRevealDuration, Animator.AnimatorListener animatorListener) {
// reveal app
final float transparentRatio = 0.8f;
final int globalHeight = splashScreenView.getHeight();
final int verticalCircleCenter = 0;
final int finalVerticalLength = globalHeight - verticalCircleCenter;
final int halfWidth = splashScreenView.getWidth() / 2;
final int endRadius = (int) (0.5 + (1f / transparentRatio * (int)
Math.sqrt(finalVerticalLength * finalVerticalLength + halfWidth * halfWidth)));
final int[] colors = {Color.WHITE, Color.WHITE, Color.TRANSPARENT};
final float[] stops = {0f, transparentRatio, 1f};
RadialVanishAnimation radialVanishAnimation = new RadialVanishAnimation(splashScreenView);
radialVanishAnimation.setCircleCenter(halfWidth, verticalCircleCenter);
radialVanishAnimation.setRadius(0 /* initRadius */, endRadius);
radialVanishAnimation.setRadialPaintParam(colors, stops);
View occludeHoleView = null;
ShiftUpAnimation shiftUpAnimation = null;
if (firstWindowSurface != null && firstWindowSurface.isValid()) {
// shift up main window
occludeHoleView = new View(splashScreenView.getContext());
if (DEBUG_EXIT_ANIMATION_BLEND) {
occludeHoleView.setBackgroundColor(Color.BLUE);
} else if (splashScreenView instanceof SplashScreenView) {
occludeHoleView.setBackgroundColor(
((SplashScreenView) splashScreenView).getInitBackgroundColor());
} else {
occludeHoleView.setBackgroundColor(
isDarkTheme(splashScreenView.getContext()) ? Color.BLACK : Color.WHITE);
}
final ViewGroup.LayoutParams params = new ViewGroup.LayoutParams(
WindowManager.LayoutParams.MATCH_PARENT, mMainWindowShiftLength);
splashScreenView.addView(occludeHoleView, params);
shiftUpAnimation = new ShiftUpAnimation(0, -mMainWindowShiftLength, occludeHoleView,
firstWindowSurface, splashScreenView, transactionPool, firstWindowFrame,
mMainWindowShiftLength);
}
ValueAnimator animator = ValueAnimator.ofFloat(0f, 1f);
animator.setDuration(animationDuration);
animator.setInterpolator(Interpolators.LINEAR);
if (animatorListener != null) {
animator.addListener(animatorListener);
}
View finalOccludeHoleView = occludeHoleView;
ShiftUpAnimation finalShiftUpAnimation = shiftUpAnimation;
animator.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
if (finalShiftUpAnimation != null) {
finalShiftUpAnimation.finish();
}
splashScreenView.removeView(radialVanishAnimation);
splashScreenView.removeView(finalOccludeHoleView);
}
});
animator.addUpdateListener(animation -> {
float linearProgress = (float) animation.getAnimatedValue();
// Fade out progress
final float iconProgress =
ICON_INTERPOLATOR.getInterpolation(getProgress(
linearProgress, 0 /* delay */, iconFadeOutDuration, animationDuration));
View iconView = null;
View brandingView = null;
if (splashScreenView instanceof SplashScreenView) {
iconView = ((SplashScreenView) splashScreenView).getIconView();
brandingView = ((SplashScreenView) splashScreenView).getBrandingView();
}
if (iconView != null) {
iconView.setAlpha(iconStartAlpha * (1 - iconProgress));
}
if (brandingView != null) {
brandingView.setAlpha(brandingStartAlpha * (1 - iconProgress));
}
final float revealLinearProgress = getProgress(linearProgress, appRevealDelay,
appRevealDuration, animationDuration);
radialVanishAnimation.onAnimationProgress(revealLinearProgress);
if (finalShiftUpAnimation != null) {
finalShiftUpAnimation.onAnimationProgress(revealLinearProgress);
}
});
return animator;
}
private static float getProgress(float linearProgress, long delay, long duration,
int animationDuration) {
return MathUtils.constrain(
(linearProgress * (animationDuration) - delay) / duration,
0.0f,
1.0f
);
}
private static boolean isDarkTheme(Context context) {
Configuration configuration = context.getResources().getConfiguration();
int nightMode = configuration.uiMode & Configuration.UI_MODE_NIGHT_MASK;
return nightMode == Configuration.UI_MODE_NIGHT_YES;
}
/**
* View which creates a circular reveal of the underlying view.
