Merge "Make QS pull down consistent with shade" into sc-qpr1-dev
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Android (Google) Code Review
commit
8daf4242b3
@@ -181,7 +181,8 @@ class NotificationShadeDepthController @Inject constructor(
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if (shouldApplyShadeBlur()) shadeExpansion else 0f, false))
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var combinedBlur = (expansionRadius * INTERACTION_BLUR_FRACTION +
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animationRadius * ANIMATION_BLUR_FRACTION)
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val qsExpandedRatio = qsPanelExpansion * shadeExpansion
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val qsExpandedRatio = Interpolators.getNotificationScrimAlpha(qsPanelExpansion,
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false /* notification */) * shadeExpansion
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combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(qsExpandedRatio))
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combinedBlur = max(combinedBlur, blurUtils.blurRadiusOfRatio(transitionToFullShadeProgress))
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var shadeRadius = max(combinedBlur, wakeAndUnlockBlurRadius)
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@@ -587,6 +587,8 @@ public class ScrimController implements ViewTreeObserver.OnPreDrawListener, Dump
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if (isNaN(expansionFraction)) {
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return;
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}
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expansionFraction = Interpolators
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.getNotificationScrimAlpha(expansionFraction, false /* notification */);
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boolean qsBottomVisible = qsPanelBottomY > 0;
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if (mQsExpansion != expansionFraction || mQsBottomVisible != qsBottomVisible) {
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mQsExpansion = expansionFraction;
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@@ -25,6 +25,7 @@ import android.view.View
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import android.view.ViewRootImpl
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import androidx.test.filters.SmallTest
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import com.android.systemui.SysuiTestCase
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import com.android.systemui.animation.Interpolators
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import com.android.systemui.dump.DumpManager
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import com.android.systemui.plugins.statusbar.StatusBarStateController
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import com.android.systemui.statusbar.phone.BiometricUnlockController
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@@ -178,10 +179,21 @@ class NotificationShadeDepthControllerTest : SysuiTestCase() {
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@Test
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fun setQsPanelExpansion_appliesBlur() {
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statusBarState = StatusBarState.KEYGUARD
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notificationShadeDepthController.qsPanelExpansion = 1f
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notificationShadeDepthController.onPanelExpansionChanged(0.5f, tracking = false)
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notificationShadeDepthController.onPanelExpansionChanged(1f, tracking = false)
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notificationShadeDepthController.updateBlurCallback.doFrame(0)
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verify(blurUtils).applyBlur(any(), anyInt(), eq(false))
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verify(blurUtils).applyBlur(any(), eq(maxBlur), eq(false))
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}
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@Test
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fun setQsPanelExpansion_easing() {
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statusBarState = StatusBarState.KEYGUARD
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notificationShadeDepthController.qsPanelExpansion = 0.25f
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notificationShadeDepthController.onPanelExpansionChanged(1f, tracking = false)
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notificationShadeDepthController.updateBlurCallback.doFrame(0)
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verify(wallpaperManager).setWallpaperZoomOut(any(),
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eq(Interpolators.getNotificationScrimAlpha(0.25f, false /* notifications */)))
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}
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@Test
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@@ -705,7 +705,7 @@ public class ScrimControllerTest extends SysuiTestCase {
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public void qsExpansion_half_clippingQs() {
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reset(mScrimBehind);
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mScrimController.setClipsQsScrim(true);
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mScrimController.setQsPosition(0.5f, 999 /* value doesn't matter */);
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mScrimController.setQsPosition(0.25f, 999 /* value doesn't matter */);
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finishAnimationsImmediately();
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assertScrimAlpha(Map.of(
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@@ -1136,7 +1136,7 @@ public class ScrimControllerTest extends SysuiTestCase {
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@Test
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public void testScrimsVisible_whenShadeVisibleOnLockscreen() {
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mScrimController.transitionTo(ScrimState.KEYGUARD);
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mScrimController.setQsPosition(0.5f, 300);
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mScrimController.setQsPosition(0.25f, 300);
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assertScrimAlpha(Map.of(
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mScrimBehind, SEMI_TRANSPARENT,
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