Merge change I0e27b5ca into eclair
* changes: Fix texture upload bug for narrow texture of less than 32bpp.
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@@ -104,6 +104,7 @@ void Allocation::uploadToTexture(uint32_t lodOffset)
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glGenTextures(1, &mTextureID);
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glGenTextures(1, &mTextureID);
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}
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}
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glBindTexture(GL_TEXTURE_2D, mTextureID);
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glBindTexture(GL_TEXTURE_2D, mTextureID);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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Adapter2D adapt(getContext(), this);
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Adapter2D adapt(getContext(), this);
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for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {
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for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) {
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