* @hide
*/
@SuppressLint("ViewConstructor")
public static class RadialVanishAnimation extends View {
private final ViewGroup mView;
private int mInitRadius;
private int mFinishRadius;
private final Point mCircleCenter = new Point();
private final Matrix mVanishMatrix = new Matrix();
private final Paint mVanishPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
public RadialVanishAnimation(ViewGroup target) {
super(target.getContext());
mView = target;
mView.addView(this);
if (getLayoutParams() instanceof ViewGroup.MarginLayoutParams) {
((ViewGroup.MarginLayoutParams) getLayoutParams()).setMargins(0, 0, 0, 0);
}
mVanishPaint.setAlpha(0);
}
void onAnimationProgress(float linearProgress) {
if (mVanishPaint.getShader() == null) {
return;
}
final float radiusProgress = MASK_RADIUS_INTERPOLATOR.getInterpolation(linearProgress);
final float alphaProgress = Interpolators.ALPHA_OUT.getInterpolation(linearProgress);
final float scale = mInitRadius + (mFinishRadius - mInitRadius) * radiusProgress;
mVanishMatrix.setScale(scale, scale);
mVanishMatrix.postTranslate(mCircleCenter.x, mCircleCenter.y);
mVanishPaint.getShader().setLocalMatrix(mVanishMatrix);
mVanishPaint.setAlpha(Math.round(0xFF * alphaProgress));
postInvalidate();
}
void setRadius(int initRadius, int finishRadius) {
if (DEBUG_EXIT_ANIMATION) {
Slog.v(TAG, "RadialVanishAnimation setRadius init: " + initRadius
+ " final " + finishRadius);
}
mInitRadius = initRadius;
mFinishRadius = finishRadius;
}
void setCircleCenter(int x, int y) {
if (DEBUG_EXIT_ANIMATION) {
Slog.v(TAG, "RadialVanishAnimation setCircleCenter x: " + x + " y " + y);
}
mCircleCenter.set(x, y);
}
void setRadialPaintParam(int[] colors, float[] stops) {
// setup gradient shader
final RadialGradient rShader =
new RadialGradient(0, 0, 1, colors, stops, Shader.TileMode.CLAMP);
mVanishPaint.setShader(rShader);
if (!DEBUG_EXIT_ANIMATION_BLEND) {
// We blend the reveal gradient with the splash screen using DST_OUT so that the
// splash screen is fully visible when radius = 0 (or gradient opacity is 0) and
// fully invisible when radius = finishRadius AND gradient opacity is 1.
mVanishPaint.setBlendMode(BlendMode.DST_OUT);
}
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.drawRect(0, 0, mView.getWidth(), mView.getHeight(), mVanishPaint);
}
}
/**
* Shifts up the main window.
* @hide
*/
public static final class ShiftUpAnimation {
private final float mFromYDelta;
private final float mToYDelta;
private final View mOccludeHoleView;
private final SyncRtSurfaceTransactionApplier mApplier;
private final Matrix mTmpTransform = new Matrix();
private final SurfaceControl mFirstWindowSurface;
private final ViewGroup mSplashScreenView;
private final TransactionPool mTransactionPool;
private final Rect mFirstWindowFrame;
private final int mMainWindowShiftLength;
public ShiftUpAnimation(float fromYDelta, float toYDelta, View occludeHoleView,
SurfaceControl firstWindowSurface, ViewGroup splashScreenView,
TransactionPool transactionPool, Rect firstWindowFrame,
int mainWindowShiftLength) {
mFromYDelta = fromYDelta;
mToYDelta = toYDelta;
mOccludeHoleView = occludeHoleView;
mApplier = new SyncRtSurfaceTransactionApplier(occludeHoleView);
mFirstWindowSurface = firstWindowSurface;
mSplashScreenView = splashScreenView;
mTransactionPool = transactionPool;
mFirstWindowFrame = firstWindowFrame;
mMainWindowShiftLength = mainWindowShiftLength;
}
void onAnimationProgress(float linearProgress) {
if (mFirstWindowSurface == null || !mFirstWindowSurface.isValid()
|| !mSplashScreenView.isAttachedToWindow()) {
return;
}
final float progress = SHIFT_UP_INTERPOLATOR.getInterpolation(linearProgress);
final float dy = mFromYDelta + (mToYDelta - mFromYDelta) * progress;
mOccludeHoleView.setTranslationY(dy);
mTmpTransform.setTranslate(0 /* dx */, dy);
// set the vsyncId to ensure the transaction doesn't get applied too early.
final SurfaceControl.Transaction tx = mTransactionPool.acquire();
tx.setFrameTimelineVsync(Choreographer.getSfInstance().getVsyncId());
mTmpTransform.postTranslate(mFirstWindowFrame.left,
mFirstWindowFrame.top + mMainWindowShiftLength);
SyncRtSurfaceTransactionApplier.SurfaceParams
params = new SyncRtSurfaceTransactionApplier.SurfaceParams
.Builder(mFirstWindowSurface)
.withMatrix(mTmpTransform)
.withMergeTransaction(tx)
.build();
mApplier.scheduleApply(params);
mTransactionPool.release(tx);
}
void finish() {
if (mFirstWindowSurface == null || !mFirstWindowSurface.isValid()) {
return;
}
final SurfaceControl.Transaction tx = mTransactionPool.acquire();
if (mSplashScreenView.isAttachedToWindow()) {
tx.setFrameTimelineVsync(Choreographer.getSfInstance().getVsyncId());
SyncRtSurfaceTransactionApplier.SurfaceParams
params = new SyncRtSurfaceTransactionApplier.SurfaceParams
.Builder(mFirstWindowSurface)
.withWindowCrop(null)
.withMergeTransaction(tx)
.build();
mApplier.scheduleApply(params);
} else {
tx.setWindowCrop(mFirstWindowSurface, null);
tx.apply();
}
mTransactionPool.release(tx);
Choreographer.getSfInstance().postCallback(CALLBACK_COMMIT,
mFirstWindowSurface::release, null);
}
}
}