Merge "Skip drawing empty shapes to keep Apple JRE happy." into mnc-ub-dev
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Android (Google) Code Review
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8db8bc6362
@@ -35,6 +35,8 @@ import java.awt.RenderingHints;
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import java.awt.Shape;
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import java.awt.geom.AffineTransform;
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import java.awt.geom.Arc2D;
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import java.awt.geom.Path2D;
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import java.awt.geom.Rectangle2D;
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import java.awt.image.BufferedImage;
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@@ -707,6 +709,12 @@ public final class Canvas_Delegate {
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@Override
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public void draw(Graphics2D graphics, Paint_Delegate paintDelegate) {
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Shape shape = pathDelegate.getJavaShape();
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Rectangle2D bounds = shape.getBounds2D();
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if (bounds.isEmpty()) {
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// Apple JRE 1.6 doesn't like drawing empty shapes.
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// http://b.android.com/178278
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return;
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}
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int style = paintDelegate.getStyle();
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if (style == Paint.Style.FILL.nativeInt ||
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