Merge "Add displayId to transferTouch" into tm-dev
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Android (Google) Code Review
commit
8fc187cbc6
@@ -658,10 +658,10 @@ public class InputManagerService extends IInputManager.Stub
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* gesture
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* gesture
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* @return True if the transfer succeeded, false if there was no active touch gesture happening
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* @return True if the transfer succeeded, false if there was no active touch gesture happening
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*/
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*/
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public boolean transferTouch(IBinder destChannelToken) {
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public boolean transferTouch(IBinder destChannelToken, int displayId) {
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// TODO(b/162194035): Replace this with a SPY window
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// TODO(b/162194035): Replace this with a SPY window
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Objects.requireNonNull(destChannelToken, "destChannelToken must not be null");
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Objects.requireNonNull(destChannelToken, "destChannelToken must not be null");
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return mNative.transferTouch(destChannelToken);
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return mNative.transferTouch(destChannelToken, displayId);
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}
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}
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/**
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/**
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@@ -90,7 +90,11 @@ public interface NativeInputManagerService {
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boolean transferTouchFocus(IBinder fromChannelToken, IBinder toChannelToken,
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boolean transferTouchFocus(IBinder fromChannelToken, IBinder toChannelToken,
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boolean isDragDrop);
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boolean isDragDrop);
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boolean transferTouch(IBinder destChannelToken);
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/**
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* Transfer the current touch gesture to the window identified by 'destChannelToken' positioned
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* on display with id 'displayId'.
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*/
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boolean transferTouch(IBinder destChannelToken, int displayId);
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void setPointerSpeed(int speed);
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void setPointerSpeed(int speed);
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@@ -263,7 +267,7 @@ public interface NativeInputManagerService {
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boolean isDragDrop);
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boolean isDragDrop);
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@Override
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@Override
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public native boolean transferTouch(IBinder destChannelToken);
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public native boolean transferTouch(IBinder destChannelToken, int displayId);
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@Override
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@Override
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public native void setPointerSpeed(int speed);
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public native void setPointerSpeed(int speed);
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@@ -2805,7 +2805,7 @@ class WindowState extends WindowContainer<WindowState> implements WindowManagerP
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* Move the touch gesture from the currently touched window on this display to this window.
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* Move the touch gesture from the currently touched window on this display to this window.
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*/
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*/
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public boolean transferTouch() {
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public boolean transferTouch() {
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return mWmService.mInputManager.transferTouch(mInputChannelToken);
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return mWmService.mInputManager.transferTouch(mInputChannelToken, getDisplayId());
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}
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}
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void disposeInputChannel() {
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void disposeInputChannel() {
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@@ -1846,12 +1846,13 @@ static jboolean nativeTransferTouchFocus(JNIEnv* env, jobject nativeImplObj,
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}
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}
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}
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}
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static jboolean nativeTransferTouch(JNIEnv* env, jobject nativeImplObj,
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static jboolean nativeTransferTouch(JNIEnv* env, jobject nativeImplObj, jobject destChannelTokenObj,
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jobject destChannelTokenObj) {
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jint displayId) {
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sp<IBinder> destChannelToken = ibinderForJavaObject(env, destChannelTokenObj);
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sp<IBinder> destChannelToken = ibinderForJavaObject(env, destChannelTokenObj);
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NativeInputManager* im = getNativeInputManager(env, nativeImplObj);
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NativeInputManager* im = getNativeInputManager(env, nativeImplObj);
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if (im->getInputManager()->getDispatcher().transferTouch(destChannelToken)) {
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if (im->getInputManager()->getDispatcher().transferTouch(destChannelToken,
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static_cast<int32_t>(displayId))) {
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return JNI_TRUE;
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return JNI_TRUE;
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} else {
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} else {
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return JNI_FALSE;
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return JNI_FALSE;
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@@ -2345,7 +2346,7 @@ static const JNINativeMethod gInputManagerMethods[] = {
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{"setSystemUiLightsOut", "(Z)V", (void*)nativeSetSystemUiLightsOut},
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{"setSystemUiLightsOut", "(Z)V", (void*)nativeSetSystemUiLightsOut},
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{"transferTouchFocus", "(Landroid/os/IBinder;Landroid/os/IBinder;Z)Z",
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{"transferTouchFocus", "(Landroid/os/IBinder;Landroid/os/IBinder;Z)Z",
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(void*)nativeTransferTouchFocus},
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(void*)nativeTransferTouchFocus},
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{"transferTouch", "(Landroid/os/IBinder;)Z", (void*)nativeTransferTouch},
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{"transferTouch", "(Landroid/os/IBinder;I)Z", (void*)nativeTransferTouch},
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{"setPointerSpeed", "(I)V", (void*)nativeSetPointerSpeed},
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{"setPointerSpeed", "(I)V", (void*)nativeSetPointerSpeed},
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{"setPointerAcceleration", "(F)V", (void*)nativeSetPointerAcceleration},
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{"setPointerAcceleration", "(F)V", (void*)nativeSetPointerAcceleration},
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{"setShowTouches", "(Z)V", (void*)nativeSetShowTouches},
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{"setShowTouches", "(Z)V", (void*)nativeSetShowTouches},
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